
Steam news
Full Steam announcements and update articles for this title.
Development has been going smoothly, with Story Mode in the VERY last stages of debug, and a few extra features for Endless Mode, Sandbox Mode, and The Gallery to sort out. January 26th leaves some breathing room for the holidays and a healthy amount of debug time for the final features.
And if any of you are wondering, don't worry! Your Demo progress will transfer over to the Full game automatically. We're so close! The wait is almost over!
I am delighted to announce that all temporary artwork in the demo has been updated with final art, including monster artwork from Dr Wahee and some item artwork from Burhuru!
The UI has also been spruced up, and is at long last looking nice and polished.
Endless Mode has been given a couple extra features! The Bimbonomicon and Gothnomicon can be enabled, adding an additional challenge and extra transformations! More such items shall be available in the full version of the game!
With this major milestone reached, the Demo is essentially complete (bar any minor improvements and overarching features I come up with between now and full release)! I hope this is enough to tide you all over until the FULL release in Q1 2026! There is much more magic, kinky chicanery, and soft, jiggly BIGGNESS on the horizon!
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This page aggregates Steam news feeds, patch notes, and developer announcements for One Potion Please, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main One Potion Please statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.