Click Addict and Click Maniac
-Added a stat that allows you to track your current clicks to get these two achievements.

Steam news
Full Steam announcements and update articles for this title.
-Added a stat that allows you to track your current clicks to get these two achievements.
Big Balance & Presentation Update Hey! This patch is a big one — we carefully reworked progression so the game feels better from the first minutes to the late game. What’s new • Full economy rebalance — shop upgrades, album prices, and income curves retuned. New upgrades are actually worth buying; the full gallery is the long-term goal again. • Updated store capsules / covers — fresh look for the Steam page and library. • More languages — expanded localization. • Gallery refreshed — album / gallery presentation updated across the board. • Bug fixes — fixed known issues across saves, gallery, shop, and UI. • Quality-of-life — click frenzy feel, Horny as the default tab, starting balance at 0, and other polish. If you like the new version, a short Steam review really helps a small game like this. And if a friend might enjoy it — recommend it to them. Thank you for playing! P.S. I’m also building my next game — Lustbound Cards, a dark fantasy turn-based card game (18+). I’ll keep putting care into it and learning as I go. Wishlist if you’re curious:
About
This page aggregates Steam news feeds, patch notes, and developer announcements for My Horny Anime Girls, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main My Horny Anime Girls statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
FAQ
Browse related Steam game intelligence pages and categories.
Hi everyone!
We're planning future updates and would love to hear from you directly.
Please tell us what you prefer:
• Fewer images, but higher quality and more polished?
• Or more images overall, even if updates take a bit longer?
• Would you like more genre and theme variety in the album?
• Or is the current mix already good for you?
You can reply in the comments below — even a short answer helps a lot. If you want, mention your favorite tab (Special, Horny, Nude, Animations) and what you'd like to see there.
Thank you for playing and for helping us make the game better!
Rebalanced album card prices and buff scaling for a smoother early-to-mid game curve
Reduced Lust Essence grind — rebirth rewards feel fairer without slowing late-game growth
Removed the per-rebirth global income multiplier (progress now comes from the rebirth tree and album)
Expanded the Rebirth Tree to 30 nodes — more paths, bonuses, and long-term goals
Bulk purchase: cycle ×1 → ×10 → MAX on buy buttons
×10 only buys when you can afford the full stack
MAX buys as many levels as you can afford in one click
Cleaner layout: fixed × toggle size, better alignment on locked rows
Progress shows only X/Y unlocked — no more cluttered cap/buy counters
Nude tab is the default when opening the album
Single-card purchases only (no bulk buy in the album)
Fixed title not updating with language (e.g. LUCKY SPIN on English)
Fixed FREE badge not showing on the roulette button when a free spin was ready
Free badge text now updates correctly in all languages
Full pass on all 12 languages: EN, RU, PT-BR, ES, FR, PL, JP, KR, ZH-CN, ZH-TW, TR, IT
Fixed JP/KR/CN mix-ups in roulette, rebirth, and offline popups
Modals (roulette, rebirth, offline welcome) refresh when you change language
Album header UI overlap removed
Turkish offline-cap labels corrected
Various UI and compiler fixes for a stable release build
We're a tiny team. Honest reviews (good or bad) help us improve. If you played 30+ min — what did you think of rebirth / album?ːPEAKcapyːːPEAKcapyː
V2.5 is live. This update focuses on smoother rebirth progression, a full balance pass, and a batch of new Steam achievements tied to meta systems.
Rebirth • Rebirth gate progress bar — orange fill with current / target money shown inside • Rebirth tree nodes — clearer visuals: gold = owned, green = affordable, red = not enough essence • Owned nodes no longer show the price tag • First tree node updated — offline income bonus (+15% offline, 4h cap)Balance • Rebirth gates tuned — first rebirth in roughly 10–15 minutes of active play • Shop upgrades 5–10 rebalanced for smoother mid/late game pacing • Endgame stretch extended — full shop progression now targets ~40+ hours • Album global price scaling improvementsAchievements • Removed 10 “shop level 10” achievements • Added 10 new achievements: — Roulette: 10 / 20 / 50 / 100 spins — Rebirth: 1 / 3 / 5 / 10 — Offline: first collect + $100,000 total offline earnings • Progress for roulette and offline income now saves correctlyFixes & polish • Rebirth and achievement data save/load improvements • UI and localization tweaks across rebirth screensThanks for playing. More updates on the way.— Flacher / Flacher Gang StudioWhat's Updated:
- Added 46 new achievements (now 100 in total)
- Added an x2 income buff on clicks and accompanying effects
- The economy is balanced, now you don't have to sit for days and achieve achievements, the game is not super fast and not super long
- Edited pictures of girls
This update adds:
- New special tab
- 160+ new images
- 42 new achievements
- Rebalancing the economy
- The number of current items in the store
- Now the pictures in the album are opened for money and given the appropriate buffs
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🎮 PATCH NOTES — UPDATE v2.0
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We've rolled out a sizeable update focused on making the game
easier to read, nicer to navigate, and fairer for everyone
playing through Steam.
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✨ WHAT'S NEW
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🐧🍎 Linux & macOS Support
The game now runs natively on Linux and Mac! Launch from Steam
on your preferred OS — same experience, same progress, same fun.
🌍 Six Languages
English • Russian • Portuguese • Spanish • French • Polish
Pick your language in Settings; the interface updates on the fly.
🎨 Visual Refresh
Updated color palette, backgrounds, and typography so the UI
feels more cohesive and closer to our reference look—not just
the artwork, but frames, panels, and hierarchy.
📦 Steam Trading Items
Items now drop continuously during gameplay and can be sold on
the Steam Trading Post! Play more, earn more — every session
gives you tradable items to sell or collect.
🎬 Animations Tab (Coming Soon!)
Get ready! A dedicated animations tab is in the works and will
be available in the next update. Stay tuned!
⚙️ Clearer Settings
Language row, sound sliders with live percentage readouts, and
consistent styling for display modes and audio labels.
📦 Steam Inventory
Drop timing and item setup are aligned with Steam's rules
(including playtime-based drops), so rewards should behave the
same for players as they do in your tests when the client and
backend are configured correctly.
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🔧 POLISHES & FIXES
────────────────────────────────────────
✓ Tab and menu text uses a consistent all-caps style where
intended (stats, modes, album actions, exit, etc.)
✓ Various Unity / script issues that blocked play mode or
cluttered the console were cleaned up along the way.
✓ Platform-specific optimizations for Linux and macOS builds
to ensure smooth performance across all systems.
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💬 FEEDBACK
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Thank you for playing! If something still looks off in your
language, with drops, or on your platform, leave a note in the
forums or discussions and we'll dig in.
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