Steam news
Mine Empire news & patch notes
Full Steam announcements and update articles for this title.
1. Added support for Japanese and Traditional Chinese.
2. Added a text size option in the Settings menu.
3. Added a breakdown of mining speed bonus sources.
1. Optimized the Reality Shard progression curve. Long mining sessions are now more rewarding, while early Reality Rebirth rushing has been reduced.
2. Increased the Reality Rebirth requirement from *50* to *200* Reality Shards for a smoother early-game progression.
3. Added the new upgrade *Abyss Rift*, significantly increasing production on Floors 9 and above.
4. Added the new upgrade *Void Master*, greatly increasing the drop rate of Void Stones, Nova Cores, and Singularity Crystals.
5. Added the new infinite upgrade *Infinite Forging*, providing continuous increases to Destruction Power for late-game progression.
6. Added the new infinite upgrade *Reality Singularity*, providing continuous increases to global production for endless progression.
1. Fixed an issue where World Fragment rewards could be exploited through repeated instant rebirths. World Fragments are now calculated based on the highest Stardust reached during the current run.
2. Fixed an issue where achievement progress was reset after rebirth. Achievement progress is now permanently accumulated across all runs.
3. Fixed an issue where Daily Quest progress was affected by rebirth. Daily Quests now track progress independently.
4. Added a Low Performance Mode that reduces particle effects, floating text, and animations to improve game performance.
5. Optimized mineral rendering, floating text, and visual effects using object pooling and rendering improvements to reduce lag in late-game mines.
1. Fixed an issue where World Fragment rewards could be exploited through repeated instant rebirths. World Fragments are now calculated based on the highest Stardust reached during the current run.
2. Fixed an issue where achievement progress was reset after rebirth. Achievement progress is now permanently accumulated across all runs.
3. Fixed an issue where Daily Quest progress was affected by rebirth. Daily Quests now track progress independently.
4. Added a Low Performance Mode that reduces particle effects, floating text, and animations to improve game performance.
5. Optimized mineral rendering, floating text, and visual effects using object pooling and rendering improvements to reduce lag in late-game mines.
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Steam news for Mine Empire
This page aggregates Steam news feeds, patch notes, and developer announcements for Mine Empire, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Mine Empire statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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