Hi everyone!
Big changes are on the horizon, and as always they start in the public_beta branch.
The biggest highlights here are probably:
- Adding Honors (Achievements)
- Improving shader performance
- Free-player max away time going from 4-10 hours to a flat 10 hours
(more discussion on these 3 and a full list of changes below)
If you're interested in getting updates early and/or helping to test Idle Iktah, here's how to join:
1. Open Idle Iktah Properties
- Either by right-clicking Idle Iktah in the Library games list, or by clicking the ⚙ on the Idle Iktah page
2. Click on "Game Versions & Betas"
3. Select the "public_beta" option
Thanks for playing!
More Discussion
1. Honors / Achievements
- From what I can tell being able to 100% a game on Steam is a MUCH bigger deal to some folks than it is on other platforms. As such, some of the more "ridiculous" honors are not included as Steam Achievements. They're still in the game, they just aren't required to 100% the game on Steam:
- A Ridiculous Reserve - Have 1,000,000 of any one resource
- A Hoarding Problem - Have 1,000,000,000 of any one resource
- Pack Leader - Adopt 10 pets
- A Friend to All - Adopt all pets
- Trendsetter - Wear a piece of seasonal clothing from every seasonal event
- The Odd One In - Score 40 or better in Creek to Coast while wearing full Mountain gear
- Best in Show - Finish all exhibits with a score of 200
- The Archivist - Finish the Archives
2. Shader Performance
- There have been a number of players who found the game ran much better after going into Sun Settings and turning off the shader effects. This should no longer be necessary, and the game should run much faster with active weather and day/night cycles.
3. Free-player max away time => 10 hours
- The last update changed Golden Sunstone Status max away time from 24 hours to 7 days. In this update we get rid of beds/pillows affecting max away time for free players and just set it to a flat 10 hours.
Changes:
- Add Honors (and platform achievements)
- Add inventory indicators for Writs, Tidekeeper, and Paddle
- Show offering cores as locked instead of hidden
- Fix bug with in-run legacy skill point reallocation
- Fix shellfish sometimes missing from archives
- Fix Cooked Shellfish only unlocking via Otto
- Account for auto-switch food in notifications
- Fix Skeltony overwriting trader inventory
- Rare Items box includes gem chances
- Add Oregon tide forecasts to settings
- Add chest rewards to production log
- Offerings now offer up to the limit
- Fix trade screen bulk select lag
- Improve shader performance
- Update settings screen UI
- Improve oil use indicator
- UI fixes for wide layouts
- Translation fixes
PC Specific Changes:
- Reconfigure bottom bar labels to use less space
- Support MAXI mode on narrower screens
- Free player max offline time => 10 hours
- Add Quit Game button to Settings menu
- Reduce Mac download size by a lot