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There are some resolved bugs and changes.
Resolved bugs:
Fixed an issue where the cheese mesh was not rendering
Fixed the measuring cup so its contents no longer spoil while holding raw rice
Changes:
Employee management UI now displays each employee's daily wage
Improved clarity of the initial hiring cost display for employees
Smart Stove convenience improvements: auto shut-off at 90% → doneness no longer exceeds 100%
Changed some models for optimization
Added some side quests
Hello, this is Joyful Jo.
A week has passed since we launched Early Access, and it's been an incredibly energizing week thanks to so many of you playing and supporting the game!
We've had several hotfixes, and with today's update included, we will continue to release updates. In particular, we plan to improve optimization in the near future so that everyone can enjoy a smoother gaming experience!
Here are the changes:
Added guidance in popup tutorials to complete missions and content about oil management
Changed the third line of employee skills to also display job-related abilities
Added UI indicating what tasks employees are currently performing
Fixed error where customers would get stuck in place when forced away from the self-service bar
Improved optimization
Adjusted lighting settings to create a more immersive environment
Error correction when FishKatsu recipe showed 2 mayonnaise
We are also continuously monitoring the bugs and feedback you share with us. While we cannot implement everything immediately, we will review and assess feedback carefully to slowly improve the game. Thank you always!
Changes :
Fixed issue where food added to kimchi stew was not properly registered as being in the dish
Fixed issue where customer reactions to the self-service bar were not functioning properly
Fixed issue where self-service broth was not functioning properly
Added tips about difficulty settings
Changes
Fixed issue where you could strain different noodles even when the strainer already contained contents
Fixed issue where you could add water to a pot that already contained water
Fixed issue where trays could be picked up immediately after serving to customers
Replaced some ingredient images visible in Tab recipe view
Fixed issue where the burner on stove slot 1 would not turn off
Fixed difficulty settings to be adjustable only within the game
Fixed issue where spinach was not visible in pots
Fixed text errors in beef kimbap and tuna mayo recipes
Changes :
Fixed issue where noodles could not be picked up through the strainer
Show objective change key
Fixed issue where "Check Egg Kimbap Recipe" objective was completed even when checking other recipes
Hello, this is Joyful Jo.
Early Access version has finally out now!
We've updated a lot of contents, please enjoy it!
What's New
Revised kimbap recipes
Improved convenience and controls
Menu customization system - register your desired dishes and freely manage your restaurant
Store grade system – unlock various dishes and facilities as you progress
Over 20 different dishes you can find in Kimbap Heaven, including ramyeon, tteokbokki, and donkatsu
Over 15 facilities to make your restaurant more colorful and convenient
Unique customers and passersby who both interfere with operations and pull harmless pranks
Employees that helps you
*Demo version save files are not compatible with Early Access version. We apologize for any inconvenience.
**Multiplay will be updated in the full release version.
With your support, we will continue working hard toward the full release.
Thank you!
Hello, this is Joyful Jo!
We thought version 1.26 would be the last demo patch, but here we are with another one! But patches are a good thing, right? Please wait for the official release with a slightly improved Kimbap-Heaven Simulator!
Here are the contents of Demo 1.27 update.
Changes
Improved readability of phone order details on the POS system
Adjusted the size of some food items on the rolling mat (seaweed, rice, cheese, etc.)
Made it easier to distinguish the colors of some cooking ingredients such as ham and carrots, eggs and pickled radish
Tucked in the protruding parts of shrimp tempura in the frying basket
Replaced Kimbap images in the recipe view (Tab)
Bug Fixes
Fixed the issue where rice wouldn't cook
Fixed the bug where tuna mayo was generated when interacting with the rolling mat while holding a bowl of seasoned beef
Improved other bowl-related issues
Hello, this is Joyful Jo! This is our first time greeting you through patch notes. Thanks to all of you who have played the game and provided bug reports and feedback, we've been able to make many updates. Thank you! However, this will be the last major update for the demo version, aside from minor bug fixes. Don't be too disappointed though—we're now shifting our focus to run toward the full release!
You can still report bugs in the demo version, and your continued playing will be a great help to our development!
Here are the contents of Demo 1.26 update.
Changes
Changed the name and model of whole kimchi (whole kimchi -> kimchi container)
Cheese packs now have a new label
Slightly adjusted the position when placing kimbap back on the bamboo mat
Modified the description of the carrot storage quest
Improved descriptions for some quests
Increased the text size on the POS system slightly
Changed detailed cooking process icons during recipe view (Tab)
Added a control tutorial popup at game start
Adjusted the color of custom order details on order slips
Grounded beef packs now disappear when fully used
Changed the vegetable kimbap recipe image to include yellow pickled radish
Rotated the seaweed pack orientation 180 degrees
You can now slice kimbap inside takeout containers when holding a knife while interacting with them
When there is a completed kimbap on the bamboo mat, clicking the mat will now pick up the kimbap
Bug Fixes
Bowls now reset properly instead of showing 0/0 when all contents are used or scooped out
Fixed the issue where tuna mayo sticks were awkwardly generated when moving or spreading tuna mayo
Fixed the bug where the 2nd and 3rd floors of the kimbap table were incorrectly marked as refrigerated storage
Fixed the issue where ingredients spawned next to the trash bin by the back door
Fixed the bug that prevented game progression when attempting to reach level 15
Fixed the bug where kimbap inside could be selected even after closing the takeout container
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About
This page aggregates Steam news feeds, patch notes, and developer announcements for Kimbap Heaven Simulator, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Kimbap Heaven Simulator statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.