As many requested — the depth of field blur strength has been reduced. However, it's part of the intended visual style, so the value has been lowered from 2 to 1.2. Work is currently focused on fixing collisions, as they cause many things to function incorrectly.
Fixed visual bugs.
Fixed a rare bug with the ladder in the beekeeper's house — it couldn't be used due to a character speed node failure.
Added an altar composition near the entrance to Fort #2 and a note about Slavic runes.
Added additional documents and notes.
Finally removed broken materials on three passages in the radio tower building.
Thanks for your interest — I'm doing my best to polish everything up on top of the main development work!
A big update is in the works that will greatly expand location content and make the horror elements more refined and immersive.
