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This update focuses on deeper progression, true hands-free gameplay, improved performance, and a cleaner, more readable interface.
The Hunt and Farm systems are completely new in this build, giving you much more control over how and where you progress.
Progress through increasingly difficult Hunt Stages.
Choose between Push Mode for progression and Farm Mode for consistent farming.
Reach Veteran, Nightmare, Torment, and Abyss difficulty tiers.
Face additional enemy modifiers, elite encounters, and enraged enemies at higher stages.
Build a Hunt Streak to increase your reward multiplier, up to 5x.
Bank your bonus rewards and claim them when you are ready—but dying may cost you part of the unclaimed rewards.
Every fifth stage provides an increased Target Drop chance.
Target a specific equipment slot: Weapon, Armor, Ring, or Amulet.
Select a preferred build to influence boss reward choices.
Hunt for specific named items through the Target Item system.
Targeted items use a pity system, increasing the chance after unsuccessful attempts.
Boss reward pity reduces extremely long legendary dry streaks.
Farm preferences are preserved with your gear loadouts.
Auto Fight has been expanded into a complete hands-free progression mode.
While Auto Fight is active, the game can now:
Automatically select the strongest item after boss fights.
Prioritize items matching your preferred build.
Automatically choose the most valuable boon.
Equip stronger gear when it drops.
Purchase useful Armory upgrades.
Recover from normal deaths and continue fighting.
Keep progressing while the game is running in the background or alt-tabbed.
You can now leave the Reaper fighting without returning after every boss reward or upgrade decision.
Completely redesigned and centered Main Menu.
Larger and clearer Mors Idle Reaper title presentation.
Removed unnecessary artwork and visual clutter from the Main Menu.
Redesigned Armory with separate Weapon and Armor columns.
Armory cards now clearly display current bonuses, next-level bonuses, levels, and upgrade costs.
Long Armory descriptions no longer hide important information.
Redesigned Magic panel with a clean horizontal grid.
Added distinct icons to Magic upgrades.
Fixed buttons extending outside their panels while hovered.
Removed UI fade, scale, and pulse animations for a calmer and more readable experience.
Reduced the short freezes that could occur while upgrading equipment.
Optimized bulk upgrade calculations and save operations.
Reduced unnecessary interface refreshes during rapid upgrades.
Removed excessive visual effects during mass purchases.
Improved the overall responsiveness of the Armory and inventory interfaces.
The entire localization system has been reviewed across all five supported languages:
English
Simplified Chinese
German
French
Russian
Missing translations were added for dynamic item names, resources, passives, tooltips, filters, unique equipment, and upgrade paths. Formatting inconsistencies and incomplete translation entries were also corrected.
This update is about making Mors: Idle Reaper smoother, easier to read, and better at respecting true idle gameplay—while giving players more control over their progression and loot.
Thank you for playing and for sharing your feedback.
The Hunt begins now.
After months of development, Mors: Idle Reaper is finally live on Steam!
Thank you to everyone who wishlisted the game, gave feedback, and supported this project along the way. Your support made this possible.
Whether you're here to grind resources, conquer dungeons, or become the ultimate Reaper, I hope you have a great time.
If you enjoy the game, please consider leaving a Steam review—it helps more than you can imagine.
Thank you, and welcome to Mors!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Mors: Idle Reaper, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Mors: Idle Reaper statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.