Changes
Fix the score window text being affected by lighting

Steam news
Full Steam announcements and update articles for this title.
Fix the score window text being affected by lighting
Add time of day setting
This lets you change the time to night, which will hopefully help with the eyestrain some people have been experiencing.
You can also disable the sun/moon with the "glare" setting in the graphics tab.
Make it so the laptop and explosions move the grass
Add a particle effect to the projectiles so they don't just pop out of existence
Delete some unnecessary parts of the level that were probably hurting performance
Rename the sun toggle setting label to glare
The remaining big features I'd like to add are:
Replay system
Global leaderboards
However, I'm a little burned out with the project and would like to shift my attention towards making another game. This means I will be taking a break from kipi oppi.
I'll be available for any fixes that are needed and may make some small updates, but there won't be any substantial changes for a while.
Thank you to everyone that has played the game, it really means a lot!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for kipi oppi, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main kipi oppi statistics page.
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Add sandbox mode where you can customize the rocket physics (including gravity)
Challenges, Scores and Scoreboard and disabled in this mode, but it can be useful if you want to use the game as a kind of aim trainer.
Refactor the atmosphere system to make way for the eventual night mode
Fix the HUD's timer not matching the leaderboard
Fix the laptop rocket boosting when looking down
Update explode particles
Increase grid wall distance threshold
Increase resolution of the smoke particles texture
Increase precision of the timer
Disable rocket-laptop collisions when you're close to the laptop
Optimise text meshes
Expand crosshair settings
10 crosshairs to choose from
change the color and alpha
change the size
toggle invert (difference blending)
toggle pulse animation
control shadow opacity
Add toggle for sun glare
Add viewmodel zoom setting
Remove unused shaders
Improve how background textures are scaled for different aspect ratios
Increase default mouse sensitivity
Fix projectile smoke particles zipping around when re-enabling them after they've been disabled
Refresh the points display when the ball is hit while paused
Add options for toggling particles under the graphics tab of the settings
Remove the score window time display
Remove the pattern from the score window material
Fix Challenge 11 using the wrong sprites
Fix the title of the colors window
Adjust scaling on some patterns
Add a crosshair tab to the settings (to be expanded later)
Add friends-only leaderboard
Update the font texture atlas to include more characters
Fix the colour and corner rounding of the settings menu tabs
Spawn the windows with a slight offset from the center of the screen
Increase resolution of the background textures slightly
Optimise the high score text mesh
For existing players: to upload your score you just need to shoot the ball and let it land.
An in-game global leaderboard could potentially come in the future, but before that happens I would want to add a replay system. Without a way to verify that a score is not cheated the leaderboard is meaningless. A replay system (where you can re-watch the runs) would give a way to verify that a score is legit. And there could be a flagging system as well where people can report questionable runs to be removed from the leaderboard.
In the meantime, if you're curious about the best scores, then you can check the leaderboard on the Steam community, but bear in mind that scores here could be cheated: https://steamcommunity.com/stats/4438030/leaderboards/20093883
Add "mute in background" setting
Reduce diamond pattern scroll speed
Fix the boundary of how far you can drag the windows