Master Healer Kale with useless party is now available!
It's 20% off for the next 10 days, grab it now... or later... no pressure..
I love you regardless

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Full Steam announcements and update articles for this title.
Master Healer Kale with useless party is now available!
It's 20% off for the next 10 days, grab it now... or later... no pressure..
I love you regardless
Are you ready?!
3 more days until Kale's quest begins!
I have uploaded the latest game version, tested it again and again to make sure everything goes well.
All I have to do now is press the "Release App" button...
See you on 3rd July, 11:00 AM GMT+7
===============================================================================
In case you missed what's new in v1.5, here's the changelog again.
- "Joystick Mode" will now hide the Mouse Pointer. Click anywhere with the mouse to disable "Joystick Mode".
- With skill node "Reset Point", you can now reset a single node by right-clicking or pressing Cancel on gamepad. (It will also reset all nodes that are connected to it)
- Added "Windowed Mode" to Options with several resolution options
- Fixed Achievement that heals Grandpa Bagel at 10% health
- Fixed "Overheal" -> now it properly refunds mana when casting Party Heal at full mana.
- Fixed spell charging that keeps looping after battle
- Nightmare Mode can now be unlocked by either defeating the final boss or unlocking the required nodes
- Demon King is more threatening, as it should be!
- Nightmare Mode wasn't properly made before. So now, I adjusted it so it's MORE challenging!
- Dungeon Effects now properly adjust to difficulty.
- Base Difficulty increases as the dungeon progresses (instead of previously being all x30).
- All Bosses in Nightmare Mode have different behaviour.
- Bow Mastery and Staff Mastery now show the bonus damage
- Instant Heal mana cost is now 15
- Doubled skill "Coin Drop" numbers
- Added 31 new skill nodes to Tavern (was 222)
Do we need more skills? No... But it's fun to have more, right?
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Master Healer Kale with useless party, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Master Healer Kale with useless party statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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Thank you again for the 32,000 wishlists! It's crazy!?!
Master Healer Kale will be on Steam Next Fest June 2026.
I'm making this announcement for those who come after Steam Next Fest.
Master Healer Kale will be available on 3rd July, 11:00 AM GMT+7.
Please adjust it according to your timezone.
It will be $4.99 with a 20% launch discount for 10 days.
Or it will be available in bundles with all my incremental games, with the same 20% discount, and that discount will last forever.
===============================================================================
Lastly, these new v1.5 quality-of-life updates will be available in the final release.
- "Joystick Mode" will now hide the Mouse Pointer. Click anywhere with the mouse to disable "Joystick Mode".
- With skill node "Reset Point", you can now reset a single node by right-clicking or pressing Cancel on gamepad. (It will also reset all nodes that are connected to it)
- Added "Windowed Mode" to Options with several resolution options
- Fixed Achievement that heals Grandpa Bagel at 10% health
- Fixed "Overheal" -> now it properly refunds mana when casting Party Heal at full mana.
- Fixed spell charging that keeps looping after battle
- Nightmare Mode can now be unlocked by either defeating the final boss or unlocking the required nodes
- Demon King is more threatening, as it should be!
- Nightmare Mode wasn't properly made before. So now, I adjusted it so it's MORE challenging!
- Dungeon Effects now properly adjust to difficulty.
- Base Difficulty increases as the dungeon progresses (instead of previously being all x30).
- All Bosses in Nightmare Mode have different behaviour.
- Bow Mastery and Staff Mastery now show the bonus damage
- Instant Heal mana cost is now 15
- Doubled skill "Coin Drop" numbers
- Added 31 new skill nodes to Tavern (was 222)
Do we need more skills? No... But it's fun to have more, right?
Master Healer Kale with useless party will be available on 3rd July!
3rd July, 11:00 AM, GMT +7
Adjust it according to your timezone.
See you on 3rd July ٩(^‿^)۶
Big shoutout to DeckPower, a YouTuber who tested Master Healer Kale with a useless party on Steam Deck.
It worked great! Full controller support, 60 FPS, and fully playable from start to finish.
ヽ(⌐■_■)ノ♪♬
Thank you so much for the 18,000 wishlists! Mind-blowing numbers!!
I want to update several things:
1) The game price will be $4.99. BUT don't worry! It will have a 20% launch discount, so it will be $3.99. OR it will be permanently 20% off when bundled with my other games.
2) No leaderboard for this game. Because the data is saved locally, players can easily modify it. And the leaderboard would be filled with ridiculous numbers..
3) I'm adding more nodes to the skill tree, giving some love to Madeleine and late-game supports. I already have 28 new nodes implemented, and I plan to add more!
4) Post-game content will be SIGNIFICANTLY more difficult. It wasn't done properly before.. So proceed carefully..
5) I still don't have a release date yet.. As much as I want to release the game right now, because money is really tight for me at the moment. Prices are going up here in Indonesia, and probably in other Southeast Asia countries too.. But the game needs Steam Next Fest to gain more popularity..
That will be all! Again, I cannot thank you enough for the wishlists.
I hope you'll still be here when the game is released.
─=≡Σ((( つ◕ل͜◕)つ
Evrac
Again, thank you for the 9000 Wishlists! It was crazy!
Let's do a story time here.
I was working on my dreamy passionate Roguelike game for the last 6 months or so. On top of that, I've been doing short videos on Youtube, Instagram, and Tiktok + posting frequently on X, Thread, Mastodon, and Bluesky. It was exhausting.. And the worst part, it only gained 150-ish Wishlists.
One day, I just said F all of this, it ain't working. Let's make a short incremental game like last time, it did give me a little money to live with. If I had just spent that 6 months on it, I could get 2 or 3 games.
So, I started making Master Healer Kale. The plan was
Create a game as soon as possible
Send keys to content creators before Steam Next Fest
Enter Steam Next Fest in June
Release the game in July
That's it! I'm making this game in 35 days-ish. Using a LOT of assets and code from my previous games. I didn't do playtests (Well, I did give my wife a try. She knew how to heal and how to upgrade skills. That was it.), I didn't prepare a demo, I hardcoded all texts, and worked on the game for 12+ hours a day.
And here we are..
What's Next :
I am submitting a demo to Steam, it's currently under review. Don't know if people will like it, because the early game was really slow and repetitive.
I want to add MORE nodes to the skill tree. There are some ideas that were scrapped, because the tree is already 200+ which I can describe as a "Massive Skill Tree" in the description.
I want to increase the effects in the dungeons for "Nightmare Mode".
I'm thinking of adding a Leaderboard. Like it contains the time when people finish the game (beat Demon King). But I don't know.. I think most of the people that get into this game don't want to min-max things too much.
The new updates will be available really close to launch. So YOU get to experience it first, without seeing any content creator do it first.
Prices will be either $3.99 or $4.99. My business brain said $4.99 is better, but my developer brain said $3.99 is good enough. Let the fight begin!
The release date will be somewhere around 3 - 19 July. I kinda wanna avoid the Steam Summer Sale. But if it gets tons more wishlists.. Maybee..
That's all folks. I really hope that you will be here again when Master Healer Kale with useless party launches!
Evrac
- Fixes the Skill Tree info stuck when mouse-hovered too fast.
- Fixes Achievements doesn't submitted.
- Post-Game Contents will be displayed immediately after you beat the game. Good Luck~
I'm working on the Demo version. Probably took about a week or so, because Steam need some time to check and approve my builds.
First of all, I'm sorry that I don't know how things work..
Apparently a music can have "Content ID", that can un-monetized a video on youtube. I did give the credit to the owner in my game, but youtube doesn't know that..
This 1.1 update replaces 2 musics that have "Content ID" on it. So all musics should have no problem.
IF
You're a youtuber / content creator that plays on version 1.0 then receive a "Content ID" thing and get the video non-monetized, here's the link the music creator profile
https://pixabay.com/users/geoffharvey-9096471/
On the profile page, you can see this
"If you credit me in your youtube description: 'Geoff Harvey - Pixabay', it will ensure you don't get any Content ID matches and I will look out for your channel and give you plenty of thumbs-ups."
Another not so important notes for content creators,
You're free to upload a video for my games anytime, anywhere. Do not worry about embargo or planned schedule before release.
I just love making games and I'm happy that people can enjoy my game.
ELSE
It doesn't affect any gameplay, nor is it game-breaking, though..