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Full Steam announcements and update articles for this title.
Dear Captains,
We updated 10.5.7 version.
Patch list
• unlocked crew equipment officer buttons during repair construction etc
• repair all ships now works always
• Leviathan issue fixed
Patch list
1. Bermuda triangle raid map removed, new raid map added (West Sea, Ilulissat Fiord)
2. Mine optimization for lag issue resolving
3. Balance adjustments for some BB, CA
US S-tier Battleship Nebraska
- Anti-ship secondary guns changed from 6 to 4, traverse angle changed
- Anti-ship secondary gun changed (Turret 3->2, Reload 1200->1030, Damage 680->1080, Range 1818->2648)
US A-tier Heavy Cruiser Jason
- 2up gun changed (Reload 1740->1300, Damage 1245->1470, Range 2709->2867)
UK A-tier Heavy Cruiser Borodino(1938)
- Basic secondary weapon changed from mine to anit-ship gun
- 1up secondary weapon changed from torpedo to mine
JPN A-tier Heavy Cruiser Akashi
- 2up gun changed (Turret 2->3, Reload 1500->1270, Damage 1800->1430, Range 2804->2786)
JPN S-tier Battleship Atago engine enhanced
KM A-tier Heavy Cruiser Deutschland
- Anti-aircraft secondary guns changed from 8 to 6
- 2 anti-ship secondary guns added
KM A-tier Heavy Cruiser R Class
- 2up gun changed (Turret 2->3, Reload 1500->1350, Damage 1800->1440, Range 2804->2906)
SN A-tier Heavy Cruiser Kommuna
- 2up gun changed (Reload 1600->1300, Damage 1320->1470, Range 2709->2867)
SN A-tier Heavy Cruiser Rurik
- Basic secondary weapon changed from mine to anit-ship gun
- 1up secondary weapon changed from torpedo to mine
- Traverse angle changed for main gun
RM A-tier Battleship Re Umberto
- Basic secondary weapon changed from mine to anit-ship & anti-aircraft secondary guns
- 1up secondary weapon changed from torpedo to mine
RM A-tier Heavy Cruiser Fiume
- 2up gun changed (Turret 2->3, Reload 1584->1380, Damage 1640->1580, Range 3006->2867)
RM A-tier & B-tier Heavy Cruiser XII-152
- Anti-aircraft secondary guns changed from 8 to 6
- 2 anti-ship secondary guns added
RM A-tier Heavy Cruiser Regina Elena(1938)
- Basic secondary weapon changed from mine to anit-ship gun
- 1up secondary weapon changed from torpedo to mine
Dear Captains,
We released 1033 version.
Patch list
1. Added Last Standing Mode (One-Shot Kill Prevention Mode)
- Last Standing Mode activates if DP drops below 25% within 2 seconds.
- The DP bar blinks, and no damage is applied for 5 seconds.
- This mode applies only once per battle.
- If a ship's DP drops below 25%, nerf battle items that torpedo & gun reload accuracy are applied.
- This mode does not apply to AI ships in online battles.
- This mode applies to ships in PvE modes (Operation, Campaign, Survival).
- This mode does not apply to ships in harbor assault.
2. Submarine Button Policy Change: Submarine Surface Button added.
3. Added options for battle UI
- Weapon range circle display ON/OFF
- Submarine button policy ON/OFF
4. Balance adjustments for some battleships
US S-tier Battleship Kentucky
- Anti-aircraft secondary guns changed from 8 to 4, traverse angle changed
- 4 anti-ship secondary guns added
US S-tier Battleship Project1058
- Anti-aircraft secondary guns changed from 8 to 6
- 2 anti-ship secondary guns added
- 3up gun changed(Relaod 1920->1790, Damage 2468->1880, Range 3006->3012)
- Old 3up gun moved to 2up gun
- 3up flightdeck can operate 1 tactical bomber
UK S-tier Battleship Duke of Edinburgh
- Anti-aircraft secondary guns changed from 8 to 4, traverse angle changed
- 4 anti-ship secondary guns added
UK S-tier Battleship Beatty
- Anti-aircraft secondary guns changed from 8 to 6
- 2 anti-ship secondary guns added
- 3up flightdeck can operate 1 tactical bomber
JPN S-tier Battleship Mikawa
- 3up gun changed for 18inch (Reload 1620->1680, Damage 2320->2350, Range 3242->3294)
JPN S-tier Battleship Atago
- Anti-aircraft secondary guns changed from 8 to 6
- 2 anti-ship secondary guns added
- 3up flightdeck can operate 1 tactical bomber
JPN S-tier Battleship Owari
- 2 anti-ship secondary guns added
- 3up gun changed(Relaod 1900->1680, Damage 2530->2350, Range 3012->3294)
- Old 3up gun moved to 2up gun
- 3up flightdeck can operate 1 tactical bomber
SN S-tier Battleship Project 69SE
- Anti-aircraft secondary guns changed from 8 to 6
- 2 anti-ship secondary guns added
- 3up flightdeck can operate 1 tactical bomber
SN S-tier Battleship Proletariat
- Increased secondary guns from 3 to 4
- Added 2 anti-ship secondary guns
SN S-tier Battleship Project1058E
- 3up flightdeck can operate 1 tactical bomber
- Anti-ship secondary gun enhance (Turret 2->3, Reload 1654->1250, Damage 2100->1350, Range 3006->2709)
SN S-tier Battleship Project21
- Anti-aircraft secondary guns changed from 6 to 4, traverse angle changed
- 2 anti-ship secondary guns added
- 2up gun changed (Reload 1858->1620, Damage 1572->1740, Range 2888->3006)
KM S-tier Battleship Kaiser
- Anti-ship secondary gun enhance (Turret 2->3, Reload 1320->1250, Damage 1760->1350, Range 2435->2709)
- 3-up gun reload time 1840->1800
KM S-tier Battleship Yorck
- Changed basic sub weapon from mine to anti-ship secondary gun
- Changed 1 up sub weapon from hedgehog to torpedo
- 3up flightdeck can operate 1 tactical bomber
KM B-tiers Battleship Kaiser (Level 120 Ship)
- 3-up gun reload time 1840->1800
RM S-tier Battleship Francesco Caracciolo(1940)
- 1up secondary weapon changed from hedgehog to torpedo
RM S-tier Battleship Italia
- 1up secondary weapon changed from hedgehog to torpedo
- 2up gun changed (Turret 4->3, Reload 2008->1650, Damage 1880->2100)
- 3up flightdeck can operate 1 tactical bomber
US, UK, JPN, KM, SN, MN Level 120 Battleship FCS enhanced
Thank you.
Dear Captains,
We will shutdown the server for the event.Schedule - 6:00~7:00PM (Korea time)Patch list ---------------------------------------------------------------- Heavy dive bomber will be increased from 1 to 2 for recent added A-tier CL -US Worcester-UK Ceylon-JP Natori-KM Graudenz-SN Ochakov-MN Primauguet-RM Da Barbiano ----------------------------------------------------------------Thank you.Dear Captains,
We will shutdown the server to start officer event.
Schedule - 9:30~10:00PM (Korea time)
Event list
-----------------------------------------------------------------
1. Probability for promotion of stim point will be increased 3 times
2. EXP for officer will be increase double
------------------------------------------------------------------
Thank you.
1. The officer recruitment system has been changed.
- Officers will be recruited based on ship class. (job and ability are random)
If you select a battleship and recruit an officer, the officer for battleship will be recruited.
2. Stim Points will no longer be deducted in raid.
3. Officer Skilled Points can be purchased in the store.
4. Some UI changes
5. New maps added for Great Battle (Mine Castle, Sphinx).
6. Clan Raid waiting time has been reduced from 90 seconds to 30 seconds.
7. Keyboard shortcut for Submarine and ALT button for battle added.
8. Keyboard customization has been added. (Keyboard Settings in Option)
We start the event for Steam PvP Fest.
Also we did small update.
Patch list
---------------------------------------------------------------------
1. New A tier CL added (Research Center)
- US : Worcester
- UK : Ceylon
- JP : Natori
- KM : Graudenz
- SN : Ochakov
- MN : Primauguet
- RM : Alberico da Barbiano
2. Added damage when passing through the ice zone in the middle of new raid map (West Sea)
----------------------------------------------------------------------
Thank you.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for NAVYFIELD : CROSSFIRE, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main NAVYFIELD : CROSSFIRE statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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