This patch was focused around Nebula generator. This is first working interation of said feature that will let you export backgrounds into PNG.
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/31777225/49367b14fc88f49c928ab3cbf205fb4385fc9139.png
Video tutorial will be up in few days, but in meantime there are some instructions:
- After starting ModLab click "Background" on top bar.
- Now you can start loading assets into Level 0.
- If you don't have assets or if you want to use default assets, you can click "Load Base assets" in bottom left menu to load 5 normal maps.
- From this point on, it should be straight forward: Poke sliders till you like the result.
- You can use left click to move omni lights, right click to open their content menu, espace to close that menu.
- Exported PNGs includes alpha channel, you can remove it in any 2D editor if you don't want to that channel. You are not losing anything because of existence of said data and when removed you will get the exact result you seen before export. You can however use it to create multiple layers and such.
Next Patron poll will including features extending background generator as well as normal map related feature. We will see what community will pick.
As of the moment there might be some rough edges. If you encounter some fatal issue then please let me know. If you would like to support development of this app check Patreon https://www.patreon.com/user?u=7785848
Big thanks to all current Patrons.