
Steam news
Full Steam announcements and update articles for this title.
The release date for the One Turn Kill soundtrack has been set for May 15!
It features all five tracks included in the game. The price is 2.99USD / £2.65 / €3.15 etc.
Please check the soundtrack page for the track list.
Stay tuned for the release!
Thank you for playing One Turn Kill !
In response to requests from our players, we will be releasing the Soundtrack on Steam soon. Enjoy the game’s atmosphere even when you’re not playing!
The One Turn Kill Soundtrack will feature a total of 5 tracks, is priced at 350 yen, and is scheduled for release in May 2026. Stay tuned!
Thanks everyone for playing One Turn Kill!!
We’ve implemented several bug fixes.
We hope you continue to enjoy the game.
— DenDen
Fixed “Double-edged Sword+” so its Attack change matches the description.
Fixed an issue where “Homeward Bound+” could target sealed cards.
Fixed an issue where some skills were not triggering when using “Backdoor” with “Homeward Bound”.
Hello. The currently available demo version of ‘One Turn Kill’ is scheduled to be discontinued shortly. As time has passed since the demo's release and its specifications have become outdated compared to the full version, we have decided to temporarily end the demo's availability.
Ideally, we would update the demo to match the full game's specifications. However, we are currently focusing our development resources on updating the main game and adapting it for platforms like the Nintendo Switch. Therefore, updating the demo in the near future is difficult. The demo is scheduled to be taken down approximately one week from now (around the end of January 2026).
Plans for a new demo version are currently undecided. We sincerely appreciate your understanding regarding this matter and humbly request your continued support for the evolution and refinement of One Turn Kill. Thanks,
Team DenDen and Waku Waku Games.
Thanks everyone for playing One Turn Kill!!
We’ve implemented several bug fixes. We hope you continue to enjoy the game.
We’re currently investigating an issue where the game may fail to launch when a controller is connected.
— Denden
Fixed an issue so Steam features work correctly.
Fixed the additional attack animation for “Southern Cross+”.
Fixed an issue where the "Laevatein" effect animation could freeze against certain enemies.
Fixed an issue where some cards’ Attack changes were not being carried over when using “Sublimation+”.
Updated “Ferocious Claws+” to display the bonus damage amount.
Fixed an issue where the number of selected cards would be incorrect when choosing “Against the Grain” (and similar) with “Homeward Bound”.
Fixed an issue so the skill “Re-Search” triggers correctly.
Thanks everyone for playing One Turn Kill!!
We’ve made a few card balance adjustments and fixed some bugs.
We hope you continue to enjoy the game.
— DenDen
“Heavy Blow / Heavy Blow+” Attack: 0 → 20
“Heavy Blow+” bonus effect activation requirement: Attack 40+ → 50+
When “Heavy Blow+” bonus effect triggers: Extra attacks +2 → +1
“Immortal Flower+” cards required to trigger bonus effect: 5 → 3
“Eternal Loyalty” Attack: 20 → 30
“Electric Discharge / Electric Discharge+” Attack: 6 → 15
“Intuition+” effect: +5 → +6
“Dew Sharpening” effect: +6 → +10
“Dew Sharpening+” effect: +10 → +15
Fixed an issue where returning “PPP+” to the deck did not deal damage to D-rex’s shield.
Fixed an issue where using “Homeward Bound” destroyed fragile cards other than the ones intended.
Thank you everyone for playing One Turn Kill!!
We’ve made a few minor bug fixes. We hope you continue to enjoy the game.
— Denden
Added the version number to the title screen.
Fixed an issue where using “Homeward Bound” did not show the destruction warning for Fragile.
Fixed the animation when using “Laevatein” with “Homeward Bound.”
Fixed an issue where the stage skip setting persisted after starting a new game.
Fixed an issue with hand sorting.
Fixed an issue where enemy ability counters progressed due to skills.
Fixed an issue where ambient sound did not play for some bosses.
Fixed an issue where elapsed time was being counted twice for some bosses.
Corrected the flavor text for some bosses.
Thanks everyone for playing One Turn Kill!!
We’ve made a few bug fixes.
We really appreciate all of your feedback and suggestions.
Please keep enjoying the game!
— DenDen
Adjusted so Laevatein’s visual effect no longer overlaps with enemy abilities.
Fixed a bug where the game could freeze because the finish animation wouldn’t play.
Fixed an issue with the deck size limit during battles.
Addressed a crash that could occur when BGM starts playing (we’re still investigating).
We are pleased to announce that One Turn Kill has gone gold today! The main game is scheduled for release on January 16 at 12:00 AM (Japan Standard Time). Stay tuned!
The demo version of One Turn Kill, a PvE card game where card drawing and deck control are the keys to victory, is now available! In this demo version, you can enjoy up to two rounds of gameplay. If you like this game, please leave your comments and impressions in the review section!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for One Turn Kill, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main One Turn Kill statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.