Ilysia v0.5.8.8 - Player Ignore Function, Rune Casting overhaul and Ranged Combat Update
New Feature: Ignore Player Function:
Players can be ignored through the player context menu by selecting a player and confirming the action through the wrist UI.
The Ignore List can be viewed and managed in the Codex under Social > Friends.
Players can also be ignored or unignored from this menu by selecting a nearby player or searching for them by name.
Ignored players will become invisible to you and cannot be interacted with.
You will also become invisible to players you have ignored.
Ignored players cannot send you mail.
Global chat and Whisper messages from ignored players will no longer be displayed.
Rules Adjustment:
Using alternate accounts or characters to circumvent another player's Ignore List and continue contacting them, including through mail or other communication methods, will be considered harassment and may result in an account ban.
New Feature: Rune Casting/Spells overhaul:
Rune casting has been rebuilt with a new circular grid-based system designed to make spell activation clearer, more consistent, and more reliable for everyone.
Connect the correct nodes to form each rune and load spells onto your Wand, Staff, or Bow.
Rune inputs now follow defined paths, ensuring correctly completed patterns cast the intended spell instead of being misrecognized as another rune
Skill tree spell descriptions and Codex skill info for Mystic, Holy, and Warden now include updated animated node connection instructions for every skill.
The spell grid will lock to follow you by default, enabling casting while in motion.
New comfort settings have been added to the Codex, allowing players to customize the size, distance, and lock behavior of the spell grid to dial in their preferred casting experience.
Warden Changes:
Warden Skills no longer uses rune-based casting.
Warden skill arrows and abilities are now selected by pulling the trigger, then pulling outward from the bow with your offhand to choose which special skill arrow to load.
Crab pet should now properly heal you in combat.
New Ammo-Based Ranged Combat:
Ranged combat has been updated to use ammo.
Four types of arrows have been added to the game: Wood, Copper, Iron, and Titan Stone.
Arrows are automatically consumed from the first available stack in your backpack.
If you have no ammo, you will not be able to fire your bow.
Players now have a chance to recover arrows after killing a mob. Recovered arrows will appear as loot.
A stack of wooden arrows has been added to the tutorial quest line.
A new tutorial dialog option has been added to Antonis explaining how players can acquire more arrows.
An in-game mail has been sent to all existing players explaining the recent changes to ammo-based ranged attacks. This mail also includes a complimentary stack of wooden arrows.
New Profession: Forestry
Players can visit Errok, a new trainer in Tidehaven, to learn Forestry.
Forestry allows players to use a new tool, the Forestry Axe, to harvest spruce wood in Lavea.
A new quest has been added to Errok in Tidehaven to introduce the Forestry profession.
Harvestable spruce branche shave been added throughout Lavea.
New Crafting: Woodworking
A new woodworking crafting station has been added.
Players can now craft arrows using spruce wood and different materials, including Copper, Iron, and Titan Stone.
General Fixes:
Haptics will now fire properly during melee combat.
Basic wand attacks should now work properly when using the double trigger press comfort option.
Players should no longer "float" back to the ground after jumping.
You should no longer be able to hear ignored players in local voice chat.
Audio and voice chat settings should now properly persist after warping or changing maps.
Havestable objects such as ore nodes and spruce branches will now sparkle.
Healing Pool visual effects should now display properly on PCVR.
Fixed a Waydar bug that caused several quest objectives not to display properly.
Quests will now automatically be set to tracked when accepted.
Updated the Waydar logic so only actively tracked quests are displayed.
Added a new automatic daily server restart at 8:00 AM UTC / 3:00 AM EST.
Several adjustments have been made for performance on Meta Q2/Q3/Q3s
PvP Changes:
Flagged players who are in a party can now heal each other in PvP.
Cosmetic Fixes:
Emberplate set pieces now properly display in the Emporium for transmog.
Stag Breaker, Stag's Wrath, and Stag's - Vengeance now use their proper models.
Ashstrider set pieces now have their proper names.
Ashbinder cloth shoulders are no longer invisible.
Removed the unobtainable Rusty Sword from the Emporium.
