https://youtu.be/6Esg11dn3eE
Hi everyone! The next update is uploaded to the servers, It's brought plenty of new things into the game and also fixes! We suggest you to watch a trailer released specially for this event.
Several previous updates were not that successful and some players had lost their interest in the game, we really apologize for this. We completely revised the development plan and focused on developing the main game mode, in the near future we will release another update with a lot of new content!
Unfortunately, we did not manage to finish the work on the quests for the location of "Dead swamp" and not to delay the release of the whole update decided to transfer this task to the next update.
Friends! After the previous update, many players reacted very negatively to the new "Last Survivor" mode, which is only a small addition to the main mode, writing a lot of negative reviews about the game.
If you like the game, please write a review about it in the Steam store. This is very important for us and will greatly help us in the promotion and further development. Thank you for being with us!
UPDATE
1) Added a new location "Dead swamp".
2) Added a new mini-location "Catacombs".
3) Added safes with various valuable items. To open them you will need special keys that can be found in the game world or bought from the merchants.
4) Added some new items:
Clothing:
1. Armor helmet 'Altyn' in two colors (black and green) with visor and without.
2. Helmet "Peacemaker".
3. Uniform of a soldier (camouflage and digital flora).
4. Militia shirt with a bulletproof vest.
5. Tactical pants (narrow and wide).
6. Suit UKB-1 (Reinforced armor-1). Powerful equipment consists of the following elements: Helmet, jacket, pants, gloves, exoskeleton.
To wear this uniform, you need to collect all the elements and alternately put on the character, the last thing you put on is an exoskeleton.
To operate the costume, a reactor battery is required, which is installed in an exoskeleton.
In working order (when all parts of the suit are worn and the battery charge is not less than 5%), the suit provides a lot of advantages: increased damage in close combat, increased protection from external damage, light aiming and so on.
With a discharged battery, the character management becomes less convenient. You can not run, turns become slow and awkward. Note that in addition to the charge indicator there is an overheating indicator, which depends on the external damage received, after overheating, emergency cooling will work, as a result of which you lose part of the charge and the suit becomes inactive for a while.
A suit without an exoskeleton equipped has some protective characteristics, but half that of an exoskeleton.
In the store, this costume cannot be bought, only to be found in parts in the game world.
Weapon:
1. Toxic Kalashnikov.
2. Gauss Gun. The version of the sniper rifle.
Backpacks:
1. Hiking Backpack.
2. Sports backpack (blue and green).
5) Added a new recipe for crafting: Makeshift Bandage.
6) Added spawn of bee hive and the ability to get honeycombs.
7) Added three variants of new goals for the character.
8) Added two options for new legs for the character.
9) Added new animal bosses: SABER-TOOTHED RAT, CRESTBACK BEAVER, BEAR MANEATER.
10) Added new animals: beavers, rats, elk, deer, wild boar, fox.
11) Added a new type of NPC - Bosses. Powerful NPCs, dressed in the suit UKB-1 (reinforced armor kit).
12) Added and revised many background sound effects.
13) Added blood sprays in new variations when hitting a firearm.
1) The controller of the camera is improved, bugs are fixed, under which the camera constantly got into walls, roofs and other colliders.
1) Now for the automatic start of the match in the "Last Survivor" mode, 4 players are required, the match start timer is increased to 5 minutes and is not updated when new players are connected. This means that as soon as 4 players are typed, in 5 minutes the match will begin.
2) Now when the inventory is closed, it disappears less smoothly, thereby correcting some problems and artifacts upon reopening.
3) Improved display of pop-up messages, increased speed of appearance and reduced speed of disappearance.
4) The shooting system of the conventional gauss gun is redesigned: the effects of the shots are updated, the speed of shooting is increased, the ammunition is increased to 30.
5) Now cough with toxicity appears, if the criticality of poisoning is 25% or higher.
6) Improved system of rocking weapons when aiming, reduced speed and radius of movement.
7) The scatter in the RPD is reduced.
8) Now you can buy only one sniper rifle - SVD, all the others are removed from the store.
9) Some pistols are removed from the store.
1) Now NPCs do less damage when hit in the head.
2) Balance is made in NPC settlements, accuracy of shooting is reduced, NPS with low level of complexity are added.
3) Increased the damage of cold weapons by NPS by 2 times.
4) Fixed a bug where NPCs rebounded very quickly.
5) Fixed a tank that did not show objects in the inventory of the killed NPC.
6) Added a possibility to hit with a rifle.
7) The system of spawning settlements has been improved. Fixed errors of incorrect initialization of settlements, as a result of which there could have appeared not clad NPCs or NPS in T-poses.
8) The sounds of NPC steps are added.
1) Fixed the main situations that caused the error "Memory cannot be read".
2) Fixed a bug where the animation of opening the door in the reclining position was played.
3) Fixed bugs, where you could climb into the fireplace, on the railing and the window (a house with a merchant in Dyatlovo).
4) Fixed a bug where it was impossible to sell weapons added in the last update.
5) Fixed a bug where crash occurred if you quit the game immediately from the game world.
6) Fixed a bug where the blood particles were not correctly displayed during bleeding.
7) Fixed a bug where particles of blood when hit by enemies ceased to be displayed.
8) Fixed a bug where you could get out of the half-squat in low places.
9) Fixed a bug where the backpack was missing if it was worn immediately after removing the backpack.
10) Fixed a bug where the corpses of characters fell through after the unloading of the location sectors.
11) Fixed a bug in the "Last survivor" mode, in which a parachute flight broke, if the character was sitting in front of him.
12) Fixed a bug where the battery interface of the flashlight battery did not disappear after the death of the character.
13) Fixed a duff of objects when dropping a backpack.
14) Fixed a bug where objects in containers did not spawn.
15) Fixed a bug where animals did not react to the player next to the bushes.
16) Fixed a bug where you could shoot during crawling.
17) Fixed a bug where animals could not move and lost the animation of receiving damage, if they are attacked from several sides.
18) Fixed a bug where players could shoot through some of the colliders.
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