
Steam news
Full Steam announcements and update articles for this title.
this game is out now. It would mean a lot if you played the game and left a review! Making this game has truly been an insane technical/creative/artistic challenge all around. If this game sells well i might do content updates. Oh, and the soundtrack is coming out 7th of august 7.8.
UI overhaul
"arcade" can now be unlocked after day 3
order can be dropped to plate
new appearance unlocked widgets
hotdog game feel improved
customer mouth bug fixed
can't enable dispenser bug fixed
result screen scores fixes
drag n drop system improved
....and much more
-- the more you cut, the more ingredients you get
-- reworked the challenges system
-- get money by completing the challenges
-- new checkmark widget
-- knife "laser" tweaked
-- fixed widgets disappearing randomly
-- changed the challenges
-- sound on succeeding in tutorial parts
-- customers served rating is more lenient
-- made the first level shorter
-- change dishes positions
-- order quality rating
I think the demo is finally starting to get stable enough to do streamer outreach
-- fixed some typos
-- feedback button on the menu works now
-- patty UI can now can show as burned, raw, and cooked
-- changed some colors on the selecting language box
(for some reason i cant figure out
how to change the inactive color)
-- delete save file info widget is at the top now
-- fixed a container bug (widget has a collision so...
selecting tomato container caused onion to appear)
-- tutorial sequence break bugs fixed
-- fixed some typos
-- can deliver to customer when dragging to table
-- customize choices can be opened by clicking the entire box
-- hotdogs can now get unlocked
-- patty now can display as burned, raw, and cooked
-- fixed arrows pointing wrong ways
-- main menu info alert now is on top
-- moved to tutorial box in the tutorial
-- customer order collision is bigger now
-- set customize option to none bug fixed
-- rewrote lot of the menu code
(took more work than i thought)
- UI feels faster now
- better performance
- better memory usage(slightly)
-- made some of the UI smaller
-- and some smaller things
- Salad now can get generated
- Trashcan system
- Scrollable Inventory
- Cutting works from both sides(again)
- Fixed some collisions
- Scrubbing is more sensitive
- Skip tutorial if it's already played
- Delete save file if at the end
- Fullscreen Checkmark setting is remembered
Hello everyone ːMillerː
I am working hard, and very close to completing the FULL and REAL and LEGIT and AMAZING demo for Kioskeria! Coming in the following week I'd say...
Completely revamped tutorial, ːsteamhappyː
Order menu customization, ːsteamthisː
Lucky charms, ːsteamthumbsupː
Kiosk appearance customization ːMillerː
There is tons of smaller changes that amount to making the game atleast 3x better.
Thanks everyone coming from the wholesome kitchen event, and apologies that i couldn't have a demo ready in time for yall.
I also want to clear up a few things ... - The music is written, recorded, mixed by myself and won't present challenges when streaming with copyright and stuff
- I used 0% generative AI
- This is a solo-developed game with 95% of assets being self made
Thanks!
Currently working on an update:
i want to make the game feel better to interact with. I found that the physics don't make any favors for the game as it is very tricky to make physics not feel clucky and bad. Also constantly scrolling with middle mouse button doesn't feel good either.
Trying out more menu options, like hotdogs, smoothies, candy-bag.
restructuring the game to - Tutorial first, then the old pa cutscene, then the first level.
Improving the graphics generally.
Be on the lookout, I'll make announcements on my social medias and here.
namogames - WISHLIST KIOSKERIA!!! (@doll_crush58524) / X
Wishlist on steam link: Kioskeria: Summer Breeze! on Steam
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Kioskeria: Summer Breeze!, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Kioskeria: Summer Breeze! statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.