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Hi!
I just pushed a new update and added a lot of fixes to make the game work smoother and be more enjoyable!
Added player dragging - grab a player with your mouse and move them around! Doing this will interrupt whatever they're doing!
Fixed player high speed cornering - the cornering value was not properly saved causing the players to struggle to complete tasks at high speed!
Added enemy list! - Open the Standings tab to see a list of enemies in current level to be able to better strategize against them!
Ultra-wide fix - fixed the scaling for ultra-wide and 16:10 screens. Now the game will letterbox properly instead of stretching.
Fixed double enemy spawn - fixed a bug when loading a game would cause there to be double the amount of enemies.
Changed camera controls - due to adding player grabbing, the camera drag is now right mouse button, not left and \ is middle mouse button instead of right.
Scientific notation - Click the scoreboard to toggle the scientific notation on and off.
1x / 10x / 100x / MAX button two way toggle - Right click the button to go down a value!
Added more tutorials - Added tutorials explaining these features and some more too!
Scaled down 2nd League Boss - Reduced points required to beat the level
Added Widget Mode camera controls - you can now control the camera in Widget Mode. It will revert to auto-scrolling automatically after a moment
Player dragging should help a lot to get the bankers to where they don't want to go. The player ai is really really dumb, and they will just go to the closest target they can find, which sometimes would cause piles of cash to be unattended while bankers would be all busy elsewhere. Now you can simply drag the bankers to the cash pile and drop them! You can also keep grabbing bankers and use them like a vacuum machine for coins, but it might be a bit hard to aim because the players are lifted pretty high to be visible above all the mayhem happening below!
I have also added exponential scientific notation. Simply click the scoreboard to toggle the display modes!
I also added a list of current enemies that shows up when you select the "Standings " tab. This will allow for better player dispatch and resource management!
There were also two major bugs I fixed! One is double-spawning enemies when loading the game, so you would have twice the amount of push-back when loading a match!
Another one is that the cornering value was not saved for the players. This value would increase and scale each time you purchase a Running Speed upgrade, but it would not save, so when you reloaded you might have noticed players circling around the targets. This is now saved properly, but if you have a saved game from the previous version you'll have to buy one Running Speed upgrade (or start a new match) for the value to be set properly!
I also added a right-click option to the 1x/10x/100x/MAX button so that you can go down one value instead of having to circle around!
I also scaled down the 2nd League Boss from around $40M requirement to $11M because the level would take a little too long in some circumstances!
That should cover most of it! Hope you're enjoying the game! Cheers!
Hi!
I just pushed a new update with new cool stuff! Thank you everyone for your support and I hope you are having a great time with the game!
Achievements - Over 50 achievements, including a secret one! Can you figure it out?
Cloud Saves - The game will back up the save file and settings to your Steam Cloud!
1x / 10x / 100x / MAX buy toggle - Replaces the old One / Max button!
Replaced W / S keys with SPACE for toggling the upgrades panel!
Added two keyboard shortcuts - F3 toggles Widget Mode, F4 toggles fullscreen
Added a tutorial screen telling you to Respec if you spend too much time in a match.
I have implemented the achievements in a way that they should retroactively trigger if you are already midway through the game. Except for the ones that count balls and goals, as the games have not kept these stats before v1.3 (apologies for that!), but later in the game you will be able to reach those seemingly huge numbers in no time! Check out the achievements' descriptions to see how to reach them!
Also, a reminder that there's a secret cheat code in the game, but I'm not telling! If you want to know, message me and I'll gladly share! :)
Enjoy the game, gather all the achievements, play on 3 computers simultaneously and let me know If you have any trouble!
Cheers!
Sos
I have just pushed a new update with tons of fixes! I focused on trying to squish the upgrade panel to be able to see more of the field when it's open. Some parts are quite crammed as a result, but thanks to that you can now see more of the game while having the upgrades and stats on the screen as well!
Squished the upgrade panels to half the size!
Added more tabs and compressed some of the existing ones to fit everything!
Added detailed "where are the coins coming from?" statistics!
Added mouse drag scrolling - grab the field and move it around!
Fixed hooligans not paying attention to teamwork when attacking ninjas!
Fixed grenadiers to also pick their own targets
Fixed a bug where streakers would never put clothes on again after streaking
Fixed saving audio and fullscreen settings
Did a little more balancing at the beginning of the game
Fixed a bug where the game would launch as invisible after v1.1 update
Scaled down Plant Ball multiplier upgrade, now Stage 1 costs 2 MP!
Here's what the new panel and new statistics look like:
Now the game is much easier to control thanks to the smaller menus! It is really crowded in there, especially in the Roles and Trophies tabs, but I think it's much better this way because you can see the field while having the updates open!
I also added a cheat code for those who don't have time to play this game, but I'm not telling! If you wish to know, reach out to me via support email or DM and I'll gladly let you know! You can also unlock the cheat menu by beating the entire game!
Thank you everyone who reported issues and suggestions! Keep them coming, I'll be making more updates too! And most of all - have fun playing! I really hope you are having fun with the game!
Do not hesitate to reach out if you have any suggestions, more updates will be coming!
The game has been rebalanced level by level for a much smoother experience! Now every match should take roughly the same time and the entire game will slow much nicer!
Additionally, I fixed a lot of bugs and added manual scrolling using keyboard (A and D scrolls the screen and W and S opens and closes the upgrade panel!)
Since the game's progress has been altered a lot, if you played the previous version, the game will respec the MP upgrades and restart the current match so that you start in the same position but balanced for the new version.
Rebalanced the game level-by-level
Fixed saving of ball multipliers
Fixed wrong tab hints displaying
Fixed some typos in tutorials
Fixed a tutorial showing up in a wrong place
Removed a leftover debug keybinding
My apologies for the less-than-ideal balancing of v1.0, I have been trying to balance the entire game as a whole and every single tiny change would throw it off and some last-minute fixes ended up affecting the balance a lot. My apologies for that!
Now, I have went level-by level and made sure that the game flows nicely and every match flows much better and takes a reasonable amount of time!
That said, the game still slowly devolves into total chaos, as that is the goal of this "cozy" experience :)
There's still more I want to add and change (like reworking the update panels so they don't cover the screen) and I will keep updating the game so if you have any suggestions, let me know in the comments below!
You can now check out Lazy Kickers demo! Would love to hear your thoughts so check it out and let me know if you liked it! In the demo you will find a lengthy portion of content allowing for nearly 2 hours of idle gameplay!
The demo features:
Los of upgrades to help you gain coins faster
Assignable roles to minmax your income
Widget mode to run this in the corner of the screen!
Detailed income statistics
Three full leagues including 3 boss matches!
Enemies including cannons and ninjas!
Unlockable units!
It's Monday so it's a perfect day to have Lazy Kickers running in the background! Check out the demo and have fun!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Lazy Kickers, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Lazy Kickers statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.