
Steam news
Full Steam announcements and update articles for this title.
Keep on Mining! - Worlds can finally be played on both IOS and Andoid. The price is 4.99$ and it contains 0 ads and 0 in app purchases.
Game Page - IOS
Game Page - Google Play
Trading cards are also out! 7 trading cards can be collected ːsteamhappyː
-Bars, gems and coins will now be highlighted in the UI whenever you hover over something that can be purchased. This will also happen when you have a pickaxe selected that you have not crafted. This will make it easier to differentiate between currencies that look similar. This can be toggled off inside the settings. The toggle is on by default.
-Changed the positions of some UI elements inside settings.
It is officially less than 24 hours until Keep on Mining! - Worlds releases! Thank you to everyone who have wishlisted the game!
Mobile
I promised to put out an update regarding mobile when the game was close to release. Unfortunately the game wont be out on IOS and Google Play at the same time as steam. There was simply not enough time and I ended up prioritizing polishing the pc version. I'm not sure when the mobile version will be out, but work on the mobile version will start as soon very soon after the steam release.
Bundles + price info
I mentioned in my last announcement that there will be a bundle out with both Keep on Mining games. I decided to make the bundle discount 20% instead of 15%. If you already own the first KOM, then the price of KOM - Worlds will be (Base price is 6.99$ with the 20% launch discount) 4.59$. So make sure to look out for the bundle!
Speaking of bundles, there will a lot of bundles with different games on release. Right now there are bundles with Rock Crusher, Fishing Inc, Tiny Biomes: Cozy Idle, Void Miner, Maktala: Slime Lootfest, A Game About Feeding A Black Hole, Scritchy Scratchy, Shelldiver, Outhold, Incredicer and Horriplant.
KOM - Worlds is also in a bundle with Zero Stress King: Idle Defense, this game releases on the same day as KOM - Worlds!
I am happy to announce that Keep on Mining! - Worlds will release on March 30.
The game will be priced at 6.99$ with a 20% launch discount. If you already own the first Keep on Mining! game, look out for a bundle that contains both KOM games. This bundle will have a 15% discount, which will make the final price of KOM - Worlds 4.75$.
A word on Mobile
Currently as it stands, the pc version of KOM - Worlds is 99% completed. I really want to get the mobile version out on the same date as steam, but it will be quite challenging so I will make no promises. Once we are close to March 30, I'll make an announcement regarding the mobile version. If it does not come out on March 30, it will be out not much later.
Thank you to everyone who has wishlisted the game so far and I'll see everyone on March 30!
(I should also mention that KOM - Worlds have been accepted by steam a long time ago so this game wont have a delay like the first KOM did)
The game length - Do not read if you don't want to know how long it takes to beat :)
On August 16 last year, I made an announcement. In this announcement I mentioned how I was considering a sequel and that this sequel would be around 10-20 hours long. As of right now the game does not take that long to beat. The game is of course longer than the first KOM. KOM - Worlds will be around 6-8 hours. But take that with a grain of salt because progression can vary based on rng and what players choose to spend resources on.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Keep on Mining! - Worlds, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Keep on Mining! - Worlds statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.