
Steam news
Full Steam announcements and update articles for this title.
- Reworked skill tree visuals so owned, non-refundable, and exclusive-lock states are clearer at a glance, including updated connection-line coloring.
- Skill confirmation now explains why a skill can’t be refunded (including required-skill lock reasons).
- Fixed Parallel Computation to apply as a multiplier to Data Center production, and aligned production displays with actual applied gains.
- Added clearer run stats in the side panel, including s/IP plus current/previous run time and offline time used this infinity.
- Improved offline-time spend tracking and rollover between infinities so usage stats stay accurate.
- Improved save/lifecycle handling around pause/focus/quit to reduce offline progression inconsistencies.
- Fixed the Space Age Power/Energy section default visibility state.
- Updated Idle Electric Sheep to be refundable.
- Bumped version to 3.0.325.
- Updated Versatile Production Tactics so its 50% bonus now applies to AI Managers (instead of Assembly Lines) and now uses a dedicated Planet modifier after 100 planets.
- Added direct skill preset controls in the settings window (preset toggles + labels + load feedback) so presets can be selected/managed without leaving the settings pane.
- Hardened quit/return persistence around offline-time logic so save timing and offline progress restore are more reliable after backgrounding.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Idle Dyson Swarm, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Idle Dyson Swarm statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.