First of all, a huge thank you to everyone who have been sending bug reports; hopefully this update should address most of the bugs found. A second update will be made at a later date for the undo and card placement issues.
For this time around, here is the list of changes for this update:
- Fixed mods only buyable once in the shop
- Slight memory optimization (bigger one in the works)
- Fixed inventory persisting between runs
- Fixed grammatical wording in boss tooltip
- Fixed crash if you clicked on a node on the first frame
- Fixed piles being squished too much when there are more than 15 cards (they are still squished a lot, but at least it's more manageable now. There will be another update on this to resolve that issue)
- Fixed bug where dealing and scrapping still made a sound even when the SFX were muted
- Fixed Rogue not updating the stock visuals on the same turn
- Fixed foundation piles being movable
- Fixed tutorial box reappearing on pressing Space
- Added game version to the bug report link
- Fixed redealing losing a fight when the win conditions are already fulfilled
- Added confirmation for losing fights
- Added options for bigger resolutions
- Added inventory UI to make the size limit more clear
- Made version number more visible
Again, thank you everyone for your support!
{STEAM_CLAN_IMAGE}/45343807/59de298d75bcc0272f1b9e21ac1d67fdd6f3da7c.png