
Steam news
Full Steam announcements and update articles for this title.
■Adjustments and bug fixes for set bonuses
Grace of Benzaiten:
・ Increased the effectiveness of the Stack Count Duration set bonus (received when using six items from the set).
Grace of Hotei:
・ Increased the effects of the Effect Duration set bonus (received when using four items from the set).
Grace of Hachiman:
・ Increased the effects of the Damage Bonus (Bow Damage) set bonus (received when using six items from the set).
Grace of Inari:
・ Increased the effects of the Effect Duration set bonus (received when using four items from the set).
Grace of Kuzuryu:
・ Increased the effects of the Melee Damage vs. Poisoned Enemy set bonus (received when using five items from the set).
・ Increased the effectiveness of the Poison Status Ailment Augmentation (Spirit Force) set bonus (received when using six items from the set).
・ Increased the effects of the Untouched Summoning Seals set bonus (received when using seven items from the set).
Grace of Daikokuten:
・ Increased the effectiveness of the Attack Bonus (Arts Proficiency Power) set bonus (received when using five items from the set).
・ Increased the effects of the Arts Proficiency Power set bonus (received when using six items from the set).
・ Increased the effects of the Ninjutsu Power set bonus (received when using seven items from the set).
Grace of Jurojin:
・ Increased the effects of the Onmyo Magic Power set bonus (received when using five items from the set).
・ Changed the set bonus received when using seven items from the set from Attack Bonus (Magic) to Damage Bonus (Magic) so that the set bonus increases the amount of damage dealt rather than increasing the attack power. Also increased the effectiveness of the set bonus.
Grace of Fukurokuju:
・ Changed the set bonus received when using six items from the set from Attack Bonus (Constitution) to Damage Bonus (Constitution) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
Grace of Vaisravana:
・ Changed the set bonus received when using seven items from the set from Attack Bonus (Strength) to Damage Bonus (Strength) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
Pride of the Crimson Army:
・ Increased the effects of the Melee Damage (Unscathed) set bonus (received when using seven items from the set).
Swift Silence and Daring Defense:
・ Increased the effects of the Melee Damage vs. Scorched Enemy set bonus (received when using five items from the set).
General of Ruin:
・ Changed the set bonus received when using six items from the set from Attack Bonus (Strength) to Damage Bonus (Strength) so that the set bonus increases the amount of damage dealt rather than increasing the attack power. Also increased the effectiveness of the set bonus.
First of the Four Guardians:
・ Changed the set bonus received when using six items from the set from Attack Bonus (Strength) to Damage Bonus (Strength) so that the set bonus increases the amount of damage dealt rather than increasing the attack power. Also increased the effectiveness of the set bonus.
Founder of the Shogunate:
・ Increased the effects of the Melee Damage (Yokai Realm) set bonus (received when using six items from the set).
・ Increased the effectiveness of the Damage Bonus (Spirit Force) set bonus (received when using seven items from the set).
Sword of Misfortune:
・ Increased the effects of the Sheathed Martial Arts Damage set bonus (received when using four items from the set).
・ Increased the effectiveness of the Damage Bonus (Amrita Gauge) set bonus (received when using six items from the set).
Cunning Spirit:
・ Increased the effects of the Guardian Spirit Skill Ki Damage set bonus (received when using two items from the set).
Profligate Sinner:
・ Increased the effects of the Final Blow/Grapple Damage set bonus (received when using six items from the set).
Exemplary Eye for Elegance:
・ Increased the effectiveness of the Damage Bonus (Luck) set bonus (received when using six items from the set).
Advent of the Divine:
・ Increased the effects of the Water Damage set bonus (received when using six items from the set).
The Protection of Kannon:
・ Increased the effects of the Melee Damage (Unscathed) set bonus (received when using six items from the set).
Warrior of the East's Honor:
・ Increased the effects of the Lightning Damage set bonus (received when using four items from the set).
・ Changed the set bonus received when using five items from the set from Attack Bonus (Constitution) to Damage Bonus (Constitution) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
Pride of the Sakanoue:
・ Increased the effects of the Ki Pulse Recovery set bonus (received when using five items from the set).
・ Increased the effects of the Enhanced Attack & Defense (Spear) set bonus (received when using seven items from the set).
The Rightful Eccentric:
・ Increased the effects of the Strong Attack Damage set bonus (received when using six items from the set).
Single Sword's Reverie:
・ Changed the set bonus received when using five items from the set from Attack Bonus (Heart) to Damage Bonus (Heart) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
・ Increased the effectiveness of the Rising Tide set bonus (received when using six items from the set).
Seven Misfortunes, Eight Hardships:
・ Increased the effectiveness of the Damage Bonus (Negative Effects) set bonus (received when using four items from the set).
Imagawa Regent:
・ Increased the effectiveness of the Damage Bonus (Familiarity) set bonus (received when using five items from the set).
Kintaro:
・ Changed the set bonus received when using six items from the set from Attack Bonus (Strength) to Damage Bonus (Strength) so that the set bonus increases the amount of damage dealt rather than increasing the attack power. Also increased the effectiveness of the set bonus.
The Tragic Hero:
・ Changed the set bonus received when using six items from the set from Attack Bonus (Heart) to Damage Bonus (Heart) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
Master of Illusion:
・ Increased the effects of the Spirit Force Charge (Backstab) set bonus (received when using four items from the set).
・ Increased the effects of the Elemental Damage set bonus (received when using five items from the set).
・ Increased the effectiveness of the Life Recovery (Ninjutsu Hit) set bonus (received when using six items from the set).
Ingenious Schemer:
・ Increased the effectiveness of the Damage Bonus (Enhanced) set bonus (received when using five items from the set).
Demon Incarnate:
・ Increased the effects of the Crucible Weapon Damage set bonus (received when using six items from the set).
Ultimate Defense:
・ Increased the effects of the Backstab Damage set bonus (received when using five items from the set).
The True Pure Land:
・ Increased the effects of the Effect Duration set bonus (received when using five items from the set).
・ Changed the set bonus received when using six items from the set from Attack Bonus (Intellect) to Damage Bonus (Intellect) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
Devout Practitioner:
・ Increased the effects of the Effect Duration set bonus (received when using five items from the set).
・ Changed the set bonus received when using seven items from the set from Attack Bonus (Magic) to Damage Bonus (Magic) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
Devious Loyalty:
・ Changed the set bonus received when using six items from the set from Attack Bonus (Skill) to Damage Bonus (Skill) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
Famed Fuma:
・ Increased the effects of the Shadow Art Ailment Augmentation set bonus (received when using five items from the set).
・ Increased the effects of the Wind Damage set bonus (received when using six items from the set).
Picturesque Scenery:
・ Increased the effects of the Physical Arts Damage set bonus (received when using four items from the set).
・ Changed the set bonus received when using five items from the set from Attack Bonus (Stamina) to Damage Bonus (Stamina) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
・ Increased the effects of the Aerial Attack Damage set bonus (received when using six items from the set).
Straight and True:
・ Increased the effects of the Bullseye Bonus set bonus (received when using five items from the set).
Kai's Vice General:
・ Changed the set bonus received when using five items from the set from Attack Bonus (Intellect) to Damage Bonus (Intellect) so that the set bonus increases the amount of damage dealt rather than increasing the attack power.
Purifying Presence:
・ Increased the effects of the Untouched Summoning Seals set bonus (received when using three items from the set).
・ Increased the effectiveness of the Yokai Debilitation (Sacred Water Used) set bonus (received when using five items from the set).
Yokai Annihilator:
・ Fixed an issue preventing the Faster Ki Recovery (Low Life) set bonus (received when using four items from the set) from going into effect.
■Bug fixes
・ Fixed an issue where the Ki recovery when using Sacred Water did not increase as much as it should have.
・ Fixed an issue causing the special effects Attack Bonus (Arts Proficiency Power) and Defense Bonus (Ninjutsu Power) to only appear for one Style on the Status screen.
・ Made other minor fixes.
■Adjustments Regarding the Stone of Penance
・ Made changes so that enemies take more elemental damage and Ki affects human enemies differently while using the Stone of Penance.
・ Made adjustments so that areas outside the Crucible will have the same drop rate increase as the Crucible while using the Stone of Penance.
・ Made it easier for pieces of equipment of Lv. 161 or higher to drop while using the Stone of Penance.
・ Increased the amount of gold acquired while using the Stone of Penance.
■Other Adjustments
・ Decreased the frequency of guard being used by some human enemies.
・ Decreased the Health of some enemies in the Battle Scroll Within Time Everlasting.
・ Made changes so that Crucible weapons also drop in Lesser Crucibles.
・ Increased the selling price of divine equipment.
・ Added completion rewards, one of which will include an item of divine rarity, for clearing an enemy base, Lesser Crucible, Myth, or Master mission again when recalling memories or recalling memories with a status enhancement in the Shogun's Journey.
・ Added completion rewards, one of which will include an item of divine rarity, for clearing an enemy base or Lesser Crucible again when recalling memories with a status enhancement in Shogun's Journey.
・ Made adjustments to the completion rewards to make it easier to obtain an item with a high +value when clearing an enemy base or Lesser Crucible again when recalling memories with a status enhancement in the Shogun's Journey.
■Bug Fixes
・ Fixed an issue that sometimes caused the guard input to fail if the player took a lethal amount of damage just after guarding with the Samurai weapons the spear and odachi.
・ Fixed an issue that sometimes prevented the player from performing a Grapple against the boss Honda Tadakatsu even if his Ki had dropped to 0.
・ Fixed an issue preventing certain enemies in the Battle Scrolls Within Time Everlasting and Gathering of the Greats from dropping equipment.
・ Fixed an issue occurring when the host of an online multiplayer session enabled Stones of Penance, where the guest's Stone of Penance information would not update in their play records under certain conditions.
・ Fixed an issue that sometimes caused the game to crash if the player left-clicked with the mouse to cause the cursor to move in the Equipment Appearance menu.
・ Made other minor bug fixes.
■Bug Fixes
・ Fixed an issue that sometimes made it impossible to jump or Dodge while moving.
・ Fixed an issue making it impossible to perform a Burst Break while sliding.
・ Fixed an issue where if the player was Paralyzed and downed while in mid-air, they could recover by jumping or Dodging.
・ Fixed an issue that prevented some attacks from hitting enemies in the Crucible who had inflicted the Inferno status ailment on the player.
・ Fixed an issue that prevented some Bloodedge Demon attacks from hitting enemies if the player used Summoning Seal: Bloodedge Demon while equipped with a Lightning-based Guardian Spirit.
・ Fixed an issue preventing Hellfire Talismans from hitting some floating enemies.
・ Fixed an issue preventing some of the special effects of the Ninjutsu Infernal Calamity, Glacial Calamity, Thundering Calamity, and Tempestuous Calamity from working properly.
・ Fixed an issue where if the Demon of Obsession died in a certain location, the animation wouldn't play and it would become impossible to progress.
・ Fixed an issue that sometimes made it impossible to progress depending on the player's location following the battle against Master Nasu no Yoichi.
・ Fixed an issue that sometimes caused the player to take damage after the boss' transformation animation during the boss battle in the mission Dark Roots.
・ Fixed an issue causing the bodies of enemies to become stuck in mid-air if the player used a gatling gun to push their enemies toward the cliff and then defeat them there in "1864 CE - Bakumatsu."
・ Fixed an issue that sometimes made it impossible to defeat Himiko during multiplayer mode in the mission The Spirit Tree Village.
・ Fixed an issue preventing the Snowclops from dropping the Snowclops Loincloth.
・ Fixed an issue occurring after defeating a Bloodedge Demon, where the level of items dropped from nearby Bloody Graves were lower than they should have been.
・ Fixed an issue causing fewer item drops or item drops of lower rarities for some bosses/Masters.
・ Fixed an issue causing Amrita or Elixirs to drop when calling upon warriors in the Battle Scroll Training Ground.
・ Fixed an issue occurring after defeating some bosses while playing as a visitor, where the level of item drops were lower than they should have been.
・ Fixed an issue allowing the player to obtain Glory from enemies defeated in the opening battle animations at the Inner Gate when playing Co-op in the mission A Sinister End.
・ Fixed an issue where the compass showed enemy locations without any enemies present at Mikatagahara in "1572 CE - Warring States."
・ Fixed an issue that sometimes caused the camera to lock on to the ground in certain locations.
・ Fixed an issue that sometimes made it impossible for guests to progress following the defeat of Kajiwara Kagetoki in the mission Subterfuge at the Abandoned Shrine in the Story Mode of Expeditions.
・ There was a bug that prevented the doors before the boss battle from opening during The Spirit Tree Village in "247 CE - Antiquity" in Shogun's Journey, making it impossible to progress. If the player experienced this bug and then moved to an era other than "247 CE - Antiquity" via Story Mode in Expeditions, they would become unable to return to "247 CE - Antiquity." We have made changes that will resolve this issue the next time the player loads their save data.
・ There was a bug that made it impossible to progress if the player fast traveled to the Eternal Rift during the interval where the Masters would not appear. We have made changes that will resolve this issue when selecting Continue or moving to the Eternal Rift using the affected save data.
・ Improved an issue occurring in the cutscene Kunimatsu's Wish, where the sleeves of some equipment obscured Takechiyo's face.
・ Fixed an issue where the character separating the chapter title and mission title within the save data title would not appear.
・ Fixed an issue causing incorrect values to be displayed under Melee Attack in the Level Up menu.
・ Fixed an issue occurring after setting the Skill Shadow Art Superiority, where the special effect name on the Status screen was incorrect.
・ Fixed an issue occurring after buying back equipment via Buy Back at the Merchant, where the Tsukumo Fragments obtained when selling the equipment remained in the player's inventory.
・ Fixed an issue where the Chijiko summoned via the special effect Summon Chijiko (Ranged Weapon Hit) would not appear above the head of the enemy hit with a ranged weapon.
・ Fixed an issue where if the icon for a large Scampuss appeared on the map despite there being no Scampuss present, and then the player talked to the Scampuss after it finally appeared, the ! mark would not disappear.
・ Fixed an issue where, if the player reset their weapon category points after learning the Marial Art Rising Dragon for the Samurai weapon the spear, or the Martial Art Dawn's Light for the Samurai weapon the odachi, they would receive one additional Samurai Point.
・ Fixed an issue causing the status enhancements Empowered Martial Art, Withering Blow, and Ki Pulse: Heaven to be canceled by actions like Deflect that do not deal damage.
・ Fixed an issue causing items that were not obtained to be displayed as re-completion rewards for the missions The Way of the Warrior, The Way of the Ninja, The Way of Onmyo in the Shogun's Journey.
・ Fixed an issue where the item level limit in the Select All option did not match the max level of items possessed by the player.
・ Fixed an issue occurring when enhancing a melee weapon during Soul Matching, where the details on the right side included the Attack of the currently equipped Melee Weapon 1 instead of the pre-enhancement version of the weapon.
・ Fixed an issue that sometimes caused screen lag if the player set Exposure Correction to a larger value in photo mode.
・ Fixed an issue occurring while searching under Mission Mode in Expeditions, where if the conditions were set to Friends, the Allow Drop-In Mid-Mission parameters were incorrect.
・ Fixed an issue causing strange reflections on the surface of water in the Eternal Rift.
・ Fixed an issue that sometimes caused the game to crash under certain conditions if the player had selected FSR3 Frame Generation via Frame Generation under Resolution Advanced Settings in Visuals.
・ Fixed an issue occurring when the screen was supposed to turn black, where players could still sometimes see the background if HDR was enabled under Visuals.
・ Fixed an issue causing the lock-on camera's rotation speed to change based on FPS.
・ Fixed an issue occurring when moving the mouse cursor on the map, where selecting Return to Current Location would not move the cursor to the location of the player's icon.
・ Fixed an issue that made it impossible to toggle the options button on the Exploration Level tab with the mouse when the list of shrines was displayed on the map screen.
・ Fixed an issue making it impossible to progress while connected to the network if the player had played with a companion, visitor, or acolyte a certain number of times and then selected Appearance of Encountered Players in Character Creation.
・ Made other minor bug fixes.
■New/Additional Elements
・ Added the new Stone of Penance element.
This feature will be unlocked from the opening mission Escape from Hitokoto Slope onward in the Shogun's Journey difficulty level and can be used at shrines. The player can exchange an accessory for a Stone of Penance, which will strengthen enemies and also slightly increase the drop rate of high-rarity equipment while it is in use. Defeating enemies under these conditions will increase the Stone's Penitence level. Once the Penitence is maxed out, the player can offer the Stone in exchange for rewards and their previously offered accessory, with the accessory potentially receiving enhanced traits.
Note: During multiplayer sessions, the effects of strengthened enemies and increased drop rates activated by the Stone of Penance can be enabled or disabled via the room settings.
・ Added new missions to Battle Scrolls.
- Within Time Everlasting in "1622 CE - Final Battle of Edo" (Unlocked by completing the main game.)
- Rampant Temptation in "1622 CE - Final Battle of Edo" (Unlocked by completing the main game.)
- Supernatural Shrieks in "1622 CE - Final Battle of Edo" (Unlocked by completing one of the new missions.)
- Gathering of the Greats in "1622 CE - Final Battle of Edo" (Unlocked by completing three of the new missions.)
- Demonic Duels in "1622 CE - Final Battle of Edo" (Unlocked by completing three of the new missions.)
・ Added a Stone of Penance category to Gameplay Records.
・ Added new skills as missions rewards for some of the new missions.
・ Added character creation presets for the six winning entries in the My Takechiyo campaign.
■Adjustments and Feature Expansions
・ Made it possible to open photo mode while interacting with Kodama, Chijiko, Scampusses, and hot springs.
・ Made adjustments so that if Bloodedge Demons return to their Graves during battle and are then summoned again, their Health will not be fully replenished.
・ Made it easier to unlock the Skill Vigorous Spirit.
・ Made it easier for the status enhancement Auto Life Recovery to remain in effect for longer periods while the stackable auto-recovery effect is active.
・ Increased the amount by which the effect value of the Honda crest protection Active Skill Damage scales based on position.
・ Made it easier for Crucible weapons with Sudama Blessings to drop.
・ Made it easier for Nekomata's Guardian Spirit Skills to land.
・ Increased the effect value limit of special effects during Level Sync.
・ Made it possible to loop between the lowest and highest setting in categories of the System menu with a sliding scale option, and increased the speed when holding the input.
■Adjustments and Bug Fixes for Set Bonuses
・ Increased the bonus granted by the effect Attack Bonus (Strength) for the set bonuses Grace of Vaisravana, Kintaro, First of the Four Guardians, and General of Ruin.
・ Increased the effects of Bow Damage for the set bonus Grace of Hachiman.
・ Increased the effects of Untouched Projectiles for the set bonus Grace of Hachiman.
・ Fixed an issue that prevented the set bonus Grace of Hotei from increasing damage based on the number of auto-recovery stacks.
・ Fixed an issue that occasionally prevented the effect Activate Living Artifact (No Life) for the set bonus Quick-Witted Courage from activating.
■Adjustments and Bug Fixes for Weapons
Samurai weapon: sword
・ Fixed an issue that sometimes prevented the Martial Art Frost Moon: Humanity from landing.
・ Fixed an issue that allowed the Martial Art Tempest to hit downed yokai enemies.
Samurai weapon: dual swords
・ Fixed an issue that prevented Combination Input Martial Art 1 and Combination Input Martial Art 2 from being triggered following the Martial Art Deflecting Cut.
・ Fixed an issue that prevented the Martial Art Frost Moon from being triggered following Winter Wind in the same stance.
・ Fixed an issue where pressing the input for the Martial Art Demon Thrust consecutively would trigger a Quick Attack instead.
Samurai weapon: odachi
・ Fixed an issue where performing the Martial Art Imperative Strike twice in a row while activating Arts Proficiency during Living Artifact would cancel Living Artifact.
Samurai weapon: spear
・ Fixed an issue where performing a Strong Attack in mid-air would sometimes greatly deplete the player's Ki.
・ Fixed an issue where assigning the Martial Arts Windmill and Windmill Wind to certain keys would cause those Martial Arts to end prematurely.
Samurai weapon: axe
・ Fixed an issue where the accumulation of the negative effect Reduced Movement activated through the Martial Art The Adamantine would not decrease properly through the use of the Samurai Skill Advantageous Deflect.
Samurai weapon: cestuses
・ Increased the interval during which the player can cancel after successfully performing the Martial Art Iron Grip.
・ Fixed an issue preventing the player from connecting Martial Arts following a successful Iron Grip.
・ Fixed an issue preventing additional inputs from triggering attacks with the Martial Art Opportunist.
・ Fixed an issue preventing the Martial Art Fists of Reckoning from triggering if the player's Ki fell to a certain level at a certain point.
・ Fixed an issue where holding the input for Combination Input Martial Art 1 just after a Strong Attack with the Martial Art Kick Cycle set would result in unintended behavior.
Ninja weapon: splitstaff
・ Fixed an issue preventing Quick Attacks or Strong Attacks from being performed if the player was moving during a Dodge following an attack.
Ninja weapon: kusarigama
・ Fixed an issue that sometimes caused the Martial Art Black Vines to transition to the Martial Art Blade Spin when using incorrect controls.
Ninja weapon: hatchets
・ Fixed an issue preventing the Martial Art Advancing Storm from being performed when bestowed with the status enhancement Faster Movement.
・ Fixed an issue preventing the visual effects and sound effects from being displayed when performing a Burst Break in mid-air.
Ninja weapon: ninja sword
・ Fixed an issue causing strange behavior when landing on slopes and other such terrain after performing a Strong Attack in mid-air.
Ninja weapon: tonfa
・ Fixed an issue causing the wrong mission to be set as an unlock condition for the Martial Art Demon Dash.
・ Fixed an issue that sometimes prevented elemental damage from being inflicted with the Martial Art Mountain Breaker Lightning.
Other
・ Shortened the interval during which the player can cancel an action using Guardian Spirit Skills when using weapons other than the Samurai weapon the spear, or the Ninja weapons the dual ninja swords and talons, to make all weapons have uniform intervals.
・ Made it easier to perform Martial Arts following Quick Attacks during Dodges using the Ninja weapons the splitstaff and the talons.
・ Fixed an issue making it impossible to perform Martial Arts following Quick Attacks while running in some Stances while using the Samurai weapons the spear, dual swords, and cestuses.
・ Fixed an issue making it impossible to perform Martial Arts if the player held the input for Strong Attacks while changing stances during Dodge Attacks in High Stance with the Samurai weapons the sword, dual swords, spear, or axe.
・ Fixed an issue that sometimes prevented Strong Attacks from being performed in mid-air with the Samurai spear or odachi sheathed.
・ Fixed an issue where holding Combination Input Martial Art 1 after a Quick Attack or Strong Attack would unleash a different Martial Art when using certain weapon types.
・ Fixed an issue preventing the use of some mid-air Martial Arts right after a mid-air Dodge in Ninja Style.
・ Fixed an issue that triggered a falling attack if the player pressed the inputs for a mid-air Combination Input Martial Art 1 or mid-air Combination Input Martial Art 2 following the Martial Art unleashed by holding the Strong Attack input in mid-air while in Ninja Style.
・ Fixed an issue that prevented certain Martial Arts from being performed after a Dodge following a Guardian Spirit Skill.
・ Fixed an issue causing the incorrect Martial Art to be triggered if the player pressed Combination Input Martial Art 1 after using Onmyo Magic when using certain weapon types.
■Adjustments/Feature Enhancements
・ Made it easier for the Ninjutsu Thundering Calamity to hit enemies located at lower elevations.
・ Increased the damage dealt by the Ninja Skill Pufferpuss Technique.
・ Adjusted the explanation of the effect Rising Tide for the set bonus Single Sword's Reverie to make it easier to understand the target of the effect.
・ Made adjustments so that if the special reward for donating items at the Hidden Teahouse is an accessory, the icons for each Style will be displayed.
・ Added settings to decide whether to automatically dispose of equipment that can be disassembled for Material Essence.
・ Adjusted the timing of FPS changes to reduce lag when FPS Dynamic Adjustment is enabled.
■Weapon-Related Bug Fixes
●Samurai weapon: sword
・ Fixed an issue preventing elemental effects from being applied to the weapon for the Martial Art Swift Step Heavy.
●Samurai weapon: dual swords
・ Fixed an issue where Dodging and then transitioning from a Quick Attack or Dash Attack to a Strong Attack would trigger the wrong attack.
●Samurai weapon: spear
・ Fixed an issue allowing enemies to block the Martial Art Spear Flourish even after the player successfully performed a Max Ki Pulse.
●Samurai weapon: axe
・ Fixed an issue allowing the player to perform the Martial Art Darting Blade consecutively if they had an axe equipped for melee weapon 1 and 2.
・ Fixed an issue where the directionality of the Martial Art Soul Devourer was sometimes incorrect.
・ Fixed an issue causing an unintended Martial Art to be triggered when holding down the input for a Strong Attack after successfully performing the Martial Art Spinning Slide.
・ Fixed an issue where the Ninjutsu Gauge, Arts Gauge, and Spirit Force Gauge would not fill after hitting an enemy with the Martial Art Retreating Axe.
●Samurai weapon: cestuses
・ Fixed an issue causing the input for the Martial Art Opportunist to be incorrect if the player had already blocked an enemy's attack with that Martial Art.
・ Fixed an issue that prevented the Martial Art Dancing Kick from being triggered at certain times.
●Ninja weapon: talons
・ Fixed an issue causing the input for the Martial Art Opportunist to be incorrect if the player had already blocked an enemy's attack with that Martial Art.
●Ninja weapon: kusarigama
・ Fixed an issue that sometimes prevented the Martial Art Leaping Strike Fire from hitting enemies.
●Ninja weapon: dual ninja swords
・ Fixed an issue that sometimes prevented the Martial Art Cloudsplitter Fire from hitting enemies.
・ Fixed an issue where the Ninjutsu Gauge, Arts Gauge, and Spirit Force Gauge would not fill after hitting an enemy with the Martial Art Cloudsplitter Fire.
●Ninja weapon: hatchets
・ Fixed an issue preventing mid-air Martial Arts from being triggered following a mid-air Dodge.
・ Fixed an issue that sometimes prevented the wave from the Martial Art Death from Above Water from hitting enemies.
・ Fixed an issue allowing the player to perform the Martial Art Dragonfly consecutively if they held down the input while their Ki was depleted.
●Ninja weapon: tonfa
・ Fixed an issue preventing Combination Input Martial Art 2 from being triggered if the Combination Input Martial Art 1 under Arts Customization was removed.
・ Fixed an issue preventing Combination Input Martial Art 2 from being triggered after moving in mid-air following the Martial Art Sacred Fire.
●Other
・ Fixed an issue where pressing the inputs for Aim Ranged Weapon and Restore Stance at the same time while equipped with the Samurai weapons dual swords or spear or the Ninja weapons dual ninja sword or tonfa would result in a Style Shift being triggered instead.
・ Fixed an issue that sometimes prevented Strong Attacks from being triggered following a Dodge while equipped with the Ninja weapons dual ninja swords or tonfa.
・ Fixed an issue preventing the Martial Arts Iai Quickdraw and Tiger Sprint for the Samurai weapon the sword, along with the Martial Arts Sign of the Cross and Sign of the Cross Pierce for the Samurai weapon the dual swords, from being performed consecutively during Arts Proficiency.
■Bug Fixes
・ Fixed an issue where if the player used a Summoning Seal while using an item and moving at the same time while the Skill The More the Merrier was active, the number of Summoning Seals would decrease instead of the item.
・ Fixed an issue that made it take longer to use items other than Summoning Seals while the Skill The More the Merrier was active.
・ Fixed an issue preventing an increase in the count of certain Ninjutsu while the Ninja Skill Ninjutsu Link was active.
・ Fixed an issue that sometimes triggered Grapple instead of Martial Arts when using Combination Input Martial Art 2 if Toggle Grapple and Martial Arts was enabled under Controls in the System Menu.
・ Fixed an issue that sometimes made it impossible to defeat enemies in boss battles or Lesser Crucibles.
・ Made changes so that if the player is unable to open the door before the boss battle and advance the story during The Spirit Tree Village in "247 CE – Antiquity" in Shogun's Journey, the issue will be resolved when they next load their save data.
・ Fixed an issue that sometimes made it impossible to destroy Lesser Crucible spikes and therefore progress the story under certain conditions in the mission A Sinister End.
・ Fixed an issue that would return chests in Matsuo-taisha Shrine and the palace to their locked state under certain conditions in the Myth Memories in the Blade.
・ Fixed an issue that sometimes enabled the player to repeatedly obtain Daidara Bocchi's Soul Core without having completed the Myth Disaster at Lake Hamana.
・ Fixed an issue where interacting with Hattori Hanzo at certain points would not progress the story as it should have in the Myth Searching for a Spy.
・ Fixed an issue causing the player to become stuck in the environment around Futamata Castle in "1572 CE - Warring States," making it impossible to progress.
・ Fixed an issue that prevented the merchant in Funaokayama in "1190 CE - Heian" from appearing unless the player had completed the mission The Demon of the Haunting Caves.
・ Fixed an issue that occasionally caused surrounding characters to take damage if the player activated lanterns with Sacred Arrows at Kiyomizu Temple in "1864 CE - Bakumatsu."
・ Fixed an issue where the special effect Ki Damage (Deflect) for the set bonus General of Ruin would have no effect on Ryomen Sukuna's attacks.
・ Fixed an issue that caused incorrect spirit Force consumption for some Ninjutsu through the effect Spirit Force Ignition for the set bonus Matchless Resentment while item effects that bestow weapons with elemental attributes were active.
・ Fixed an issue where giving the blacksmith the smithing texts for Wooden Sword, Tokagemaru, Dual Wooden Swords, Dual Bloodstained Cleavers, Crucible Saws, and Yamanba's Knives would only unlock forging for one Style.
・ Fixed an issue where the Warring States version of Hattori Hanzo appeared in some parts of the cutscenes Takechiyo's Answer and Kunimatsu's Wish.
・ Fixed an issue causing explanations in View Illustrations that were unlocked in different difficulty levels to return to their locked state.
・ Fixed an issue causing discrepancies in the number of acquired titles and the number of titles with 100% completion.
・ Fixed an issue where if the Demon of Pride, the Demon of Envy, or the Demon of Obsession were defeated following certain steps in online gameplay, and then the guest returned to their own world and defeated that demon again, it would become impossible to progress the story.
・ Fixed an issue that prevented recovery from Life Corrosion when the player returned to the Eternal Rift from a mission in Mission Mode Expeditions.
・ Fixed an issue causing unlocked clans to return to their locked state in the Hidden Teahouse in the second playthrough.
・ Fixed an issue where the calculations for the amount of Amrita acquired while playing Expeditions would be doubled under the Amrita Obtained section of the Gameplay Record.
・ Fixed an issue causing the individual ranking within clans under Clan Battles in the Hidden Teahouse to only show 100 places.
・ Fixed an issue where placing outside the ranking limits on the individual ranking page for each clan under Clan Battles in the Hidden Teahouse would cause the player's points to be displayed as 0.
・ Fixed an issue preventing the Your Position button from working properly on the individual ranking page for all clans under Clan Battles in the Hidden Teahouse.
・ Fixed an issue causing screen lag at certain times when using a joystick controller.
・ Fixed an issue where reverting the Dynamic Resolution to default settings in Resolution Advanced Settings under Visuals in the System Menu would cause the frame rate to exceed the frame rate cap.
・ Fixed an issue that prevented players from entering Arabic characters on text input screens.
・ Made other minor fixes.
We have updated the troubleshooting guide for Nioh3 on Steam, outlining potential solutions for issues players may encounter.
For details, please refer to the troubleshooting thread: https://steamcommunity.com/app/3681010/discussions/
■Bug Fixes
・ Fixed an issue occurring when learning the Ninja Style Martial Art Footstool Jump, where quickly pressing the jump input two times in a row with a sheathed weapon or an unsheathed kusarigama would cancel the jump.
・ Fixed an issue that greatly reduced the amount of damage dealt when activating Arts Proficiency.
・ Fixed an issue preventing Martial Art 1 Controls and Martial Art 2 Controls from triggering Martial Arts in mid-air if the player had assigned Martial Art 1 Controls and Martial Art 2 Controls to a single key via Configure Controls (Keyboard/Mouse).
■Bug Fixes
・ Fixed an issue that sometimes caused the game to crash for certain PC environments after players applied update version 1.04.00.
We have discovered a bug that stopped Anisotropic Filtering (in Advanced Settings under Visuals) from working properly. This problem has been resolved in Update Ver. 1.04.00.
After updating, you may notice changes in graphics quality and performance.
■Adjustments/Feature Enhancements
・Added the free bonus equipment Thunderous Warrior Armor and Thunderous Ninja Attire to celebrate Nioh 3 achieving one million copies sold and the series as a whole surpassing ten million copies sold.
・Increased the amount of Glory that can be obtained upon completing a mission in multiplayer sessions.
・Increased the probability of equipment with higher +values being dropped upon completion of Shogun's Journey.
・Reduced the required amount of materials for Soul Matching with an item that is higher than any +value the player has already obtained.
・Made it easier for the Ninjutsu Flame Breath to hit enemies.
・Made it easier for certain Ninjutsu and Onmyo Magic to hit enemies on terrain with different elevations.
・Made adjustments so that pressing the input for Strong Attacks or Quick Attacks right after jumping will still unleash those attacks.
・Made changes so that bosses will no longer focus their attacks on a single player.
・Adjusted the lock-on camera to make it easier to see the movements of Onryoki.
・Reduced the effect of Extended Negative Effects (Melee Attack) for the set bonus Unmatched Warrior, which had a greater effect than intended.
・Increased the probability of Increased Damage Taken on Enemy (Ranged Weapon Hit) being triggered by the set bonuses Unmatched Warrior and Straight and True.
・Made changes so that if a Merchant drops two or more Sudama Soul Cores at a time, the Soul Cores from the second onward will be added directly to the player's item box.
・Made changes so that a ! mark will appear on tabs with new items that can be created via Forging at the Blacksmith.
・Increased the limit of certain forging materials that can be possessed.
・Made changes so that the player can exchange Daidara Bocchi's Soul Core at the Merchant after completing the Myth Disaster at Lake Hamana.
・Made adjustments so that Sacred Arrow Amulets will refill automatically when the player prays at a shrine.
・Added system settings to disable the auto-refill of usable items.
・Added system settings to enable auto-lock upon obtaining equipment with rare special effect icons.
・Added system settings to switch between views for Gifts in the Resting Rites and Make an Offering menus.
・Made it possible to Return from Battle Scrolls and Mission Mode Expeditions via the main menu.
・Made changes so that the text showing the conditions for icons to appear on the map will be displayed for all icons.
・Made it possible to display the details of a piece of equipment's set bonus on the rewards screen for Battle Scrolls.
・Made improvements to the visibility of Soul Cores set in the Onmyo Box.
・Made the player character easier to see when adjusting equipment appearance.
・Added Type 6 to the Pupil Type settings in Character Creation.
・Made improvements so that tilting the control sticks slightly will register more easily.
・Added a function enabling players to copy Character Creation Codes to their clipboard.
・Made changes so that certain cutscenes that were rendering at 30 FPS regardless of the player's settings will now be compatible with 60 FPS.
・Added system settings enabling players to change the settings for Display Swap Melee Weapon Button (HUD).
・Added a function to pause the game where possible when a controller has been unplugged.
■Weapon-Related Adjustments/Bug Fixes
●Samurai weapon: sword
・Fixed an issue preventing enhancements from being reflected during Arts Proficiency for the Martial Art Severing Spin.
・Fixed an issue that would allow the player to break the enemy's guard with the Martial Arts Haze and Water Shadow even if the enemy's attack could not be parried.
・Fixed an issue causing enemies to disappear momentarily during the camerawork and for the Martial Art Haze II. Fixed another issue for the same Martial Art that prevented attacks from landing if the camerawork animations were turned off.
●Samurai weapon: dual swords
・Fixed an issue preventing Martial Arts from being triggered from the Quick Attack following a Dodge.
・Fixed an issue preventing Arts Proficiency from continuing when using the Martial Art Winter Wind.
・Fixed an issue where performing the Martial Art Abscission Combo consecutively would consume Ki, but the Martial Art would not be performed correctly.
・Fixed an issue preventing the recovery frame after attacks from being cancelled by Guarding.
●Samurai weapon: odachi
・Fixed an issue that sometimes prevented the Martial Art Soaring Fowl from resulting in Ki Pulses.
・Fixed an issue preventing the use of certain Martial Arts after the Martial Art Sunset Breeze: Earth.
・Fixed an issue preventing weapon attributes from being applied to the Martial Art Moonlit Snow Charge.
・Fixed an issue preventing Style Shift during Guard with the Martial Art Bolting Boar set.
●Samurai weapon: spear
・Fixed an issue allowing the Martial Art Spear Flourish to be deflected with a Guard.
・Fixed an issue where the distance moved during the Martial Art Resounding Lunge Extend was shorter if the player was not locked on to an enemy.
・Fixed an issue preventing Arts Proficiency from continuing when using the Martial Arts Spear Flourish and Rainbow Ruse.
●Samurai weapon: axe
・Made it easier for the Martial Art Stone Mallet to land.
・Fixed an issue where the effect causing the player to immediately unleash an attack if they were hit while charging was not working properly when performing the Martial Art Lumber Chop Swift with the Skill Oppressive Strength set.
・Made it easier to perform the Martial Art set to "Hold △" after successfully parrying with the Martial Art Spinning Slide.
・Fixed an issue making it impossible to perform the Transformed Art Lumber Chop Swift if the charge time was shortened by parrying with the Martial Art Spinning Slide.
・Fixed an issue that reduced the power and/or hit count for the Martial Arts Lumber Chop, Rumbling Earth, and Tornado Edge if the charge time was shortened by parrying with the Martial Art Spinning Slide.
●Samurai weapon: cestuses
・Made it easier for Final Blows from mid-air attacks to land.
・Fixed an issue making it impossible to perform the Martial Art Sunrise while downed.
・Fixed an issue where if the player Guarded right as they cancelled their movement in Low Stance, they were unable to Deflect.
・Fixed an issue preventing Arts Proficiency from continuing when using the Martial Art Rising Gale.
・Fixed an issue causing all Ki to be consumed when performing a Strong Attack in High Stance.
●Samurai weapon: switchglaive
・Made it easier to use certain Martial Arts, including Switch Stance: Retribution, Switch Stance: Edge, and Switch Stance: Blade.
・Made it easier for mid-air Final Blows to land.
・Fixed an issue where players could not Guard when using the Mystic Arts Wildfire Flux and Tempest Flux.
・Fixed an issue preventing the Mystic Arts Wildfire Flux and Tempest Flux from being used during Living Artifact.
・Fixed an issue where the Mystic Arts Wildfire Flux and Tempest Flux were not counted toward Arts Proficiency.
・Fixed an issue making it impossible to perform the Martial Arts Switch Stance: Retribution, Switch Stance: Edge, and Switch Stance: Blade after landing following Whirling Blade, Whirling Blade Swift, or an airborne Quick Attack.
・Fixed an issue allowing the player to perform the Martial Art Repercussion even if they had no Ki.
●Ninja weapon: splitstaff
・Fixed an issue where attempting to perform certain Martial Arts after Quick Attacks would instead launch another Quick Attack.
・Fixed an issue enabling players to perform a second Final Blow.
・Fixed an issue making it difficult to perform a mid-air Strong Attack following the Martial Art Swirling Tides.
●Ninja weapon: talons
・Fixed an issue where Strong Attacks just after deflecting could not be parried with Martial Arts.
・Fixed an issue causing unintended buffs to be applied when performing a Quick Attack after a Martial Art.
・Fixed an issue preventing the Martial Art Impact Punch from being performed following the Martial Arts Shadow Step or Flying Buck Stomp.
・Fixed an issue preventing seamless transitions from the Martial Art Opportunist to a Strong Attack.
●Ninja weapon: kusarigama
・Fixed an issue enabling the use of the Ninjutsu Pheasant Leap during the animation when triggering Living Artifact.
・Fixed an issue where the Martial Art Pollard sometimes enabled backward movement.
・Fixed an issue causing too much Ki to be consumed when performing the Martial Arts Masterful Guard, Serpent Bite, and Foot Sweep.
●Ninja weapon: ninja sword
・Fixed an issue preventing the use of Sky Rift from a mid-air jump following a mid-air Martial Art.
・Fixed an issue preventing seamless transitions from a mid-air Dodge to a mid-air Martial Art.
・Fixed an issue enabling consecutive uses of the mid-air Martial Arts Kite Cross and Falcon Strike with mid-air Dodges in between.
・Fixed an issue that sometimes caused the player to move backward a great distance after performing the mid-air Martial Art Kite Cross.
●Ninja weapon: hatchets
・Fixed an issue where countering a grabbing attack with the Martial Art Tile Shaker would result in a Burst Break being triggered instead.
●Ninja weapon: tonfa
・Fixed an issue preventing the use of the Martial Art Pulverize following the Mystic Art Kannagi.
・Fixed an issue where cancelling the Martial Arts Demon Fang, Pulverize, and Thousand Tongues with the Mystic Art Kannagi would deal damage without consuming Ki.
・Fixed an issue where using the Martial Art Impenetrability against a yokai would prevent the secondary attack Dragon Slayer from being performed.
・Fixed an issue preventing the use of the Martial Art Impenetrability if the player had pressed the movement inputs.
・Fixed an issue preventing the use of Burst Break if the Martial Art Impenetrability was set.
・Fixed an issue preventing the use of mid-air Martial Arts if the player had jumped while not locked on to a target.
・Fixed an issue where using a Martial Art command during the Martial Art Fleetfoot would unleash a Strong Attack.
●Other
・Fixed an issue causing reduced attribute damage when performing a Transformed Art that deals attribute damage with a weapon that has an attribute applied.
・Fixed an issue that sometimes prevented sliding just after dashing with certain weapons equipped.
・Fixed an issue making it impossible to perform mid-air Martial Arts if the player had performed a mid-air Ninjutsu after using the Footstool Jump in Ninja Style.
・Fixed an issue that sometimes prevented the use of Ninjutsu following a mid-air Dodge while equipped with the Ninja weapons ninja sword, tonfa, talons, or hatchets.
・Fixed an issue that caused Ki to be consumed when triggering Arts Proficiency mid-air while equipped with the Samurai weapons sword, dual swords, or axe.
・Fixed an issue where Dodging and then performing certain Martial Arts would unintentionally cause Arts Proficiency to continue.
・Fixed an issue where changing stances right after changing weapons to the switchglaive during the Martial Art Flash Attack would cause the weapon to revert to the one equipped before Flash Attack.
・Fixed an issue where the player could not use Martial Arts to parry Quick Attacks and Strong Attacks used by enemies with the Ninja weapons ninja sword, dual ninja swords, kusarigama, or tonfa.
・Fixed an issue making it impossible to transition from running to walking with a sheathed weapon in Samurai Style.
・Fixed an issue causing a Strong Attack to be unleashed when pressing the Martial Arts 1 Controls during a jump while using the Ninja weapon dual ninja swords or tonfa with controller type B, E, or F.
・Fixed an issue causing a different Martial Art than the one set to be unleashed when pressing the Martial Arts 1 Controls just after a Burst Break with controller type E or F.
■Bug Fixes
・Fixed an issue that occasionally made it impossible to use Spirit Veins.
・Fixed an issue where the power of Ninjutsu were not reflected for the Ninjutsu Pufferpuss Form, Great Scampuss Form, and Burrow.
・Fixed an issue where Kodama summoned with Summoning Seal: Kodama were unable to heal players other than the summoner.
・Fixed a bug where using the Ninjutsu Pheasant Leap to cancel Summoning Seals used while moving would make it temporarily impossible to use Summoning Seals.
・Fixed an issue where the count of the Ninjutsu Pheasant Leap would not decrease under certain conditions when the Skill Volitional Onmyo Magic was enabled.
・Fixed an issue where continuing to attack bosses with depleted Ki would not always bring forth the Dark Realm.
・Fixed an issue where the Nuribotoke's attacks would not always hit the player when they were right in front of the yokai.
・Fixed an issue where Bloodedge Demons took damage from their own attacks and stopped targeting the player.
・Fixed an issue where starting a battle against a Revenant from a close distance would sometimes cause the Revenant to disappear and return to their grave.
・Fixed an issue that occasionally made it impossible to reattempt a battle against the Demon of Pride, the Demon of Envy, or the Demon of Obsession after dying the first time.
・Fixed an issue that sometimes allowed Biwa Boku-boku to call forth Acolytes from Benevolent Graves.
・Fixed an issue occurring in the mission Frozen City, Blazing Tree where reducing Minamoto no Yoritomo's max Ki to 0 and then allowing slip damage to reduce his Life to 0 would not end the mission.
・Fixed an issue where starting the mission A Fiery Invasion while the Battle of Futamata Castle was underway would cause Hattori Hanzo to disappear from Hamamatsu Castle.
・Fixed an issue preventing the player from handing over Kagatsuchi's Magatama to the blacksmith, thereby making it impossible to begin the Myth A Fierce Flame.
・Fixed an issue making it impossible to lend aid to the companion Tokugawa Ieyasu during the Myth Old Medicine, New Problems.
・Fixed an issue making it impossible to progress past a certain point in the Myth Old Medicine, New Problems even after speaking with Tokugawa Ieyasu.
・Fixed an issue that sometimes made it impossible to progress under certain conditions in the Myth Disaster at Lake Hamana.
・Fixed an issue that sometimes prevented the destination from updating in the Myth Memories in the Blade.
・Fixed an issue occurring in the Myth The Value of Perfection where acquiring chests with items inside would not remove those chests from the compass objectives.
・Fixed an issue occurring in the Battle Scroll A Fiery Invasion where the location of Takeda Shingen's defeat would make it impossible to proceed.
・Fixed an issue where entering the Lesser Crucible of Funaokayama in "1190 CE - Heian" in Shogun's Journey under certain conditions would prevent enemies from appearing in the Lesser Crucible.
・Made changes so that if players were unable to obtain the Dirty Key dropped upon defeating the Raiju in the mission Tenryu River in Shogun's Journey, they will be able to retrieve the key by loading their save data.
・Fixed an issue where Naito Masatoyo would sometimes stop appearing in "1572 CE - Warring States" even if he had not been defeated, which made it impossible to obtain certain valuables.
・Fixed an issue where the Demon of Pride would sometimes not appear for guests in Story Mode Expeditions.
・Fixed an issue causing Ninja Style special effects to be applied to some Samurai equipment. Note: The Ninja Style special effects will be replaced with corresponding Samurai Style special effects.
・Fixed an issue preventing the effect Life Recovery (Curing Life Corrosion) for the set bonus Matchless Resentment from working properly.
・Fixed an issue preventing the effect Spirit Force Ignition for the set bonus Matchless Resentment from being triggered by Ninjutsu that deal heavy damage. Also reduced the amount of Spirit Force consumed when dealing heavy attribute damage.
・Fixed an issue preventing the Transform Bonus (Ninja) for having six of the set bonus Herald of Peace from triggering properly.
・Fixed an issue that made it appear as if the effect duration of the negative effect Stench was not decreasing after Style Shift.
・Fixed an issue causing the effect duration of Rejuvenation Talismans to be shorter while some special effects were active.
・Fixed an issue causing certain other status enhancements to be applied while the status enhancement Sanctity was active.
・Fixed an issue on the Equipment screen that prevented the set bonus value from being updated right after Style Shift.
・Fixed an issue that prevented the player from obtaining Chijiko Soul Cores even after fulfilling the necessary conditions and that prevented their Soul Cores from appearing when exchanging goods with the Merchant. Note: As compensation for this issue, we are offering an amount of Yokai Teardrops that corresponds to the number of times the player has petted a Chijiko. These Yokai Teardrops can be claimed via Boons in the Shrine menu.
・Fixed an issue preventing the smithing text Yamanba's Knives from being dropped.
・Fixed an issue preventing the Wooden Spear and Wooden Odachi from being dropped upon defeating enemies even with the Sudama Blessing applied.
・Made changes so that if the player drops equipment that was enhanced via Soul Matching and then picks the equipment up again, the equipment's lowered enhancement fee will be changed to a suitable value.
・Fixed an issue where delivering a Scampuss Furball to the large Scampuss in the Eternal Rift did not yield the correct reward.
・Fixed an issue where even though players had obtained items from chests in Battle Scrolls or Mission Mode Expeditions, those items were not always displayed as having been acquired in Story Mode.
・Fixed an issue where checking off items via Sell at the Merchant or Donate at the Hidden Teahouse would lock those items.
・Fixed an issue where filtering items via Sell at the Merchant or Donate at the Hidden Teahouse would not display the correct category among the results.
・Fixed a bug that sometimes caused the "Complete a certain number of Myths" count to be shown incorrectly in the Title List. Note: This fix will not cause the Prestige Points, Reputation Level, or Reputation Points to decrease.
・Fixed an issue causing some unlocked Illustration categories to return to their locked state in Shogun's Journey.
・Fixed an issue where Crucible Wraiths in Shogun's Journey would sometimes fail to show up on the map despite the player raising their Exploration Level.
・Fixed an issue enabling the player to open chests multiple times when praying at shrines even if the chests included valuables the player had already obtained and therefore could not obtain again.
・Fixed an issue causing unintentionally high level items to appear if the player's gesture toward Mujina was successful while a visitor was summoned.
・Made changes so that the gameplay record Deaths will not count any deaths during the boss fight of the mission The Fall of Edo Castle. Note: If the player has already completed this mission, their Death count will decrease by 1.
・Fixed an issue where if the session failed because a player disconnected from the network just after starting Become a Visitor, the Co-Op Defeat message would not display but the players would sometimes lose Amrita.
・Fixed an issue where the number of acquired collectibles on the map when playing as a guest in co-op differed from the actual amount acquired.
・Fixed an issue where if the player turned off Allow Drop-in Mid-Mission via the search function in Mission Mode Expeditions, they would be unable to search in Story Mode Expeditions.
・Fixed an issue preventing Deadzone Settings under Stick Settings from being reflected properly.
・Fixed an issue causing Type 8 for Lower Eye Shadow in Character Creation to appear differently in Character Creation than in cutscenes.
・Fixed an issue causing some eyebrow types to appear asymmetrical under Eyebrow Type in Character Creation.
・Fixed an issue where if the player changed the appearance of Crucible weapons in Equipment Appearance, the weapon effects of weapons like Raikiri would no longer be displayed.
・Fixed an issue that sometimes caused light anomalies on the edges of the screen under certain resolutions.
・Fixed an issue that occasionally caused the controller to stop responding if the window was inactive.
・Fixed an issue that prevented Xbox controllers from working properly under certain PC conditions.
・Fixed an issue preventing the check all feature from working with the mouse controls on the Make an Offering screen.
・Fixed an issue causing the Anisotropic Filtering option in the Visuals menu to always be set to x4 even if the player had selected another option.
・Fixed an issue that sometimes caused the screen to freeze when connecting or disconnecting certain devices like controllers or headphones.
・Fixed an issue causing the controller to vibrate even if the player was using the keyboard and mouse controls.
・Made other minor fixes.
■Bug fixes
・Fixed a bug that caused the hit timing of the Martial Art Deflect to be shorter for the Samurai weapons dual swords and cestuses than for other weapons.
・Fixed a bug that prevented the maximum Level Enhancement upon acquiring Soul Cores from updating, which would sometimes prevent the player from acquiring trophies/achievements.
・Made other minor fixes.
■Adjustments
・Made it possible to set equipment from different Styles in Equipment Appearance.
・Added an Acolyte (Benevolent Grave) who can be called upon without using Ochoko Cups in the mission Escape from Hitokoto Slope.
・Increased the effects of the Sanada Crest Protection "Ki Consumption (Jump)."
・Increased the effects of the Otani Crest Protection "Decreased Elemental Damage Taken."
・Decreased the effects of the Kato Crest Protection "Damage Taken (While Attacking)."
・Increased the effects of the Kato Crest Protection "Damage Taken (Critical)."
・Decreased the effects of the Shibata Crest Protection "Melee Damage."
・Increased the effects of the Fukushima Crest Protection "Bare-Handed Attack Damage."
・Increased the effects of the Akechi Crest Protection "Bullseye Bonus."
・Increased the effects of the Nanbu Crest Protection "Melee Damage (Unscathed)."
・Increased the effects of the Nanbu Crest Protection "Life Drain (Bullseye)."
・Increased the effects of the Amago Crest Protection "Damage Taken in Midair."
・Increased the effects of the Kajiwara Crest Protection "Untouched Summoning Seals."
・Increased the effects of the Matsudaira Crest Protection "Glory Obtained."
・Decreased the effects of the Matsudaira Crest Protection "High Attack Damage."
・Increased the effects of the Nabeshima Crest Protection "Projectile Ki Damage."
・Increased the effects of the Tokugawa Crest Protection "Protection from Death (Non-Critical)."
・Increased the effects of the Shinsengumi Crest Protection "A Warrior's Honor."
・Decreased the increase to damage dealt by melee damage with the Shinsengumi Crest Protection "A Warrior's Honor."
・Increased the effects of Frost Moon Damage as a set bonus.
・Increased the effects of Life for the Samurai Style Guardian Spirit Kongojishi.
・Increased the effects of Guard Ki Consumption (Critical) for the Samurai Style Guardian Spirit Kongojishi.
・Decreased the effects of Damage Taken (While Attacking) for the Samurai Style Guardian Spirit Kongojishi.
・Decreased the effects of Damage Taken (While Attacking) from Gozuki Soul Cores.
・Decreased the effects of Damage Taken (While Attacking) from Sentry Soul Cores.
・Decreased the effects of Damage Taken (While Attacking) from Onryoki Soul Cores.
・Increased the effects of Strong Attack Damage from Gozuki Soul Cores.
・Increased the effects of Strong Attack Damage from Sentry Soul Cores.
・Increased the effects of Spirit Force Bonus (Damage Taken) from Onryoki Soul Cores.
・Increased the effects of Increased Damage Taken on Enemy (Ranged Weapon Hit) from Flying Bolt Soul Cores.
・Increased the amount of Glory that can be acquired by lower ranking players in clan battles.
・Increased the amount of Glory that can be acquired via Expeditions, visitor summons, Bloody Graves, and Benevolent Graves.
・Made changes to prioritize Ki Pulse and Stance Change when these techniques were performed at the same time as Interact.
・Made changes to display Soul Cores of the same type or same rarity by level.
・Added Set Bonus to the Special Effect 1 and Special Effect 2 item filters.
・Shortened the amount of time before the Change Your Appearance menu becomes available in the Eternal Rift.
・Fixed the save data format, making it harder for save data to become corrupted.
■Bug fixes
・Fixed an issue causing the Todo Crest Protection "Life Bonus (Stamina)" to be applied to stats other than Stamina.
・Fixed an issue preventing the effects of the Todo Crest Protection "Life Bonus (Stamina)" from increasing according to Position.
・Fixed an issue preventing the effects of the Shinsengumi Crest Protection "A Warrior's Honor" from increasing according to Position.
・Fixed an issue preventing Crest Protection effect values from being reflected correctly just after being set or after the player's Position rose.
・Fixed an issue causing the game to crash when loading save data that was saved under certain conditions.
・Partially resolved an issue that sometimes caused the game to crash while the player was playing.
・Fixed an issue causing the game to crash when opening the map for "1864 CE – Bakumatsu" under the Shogun's Journey difficulty.
・Fixed an issue that sometimes made it impossible to use items during battle.
・Fixed an issue causing a Stance change when the player had pressed the Guard input during Flux.
・Fixed an issue preventing the period of effect from increasing when the player successfully fully recovered Ki from a Ki Pulse after performing the Martial Art Unbroken twice with the Samurai weapon the cestuses.
・Fixed an issue preventing certain attacks from counting when performing the Martial Art Unbroken with the Samurai weapon the cestuses during Living Artifact.
・Fixed an issue preventing the player's Ki stats from carrying over when performing the Martial Art Unbroken with the Samurai weapon the cestuses.
・Fixed an issue that sometimes caused Flux to be triggered instead when trying to perform the Martial Arts Spear Flourish and Rainbow Ruse with the Samurai weapon the spear.
・Fixed an issue with the description of the Martial Art Twisting Spear (Fire) for the Samurai weapon the spear.
・Fixed an issue preventing the use of a Burst Break while Dodging with a sword, a switchglaive, cestuses, or a ninja sword if the controller type was set to B, E, or F.
・Fixed an issue causing a Martial Art to be triggered when trying to change Stances just after a Guard if the controller type was set to B, E, or F.
・Fixed an issue causing an unintended Martial Art to be performed if the player held down the Martial Art 1 Controls in High Stance with the axe when the controller type was set to B, E, or F.
・Fixed an issue causing the model of Kasha's face to become distorted when summoning her with a Summoning Seal.
・Fixed an issue causing the Ninjutsu Infernal Calamity to be triggered in the ground or on the ceiling.
・Fixed an issue that sometimes made it impossible to progress after defeating Kajiwara Kagetoki in the mission Subterfuge at the Abandoned Shrine.
・Fixed an issue that sometimes caused Minamoto no Yoritomo to land beneath the ground after a jumping attack in the mission Frozen City, Blazing Tree.
・Fixed an issue causing Ninja's Locks to fall far away in the mission Frozen City, Blazing Tree.
・Fixed an issue that sometimes made it impossible for the player to leave the room after completing the mission Solitary Blade if they had participated as a visitor.
・Fixed an issue that sometimes caused Tokugawa Yoshinobu to become stuck in the ground during the mission Scion of the Gods.
・Fixed an issue that sometimes caused the Crucible Wraith Infernal Oni-bi to stop appearing in the mission A Fiery Invasion.
・Fixed an issue causing the player to fall to their death after warping during online multiplayer sessions in the mission A Sinister End.
・Fixed an issue causing the objective of the Myth Those Who Live in the Shadows to be displayed incorrectly as "Fight alongside the mysterious ninja and defeat the yokai's master."
・Fixed an issue causing the player to lose items they need to progress in the Myth Memories in the Blade, thereby making it impossible to progress.
・Fixed an issue making it possible to fast travel a certain points during battle in the Myth Triple Triumph, thereby making it impossible to progress.
・Fixed an issue that sometimes caused Minamoto no Yoshitsune to continue spinning after jumping onto a lantern in the Myth Triple Triumph.
・Fixed an issue that sometimes stopped Minamoto no Yoshitsune from taking attacks after his Ki was depleted in the Myth Triple Triumph.
・Fixed an issue that sometimes caused Baba Nobuharu to become stuck in the floor in the Battle Scroll Takeda's Four Heavenly Kings.
・Fixed an issue that sometimes made it impossible to progress after defeating the boss in the Battle Scroll Accursed Temple.
・Fixed an issue enabling the player to move outside the bounds of the mission in the Battle Scroll A Fiery Invasion.
・Fixed an issue preventing automatic grave recovery if the player died in the Battle Scrolls Takeda's Four Heavenly Kings and Beneath a Pure White Flag.
・Fixed an issue causing the music playing when the player started a Battle Scroll mission to continue playing.
・Fixed an issue that sometimes caused the player character to become stuck in the ground when traversing certain Spirit Veins in "1190 CE - Heian."
・Fixed an issue causing Green Shadow's Blade to be stuck to objects.
・Fixed an issue making it impossible to progress past the first Manage Soul Cores tutorial if the player has set Notifications of Soul Core purification to anything other than List.
・Fixed an issue making it impossible to control the player character after performing Resting Rites with purified Soul Cores under certain conditions.
・Fixed an issue causing the Samurai Style icon to be displayed for the splitstaff with a Sudama Blessing when displaying tabs for separate Styles.
・Fixed an issue that sometimes prevented fast travel from the list of shrines on the map in "1622 CE - Final Battle of Edo."
・Fixed an issue causing an unsuitable level for the Gion region in "1864 CE - Bakumatsu" during the Shogun's Journey difficulty.
・Fixed an issue where dropping equipment that was enhanced through Soul Matching or Enhancing Soul Cores and then picking the equipment up again would cause the enhancement limit to be reset.
・Fixed an issue that created an unnecessary Filtered category on the Sell, Soul Extraction, or Disassemble menu after selecting an item.
・Fixed an issue where there were not enough sort types for some categories under Make an Offering.
・Fixed an issue that sometimes caused Bloodedge Demon Graves to remain on the field even after the player fast traveled to different time periods.
・Fixed an issue causing the displayed effect value of Frost Moon Damage and Effect Duration to be higher than the actual value.
・Fixed an issue preventing the effect Status Ailment Duration (Confusion) for the set bonus Matchless Resentment from working properly.
・Fixed an issue preventing ! marks from disappearing from the Soul Core Transformation screen.
・Fixed an issue causing ! marks to appear on equipment in the Equipment Appearance and Sudama Blessing menus each time the player obtained that equipment.
・Fixed an issue that added to the count of the play record "Times defeated by {}" for each yokai summoned by Kajiwara Kagetoki.
・Fixed an issue occurring if the player's grave was in another time period, where using a Summoner's Candle would not return the player's Amrita.
・Fixed an issue preventing the player from acquiring Craft Guide: Ghostly Gall under certain conditions while playing the Myth Headaches via Expeditions.
・Fixed an issue where the player would lose their Amrita without the Co-Op Defeat message being displayed if the network connection ended just after the player died while playing as a visitor.
・Made changes so that if the player was unable to acquire certain trophies and achievements despite fulfilling the conditions for them, they can now acquire those trophies/achievements when loading their save data.
・Fixed an issue where the Kill Count Bonus in Expeditions would be applied when obtaining Amrita from actions other than defeating enemies.
・Fixed an issue that sometimes made it impossible to talk to Tokugawa Ieyasu in the Myth Headaches.
・Fixed an issue that made it impossible to talk with Tokugawa Ieyasu inside Hamamatsu Castle during The Hamamatsu Incident.
・Fixed an issue where starting a new game without enough storage space for save data would cause save data under Continue to be overwritten.
・Partially resolved an issue causing an error message to be displayed when ending the game.
・Fixed an issue that would occasionally make it impossible to control the player character after leaving the Blacksmith.
・Fixed an issue enabling the player to attach a special effect that they should not be able to attach via mouse controls under Forge at the Blacksmith.
・Fixed an issue making it impossible to move from the title screen to the store if the player has unchecked "Enable the Steam Overlay while in-game" under the In Game section of Steam settings.
・Fixed an issue occurring if Pause When Window Is Inactive (If Possible) was enabled under Game Settings, where starting an Expedition when the window was inactive made it impossible to use the controller.
・Fixed an issue preventing mouse controls from working properly in the Expeditions menu under certain conditions.
・Changed the timing for changing Clan Battle periods and fixed an issue causing incorrect values to be displayed for clans' Glory.
・Fixed an issue causing incorrect reward amounts after the player used Benevolent Graves.
・Fixed an issue making it impossible to use mouse controls to change the page for Acolytes' Gestures after using Righteous Jasper.
・Fixed an issue occurring when saving or loading appearances in Character Create where the name the appearance was saved under would become garbled in some languages.
・Made other minor fixes.
・Note: If you have experienced one of these issues that make it impossible to progress, then applying the update and selecting Continue will resolve the issue.
■Bug fixes:
・ Fixed an issue making it impossible to complete the objective and thereby progress through the game when the player interrupted Nekomata's dialogue in the Eternal Rift by opening a menu or triggering a cutscene.
・ Fixed an issue causing an invisible wall to block the player in the mission Frozen City, Blazing Tree, making it impossible to progress.
・ Fixed an issue preventing the boss from appearing in the mission The Spirit Tree Village, making it impossible to progress.
・ Fixed an issue where Kusumoto Ine did not appear after the player completed the mission Kiyomizu Defiled, which made it impossible to progress through the Myths Doctor's Pride and Old Medicine, New Problems.
・ Fixed an issue making it difficult for players to match with other players located far away from them during co-op play.
Note: If you have experienced one of these bugs making it impossible to progress, please apply the update and then select Continue in the main menu to resolve the issue.
■Adjustments:
•Greatly increased the Health of enemies in the Training Ground Battle Scroll and made it possible to pray at the shrine during battle.
•Made changes so a backup copy of save data will be automatically generated when the player loads save data.
■Bug fixes:
•Fixed an issue causing the loss of some of the valuables players could obtain during Myths under certain conditions. Made it possible to recover the lost valuables when loading the affected save data.
•Partially fixed an issue that occasionally caused the game to crash during gameplay.
•Fixed an issue that sometimes made it impossible to progress from the Investigate the building command in the Eternal Rift.
•Fixed an issue enabling players to obtain items when it was impossible to progress following certain processes in the Eternal Rift.
•Fixed an issue causing Takasugi Shinsaku to become stuck in the background during the mission The Sweet Sound of Strings, making it impossible to progress.
•Fixed an issue where performing the Martial Art Rising Gale with the Samurai weapon the cestuses would trigger the Martial Art Kick Cycle even if the player had not held down the input for a Strong Attack.
•Fixed an issue that sometimes prevented the Martial Art Dancing Kick performed with the Samurai weapon the cestuses from dealing damage to enemies located farther away from the player.
•Fixed an issue where performing a stance change during the Martial Art Defensive Drop performed with the Samrai weapon the cestuses would sometimes result in Sunrise being followed by Defensive Drop instead of the intended Martial Art.
•Fixed an issue where performing Arts Proficiency with the Martial Art Infinite Retribution while using the Samurai weapon the switchglaive would enable to the player to continue unleashing Infinite Retribution indefinitely.
•Partially fixed an issue that sometimes made it impossible to use elixirs during battle.
•Fixed an issue making it impossible to switch between melee weapons while locked on to a target and sheathing a weapon.
•Fixed an issue making attacks with certain weapons difficult when attacking Yamainu head on.
•Fixed an issue preventing the player's attacks from interrupting Minamoto no Yoritomo's special moves even if his Ki had been depleted.
•Fixed an issue where Kajiwara Kagetoki would sometimes become unable to move during the Myth True Samurai of Kamakura in "1190 CE - Heian."
•Fixed an issue making it impossible to progress under certain conditions during the Myths Fated Land and The Demon of the Haunting Caves in "1572 CE - Warring States."
•Fixed an issue preventing the player from receiving the Guiding Mirror from Ii Naotora at Hamamatsu Castle, making it impossible to progress.
•Fixed an issue that sometimes made it impossible to deliver Kagatsuchi's Magatama to the blacksmith.
•Fixed an issue that sometimes prevented special Battle Scrolls, such as Takeda's Four Heavenly Kings, from being unlocked even if the player had fulfilled the unlock conditions.
•Fixed an issue allowing Bloody Graves and Benevolent Graves to appear in the Battle Scroll Takeda's Four Heavenly Kings.
•Fixed an issue where reaching the limit of items in the Item Box during Battle Scrolls would prevent the player from selecting Return in the Shrine menu.
•Fixed an issue where rematches for duel-type Battle Scrolls would result in enemies responding too quickly.
•Fixed a bug causing Mujina to respawn if the player opened the Mujina treasure chest, saved at a shrine, and then began playing again using that save data.
•Fixed an issue where the Mujina behavior did not sync for all players during multiplayer sessions.
•Fixed an issue that sometimes prevented controls from working properly during the Myth Becoming Champion of the East in "1572 CE - Warring States" during multiplayer sessions.
•Fixed an issue where guests in Expeditions would obtain the same trophies or achievements as the host.
•Fixed an issue allowing visiting players who joined through friend searches to play through missions they had not already completed.
•Fixed an issue allowing visiting players who joined by being summoned to play through missions they had not already completed.
•Fixed an issue preventing players from collecting the Kodama at the well after multiplayer sessions.
•Fixed an issue causing the play record "Level during first completion of __" to be overwritten by the second playthrough.
Note: This will not fix play records that were already overwritten by the second playthrough. We ask for your understanding continued support.
•Fixed an issue causing the game to crash if the player Deflected an attack by one of the traps on the stage while the fifth set bonus effect Deflect Ki Damage for the set bonus General of Ruin was active.
•Fixed an issue where the stats column for equipment would no longer appear after performing a Soul Match.
•Fixed an issue preventing the special effect Nullify Reduced Movement from working properly.
•Fixed an issue where if the player selected 11, 32, 33, or 43 under Base Hair in Character Creation, they would be able to select 14 under "Hair - Back of Head (Top)" even if the hair was floating above the head.
•Fixed an issue that occasionally prevented parts of the stage from appearing.
•Fixed a bug where performing Flux or Frost Moon with the Samurai weapon the switchglaive would instead launch the Martial Arts Retribution, Edge, or Blade after the player set the Change Stance command to a single key under keyboard and mouse controls.
•Made other minor fixes.
■Bug fixes:
•Made changes so that if the player could not obtain the valuables dropped by Green Shadow's Blade on the field "1572 CE - Warring States," they would be able to obtain them when loading their save data.
•Fixed an issue occurring when using the Martial Art Unbroken with the Samurai weapon the cestuses that prevented the player from linking some Martial Arts to other Martial Arts using the inputs for backward movement and Strong Attacks.
•Fixed an issue causing the elbow and knee angle to be faced further inward when moving in Samurai Style than it appeared during Character Creation.
•Fixed an issue causing character creation data to be overwritten when changing the name via Save/Load Settings in Character Creation.
•Fixed an issue where the Recommended Level for accepting certain missions via Challenges after completing the game was higher than it should have been.
•Partially fixed an issue that made matching difficult for Expeditions.
•Fixed an issue that very rarely would corrupt game data if the player ended the game while praying at a shrine.
•Partially fixed an issue where water surfaces would occasionally radiate purple light.
•Made other minor fixes.
■Adjustments:
•Changed the sheath/draw weapons and Living Artifact inputs on Control Type D to make them easier to use while pressing other buttons.
•Decreased the amount of elemental damage dealt by Martial Arts while Living Artifact is active.
•Set a limit on how many times certain Martial Arts can be used consecutively while Living Artifact is active.
•Reduced the duration of the Blindness effect inflicted by the special effect Blindness (Onmyo Magic Hit) from Sunakake-baba's Soul Core.
•Increased the duration of and decreased the damage dealt by the Onmyo Magic item Soul Purge Talisman.
•Increased the number of Kappa that appear on the "1572 CE - Warring States" field.
•Increased the power of the Martial Art Swallow's Wing for the Samurai weapon the sword.
•Increased the power of the Martial Art Raijin for the Samurai weapon the dual swords.
•Decreased the power of the Martial Art Water Sword II for the Samurai weapon the dual swords.
•Increased the power of the Martial Art Victory Rush for the Samurai weapon the axe.
•Slightly increased the launch speed of the Martial Art Wild Lions for the Ninja weapon the tonfa. Decreased the amount of Ki damage.
•Increased the power of the Martial Art Chain Hurl for the Ninja weapon the hatchets.
•Increased the power of the Martial Art Biting Hail for the Ninja weapon the hatchets.
•Increased the power of the Martial Art Dragonfly for the Ninja weapon the hatchets.
•Increased the amount of enemy Ki depleted when using the Martial Art Dual Hawks for the Ninja weapon the hatchets. Decreased the power of the Martial Art.
•Increased the power of the Martial Art Black Vines for the Ninja weapon the kusarigama.
•Increased the power of the Martial Art Serpent Strike for the Ninja weapon the kusarigama.
•Increased the power of the Martial Art Radiant Moon for the Ninja weapon the splitstaff.
•Increased the power of the Martial Art Roar Power for the Ninja weapon the splitstaff.
•Decreased the Ki damage of the Martial Art Shin Crusher II for the Ninja weapon the splitstaff.
•Decreased the Ki damage of Strong Attacks for the Ninja weapon the splitstaff.
•Made other minor adjustments.
■Bug fixes:
•Fixed an issue occurring when ending multiplayer sessions that would occasionally cause the player to fall through the map or would make it impossible to progress past the loading screen.
•Fixed an issue that sometimes caused the game to crash when the player selected Become a Visitor.
•Fixed an issue where the player would lose half their Amrita upon returning to their own game world after experiencing a connection error after selecting Become a Visitor.
•Fixed an issue where users who were not friends with the player would sometimes show up in their friend slots when summoning a visitor.
•Fixed an issue where the player's current Amrita value would sometimes be displayed incorrectly temporarily if the player had lost as a guest in Expeditions.
•Fixed an issue preventing the room for the Battle Scroll Princess Tsubaki from being found when searching for rooms with no conditions set under Expeditions in Mission Mode.
•Fixed a bug preventing the Amrita Gauge from accumulating and thereby preventing Living Artifact from being activated under certain conditions.
•Fixed an issue causing Kappa to always appear at certain locations.
•Fixed a bug allowing players to pass through paths they should have no access to.
•Fixed an issue causing the Martial Arts for the Samurai weapon the cestuses to favor the inputs for forward movement and Strong Attacks.
•Fixed an issue preventing stance changes after activating the Samurai Martial Art Frost Moon while in Mid Stance.
•Fixed an issue where performing Martial Arts right after the Samurai Martial Art Frost Moon would trigger a Grapple even if the player did not press the button for a Strong Attack.
•Fixed an issue causing the Martial Art Iai Quickdraw for the Samurai weapon the sword to be performed more quickly in Mid Stance than in Low or High Stance.
•Fixed an issue allowing players to perform the Martial Art Tornado Edge multiple times in a row by continually pressing the button for Strong Attacks just after successfully performing the Martial Art Spinning Slide for the Samurai weapon the axe.
•Fixed an issue where the Martial Art Roar for the Samurai weapon the axe when using Control Type A differed from the description.
•Fixed an issue preventing the Martial Art Celestial Retribution for the Samurai weapon the switchglaive from landing unless the player was facing their enemies head on.
•Fixed an issue allowing a second aerial jump while performing the Martial Art Flying Chariot with the Ninja weapon the tonfa.
•Fixed an issue allowing a second aerial jump when performing the Martial Art Flying Drill for the Ninja weapon the tonfa after an aerial jump.
•Fixed an issue preventing the player from performing a Martial Art when descending from the jump they made during the Martial Art Sacred Fire while using the Ninja weapon the tonfa.
•Fixed an issue preventing a Dash Attack just after dashing while using the Ninja weapon the tonfa.
•Fixed text in the descriptions of the Martial Arts Death from Above Water and Chain Hurl II for the Ninja weapon the hatchets which differed from the actual performance of these Martial Arts.
•Fixed an issue where using the Ninjutsu Lightning Step to move to the enemy's location and then using Lightning Step again would cause a Style Shift.
•Fixed an issue where unequipping a weapon while the Onmyo Magic item Soul Purge Talisman was active would not reset the player's familiarity level with the weapon.
•Fixed an issue preventing the use of elixirs during Gale Sprint.
•Fixed an issue where performing a Burst Break with some weapons would deal damage to the player.
•Fixed an issue where the Toggle Grapple and Martial Arts setting did not work properly against yokai when using some weapons.
•Fixed an issue where enemies' resistances did not work against the negative effect Blindness.
•Fixed an issue that sometimes allowed Jakotsu-baba to jump outside of the boss area.
•Fixed an issue that sometimes prevented the use of Burst Breaks against the Nure-onna's paralyzing attacks.
•Fixed an issue allowing two consecutive Grapples against Ippon-Datara.
•Fixed an issue causing the number of Gaki defeated by the player to include the Thorned Gaki called forth by the Gaki Chief.
•Fixed an issue preventing the ! mark from disappearing from the New Items tab of the Items menu.
•Fixed an issue where photo mode camera settings were not reflected properly.
•Fixed an issue preventing Exposure Correction settings from being reflected properly in photo mode.
•Fixed an issue causing the player's weapon to be unequipped after the player selected a randomized appearance in Character Creation.
•Fixed a bug where the voice type in Character Creation would not carry over even though the Same Appearance for Both Styles setting was checked.
•Fixed a bug where other character appearances would save over the player character's appearance in Character Creation.
•Fixed an issue occurring in Character Creation where saving another player's character appearance would change the character's body type.
•Fixed an issue where setting Change Stance to a single key when using keyboard/mouse controls would prevent Ki Pulse from triggering at the same time as the stance change for certain weapons.
•Fixed an issue preventing the player from moving forward upon activating the Martial Art Roar for the axe when using the keyboard/mouse controls.
•Made other minor fixes.
Note: These fixes are also reflected in the final retail version of the game.
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
We have identified errors in the Patch 1.02.02 patch notes and would like to inform you of the corrections as follows:
■Corrections
Incorrect: Increased the power of the Martial Art Water Sword II for the Samurai weapon the dual swords.
Correct: Decreased the power of the Martial Art Water Sword II for the Samurai weapon, the dual swords.
Incorrect: Increased the power of the Martial Art Dual Hawks for the Ninja weapon the hatchets.
Correct: Increased the amount of enemy Ki depleted when using the Martial Art Dual Hawks for the Ninja weapon, the hatchets. Decreased the power of the Martial Art Dual Hawks.
Adjustments:
• Increased the effect values of the special effects Ki Recovery Speed and Ki Recovery Speed (Unscathed).
• Made changes so that praying at shrines will automatically restock consumable items other than projectiles and Elixirs from the storehouse.
Bug fixes:
• Fixed an issue in Character Creation where certain actions resulted in incorrect menu transitions and sometimes caused the game to crash.
• Fixed an issue causing the Samurai Skill Running Water to randomly disappear. (Note: Applying Update Ver. 1.02.01 will restore this Samurai Skill.)
• Fixed an issue preventing the Samurai Skill Running Water from activating properly under certain conditions.
• Fixed an issue occurring after turning on Style Shift & Burst Break Separation under Controls, in which performing Burst Break just after the Ninjutsu Pheasant Leap would trigger a Style Shift instead.
• Fixed an issue allowing the player to quickly cancel Style Shift with a Ninjutsu or jump when the player had their Tonfa drawn in Ninja Style.
• Fixed an issue preventing the player from performing a Grapple while fighting bare-handed in Ninja Style.
• Fixed an issue affecting the special effect Max Ninjutsu Stock where the player would lose their increased stock of Ninjutsu after performing Style Shift.
• Fixed an issue allowing the player to access areas they should not have access to.
• Fixed an issue causing status ailments inflicted on enemies to disappear at a higher rate than normal during multiplayer sessions.
• Fixed an issue that occasionally caused an error when the game ended.
• Fixed an issue that sometimes prevented the player from walking while locked on to a target if they were using the keyboard to move.
• Fixed an issue causing the game to crash when changing monitors via Monitor under Visuals.
• Fixed an issue preventing the player from setting the ranged weapon controls to the same key as Guard via Configure Controls (Keyboard/Mouse) under Controls
• Fixed an issue preventing the player from shooting arrows if they had set Dodge to R2 via Configure Controls under Controls.
• Made other minor fixes.
① Go to SYSTEM > BASIC GAME SETTINGS > Skip Cutscenes and make sure it is not set to "Skip already-seen dialogue" or "On."
② Try installing the VP9 codec. Please install the VP9 codec by installing "VP9 Video Extensions" from the Microsoft Store at the website below: https://apps.microsoft.com/store/detail/vp9-video-extensions/9N4D0MSMP0PT
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Nioh 3, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Nioh 3 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.