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Full Steam announcements and update articles for this title.
This update fixes a few bugs:
Fixed several achievements that were not firing after completing each scene
Fixed an issue with global completion progress going over 100%
Fixed VSync setting not persisting between sessions
This major update implements some of the most-requested fixes for the game:
Newly-sourced, professional translations for all cutscenes, for the case board and parts of the UI.
Added full gamepad support throughout the game, including the settings menu and map screen.
Various gamepad control improvements including the ability to smoothly zoom in and out by holding down the bumpers.
Fixed the inverted cryptic 0 symbol in certain puzzles.
In case you missed it, 2025: Mosaic Retrospective is here!
This completely free entry in the mosaic series features a pixel art collage of 2025's biggest news stories. The game is FREE, but please consider the Supporter Pack where all proceeds go to @UNICEF.
Hello everyone, I have exciting news!
My most ambitious and atmospheric puzzle game to date, Mosaic of the Strange, is available to play right now!
Mosaic of the Strange introduces dialogue-driven storytelling to the series. Players join Special Agents Cullen and Brady as they investigate a gruesome murder steeped in eerie, paranormal undertones. Could the truth lie beyond the limits of science?
Tile by tile, you solve sprawling Minesweeper/Picross logic puzzles, with each opening a real-world paranormal file and bringing you one step closer to the truth behind a chilling murder.
For a limited-time, get an additional 10% off when you buy at Launch and if you played the demo rest assured, all progress will automatically carry over to the full game.
Over 67,000 tiles – the most ever in the Mosaic series
Minesweeper logic reimagined as digital cross-stitch
Five difficulty levels and optional Advanced Deduction mechanics
A narrative murder mystery with dialogue and discovery
Six interconnected locations to explore
New Markup Mode: scribble your own notes all over the puzzle
144 real-world paranormal case files to uncover
Hi everyone, I'm afraid that Mosaic of the Strange will not be releasing today.
I’ve been working right up to the last minute to try and make it happen, but it’s just not quite ready yet.
I'm really excited to share the game with you all, but I want it to be polished, and working flawlessly, so I’m giving it a short delay.
I don’t expect it to be long, but I also don’t want to put a firm date on the release until I’m absolutely certain. I’ll share an updated date as soon as I can.
Thank you so much for your patience and support - the finish line is close!
This update includes several improvements and fixes:
Fixed localisation issues (missing characters) on the quit to desktop and recover progress popups
Fixed the recover progress popup getting stuck
The difficulty setting now defaults to classic
Clicking an unsolved region now zooms in on it
Various fixes around placing evidence on the case board, and watching cutscenes
Fixed issues with certain pieces of evidence not immediately disappearing after you place them
Added a popup that appears once you've completed the demo
Thanks for playing the demo! If you'd like to stay updated on development or provide feedback, join the Divide the Plunder Discord via the link below!
Join the Discord
This updated fixes a few additional issues with the Next Fest demo
Fixed missing fonts during cutscenes in Asian and Cyrillic languages.
Fixed an issue with the Edge Scroll setting, which would cause the camera to scroll to the corner during cutscenes.
Thanks to everyone for giving the demo a try and providing feedback - if you'd like to catch up with me directly, join the Divide the Plunder Discord via the link below!
Join the Discord
This updated fixes a few issues with the first version of the demo:
Fixed a bug that could stop you opening the door after the first puzzle.
The door no longer accidentally triggers while you're zoomed in and working on a puzzle.
Added clearer guidance on the Choose Difficulty popup.
Added two new slides to the How to Play popup, that explain advanced deductions (These only appear if you select a difficulty level above Classic).
Advanced hints now offer some explanatory text to describe the deduction made.
Dialogue should now fit on 4:3 screens.
Added gamepad support to the Field Office and Evidence Panel.
Thanks to everyone for giving the demo a try and providing feedback - if you'd like to catch up with me directly, join the Divide the Plunder Discord via the link below!
Join the Discord
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Mosaic of the Strange, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Mosaic of the Strange statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.