
Steam news
Full Steam announcements and update articles for this title.
Get ready to race! The newest game mode has arrived in Nexus Rumble, bringing fast-paced kart action with realistic physics, drifting, and intense multiplayer competition. Take on the brand-new Cliffside Track, outdrive your opponents, and race your way to victory!
Jump into the race, challenge your friends, and let us know what you think. See you on the track! 🏆
Capture the zones with your teammates and dominate the battlefield! Work together, hold the objectives, and outscore the opposing team to claim victory.
🏆 New Team Game Mode: Zone Control!
🌿 New Map: Royal Gardens
🎯 Capture zones with your teammates and win!
🎲 Improved Game Selection mechanism.
🛠️ Fixed spectate-related issues.
✨ Various other fixes and improvements.
Version 1.10 has arrived, bringing a brand-new game mode, new ranked badges, and important fixes!
A game of disguise, deception, and survival!
As a Prop:
Transform into objects around the map.
Blend into the environment and stay hidden.
Survive until the timer ends to win.
As a Hunter:
Search every corner of the map.
Identify suspicious props.
Eliminate all hidden props before time runs out.
We've expanded the progression system with 4 brand-new ranked badges.
New badge milestones added.
Progression now supports up to 3,500 wins.
Fixed frequent false disconnection issues from lobbies.
Improved overall multiplayer stability.
Game mode now gets selected based on its hardness level. The more the round number the harder the game mode will come. Same for maps!
A big game will never come if players spectating are more than alive players.
Other various factors gets measured before a game mode is choosen.
Game will now clears unused data and assets in loading screens to prevent lag spikes when game is played for hours!
Improvements in voice chat!
Players are equipped with random items such as a Sword, Pistol, or Knock Stick.
Their objective is to either survive or hunt down other players.
The environment is dynamic, with lights frequently switching ON and OFF, adding tension and unpredictability.
Some players may not receive any items, requiring them to rely solely on strategy and survival skills.
Now set configurations like Allow Pushing, Allow Text Chat / Voice Chat from lobby configuration anytime.
Host can edit configurations anytime and clients can able to see configurations from UI.
The option is available when creatin lobby or in lobby player list UI in game.
The lobby host can now enable voice chat in lobby configurations.
Voice chat will only work in Steam Lobbies. Cross Platform voice chat is not available.
You can Mute anyone from the player action option.
Currently it have 1 map, more maps will come soon!
Improved game mode!
Players will now spawn randomly across stones instead of sequentially.
Stones will generate more when players are higher.
Play the classic Red Light, Green Light mode in our new environment, Green Hills.
Earn XP while playing.
Level up and unlock rewards.
Get bonuses each time you reach a new level.
Communicate easily with predefined quick messages.
Messages are automatically translated on the receiver’s device.
Faster, safer, and more accessible communication.
Automatic chat bans for repeated swearing or inappropriate language.
Improved message censoring system.
Quick Chats remain available even during chat bans.
Added 3 new hats!
Fixed the door not closing bug in Mingle!
Tons of optimizations!
And more!
Added new Outfit Colors!
Added new Eye color!
Volleyball improvements!
Various fixes!
2 New Hair Colors.
2 New Outfit Patterns.
2 New Eye Colors.
2 New Skin Colors.
Fixed various translations!
Fixed missing or incorrected texts.
Multiplayer improvements!
Various fixes and improvements!
Stand on given color tile, otherwise eliminated!
Dodge the falling blocks from above, if the block falls on you, you are eliminated!
Switch cameras easily with default V key (Can be changed in settings).
Now you can view your own outfit in Third Person Camera!
A lot of improvements in Camera mechanics!
Various Fixes!
Bacteria is AI powered! If it sees you it will chase you and find you!
Bacteria attacks damage ranges from 40-50, meaning this it can kill a player in 2 hits!
In this game mode, entity spawns. Player have to survive from entity until timer overs!
The game will spawn more entities depending on players and time!
Various fixes and improvements!
Reduced a lot of processing for host.
Some players become Seekers with powerful swords. They must kill a Hider to avoid elimination.
Hiders must survive till the timer ends — if killed, the Seeker becomes a Hider!
⚠️ Seekers can’t kill each other.
Added kill detection!
Improved death logs! Now it will show which player killed which one!
Added Health Bars! Now you can see health of every players!
If player goes background, it will still have damage and will get killed if someone is hitting player! Previously it didn't worked.
When you hit player with weapon that does damage. And if the player gets killed with that weapon, the kill gets recorded!
Another Case: What if you hit player with damage and that player fall to their death or drowned in water because of your push? Will that count as kill?
In this case, if player dies in other circumstances like fall damage or drowning after your hit. If this happens within 10 seconds, that kill will be credited to the player and will not record as fall death or drowning.
Whoever damages player at last gets that kill! If above conditions are met!
Fixed fly bug in football!
Added new Dark Outfit Pattern!
Performance enhancements when changing colors of player!
Improvements in Player Model!
Now you can push players in ladder
Fixed an issue where player was unable to hit other players inside Large Pool, lobby map.
Improved performance in changing, Hair, Eye, Skin, Outfit colors
Fixed the jittery FPV problem occured in last 2 version.
Added a Big Version of Football map!
Reduced time duration of Snatch Sticks by 20 seconds
Added a Big version map for Jump Rush.
Increased rotation obstacle speed in jump rush.
Tweaked duration of various game modes
Added Vignette effect when you hold Bomb, Stick, and Snatch Stick
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Nexus Rumble: The Ultimate Showdown, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Nexus Rumble: The Ultimate Showdown statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.