
Steam news
Full Steam announcements and update articles for this title.
Use the newly added weapons to take on the slime hordes with even greater power. Experience new ways to fight and grow!
Thank you for always playing No More Slimes!! and for sharing your valuable reviews and feedback with us. We will continue working hard to bring you even more exciting content and an improved gameplay experience.
The Ice Spear freezes enemies across a wide area and deals powerful damage, making it highly effective against large groups of enemies. It can also stop targeted enemies from moving and block incoming waves, making it especially useful for handling large numbers of enemies during boss battles.
Thank you for continuing to enjoy the game and for sharing your reviews and sincere feedback with us.
We will continue improving No More Slimes!! based on your valuable feedback.
No More Slimes!! is now officially available on the iOS App Store!
Thanks to your incredible interest and support, the game reached #3 among all paid games and #1 in the action games category on the Korean App Store immediately upon release!
We sincerely thank everyone for showing us more love and support than we ever expected.
We will continue doing our very best to bring you an even more enjoyable and polished gaming experience.
Play No More Slimes!! now on iPhone and iPad! Thank you!
Although the Molotov Cocktail has low attack power, it excels at continuously controlling a designated area and eliminating large groups of enemies. Since it can completely lock down an area, it is especially effective for dealing with waves of enemies during boss battles.
Thank you for continuing to enjoy the game and for sharing your reviews and sincere feedback with us.
We will continue improving Slime Mayhem based on your valuable feedback.
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Akane's active skill has been buffed.
Overall balance adjustments and optimization have been applied.
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Fixed an issue where the 10% stat increase effect of the Weapon Enhancement Card would intermittently stack.
Thank you for loving "No More Slimes!!". We will continue to work hard to bring you a fun experience.
An unknown dimensional rift suddenly opened in the peaceful 'Slime Dimension'! Waking up in an unknown space filled with sticky and squishy monsters all around, two catgirls from the Catgirl Survivor dimension have crash-landed!
"Akane", who deals continuous damage using her fiery fists, and "Koro", who freezes enemies with ice magic to deal massive damage!
Strategically utilize the abilities of these two catgirls, who have completely different combat styles, to defeat the Rainbow Slime and send them safely back home!
Hello to all the players who love "No More Slimes!!".
We sincerely thank you for always enjoying "Slime Commotion". On the upcoming July 14th, a new player skill, "Firebomb", which can effectively subdue enemies within a certain range, is scheduled to be updated.
While "Firebomb" has somewhat low immediate attack power against a single target, it is an Area of Effect (AoE) skill that inflicts continuous burn damage within a specific radius around the impact point. By strategically positioning it, you can turn the tide of battle in your favor.
We will continue to listen to your valuable feedback and become a "Slime Commotion" that constantly develops and improves.
Please look forward to the July 14th update! Thank you.
A new stage has been unlocked after the Rainbow Slime. As a new dimension opens, a new skill tree has also been added.
In addition, 2 new monsters have been added to fit the new dimension, along with new bosses to match the theme.
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Fixed an issue where settings were not applied when the game was force-closed after applying them.
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With the opening of the new stages, the overall stats of the existing skill trees have been adjusted.
Decreased the values for Critical Hit Rate and Range Increase in the skill tree.
Increased the Attack Power value when upgrading Special Weapons.
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Added 2 new stages
Added a new dimension skill tree
Added 2 new monsters
Added 2 new bosses
Thank you sincerely to everyone who always enjoys the game and leaves valuable feedback. We would like to share some news about our upcoming updates.
New monsters and stages will be added so you can enjoy an even more exciting adventure!
Also coming in July, we are working hard on a new weapon update that will make your battles even more dynamic.
We will continue improving Slime Tempest based on your feedback.
The Sniper has a slow attack speed but is a skill that eliminates enemies with a powerful single shot. It is highly effective, especially against Black Slimes and Boss Slimes, by targeting their weak points!
Also, along with the new Special Weapon Sniper, Special Weapon Upgrade content has been added!! Special Weapon Upgrades allow you to use loot to enhance special weapons, such as increasing damage or reducing reload time!
Other Changes
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Added language support for Simplified Chinese, Traditional Chinese, Spanish, and German.
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Fixed an issue where some skill trees were consuming BP instead of regular loot currency.
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Added Special Weapon 'Sniper'.
Added Special Weapon Upgrade content - You can upgrade special weapons using loot.
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Decreased the base damage of the Cannon due to the introduction of Special Weapon Upgrades.
Decreased the stats of the Range Increase skill tree.
A new player skill, Sniper, is planned to be added in an update next week.
Sniper is slow, but delivers a powerful single shot. It will be especially effective against Black Slimes and bosses.
In July, we are also preparing new stage content expansions and additional mercenaries.
Thank you very much for the kind reviews saying the game is “fun” and “addictive,” as well as the sincere feedback you have shared with us.
We will continue improving Slime Tempest based on your feedback.
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Updated the Weapon tab to display currently owned currencies.
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Fixed an issue where the 5th place player on the leaderboard was not displaying.
Fixed an issue where the English skill description text for the Mage Mercenary was not displaying correctly.
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Fixed an issue where the effect of the "3 Kinds of Potions" card was being reapplied every time the player moved to the next stage.
Fixed an issue causing intermittent data resets.
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Added a camera shake effect to the stage timer UI when 3 seconds remain.
Added button sound effects.
Features
- Vertical Sync has been added to Settings.
- Supports default Steam language
Balance
- Adjusted Chapter 1 boss health recovery patterns
About
This page aggregates Steam news feeds, patch notes, and developer announcements for No More Slimes!!, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main No More Slimes!! statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.