Hello everyone,
For the latest Co-op progress update, you can check out new devlog on YouTube (Co-op Devlog #12).
I’ve uploaded a new build with Co-op mode to the branch coop_test_branch.
If you’d like to try it out, you can switch to that branch and start testing right away.
Please note:
Content is still limited compared to the original build.
There are still quite a few bugs. I currently have three testers reporting issues, and I’m polishing things as quickly as possible.
Animations, sounds, and physics materials for bullet impacts are still placeholders in many areas. These will be improved and expanded with each update.
Bandits and wildlife behavior are also not yet polished to the same standard as the original build.
While you can jump in now, I personally recommend waiting a couple of days (or maybe a week) when the build should be in a better state for testing—though content will remain limited.
This branch will be updated frequently, and older saves may not always work correctly.
** When you host a game, you’ll see the screen below with dots loading at the right bottom.
This is actually a loading process, so please wait a little while until the session is ready.
I’ll also be updating this build with some fixes in the next 1–2 days,
** And this is the first playable area, with more zones coming in every future patch.