
Steam news
Full Steam announcements and update articles for this title.
Hello, Adventurers!
We are releasing a new Mini-Update that adds some gameplay improvements, localization fixes, and changes for modders. Also, you'll have a chance to grab a copy of Megaloot with a 50% discount during Tiny Roguelikes 2026 until February 14th!
Updates:
Added search for market items.
Dismantle will now appear every 10 floors.
Fixed bugs with the Spanish translations.
For modders: Added a folder that will load all files within it.
For modders: Made the translation system folder-based; you can now just add your translation file to a folder to add translations for your mod.
Thank you for being part of this amazing community. We’d love to hear your feedback, so don’t hesitate to share your thoughts on the Discord server or on Twitter.
Hello, fellow adventurers!
We are happy to announce that we've prepared a new update that adds workshop support, new enemies, and other changes! Also, you'll have a chance to grab a copy of Megaloot with a 50% discount during the Winter Sale until January 5th!
From now on, it’s possible to create your own mods for Megaloot and upload them to the Workshop using in-game tools. You can find detailed instructions here - INSTRUCTIONS. You can also try out mods right away with the test mod, which rearranges the battle buttons.
Reduced number of battles per floor. Beginning: 4 battles per floor, Floor 15+: 3 battles per floor, Floor 30+: 2 battles per floor, Floor 60+: 1 battle per floor.
Added a refresh button to the merchant (but removed one slot).
The main attack damage type won’t change during a battle anymore (it gets locked when the turn starts).
New Enemy: Braskap
New Consumable: Zefrot
New Consumable: Pallac
New Consumable: Frokt
New Consumable: Steak
New Item: Golden Helmet
Emperor’s Will now has a battle requirement.
Buffed and fixed Ancient Shell.
The Endless mode prompt will now appear on the last floor.
Added multiple pages for the build planner.
Fixed the counterattack dodge bug.
Thank you for being part of this amazing community. We’d love to hear your feedback, so don’t hesitate to share your thoughts on the Discord server. 🎉 Enjoy the update and see you in the Tower! 🎉
Sorry for the crashes after the update, over the next week I'll be releasing small updates trying to fix any crushes or bugs that happen. I've uploaded a build with some possible fixes, but it's not confirmed yet, so I'll appreciate any reports.
Hello adventurers!
We'd like to announce our new Regular Update (1.22), with the new features, new tome mechanics, new trader, balance changes, and bug fixes!
Added Mystic Trader: He sells Tomes, Tinker Kits, and Insightus (they'll cost 3 diamonds now). Reroll costs 1 diamond.
Tomes rework: Instead of auto-using tomes, you now learn them. All characters can learn 1 ability, but some can learn 2.
Zephyron’s Tome is back.
New Tome: Tome of Attacks.
Dismantle: You can now dismantle without a cap, but the price increases by 5 diamonds each time and resets after every encounter.
New Trial: Confrontation.
New Item: Arcanum Hood.
Buffed Silver Heart.
Buffed Wooden Crown.
After Floor 30, battles per floor are reduced by 1, after Floor 60, they are reduced by an additional 1.
Changed passives for Perfect Slave.
Arcanum set effect tweaked.
Kinno passive tweaked.
Vampiric set effect changed.
New status effect: Bleed.
Bug Fixes
Fixed a memory leak on the live build.
Thank you for being part of this amazing community. We’d love to hear your feedback, so don’t hesitate to share your thoughts on the Discord server. 🎉 Enjoy the update and see you in the Tower! 🎉
Hello everyone.
Thank you all so much for supporting Megaloot. We love you and are working hard to bring new mechanics, improve balance, and, this time, an extra focus on localization issues.
We’ve added a Mystic Trader. He shows up with Tomes, Tinker Kits, and Insightus, and he trades for diamonds.
Tomes are back, but they don’t auto-apply anymore. You use a tome to learn its ability. Most characters can learn one ability, but some can learn two.
You can now dismantle as many times as you want. But each dismantle raises the price by 5 diamonds, and the price is reset on the next encounter.
Also, after Floor 30, the number of battles per floor reduced by one, and after Floor 60, it reduced by one more.
This time we’re specifically looking for reports on localization: inconsistencies, typos, mistranslations, style issues, and anything else. Please share anything you find with us so we can fix it for the next update!
To make sure everything is working right, we need your thoughts. That’s why we’re launching a beta test for the update! Give it a try and let us know what you think, especially on localization, in the comments or on our Discord server.
To join the beta test, select public_testing_branch - Experimental in the Properties > Betas section of Megaloot.
Your thoughts will help us make the game even better. Thanks for being an amazing community and stay tuned for updates by joining the Discord server of Megaloot!
Hello, Adventurers!
We are releasing a new Mini Update with new enemies, items, and fixes! And you'll have a chance to grab a copy of Megaloot with the 50% discount in collaboration with Lords of Ravage until October 22nd!
Updates:
Borders and floor records are now version-based, you can view past records in Profile. (Steam Achievements remain unchanged).
Added a manual connection type to join via IP. Use this only if other connection types don’t work. To use it, open port 24403 and have friends enter your IP in the lobby list when they press Join. If you’re on the same network, you don’t need to open ports—enter “localhost” in the IP field for 0 ms co-op.
Changed Strike of Destiny.
New passive for Ring of Unity.
New Unlock mechanic: some items (more to come) are locked by default and won’t appear in the market until you complete battles with specific items.
Changed the Edge of the Ruined effect.
Changed Mercenary set effect.
Nerfed Faith.
Changed Cleanse.
New item: Silver Heart.
Updated Tier 1 reward: opening a chest now drops Diamonds instead.
Added a disclaimer for new players.
Fixed Reforge merge with Divine Diamond exploit.
Fixed Graven spawn/passive bug.
Fixed armor break with Tyr’s passive.
Other minor fixes.
Thank you for being part of this amazing community. We’d love to hear your feedback, so don’t hesitate to share your thoughts on the Discord server or on Twitter.
Hello, Adventurers!
We are releasing a Mini Update with new enemies, items, and fixes!
Updates:
Merchant is now upgradeable on the second encounter. Tinkering is disabled on the first encounter.
New Trial: Sagacity
New Item: Hunter’s Necklace
New Enemy: Brother
New Status Effect: Black Curse. Same as Curse, but counts as a Penalty.
Moved the Orion set effect to a passive.
Moved Tyr’s old passive to the Orion set and adjusted it.
Cursed Gear: Removed the Cursed Tome and moved its ability to the Cursed set effect. Moved the old Cursed set effect to the Cursed Ring. Added a new Cursed set effect.
Result screen now shows your highest floor reached.
Added a V-Sync toggle in Settings.
Bug fixes.
Localization fixes.
Thank you for being part of this amazing community. We’d love to hear your feedback, so don’t hesitate to share your thoughts on the Discord server or on Twitter.
Hello, Adventurers!
Megaloot is 50% off during the Autumn Sale, which ends on October 6. And for that, we’re releasing a mini-update with new content and fixes!
Updates:
New Trial: Resilience
New Enemy: Graven
Elys: New passive
Moved the previous Berserker's set effect to a passive
New Berserker set effect
New passive for Zephyron's eye
Fixed Steam Connection type
Improved Market RNG
Removed Zephyron's Tome
Some Localization Fixes
Thank you for being part of this amazing community. We’d love to hear your feedback, so don’t hesitate to share your thoughts on the Discord server or on Twitter.
Writing this post myself this time, I added a way to use Steam's P2P Multiplayer in the lobby configuration in case the default setting doesn't work. Also some tweaks: - fixed an infinite Bastolic set interaction - fixed pvp - added visual popup for +1 diamonds when merging divines The new system may cause some issues with the coop, so feel free to report any issues here in discord or add me on steam.
Hello adventurers!
We'd like to announce our new Regular Update (1.21), with the new QoL features, game mode changes, balance changes, and bug fixes!
Endless Monolith now appears on Floor 56. Activating it makes the run endless, so you can go beyond Floor 100. The separate Endless mode has been removed.
Removed Flow. You can combine sets as you want to.
Generic Set now counts toward other active sets (e.g., 2 Demonic items + 1 Generic item = 3 Demonic items).
Changed Demonic Set effect, removed Demonic Blood.
Changed Warrior Set effect.
Changed Darkness Set effect.
Changed Chromalure Set effect. Removed Lirvain.
Changed Silver Set effect. Removed Holy Water.
Changed Monomana Set to Bastolic Set.
Nerfed Swiftness Set.
Changed Gifting to Tinker. Tinker costs 1 Diamond and does the same thing as gifting. You earn 1 Diamond at the end of every floor.
Added Ribbon of Fortune to the merchant.
Added Totem of Greed to the merchant
A few changes were made to the Reforge system. Passives, like Faultbreaker, are reforges now. When an item drops with a passive, it appears as a T1 Reforge that you can Deforge, then you can use Tinker at the merchant to turn it into a Tinker Kit (costs a few Diamonds, you earn 1 per floor) and attach that Tinker Kit to any item. Also, you can upgrade the item with reforge’s stats and move it again later without losing those upgrades.
Swiftness + Warrior = Quickblade
Black Oath
Iron Eater
Tyr - Soul of the Smith
New passive effect for Bloodedge.
New passive effect for Jester’s Bone Mask.
Changed Master of Combat to Warrior's Resolute.
Removed Mana Potion.
Removed Health Potion.
Removed Warrior's Flask.
Removed Tome of Polymorph.
Removed Potion of Madness.
Removed Tears of Iron.
You can now view your battle log after death.
Combat no longer grants Combat Insight.
Trial rewards updated.
Removed Key. Chests now open for free.
Improved synchronyzation and stability in Cooperative.
Banishing is back.
Rerolls: Improved pricing after 3 rerolls.
Changed Faith. Cleansing now reduces 25% of current Faith. This resets every battle.
Polymorph Effect changed.
Parry reworked
Thank you for being part of this amazing community. We’d love to hear your feedback, so don’t hesitate to share your thoughts on the Discord server or on Twitter. 🎉 Enjoy the update and see you in the Tower! 🎉
It actually started as a little itchio experiment before Megaloot, and now it’s finished at last.
Big thanks to everyone who followed along and supported me - it means a lot.
The demo will stay live forever, so you can always try the game first and then continue leveling up in the full version.
Hope you’ll have fun grinding levels and taking your revenge on Yollen...
Hello adventurers!
Megaloot is on sale for 50% starting today (01:00 pm PDT/10:00 pm CET) and ending on August 29th, and for that, we'd like to announce our new Major Update (1.20), introducing a lot of new features, balance changes, and bug fixes!
Also, if you like the vibe of the game soundtrack, we have a great news for you - the Megaloot soundtrack is now out on cassette!
Now, let's get started with the update:
Every character now have their own abilities, which you can activate when Activation condition is met.
Tyr - Heart of Iron
Fael - Multi Stun
Viran - Drain React
Jace - My Justice
Riel - Replay
Sid - My Way
Elys - Bloodlust Aura
Kinno - Arcane Roulette
Fren - Prowler's Strike
Pyry - Burden of Power
Amon - Silhouette
Characters now have their own passives
Sid - Vengeful Edge
Riel - Emulator
Viran - Toxshield
Pyry - Consuming Darkness
Fael - Battleborn
Jace - Freedom Drive (+ new stat: Tenacity)
Kinno - Arcane Control
Now by combining certain sets you can unlock new powerful effects
Legacy Set + Arcanum Set = Invulnerium
Chromalure Set + Blackthorn Set = Chromathorn
Magma Set + Blackthorn Set = Cinderthorn
Ancient Ice Set + Blackthorn Set = Thornfrost
Legacy Set + Demonic Set = Challenger
Warrior Set + Hunter Set = Beastbound
Silver Set + Mercenary Set = Faithbound
Cataclysm Set + Scout Set = Pursuer
Shadow Set + Scout Set = Striker
Chromalure Set + Vampiric Set = Venomire
Thunder Set + Warrior Set = Thunderborn
You can now gift the merchant 1 item. Gifted items will return later with a random reforge buff.
Gifted items cost 1 gold to buy back.
One of the merchant's room will be replaced by a battle.
Gifting a reforge will turn it into a Tinker Kit, usable on any item.
Added scrolls that can transform specific stats.
Currently available only from the merchant.
Moved battle log to a separate tab
Thunder Dragon
Darkwood Plates
Dawnbringer
Celestial Sabatons
Changed Scout set effect
Changed Darkness set effect
Changed Shadow set effect
Tweaked Thunder set
Buffed Combat set
Changed Warrior set effect
Changed Unchained set effect
Changed Ancient Shell set effect
Changed Hunter set effect
Nerfed Flesh Set,
New passive for Glimmer
New Passive for Ring of Anger.
New Passive for Hunter's Ring.
New Passive for Shaman's Robe,
Changed Master of Combat passive.
Moved Mimicry to Unchained Gauntlet.
Improved Market RNG and Reforged Stats RNG.
Reforged stats now marked with a *.
Deforging reworked. item reforges can now be combined with any rarity.
Saves are now sorted by last played.
Changed Blindness and Confusion. Base accuracy is 100%.
Chest rooms appear only if the player has a key.
Changed Luminous Rays to Luminous Trial.
Added passives to Library,
Speedrun tab now includes all speedrun categories (currently only Floor 5 has submissions).
Dismantle rooms now appear on floors 10, 25, 50 and 75.
Skip/Guard system reworked. Now called Stance. When you have armor, Skip becomes Guard and reduces damage based on armor value.
All characters now have a 10% loot drop chance from enemies.
Nerfed Armor Steal.
Fixed the ascended borders.
Fixed negative stat calculation bug.
Improved controller support.
Hello adventurers!
We’re continuing our hard work on the game, and now we're preparing a new Specializations update, which will allow you to go even deeper with your builds!
Among the many additions, we’ll introduce passive abilities for different characters, and synergy effects - where combining certain sets can unlock powerful new effects! Since we’re still working on it, not all effects are introduced yet, even more are coming!
You can now give the merchant a gift (limited to 1 item).
Gifted items will cost 1 gold to buy back.
One of the merchant's room will be replaced by a battle.
Added scrolls that can transform specific stats.
Currently, scrolls can only be obtained from the merchant.
Improved market RNG and Reforged Stats RNG.
To make sure everything is working right, we need your thoughts. That’s why we’re launching a beta test for the update! Give it a try and let us know what you think in the comments or on our Discord server.
To join the beta test, select public_testing_branch - Experimental in the Properties > Betas section of Megaloot.
Your thoughts will help us make the game better!
Thanks for being an amazing community and stay tuned for updates by following Twitter, and joining the Discord server of Megaloot!
Hello, Adventurers!
I’ve just released the demo of Yollen - a brutally minimalist idle RPG.
This game was one of the starting points for Megaloot - something I made a long time ago as a side project, just to try things out. Over time, I decided to finish it and release it on Steam because I felt it deserved a place here.
It’s simple and quiet. You level up skills, manage your inventory, and slowly get stronger. No big effects, no pressure - just a steady rhythm of progress.
If you’ve enjoyed Megaloot or just like idle games with a bit of depth, I hope you’ll give it a shot. You didn’t ask for this life.
But you’re going to end his.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Megaloot, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Megaloot statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.