We're following up the Land of Spirits update with another big update. This update contains large amounts of new content, fixes and features. We hope you enjoy!
Over the last couple of months, I've been delegating a lot more work and creating pipelines for the rest of the development team to be able to push updates independently of me (Ueda). This is taking awhile to get working perfectly, but it allows our developers to push content updates faster, but part of this change means less frequent but larger code updates.
In our first year on Steam, we were pushing out code updates almost every day, there's advantages to that, but also downsides such as stability of the game service and players complaining about needing to update the game frequently. Players also requested that we hold off on updates and test them more thoroughly.
As such, Kai has also been improving our local testing work flow.
Features
Added Battle Royale Event that can be hosted by GMs
If this is popular, we might add it into the auto event roster!
Added Collectables System (WIP) This is a very important system added to make player progression more exciting and encourage exploration. We will be adding Mini-game Puzzles around the game world eg. Treasure Chests you have to lock pick to get items that you can discover while exploring the game world.
Added a Red "Drops on Death" text to item descriptions for items that drop on death
(Developers) Common Events
This is a very important system that has been half complete in the code base for awhile now. But it allows us to reuse interactive NPC logic around the game world. Eg. Create a single visual script shop owner for Scribes and re-use that for each village. Previously, we would have to create each manually and update each manually when there needed to be a change.
(Developers) Added UUID requirement field for an item into a list to allow for multiple server owners
(Developers) Add PVP toggle requirement to equip items
(Developers) Add PVP toggle requirement to cast certain jutsu
(Developers) Add switch on NPCs to allow devs to make killing NPCs give crime to a player
(Developers) Add role member limit to organizations
(Developers) Add role requirement to equip certain items
(Developers) Allow jutsus to pull players to the caster instead of just knockback
(Admins) Make player level range threshold to kill a configurable server live property
Content
Bounty Station Redesign
Due to the new dailies setup, we've decided to redesign the Bounty Station. Get ready for a brand new War Zone experience!
Added lv.60-70 Medical Unit Missions
Updated Takumi Village Inn - Mini Visual Rework (By Luhan)
Updated Takumi Aviary - Mini Visual Rework (by Luhan)
Updated Takumi Furniture Shop - Mini Visual Rework (By Luhan)
Updated Takumi Ninja Tool Shop (By Luhan)
Updated Takumi Barber Shop (By Luhan)
Updated Mist Furniture Shop (by Luhan)
Updated Mist Bounty House (By Luhan)
Added New Maps in Sand Territory from Verdeant Edge I up to Estern Desert Valley
Added a new map called "Kappa Lair"
Added Colored Futago no Rantan Recipe to Yokai Prestige Shop. (Unlocks after completing the Arc)
Added "Pouch" Item, (drops random goodies) to a bunch of boss NPC's in the world!
New Craft Items appears on Crafting Work Bench now!
Added new one time story mission in Takumi Village "Help Sage find his way..."
Added New Title Reward
Added New Furniture (Poster) Reward
Added /spend emoji
Added Stairway to Eastern Desert Valley Experimental Pathway for escort missions
Updated Iron Tower Maps (Gold Samurai Maps)
Added 2 New crafting cosmetics to the crafting bench! (no recipe required!)
Art Credits ( @𝒫ℯ𝒶𝒸𝒽 & @Luu for black Recolour) Special Thanks to @missing_nickname for the idea!
Green Compact Backpack
Black Compact Backpack
Added three new mounts
Giant Ant is now tamable
Giant Fire Ant is now tamable
Kikkumaru (Level 60 Arc Boss) now drops Tsuchigumo Mount Whistle
Added Backward Caps to Cash Shop
Art Credits: @Persona
Added a new Level 10+ story mission to each village: Scattered Report
Added two new Level 12+ story missions to each village: Botanical Research & Wildlife Samples
New Cash Shop Items! Credits: @Azuki
Blue, White and Black Mesh Shirts
Orange, Dark Blue and Red Summer Vests
Water Crossing map extension This was one of the first maps ever made back in 2013!
Added Steal Supply Crate Missions
Added 3 New Cosmetic Drops - Go Find them!
Orange Sport Hoodie
Green Sports Hoodie
Blue Sports Hoodie
Added a New Open World Boss + Drops! Outnumbered and desperate, the crabs summoned their fearsome overlord. Tread carefully, ninjas. Stay out of Shinkai's vicinity, and he will leave you unharmed.
Added Dark Fur to Black Boars Loot Table
New Mist Village Inn
Updated Mist Village Clothes Shop (By Luhan)
Added Mist and Sand variations of the Perv Sage Mission
Added Great Blood Shark (Enraged version of Shark) to South Eastern Sea V
Added 4 new World Boss Achievements. These achievements unlock at Level 60 and reward exclusive titles upon completion:
Monkey King
Lord of the Depths
Scythebreaker
Toad Warlord
Added Spider Husk "Currency Drop" to Crazy Spiders (as future crafting material)
Added Frog Skin "Currency Drop" to Weird Frogs (as future crafting material)
Added 4 New Cosmetic Drops (Go Find them!)
Red Masked Top
Red Arm Bandages
Blue Bandit Mask
Blue Masked Top
Added Face Paints back to War Event Shop, and updated prices on the War Furniture.
New Cash Shop items added Art Credit: @Airi, @Luu, @kitamura, @lunacysdead, @𝒫ℯ𝒶𝒸𝒽
Froggy Beanie
Pink Spring Tunic
Purple Spring Tunic
White Messy Shirt
Reezhe Hairstyle
Balance
Bubble Clone Technique Health changed from 150/175/200 to 100/125/150
Adjusted spell cooldowns for mobs in the Land of Spirits
Adjusted HP values for Land of Spirits mobs
Increased Shark Fin Drop Rate
Slightly increased drop rate chances for Advanced Blank Scroll on Bosses
Players can now choose between the regular (Public) or instanced (Solo) version of the four Sound bosses when doing their mission
Reduced Chochin mobs melee damage
Adamantine Staff intellect stat requirement increased from 90 to 110
Poison Kunai Dagger attack speed increased from 1.2s to 1.4s
Reinforced Bo Staff intellect stat requierement increased from 60 to 80
Adamantine Staff attack speed adjusted from 2.6 to 2.4
Blood Iron Fan Life Steal reduced to 12%
Kiryukan Pipe Life Steal reduced to 12%
Added Ryo rewards to the following daily missions: Village Assault, Shadow of Chaos, Dethrone the Beast, and The Sandstorm Predator
Increased Leno Mount duration to 80 seconds
Removed Mist Acid Technique from Shinkai Crab (Caused him to reset randomly)
Added Triple Water Bullets to Shinkai Crab
Added 0.6s Cast time to Gamakura's Flicker
Slightly increased drop rate for Silk Thread from Moths
Changes
Added confirmation dialog for setting player-owned houses/chests to public
Allow selecting your advanced mastery before you select your second mastery, and allow advanced mastery select button to appear underneath the regular mastery select button.
Heal/negative damage no longer pops substitutions
Make water tiles allow regen and stillness same as regular tiles
Organization leaders are only be able to equip certain role items if there's an empty role slot
Make heal damage work for your group or same guild
Add New NPC Jutsu Artwork for Chimamire (Shark Boss) (Red Bloody Wave, Blood Prison and Red Blood Shark) Special thanks @Izanagi
The four Sound Bosses can now be completed once in an instanced area for mission completion
Increased the size of the new Bounty House map to match the previous version, allowing players to switch between maps without needing warps
Added No Trap Tiles in Leaf Mission Doc Room
Removed Kappa mobs from Spiritflow River and replaced them with more Chochin
Caltrop tools no longer interrupt casts
Added Cursed Lab Arena to the Event rotation
Increased the amount of Black Steel and Bandage Fragment rewarded by the repeatable missions
Added Cast animation to Great Colliding Wave Technique
Added Bubble Coat Cast Animation
Added Lighting to craftable versions of Futado no Rantan
All boss maps in LOS are now War Zones
Missing Ninja can no longer enter clan houses
Added back the Legacy sound for 16 Palms Technique
Adjusted LOS Drops Values (50% Less Value)
Moved Mist Academy Jonin NPC -> Near Southern Entrance
Fixed Pressure Point Visual to show on all sides! (Made it more prominent)
Changed the "Rarity Tag" from Rare -> Unique for: Dropping these rings will now announce on global chat (Since these variants are the best and most rare versions)
6% Shark Tooth Ring
4% Eclipsed Crystal Ring
4% Deathmarch Band
+7 Stat Stargazer Rings
Adjusted Yokai Tool Cooldown 60s -> 30s
Spinning Lotus Changes (Experimental)
Added New Sound Effect for 2nd Step (Arial Move)
Added Cast Visual + Sound
Old Mist Village Clothes Shop is now a player house
Updated Chakra Spear Blade 7sm Weapon (Hira) Artwork
Added a new visual tag "Exclusive to War Events." to war event item descriptions!
Dark Weasel boss moved to North Desert Valley
Water's Way is now a Danger Zone
Misty Split Roads is now a War Zone
Boars from Misty Split Roads moved to Water's Way
Moved Obsidian Deposits from Valley of Fates to East Forest (War Zone)
Increased minimum Bounty to reveal location to 1000
Swapped War Event Daily and Repeatable missions
Added a new visual tag "Exclusive to Winter Events." to winter event item descriptions! Added a new visual tag "Exclusive to Halloween Events" to halloween event item descriptions!
Bug Fixes
(Hopefully) Improved different PCs having differing movement speeds due to hardware factors
Fix relogging and party member shifting not correctly synchronizing member UUIDs, resulting in ghost parties
Fix players getting turned naked when switching maps while a spell is on cooldown
Stop outgoing DM messages being able to be sent to a player who is blocked
Fixed a resource gathering exploit
Add attack animation/sound overrides to a weapon skin
Fixed Heal/negative damage spells properly increment exp counters
Make HWIDs more stable/random and cull old HWIDs when detected
Disable stat buff when a player relogs into an active tournament as a spectator/do not consider spectator players as valid tournament players when running tournament stat calculations.
Prevent players from damaging outside players while in a duel, but allow them to receive damage
Keep disconnected players in-game for death timer length to allow jailing a disconnected player
Apply correct scaling for negative-vital (heal) spells
Fixed the ghost player issue
Fixed mission indicators in Land of Spirit Village
Fixed repeatable missions in Land of Spirits Village (Unlockable after finishing the arc)
Fixed an issue where players could share missions they weren't supposed to share (Land of Spirits)
Fixed item descriptions with duplicated text
Fixed descriptions on various items
Fixed Village Assault missions
Fixed Mending Seal technique not appearing in the Jutsu Skill Tree
Fixed Advanced Jutsus of the same Mastery not sharing cooldown
Fixed "Blank Scroll" Drop Rate on Snow Wolfs
Fixed and Updated all "Base Damage" Variables in Weapon Item Descriptions
Removed Duplicate Fan Attack Speed Text from Fan Weapon Descriptions
Fixed wrong damage value on Great First Strike Rank 2 Updated
Fixed a few World Map locations
Fixed Dark Steel Kunai Dagger not hitting diagonally
Fixed a house in Kinsen that was only purchasable by Leaf ninjas
Fixed Ryukata diagonal melees
Fixed Great White Sharks Hitbox and Visual Alignment on left and right movement (Finally Centered)
Fixed Mobster Take Out quest not showing in mission log
(GMs) Kick/ban now circumvent all PVP timer checks and wipe a logged-in-player off the map
(Developers) Fix no-jutsu checkbox in event editor having inverted purpose
(Admins) On logs when people trade/mail an item, add the item ID next to the name
