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Full Steam announcements and update articles for this title.
Ladies and gentlemen, friendly:
Here is the content of this update:
1. Chaos artifact training adds locking function, locking training increases the consumption of primordial crystals, and the more locked, the more primordial crystals are needed
2. Optimize the Chaos artifact awakening function, no longer automatically finding the first un equipped artifact as the awakening material. Now players must explicitly select a material artifact in the pop-up window, otherwise it will prompt "Please select a material artifact".
3. Enhance the automatic washing function of the process bench, and the target preview button supports multiple selections. Up to 3 items can be selected as the target items, and when there are 3 items, it will prompt "Target is Full". Change the automatic training loop to stop when hitting any one of the three targets.
4. The recruitment interface of the tavern has added a dual tab switch between regular recruitment and rare recruitment. Click on the top tab to switch.
Rare Recruitment Features
Guaranteed epic start: Rare recruitment no longer produces ordinary or rare heroes, at least obtain epic level every time!
Rarity Doubling: The probability of a unique level doubles (0.1% → 0.2%), the probability of a major level doubles (0.02% → 0.04%), and the probability of a legendary level increases to 8%
The single cost is 10 times that of regular recruitment, but the shipping quality has significantly improved
5. Significantly reduce the hatching time of pet eggs. Mythology has been reduced from 8 hours to 3 hours, legends have been reduced from 3 hours to 1.5 hours, and epics have been reduced from 1 hour to 45 minutes.
6. The hero management interface has added batch decomposition function to the exotic treasure backpack. Click on the decomposition function in the backpack bar.
7. Regarding the issue of exotic treasure dropping, the system will not intercept the same named exotic treasure. The same named exotic treasure can enter the backpack normally and be kept separately.
Thank you to all players for your continuous support and feedback. Wishing you all a smooth adventure in the world.
This update urgently disables Wanqu, which has extraction anomalies and involves optimization issues for expanding the hero warehouse. Wanqu needs to be opened in future versions
Ladies and gentlemen, friendly:
This update continues to focus on the independent mode "Wanjie Walker", emphasizing the strengthening of several long-term growth lines and optimizing the interface experience with more repetitive operations in the middle and later stages.
The following is the content of this update.
1. Equipment enhancement adds' Guiyuan Stone '
After failing to strengthen the equipment three times before, it cannot continue to strengthen. This mechanism will cause players to directly block equipment growth due to several failures in the later stage, and the experience will not be good enough.
Now, when the number of failed equipment reinforcement reaches the upper limit, you can consume 1 mana stone to reset the number of failed times.
Rule description:
·The maximum cumulative number of equipment reinforcement failures is still 3
·After 3 out of 3 failures, the equipment will temporarily be unable to continue strengthening
·After consuming 1 Guiyuan Stone, the number of failures can be reset to 0/3
·After resetting, it can continue to strengthen
·Guiyuan Stone will not directly increase the success rate of reinforcement, it is only responsible for resetting the number of failures
2. The upper limit of equipment reinforcement has been increased to+100
After adjustment:
·Equipment can be strengthened up to+100
·The reinforcement details, equipment suspension prompts, and warehouse equipment instructions will display new reinforcement limits
·Existing equipment will continue to use the original enhancement level and will not be reset
After increasing the upper limit of reinforcement, equipment will become a longer-term cultivation goal. Guiyuan stone will also become an important consumable material for continuous strengthening in the later stage.
3. The upper limit of pet level has been raised to 1000
The upper limit of pet growth for Wanjie Walker has been significantly increased.
Before adjustment:
·The upper limit of pet level is 60
After adjustment:
·The upper limit of pet level has been raised to level 1000
·Pets in the old archive will automatically adapt to the new level limit
·Exceeding or abnormal levels will be automatically corrected during archive repair
4. Pet attribute bonus significantly enhanced
After the pet's level is increased, the attribute bonuses provided by the pet to the character are also enhanced synchronously.
Main adjustments:
·Pet level will have a more significant impact on the final bonus
·The attribute benefits provided by high-level pets have significantly increased
·The quality, qualifications, and level of pets will jointly affect the final bonus
·Pets will have a more noticeable presence in the middle and later stages of the battle
5. Reorganize the pet interface
Main optimizations:
·Pet overview information is more centralized
·The pet list, pet eggs, and skill book areas are clearer
·It is easier to distinguish between the current pet on the battlefield and the selected pet information
·A clearer entrance for learning pet skill books
·Pet suspension prompts will display levels, experience, qualifications, skills, and bonuses
6. The level system bonus has significantly increased
Previously, the attribute benefits brought by the improvement of realm were relatively low, especially in the middle and later stages, where the sense of existence of realm breakthrough was not strong enough.
After this adjustment:
·The basic attack, health, defense, and mana bonus provided by the realm are increased
·The realm now provides an additional percentage attribute bonus
·Percentage bonus covers attack, health, defense, and mana
·The realm bonus will enter the final combat attribute calculation
The breakthrough in realm will now significantly enhance the character panel and practical abilities.
7. Optimization of Abyss Layer Selection
New operation:
·Minimum: Switch directly to the first layer
·Highest: Switch directly to the currently unlocked highest level
·-10: Switch forward 10 layers at once
·+10: Switch back 10 layers at once
·Layer input box: Enter the target layer number
·Go to: Switch directly to the input target layer
8. Optimize the magic weapon decomposition function, as already equipped magic weapons cannot be decomposed
Thank you to all players for your continuous support and feedback. Wishing you all a smooth adventure in the world.
Dear friends
This update added a new independent text hang up mode: wanjieshi.
This is a new mode that is independent of the main line tower play. You will create a traveler, choose a self appointed hero as the initial path, and continue to grow in the text war report, automatic combat, map exploration, equipment drop, realm breakthrough and offline income.
How to enter
Click the new entry "wanjieshi" in the game start interface to enter.
When entering for the first time, you need to create a character and choose a life hero. At present, the optional heroes of this life include: Na Zha, Yang Jian, Sun Wukong, Nuwa Niangniang, Lu pressure Taoist, and Emperor Fu Xi. Different heroes of their own lives will provide different initial attribute bonuses, such as attack speed critical hit, attack penetration, dodge outbreak, Qi and blood recovery, defense block and other directions.
After the creation is completed, click "start" on the main interface, and the role will start to travel automatically.
How to play
Wanjieshi adopts an independent archive and independent growth line, which will not affect the lineup, resources and progress of the main line mode.
During the tour, the traveler will automatically encounter the enemy and fight with words. If you defeat the enemy, you can get benefits such as accomplishments, Lingshi, materials, equipment, skill books, gems, pet eggs, etc. The existing accomplishments will not be deducted if the battle fails, but it will enter a short rest, and the overall efficiency will be reduced. It is recommended to choose the appropriate map according to the combat power.
With the upgrade of level, equipment and realm, you can challenge higher areas. The map will advance according to chapters, defeat the current map leader, and meet the level and realm requirements, then you can unlock the next travel area.
Main system
New role creation and life hero selection system.
The new automatic travel and real-time text combat system.
New offline settlement, after exiting the game, you can also accumulate travel income for a certain period of time.
The new realm breakthrough system can consume breakthrough accomplishments to improve the realm and obtain higher attributes.
New independent equipment, skills, pets, gems, inheritance, warehouses and synthetic systems.
The new Wanjie map is promoted, including the fanchen mountain road, the goblin forest, the broken ancient battlefield, the Youming fissure, and the Tianmen residual steps, and will continue to expand.
Play suggestions
In the early stage, click "start" to accumulate accomplishments and Lingshi, and replace the dropped equipment in time.
When you can't hit the new map, you can go back to the lower map and continue to hang up.
The skill book can be learned in the backpack. At most, you can learn more than one skill and choose some skills to fight.
Pet eggs can be hatched in the pet interface, and pets in battle will provide additional attributes.
There is a ceiling on offline income. It is recommended to come back regularly to collect and organize equipment and break through the state.
Wanjieshi is a new entrance that is lighter, more placed and more suitable for long-term growth. The main line mode will continue to be updated, and wanjieshi will also continue to expand the map, enemy, drop and cultivation content in subsequent versions.
At the same time, please note: wanjieshi archive will not be included in the cloud archive. If you replace the computer, please back up the archive in time.
Thank you for your support and feedback. I wish you all the best in Wanjie.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Myriad Realms: Ascend to Sage, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Myriad Realms: Ascend to Sage statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.