Hello, friends!
It’s been a little over a year on the road to this moment—and here we are. We’re officially released! Thank you for being with us and supporting development with your ideas and creations. Let’s take a closer look at what’s new, and what lies ahead in the near future.
Prison
Every self-respecting citizen of the Gigastructure has been here. And if you haven’t—your time has come.
Once you leave solitary confinement, an ordinary inmate may find themselves thrown straight into an abandoned block of the Prison Sector. As you might guess, it didn’t fall into ruin by accident. Feral guards and the withered bodies of prisoners no longer concern the local administration—their labor stopped justifying the resources spent maintaining this useless trash decades ago. As for the more viable specimens, we already know their fate: sent directly into the insatiable Kletka, wandering endlessly through the floors of the Gigastructure.
A dried-up bar of soap, rotten gruel, and cell dwellers hungry for flesh—this is your destiny in this godforsaken place. But… perhaps the Kletka’s point of origin will tell you why the complex needed a living elevator in the first place.
Everything in this world has a purpose. And a price.
Crossplay
KLETKA has launched on consoles, which means you can now play with friends across different platforms—including Steam, EGS, Xbox, and PlayStation 4/5. The Nintendo Switch version will arrive a bit later.
PC + Consoles
To play between PC and console users, you’ll need to switch to the “crossplay-stable” app branch. This branch contains a console-compatible build. Unfortunately, due to the lengthy certification process, we can’t update console versions as frequently as the PC version, so this branch will host a stable crossplay build with identical content across platforms.
Steam + EGS
For Steam and EGS players, any app branch will work—there’s no content difference between the two platforms.
Online Subsystem
We use Epic Online Services to enable crossplay features. We’re aware that EOS can be unstable in some regions, so by default the active subsystem is set to Steam. To use crossplay, you’ll need to activate the EOS online subsystem.
You can always switch to EOS from the top-left corner of the main menu.
What’s Next
We’re not saying goodbye. Another major update is already in development and planned for release in the coming months. Beyond that, we have ideas for turning the game into something even bigger and just as exciting. We’ll keep an eye on how things evolve and keep you posted!
CHANGELOG
Super General
General
Added a new biome: Prison.
Rebalanced enemies and the economy.
Added shop rooms to all biomes.
Updated the assortment of the “Bottle” shop.
Added two new attacks to the boss Rustbucket.
Added alphabetical sorting for journal entries.
Improved the functionality of the Wayseer Eye.
Added unique projectiles to most firearms enchanted to level three.
Added a new sentence: Glassware Enthusiast.
Added a new sentence: Human Engine.
Added a new anomalous floor: Boring Room.
Added a new anomalous floor: Fracture.
Added a new anomalous floor: Grandma’s Apartment.
Added a new floor curse: Blight.
Added a new item that can spawn with a chance when breaking bottles: Rozochka.
Added a new item: Blood Pack.
Reworked how regular doors break.
Improved Mimic behavior.
Bottles now combine when thrown near other bottles of a matching value.
Improved enemy spawn logic.
Improved item spawn logic.
Reworked floor generation logic. Floors you’ve already encountered will now appear less frequently between sessions (applies to solo play and session hosts).
Fixes
Fixed stair movement logic.
Fixed the display of dead enemy bodies when they spawn.
Fixed Mother of Concrete getting stuck.
Fixed Assembly Error №7 getting stuck.
The scanner now shows correct values for all players.
Fixed Rustbucket getting stuck.
Old Biomes
Added sacrifice rooms to the Factory and Fleshmine biomes.
Added Bottle Express shop rooms to floors across all biomes.
Added new visual themes for Residential Block and Factory floors.
Visually improved several existing locations.
Greenhouse Unit floors received more variety: non-playable visual elements, airdrops, and interactive berry bushes.
Meta
Added detailed session difficulty customization.
Added biome selection per mode when creating a session.
Improved Quick Play—KLETKA now finds the best session for you in seconds.
Added a Social Play option when creating a session. Hosts can mark their session as “Looking for players,” giving it priority for users searching via Quick Play or the Session Browser.
Improved error messages—connection failures are now much clearer.
Added a wardrobe to the lobby.
Added localization for all Steam achievements.
Added new icons for all input devices (keyboard and gamepads).
Set up voice chat and fixed related issues.
Added 7 new loading screens by Mnozhka.
Added 3 new posters by Gopnik_Mantis.
Added 17 new notes.
Added a new achievement: Psychopath.
Added a new achievement: Killjoy.
Added a new achievement: Back in Black.
Added a new achievement: Prison Jam.
Added a new skin: Gentleman of Fortune Suit.
Added a new skin for Early Access players: Pioneer Suit.
Added 3 new cassette tapes with classical music.
Added one new cassette by Bennett Honeyford: This Is Our Stop.
Moved the timer option from session settings to the Gameplay settings menu.
Controls
Added gamepad button rebinding.
Updated the virtual keyboard for gamepads.
Reworked ranged weapon shooting.
Added gamepad aim assist.
Fixed the inability to change the preferred gamepad type in settings.
Added auto-stacking when moving items in the inventory.
Prison
Added a new enemy: Bighead.
Added a new enemy: Chainbearer.
Added a new enemy: Inmate.
Added a new enemy: Warden.
Added a new weapon: Boltspitter.
Added a new weapon: Kalak.
Added a new weapon: Shmauser.
Added a new weapon: Soapun.
Added a new weapon: Mop.
Added a new weapon: Shank.
Added a new item: Chifir.
Added a new item: Gruel.
Added a new item: Care Package.
Added several new music tracks by houp, rofoshristo, Crystal Lotus, CYCSL3K, KNOWETSKI, and Eskimo.