
Steam news
Full Steam announcements and update articles for this title.
One More Delve has left Early Access
New ranged weapon class: Flintlock guns
Level 5 dungeon
Extra difficulty selections for the level 5 dungeon
New clothing items
New weapon models
Brightness and bloom customization settings
Bow Handling Improvements
More stable and easier to aim
Two-Handed Weapon Handling Improvements
Added multiple grip points to choose from.
Controlling two-handed weapons now feels more in line with other VR games, where the weapon is primarily controlled by the hand on top.
Settings & Options
Added toggle options for sprinting and gripping.
Added 2 new spells
New: Dungeon Level 4
2x New Bosses
5x New Regular Enemies
10x New Weapons
2x New Armor Sets
Updates to Dungeon Level 3:
1x New Armor set
Increased enemy health
- Enemies now move away from the player if they get too close.
- Added sprinting and stamina (Press the left thumbstick to sprint).
- Increased movement speed acceleration.
- Added an optional DirectX11 launch option
- Couple crash fixes
2nd of May: Parry rework | Weight reduction | Hit registration improvements
Parrying attacks is now significantly easier with swords and shields.
The weight of the weapons and shields has been reduced, making them easier to swing.
The handguards of the weapons now deal damage -> No more unregistered hits.
Slightly reduced the swing speed threshold required to deal damage.
Melee enemies' attack cooldowns reduced.
+ Some other small bug and crash fixes 1st of May: Bow handling fix | crash fixes | server improvements | And more
Fixed the issue with the bow spinning out of control for some players when drawing an arrow close to your chest
Removed bow collision with the player's body
When an arrow is being drawn, your body now rotates accordingly to help you aim
Added controller haptics when hitting destructible objects, minable ores and when blocking attacks
Fixed some crashes
Server performance improvements
28th of April: Improved server stability
Fixed some of the issues with the servers
Added an options to choose between single-player and multiplayer
About
This page aggregates Steam news feeds, patch notes, and developer announcements for One More Delve, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main One More Delve statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.