
Steam news
Full Steam announcements and update articles for this title.
Hello Looters!
It's update day! This update brings a lot of QoL changes and even more performance improvements for our beloved chain machines.
Let's start with the performance improvements:
The skill tree doesn't transform your PC into a helicopter anymore!
Our cleave monsters have turned into whales and have acquired billions upon billions of chains. There's now no performance difference between hundreds and billions of chains! Let's see if the whales can break the game now.
QoL
Gemcutting now supports multiple gems. Hold Shift + Q/W/E/R to insert multiple gems.
Scroll, Drills and Ember Oil selections are now remembered. This means you can awaken. drill and oil multiple items much more efficiently, similar to how gems already work.
Other smaller changes
Added a Discord link to the Actions section.
Added a shard info icon to the skill tree.
Prestige now shows Ascension requirements as 100 \ instead of 2100.
Thank you all for your feedback and suggestions!
And as always,
Happy Grinding!
Hello looters!
In this update, we’re introducing a new feature for endgame players called Transcendence.
You can restart your journey from the beginning, but with powerful new blessings to help you along the way.
Each time you reach the end, you’ll earn five blessing points. You might be wondering, what exactly is “the end”? It’s the point where you encounter infinite monsters, around Ascension 27. Plan your moves carefully and prepare yourself for this new journey! And of course, there’s a new leaderboard for obtained blessings.
GPU support is now available and can be toggled on in the settings. It is turned off by default, so be sure to give it a try. You can find it under Settings → Gameplay.
A few smaller highlights:
A new button has been added that takes you directly to your highest point—no need to navigate through the map anymore!
A “Keep Only Boss Uniques” checkbox has been added to the auto-salvage filter.
Performance has been improved once again. Players with enormous amounts of cleave are finally defeated.
And more minor improvements.
That’s it for this update. Thank you all for your support!
And as always, Happy grinding!
Hello Looters!
Today we are excited to share one of the most requested features: Offline Gains!
With today’s update, you can farm resources completely AFK. In addition to resources, XP, gems, and ascension shards, you will still receive the total damage boost as well! Time to let your hero and companions do the heavy lifting while you rest!
Other changes:
Q, W, E, and R bulk buys now work for gold upgrades, permanent upgrades, and in the shops.
Automatic rolls for scrolls and ember oil.
Improved performance even more for our beloved cleave-stacking machines.
Other smaller bug fixes.
Imroved performance even more for our loved cleave stacking machines.
And other smaller bug fixes!
Thank you again for your continuous support,
And as always,
Happy Grinding!Hello Looters!
We’ve heard the rumors about 3000+ cleave players, and we’ve decided to take action!
Today’s update is mainly focused on improving performance when dealing with hundreds or even thousands of Sundering Cleaves.
We’ve also fixed a couple of bugs, including:
Absorbed Abyssal Pressure values under 1% now work correctly.
Hovering over Awakening Scrolls now correctly displays the ranges.
Thank you for all the reports!
And as always,
Happy Grinding!
Hello Looters!
In this update, we are finally bringing Ascension Shards to life! Many of you have been gathering these rare materials, and now you can finally put them to use.
Ascension Shards are obtainable as a rare drop from Ascension Bosses and are found even more commonly within Ascension Expeditions.
Unlock the Power Once you defeat the first monster in the Ascension realm, you will unlock the Totem of Ascension in the equipment tab. This new Skill Tree allows you to invest your shards to drastically increase your existing stats and unlock entirely new unique effects to boost your hero.
We also fixed a couple of small bugs, such as tooltips disappearing unintentionally.
Now it's time to spend those shards and reach new heights of power!
Thank you for you support!
and as always,
Happy Grinding!
Hello Looters!
We released a major update yesterday, and unfortunately, a few issues popped up. A huge thank you to everyone for reporting them on Discord! We have pushed a hotfix to address the following:
Awakened Stats: Tooltips now correctly display the Base Damage value on items.
Expeditions: The "Auto-Continue" toggle now functions correctly.
Expeditions: Fixed an issue where rewards were not being granted for Wave 1.
UI: The "Assign Pet" modal is now centered to prevent it from being cut off on specific screen resolutions.
Settings: Auto-Salvage logs are now assigned to the correct filter category.
Thank you for your feedback!
And as always,
Happy Grinding!
Hello Looters!
We have a massive update ahead of us! This patch brings a massive amount of Quality of Life improvements and, most importantly, the introduction of Ascension.
Ascension: Break Your Limits Ascension is the centerpiece of this update, designed for players who have conquered the current boundaries of the world.
Infinite Progression: Upon reaching the current content cap, you can now enter Ascension Tiers. This allows you to push your progress into new realms of difficulty.
Scaled Difficulty & Rewards: Enemies in Ascension tiers are significantly stronger, but the rewards match the challenge. You will now find equipment and Gems tagged with Ascension Tiers (e.g., \), featuring stats that scale far beyond previous maximums.
Key Features & Improvements:
Gem Auto-Refiner: A highly requested tool to streamline your inventory management. Automatically combine lower-tier gems up to your desired target tier with a single click.
Settings Overhaul: Enhanced customization options for audio and gameplay preferences.
Quality of Life: Numerous UI tweaks and fixes to make looting smoother than ever.
A Glimpse of the Future: Ascension Shards You may now discover Ascension Shards during your adventures. While their true purpose remains dormant for now, dedicated looters can begin stockpiling these rare resources in preparation for the next major content expansion.
And as always, Happy Grinding!
Hello Looters! First, an important technical update regarding Gems. The amount of gems being farmed from bosses was way higher than we originally anticipated. Because of this, we had to rewrite the internal logic for how gems handle data. This means old gems cannot stack with newly dropped gems. We know this isn't optimal, but it was crucial for the game's performance. We highly recommend combining your existing gems before updating since it you CANNOT combine them anymore after update. Now that we have that covered, onto the main news! The Aetherium Forge is Here! A brand new Realm has opened. Go and explore what it has to offer! New Companion We’ve added a new early-game friend: the Gilded Companion. This can be bought very early on from the Permanent Upgrades menu for just 1 Million Gold. Quality of Life & UI Improvements UI Clarity: We’ve added a breakdown of "Active Gear Effects" to both the Equipment and Prestige views. New Tab: Achievements and Leaderboards have moved to their own dedicated tab for easier access. Keyboard Support: Added support for Esc to cancel/close and Enter to continue/confirm actions. Expeditions: Added an Auto-Restart functionality! Once you are strong enough, you can fully idle your way through them. Bulk Use: You can now use as many potions as you desire with one click. You can also open all Scrap Caches instantly! Auto-Salvage: Improved the auto-salvage filter. You can now filter by wiki favourites. Sorting: Added a new sorter for gear: Sockets (High -> Low). Socketing Flow: The game now remembers which gem stack you selected, so you can insert gems into multiple items without going back and forth. Synchronous Backups: The game now maintains three separate backup files for extra safety. And a lot more! Balance Changes Buff: Increased the amount of gems sold by the Traveling Merchant and the Shop. Cap: Some players (we won't name names... but yes, you) managed to acquire so many books that the library ran out! For this reason, Tomes are now capped at 1,000. Thank you for all the bug reports! As always, Happy Grinding!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Idle Looter, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Idle Looter statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.