Fixed merits and high-grade spirit stones not being granted after Return to the Sect.
Repair Save and aspect recovery
Stale or empty profile data can no longer erase equipped aspects restored from a run save.
Void Primordial Law
Suppression now applies once per enemy Dao set instead of repeatedly every combat tick.
Tier 4 removes one enemy Dao and lowers another by two tiers.
Tier 5 removes two enemy Daos.
Dao fixes
Enduring Crag’s base Earth Dao shield now works when the Dao Tree shield-contact path does not apply.
Tempest After Rebirth persists through wave and floor transitions.
Tempest displays its five-second duration/status bar.
Rotting Miasma’s aura now scales from the actual earned Dao tier.
Base Body Dao Temper stacks now accumulate when the specialized Dao Tree Temper path is inactive.
Fixed root Dao progression and inherited Dao state being lost or mis-repaired after reincarnation/rebirth.
Fixed Plane travel unlocks, Void Pavilion, Spatial Ring, Plane 2, and Plane 3 access not staying unlocked correctly after rebirth within a reincarnation cycle.
Dao Tree / Dao Combat Fixes
Fixed Dao root assignment cleanup so temporary root-granted Daos do not leave stale/free T5 Dao states.
Fixed Dao selection scenes when all Daos are already owned.
Fixed Storm Dao Roar not working properly when taken as a Dao root.
Fixed Eye of the Storm building damage while paused/off-screen.
Combat / Channeling
Fixed Godspeed/channeled abilities so pause/off-screen freezes the channel timer and wave/floor transitions do not restart the channel.
Fixed several defensive Dao edge cases, including shield/prevention interactions with follow-up damage.
Poison / DoT Reliability
Fixed Rotting Miasma + Venom Fang + Withering Blight damage alignment so tooltip DPS, floating damage, and actual tick damage match.
Cosmetics / Purchased Unlocks
Fixed Secret Realm cosmetics like Frost Robes and Xuanwu pet being lost across reincarnation.
Fixed Void Pavilion cosmetic artefacts such as Floating Sword/Tiger Claws being restorable/preserved from durable purchase data.
Fixed Void Pavilion cosmetic purchase state so owned cosmetics remain available after reincarnation.
Aspects / Stats
Fixed Mountain Ape so armor penetration stat increases visibly and correctly.
Fixed Secret Realm stat preview/combat derived stats so floor bonuses like flat armor and attack speed no longer appear to reset, reduce, or behave erratically.
v0.9 Major Update: Reincarnation and Dao Trees
A new stage of cultivation has opened.
This update introduces two major progression systems: Reincarnation and Dao Trees. Your journey no longer ends with a single lifetime. Build your foundation, refine your path, and carry deeper power into future ascensions.
**Reincarnation**
Break past the limits of one life and begin again with lasting growth. Reincarnation expands long-term progression and prepares your cultivator for the next realm of challenges.
Dao Trees
Dao paths now offer deeper specialization through new nodes, stances, lineage techniques, and awakenings. Shape your build around offense, defense, control, summons, survival, and scaling power as your cultivation advances.
Prepare to Face the Four Sovereigns
The road ahead leads toward the Sovereigns. This update lays the foundation for the next major confrontation and the systems that will define higher-realm combat.
Also Included
New combat effects, passives, and techniques
Balance and description improvements across multiple systems
Foundation work for future high-realm content
Cultivators, the next threshold is open.
P.S. : Not all capstone have a VFX, this is known and in progress, the priority was to put new mechanics in front of you guys
Added new Void Pavilion artefacts: Staff, Flying Sword, War Fan, and Tiger Claws.
Added Bestiary
Added readability and title display options in the Options menu.
Continued Secret Realm visual polish, reward flow fixes, and stability improvements.
Fixes:
Fixed multiple Secret Realm and Realm Hall UI return/positioning issues.
Fixed several Dao/status display issues reported by players.
Added the scripted Floor 100 boss encounter.
Floor 100 boss fully scripted
Fixed Secret Realm run completion/death recap timing issues.
Fixed Secret Realm purchases being reset by rebirth.
Fixed “Return to the Sect” from Secret Realm completion so it returns to Realm Hall.
Fixed Secret Realm projection gender so female characters use female projection visuals.
Fixed Wood / Verdant Growth max HP application in Secret Realm and regular combat.
Added Dao Echo effect tooltip clarity in Secret Realm rewards.
Visuals / Cosmetics:
Added Frost Robes appearance unlock with account-wide ownership.
Added Baby Xuanwu pet with new animated assets and dialogue.
Contribution Hall:
Added new Sect Service: Cleansing Room.
Cleansing Room lets characters spend Mid-Grade Spirit Stones over time to reduce permanent impurities.
The Phoenix Companion Pack introduces a mythical phoenix companion alongside two new skins:
• Guandao Warrior
• Thunder-Marked Fairy
The Secret Realm update is now live.
This update adds a new Plane 3 challenge mode, a dedicated Secret Realm shop, new reward choices, major combat UI polish, and several player-reported bug fixes.
## New: Secret Realm
The Secret Realm is a new Plane 3 challenge mode built around escalating floors, elite encounters, Realm Fragments, and dedicated rewards.
Inside the Secret Realm, players can earn and spend Realm Fragments, choose temporary and progression rewards, and push deeper into increasingly dangerous encounters.
## Combat UI Polish
This update includes a major combat UI pass:
- New themed frames
- New combat buttons
- Updated side panels
- Clearer stat names
- Better Steam packaging support for UI assets
- Added an option to hide Dao possession icons in combat while keeping active effect icons visible
## Fixes and Improvements
- Fixed several Dao progression and display issues
- Fixed Flowstate tier display updating incorrectly
- Fixed Verdant Growth max HP behavior
- Fixed Cold Curse icon display
- Fixed Enduring Crag shield behavior
- Improved Dao selection reliability after major progression events
- Fixed collection mission encounter generation
- Fixed several combat timing and frozen-status issues reported by players
## Up Next
Next priorities include:
- Continued Secret Realm balance tuning
- More Plane 3 and Realm Hall polish
- Bestiary system
- Additional UI responsiveness and quality of life improvements
Thank you to everyone testing, reporting bugs, and helping shape Idle Xanxia during Early Access.
Void Pavilion rework
Buy All option
Double click purchase
Optional purchase confirmation toggle
Sect Navigation now supports double click to enter buildings
Added the new Cloud Falcon Aspect
New encounter added: Boss Bear on Floor 99.5
Fixes & Balance
Fixed mission enemy and biome mismatch issues
Adjusted Free Hunt loot frequency
Fixed mission queueing issues
Fixed Mission Refresh impacting Sect Rank requirements
Fixed missions no longer granting Dao XP
Improved lifesteal scaling for Crimson Feast Dao
Fixed Dao Attunement refresh bug
Water Dao now properly appears in the available Dao pool
Poison Dao rebalance
Up Next
Secret Realm
Bestiary system
Responsiveness and UI improvements
Thank you to everyone who followed development, shared feedback, tested systems, or wishlisted the game before launch. It genuinely helped push the project forward.
If you enjoy the game, leaving a Steam review really helps visibility and supports future development. Feedback, suggestions, and bug reports are always welcome as the game continues to evolve.
Highlights
Added new Missions for Direct Disciple and Junior Elder
Missions now replenish instantly for smoother progression flow
Added Free Hunt system — unlimited Plane 3 combat across 4 different biomes
Cultivation progression expanded up to the Dao Sovereign Realm
Continued improvements to Plane 3 progression systems and long-term advancement
Fixes
Various Quality of Life UI and gameplay logic improvements
Fixed Insight Pill stacking behavior
Various small bug fixes and stability improvements
Up Next
Secret Realms
Bestiary system
Responsiveness and UI improvements
Continued Plane 3 expansion and refinement
Thank you all for the support so far!
About
Steam news for Idle Xanxia
This page aggregates Steam news feeds, patch notes, and developer announcements for Idle Xanxia, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Idle Xanxia statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.