- I fixed all the audio sliders so they actually work again now

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The Guns & Achievements update contains 4 new guns, and 12 new achievements:
MAS-49 The MAS-49 is a semi-automatic rifle compatible with the 8x scope and suppressor. High accuracy and high damage. StG-44 The StG-44 is a WW2 assault rifle with low recoil and a 20 round magazine. SK-12 The SK-12 is an 8 round pump action bullpup shotgun. Fire ADS for a tight spread or a large spread when not ADS. Double-Barreled Shotgun This single handed double-barrel shotgun takes up a pistol slot and can supplement the arsenal of players who prefer a silenced primary weapon. These weapons have been hidden in missions and levels across the game, can you find them all?
Firing Pin - Unlock all firearms.
The Most Ancient... - Unlock all melee weapons.
Dapper Gentleman - Unlock all outfits.
More Ways Than One - Enter Nortech through the secret entrance.
Clean Hands - Wash it all away.
Signal Lost - Disable a camera without destroying it.
Burn It To The Ground - Have the extra dialogue with O'Malley.
Were We Ever Even Here? - Beat the game with no alerts (forced alerts don't count).
Justice From The Shadows - Stealth kill all the bosses.
3 More Hidden Achievements.
Added Nvidia DLSS support. This option will be invisible if your hardware isn't supported.
Added an extra hidden cutscene
Changed some UI elements to say primary/secondary instead of rifle/pistol
Changed the buy and loadout menus to reflect the new weapons
Fixed an issue where there was a delay on the first bullet when shooting fully auto
Added some hand dryers to Debbie's Diner
Fixed the interaction on the hand dryer in the factory
Expanded the size of the foot hitbox on enemies
Fixed an issue where melee enemies wouldn't get tripped when shot in the foot
Fixed the final boss so they no longer count towards alerts
Added some extra attribution to the end credits
Fixed an issue where controllers couldn't navigate to the outfits section of the settings menu
Fixed a grammar error
Added music to the Magnus boss fight if you sneak into the room and alert him
Added the ability to snatch Courtney while she's wearing her alternate club outfit
Removed the environment interaction on the broken toilet in the club as it could block picking up the wrench in certain situations
Fixed an issue where the pick up weapon command wouldn't rebind when rebinding interact
Fixed a rare settings menu issue where if you changed an option and then closed it on the next frame you'd lose the ability to crouch or pause until you brought up and closed the console
Fixed a rare settings menu issue where if you switched menus and then closed it within 200ms the cursor would stay on the screen on certain menus
Fixed a rare settings menu issue where if you switched menus and then closed it within 200ms you would lose mouse focus and would have to hold mouse click to turn the camera, until you paused the game again and resumed
Fixed some problems with the parasol on the beach being duplicated and also not displaying the acquired text
Fixed an issue where the broken fence at the front of the Airbase would block bullets
Removed the extra picture slots on the phone
Added a "Censored" picture to the gallery when censor nudity is enabled
Added a warning that Mission Select will overwrite your Autosave
In celebration of the Guns & Achievements update, Libertine: King of Hearts will be on sale for 40% off for two weeks. This sale will be the same discount as the Steam Summer sale so don't be afraid to pick it up early!
I've changed some achievement metadata and added a bunch of hidden achievements. This is just for testing purposes and these achievements cannot be acquired for now. Once the testing is complete they'll be removed again until the update is ready.
Fixed zooming the spycam on controller which I broke yesterday because I'm an idiot
Each romanceable character now has a set of alternate outfits that you can toggle on and off. These outfits include new clothes, new hair, new makeup, and new body types. Along with these new outfits are new profile pictures, follower icons, and other UI elements for the updated looks. Outfits can be changed per character, so if you prefer the old looks for some of the characters, it's easy to mix and match.
Also included in the update is a demonstration map accessible from the main menu that lets you view and equip the new and old outfits. Outfits can also be changed in the settings menu during gameplay, but will require a level load to take effect.
In celebration of this update, the game will be on sale for 25% off for a week, so if you have any friends waiting to pick the game up, let them know!
Added alternate outfits for all romanceable characters
Added a display room to view and equip the alternate outfits
Added an outfits section to the settings menu to change outfits during gameplay, but they won't update until a new level is loaded
Fixed an issue where Marya wouldn't spawn at the table after having the convo with her where she's jealous
Fixed an issue where Lilith's Nightstalkers didn't have their spawn effect
Fixed an issue where one of the songs wouldn't loop in Downtown
Changed Emily's model in the epilogue to her overweight model
Removed two erroneous tool tips from the settings menu
Added the ability to quickload during the fade from a follower dying, getting detected, or killing the festival target
Changed two of the bosses to have reduced damage and accuracy while nude
Improved the Magnus nude model neck seam
Removed the physics from the pineapple from the epilogue cutscene as she was a fickle mistress
Disabled followers on the hospital level
Fixed two spelling errors in Samael's extra dialogue after coming back from the Hospital
Increased the size of the censor on Marya's post altar romance cutscene
Added a censor to Courtney's dance
Fixed an issue on the main menu where if you hit a different button before the screen shifted it would cause a glitch with the menus
In celebration of the alternate outfit update, the game will be on sale for 25% off starting April 27th and lasting for a week.
Fixed some geometry errors in the metro and Downtown
Fixed a bug where if you did a post Courtney questline money stream, never shut the game off, then started NG+ and got back to her first stream romance scene she would spawn without her dialogue component after the scene
Fixed an issue where the Courtney money stream would leave the player's UI up
Added skin slapping sounds during romance scenes
Added a "Romance SFX" slider to the Audio menu to control the volume of these new sounds. If you don't like them they're easy to disable
Added a V-Sync option
Added a frame limit option
Fixed an issue where adjusting SFX volume wouldn't affect sound cues even if their contained sounds were part of the SFX class (Unreal is stupid btw)
Fixed rebinding the A button on controller. Before it was registering as left mouse (have I mentioned Unreal engine is stupid?)
Fixed the player's slowest animation during Marya's Ascension Ceremony chair ride
Updated the Megan video game enemy so that it can't lose alert status
Fixed some geometry in downtown day
Fixed geometry in the metro
Fixed the model of the exterior door of Grayson bank
Fixed a major bug where grabbing or buying the VIP pass after the club quest will reset the Courtney questline to getting into the VIP area. If you got the VIP pass before entering the VIP area you should be fine. If you grabbed it after getting to the VIP area or any time after the romance scene, then please open the console with ~ and type "SetCourtneyStage XX" where X is the number to set your quest to where it should be. SetCourtneyStage 7 = Meet Courtney in the Bathroom at the club SetCourtneyStage 10 = Go get the Webcam SetCourtneyStage 12 = Watch her Stream in your apartment SetCourtneyStage 17 = Meet her to help with her Stream SetCourtneyStage 22 = Wait for her to message you about the festival SetCourtneyStage -1 = Decided to not go to the festival with you SetCourtneyStage 23 = Meet her to go to the festival SetCourtneyStage 99 = Beaten her questline and returned from the festival
Added a console command to change player money.
Fixed a bug with the VIP pass that let you buy it multiple times.
Fixed an issue where throwing a spycam while sliding would attach the camera to the player's back.
Fixed an issue where the mission picture wouldn't display for some missions in the mission select menu.
Reduced an issue where thrown gadgets would get stuck to the player in first person. I think this is still technically possible but it should be less frequent now.
Removed the "23" on the texture of the C8. Some people were getting confused and thought it was part of the door code in Elwood.
Added the ability to reset the controls to default in the Controls and Gamepad settings menus.
- Fixed an issue where there was no way to leave the Lake map when loaded into it from outside of a mission.
- Added Motorcycles to the spawn point of TheLakeDay and TheLakeNight maps to allow the player to travel back to town.
- Removed the ability to cycle between Lake Day and Lake Night on your phone. These maps are actually at different world coordinates from each other, so if you switched time of day on them, you would fall through the newly loaded map.
- Did a secondary update today that added some travel points between the beach change room and beach map, so the player can no longer get stuck in the change room while exploring outside of missions
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This page aggregates Steam news feeds, patch notes, and developer announcements for Libertine: King of Hearts, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Libertine: King of Hearts statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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