Gameplay changes
JRoguePG has received a couple negative reviews recently. These folks gave plenty of constructive feedback in their reviews and I am tweaking some relatively major things to try to address their concerns.
Meta Progression
The earlier dungeons now give more Fragments of Ire to help players progress more even when they're struggling to get far into runs. The changes are as follows:
Biome 1
Room 1 - Still 1 Fragment
Room 2 - From 1 to 2 Fragments
Room 3 - From 1 to 2 Fragments
Room 4 - From 1 to 2 Fragments
Room 5 (boss) - From 3 to 5 Fragments
(This is a total of 12 Fragments when it was 7)
Biome 2
Room 1 - Still 2 Fragments
Room 2 - Still 2 Fragments
Room 3 - Still 2 Fragments
Room 4 - From 2 to 3 Fragments
Room 5 - From 2 to 3 Fragments
Room 6 (boss) - From 5 to 8 Fragments
(This is a total of 20 Fragments when it was 15)
There are no changes past biome 2
Biome 2 Difficulty
Players have complained about the jump of difficulty from biome 1 to biome 2. All monsters have been made a little weaker across every Biome 2. Several enemies that can do serious status effects like Stun or Faint have had their Luck reduced significantly.
Less Ferocious Ferocious Monsters
They were a little too powerful especially if you got the wrong monster by chance. Ferocious monsters have been weakened significantly.
Previous - > New HP 200% 150%
Attack 110% 105%
Defense 120% 120%
Magic 110% 105%
M. Resist 120% 120%
Agility 150% 120%
Luck 150% 120%
RP for Attackers!
The design was mages are stronger at the start of battle then start running out of MP while attackers start off weaker but gain momentum as they gain RP. However, Attackers start is just too slow. All classes still gain a random amount of RP at the start of the battle between 0 and 20, but now Warriors and Skirmishers get a guaranteed infusion so they aren't useless at the start of battle.
All classes on the Warrior tree now gain 5RP at the start of every battle.
All classes on the Skirmisher tree now gain 10RP at the start of every battle.
Easier Hard Mode
It was just too much. The changes are as follows:
Previous - > New HP 90% 90%
MP 90% 90%
Attack 80% 80%
Defense 80% 90%
Magic 80% 80%
M. Resist 80% 90%
Agility 90% 90%
Luck 50% 80%
That's it for today! I hope this makes life a little easier. If you haven't yet, please take a moment to write a review. It helps tremendously!
Thank you for playing my game. :-)
-Andrew
