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This page aggregates Steam news feeds, patch notes, and developer announcements for Kittens Game, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Kittens Game statistics page.
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* Better Time panel breakdown * Better quick trade pins * Adaptive default theme * Logout option
* Added on-screen keyboard support and fixed gamepad controls on Steam Deck
* Various small fixes for themes, badges and achievements
Hi folks! It's been a busy few month mostly focused on mobile updates. Mobile been a bit neglected over the years and was in a dire need of QOL updates. Some of those updates will trickle down to desktop version:
Reset panel will have expanded info on paragon/karma effect breakdown
Trade pins will display small icons for buy/sell resources
Logout link ( finally )
Probably a bunch of small other things I forgot, plus a backlog of small new content on beta
Valve been very kind to verify KG on steam deck and it is now officially in the "Playable" status. They pointed out some improvements that will be added in the next update:
Automatic on-screen keyboard for login window
Proper gamepad support (move selection with sticks, A to build, B to cancel menus or move one level up, etc)
Default theme will now support light and dark variations depending on your color preference (deck will use dark for oled screen reasons)
You can test it on the beta branch of KG client and it will go prod in a few days or so.
Added an option to Precraft and quick add to Queue from the context menu: