
Steam news
Full Steam announcements and update articles for this title.
Fixed some UI bugs on slot selection screen
Fixed black screen bug after completing the game
Current lives are now displayed in the pause menu (important for hard mode))
Fixed bugs related to balancing in top of the hat
Fixed reset not applying lives properly in hard mode
Fixed air kick movement not properly killing enemies
Edit: Version 1994 had a critical bug, so it was rollbacked. v1995 fixes that and includes many other small bugfixes.
Changelog:
Lives left screen now plays much faster after reaching negative lives
Fixed a bug related to trespassable ice
Fixed skipping achievement on ice
Fixed arrows killing characters at distance
Fixed many bugs after completing the game
Some level design tweaks
Many of you were too frustrated with some of the mechanics and preferred a more classic control. Well, here it goes! Easy Mode changes some of the most challenging controls and levels to be more accessible. It also disables achievements, because they are meant to reward skillfully mastering the original controls.
New difficulty setting in the options menu
Fixed exit button on slot select screen
Fixed "curiosity" achievement (and made it more interesting...)
Fixed some platforms not crushing characters
Fixed bug related to replays after completing the game
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Moventure, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Moventure statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.