It’s been an incredible journey since we first started this project in October 2024. From our first playable demo during Steam Next Fest in June 2025 to our Early Access launch this past January, we couldn't have made it here without you. Thanks to our Early Access community, we identified and squashed hundreds of bugs over the last seven months to make this release as smooth as possible.
Today, we are thrilled to say the core Mr. President experience is finally here in 1.0 launch! Picking up a copy is the absolute best way to support our team as we transition into our post-launch roadmap. Our immediate priorities post-launch are rolling out fully fleshed-out Easy, Normal, and Hard difficulty modes, alongside the final 37 Crisis Cards. Thank you for helping us bring the vision for Mr. President to life—now get out there and lead!
New Features
Added Greater Society Initiatives as legislative bill options. These powerful options are available in the Legislative Segment when the domestic crisis level is 0. Greater Society Initiatives are more challenging to pass than regular bills, but have larger Legacy rewards in the end, and give unique benefits. Many Crisis cards can be discarded without effect if the right Greater Society Initiative is in force!
Implemented the remaining Exceptional White House Resource Cards.
Completed the remaining Terrorism & Cascading Event cards.
Implemented more Crisis Cards.
Added support for Cloud Saves on Steam.
Added 25 Steam Achievements to celebrate different milestones in your administration.
Presidential Portrait Selection has been added so you can select a portrait to represent you throughout your term.
Pre-game Cascade Card effects have been added. As a result there are now some crises that are already in full swing when you take office. You will see the initial effects of these cards during the board setup sequence of each new game.
New Year’s Surprise has been added to the Begin Turn Sequence.
China Acts 2 and Russia Acts 2 can now be drawn during Draw Crisis Chit segments.
Regional Summit, Domestic Crisis and Random Regional Crisis are also now potential chits to be drawn.
Major Bug Fixes
Some issues related to Carrier groups getting locked or not adding strength when you have high Naval strategic capabilities have been fixed.
Several issues regarding when and what Player Actions are available and how they consume Action Points have been addressed.
Issues related to some US War strength components being double counted in Wars have been fixed.
Minor Bug Fixes
Our focus for the last few weeks has been on fixing more than issues reported by users on the Steam forums and Discord. We’ve been able to address more than 100 in that period, so they're too numerous to list here, but know that we appreciate the feedback and will continue to improve Mr. President's experience!
User Interface/User Experience Updates
Hover 'i' icons have been added around the board to show the same information that is available in the game's introductory Walkthrough.
