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• Added an option to select your preferred microphone directly from the in-game settings. • Added Japanese language support.
Thank you for playing HUSHED and for your continued support.
A brand-new map has arrived.
Explore an abandoned hospital where restoring the power is your only way out. Search for fuses, activate Fuse Boxes, unlock the Director's Office, obtain the Keycard, and escape before the creature finds you.
The Mansion has been updated.
Reduced the overall map size by removing unnecessary areas.
Improved pacing and navigation throughout the map.
The Skull Cup mechanic has been reworked.
All players can now see Skull Cups regardless of their assigned Sense.
All players can now hear Skull Cups.
Finding objectives is now more consistent for every role.
Fixed an issue where Mouse and Controller Sensitivity could not be changed in the Settings menu.
Fixed volume sliders not correctly adjusting audio levels.
Fixed doors occasionally becoming stuck.
Fixed the weapon appearing in the wrong position at the start of a match.
Fixed players playing incorrect animations after dying.
Improved overall game performance.
Improved multiplayer stability.
Fixed numerous additional bugs and gameplay issues.
Thank you to everyone who played HUSHED, reported bugs, and shared feedback.
This update introduces our biggest addition yet, and we hope you enjoy exploring The Hospital.
Fixes :
• Fixed an issue where voice chat sometimes did not work correctly. • Fixed several minor gameplay and interaction issues. • Improved overall stability during online co-op gameplay.
Thank you for playing HUSHED.
This update improves the overall gameplay experience based on player feedback.
• Reduced the laggy feeling when players are tied together. • Made the game easier and more fair. • Replaced the grab system with a simpler Press to Pick Up system. • Fixed voice chat sometimes not working. • Fixed player animation issues. • Reduced camera shake. • Fixed medkits not respawning. • Improved game performance.
Thank you for playing HUSHED.
This major update adds new co-op systems, reworks the ritual objective, adds new playable characters, improves the horror atmosphere, redesigns several menus, and fixes many issues reported by players.
• Each player has a different role.
• The Eye can see the monster and the skull cups, but cannot hear them.
• The Listener can hear the monster and the skull cups, but cannot see them.
• The Stunner carries a stun gun that can briefly stop the monster, but ammo is limited.
• No player has the full picture.
• Players must communicate, guide each other, and work together to survive.
• Players are connected by a rope.
• Players cannot simply split up and run on their own.
• Every chase, wrong turn, and mistake can affect the whole team.
• Staying close and moving together is now part of surviving.
• The old objective has been changed.
• Instead of only collecting 10 skull cups, players must now burn them.
• Skull cups must be carried to ritual flames.
• All 10 skull cups must be burned to progress.
• After that, players must continue the ritual and complete the final objective.
• This makes the objective more active, clearer, and more intense.
• Fixed crash issues reported by players.
• Fixed several gameplay issues.
• Fixed several interaction issues.
• Improved online co-op stability.
• Improved objective clarity.
• Improved player guidance.
• Improved UI elements.
• Improved overall gameplay flow.
• Improved general game stability.
Thank you to everyone who played HUSHED, reported issues, and shared feedback.
This update changes a lot of the core experience, and we hope it makes HUSHED more intense, clearer, and more fun to play with friends.
This update focuses on improving stability, making the gameplay clearer for new players, and enhancing the horror atmosphere of the mansion.
Fixed an issue where the monster could stay too close to a player after a jumpscare, making it difficult for teammates to help them.
Fixed several crash issues reported by players.
Fixed various minor gameplay and interaction issues.
Improved general stability during online co-op gameplay.
Updated the jumpscare to make it more intense and frightening.
Added new environmental sounds and horror events to improve the mansion atmosphere.
Improved several UI elements to make the game cleaner and easier to understand.
Improved player guidance so objectives and gameplay flow are clearer.
Added a new tutorial in the main menu that explains what players need to do and how to progress.
Added Simplified Chinese language support.
Reduced parts of the mansion map by removing some empty areas.
Reduced the overall game size.
We are currently working on a new co-op mode called Senses Mode.
In this mode, each player will have a different limited sense, forcing the team to communicate, guide each other, and work together in a new way.
Senses Mode is not included in this update yet, but it is coming soon.
This update is based on player feedback and focuses on improving stability, clarity, atmosphere, and overall playability.
Thank you for playing and supporting HUSHED.
This update focuses on improving overall gameplay, fixing key issues reported by players, and enhancing the atmosphere of the mansion.
Fixes
Fixed an issue where the secondary monster jumpscare could get stuck on the player’s screen
Fixed a bug where clients were sometimes unable to open or close doors
Fixed voice chat proximity issues where players could be heard from unrealistic distances
Improvements & Additions
Added new environmental events
Introduced new sound effects to enhance immersion
Added a bone-cracking sound to skull-shaped cups that triggers periodically when nearby, helping players locate them more naturally
Focus on Feedback This update is based on player feedback and focuses on improving clarity, stability, and overall playability. We will continue working on further improvements.
Thank you for your support.
This update addresses several gameplay issues to improve overall stability and player experience.
Fixes
Fixed an issue where player characters became invisible after returning to the lobby
Fixed a bug where the host could not move at the start of the game
Fixed a delay where clients were unable to move for a few seconds after spawning
We will continue monitoring and fixing issues as they arise. Thank you for your continued support and feedback.
This update focuses on improving the overall player experience and making the game’s objectives clearer, especially for new players.
Changes & Improvements
Updated the Mansion map layout to reduce empty areas and improve pacing
Added a Tutorial (How to Play) section in the main menu
Improved the objective system – players can now see all main tasks from the beginning
Added a starting interaction (skull-cup) to better introduce the core objective
Introduced a locked door + key mechanic early in the game to guide players naturally
Updated in-game notes to make discovering the ritual location clearer
Fixed static noise in voice chat for a smoother multiplayer experience
Your Voice is Heard We are actively listening to player feedback and continuously working to improve the game. This update is part of that commitment, and development will not stop here.
If you encounter any bugs or issues, please report them through our Discord server:
More updates are coming soon. Thank you for your support.
We’re excited to officially announce that HUSHED is now live and available to play on Steam!
Step into a tense co-op horror experience where every decision matters, every sound could be your last, and survival depends on teamwork. Whether you’re exploring alone or with friends, HUSHED is designed to keep you on edge from start to finish. What’s Next for HUSHED
This is just the beginning. We’re already planning future updates to expand and improve the experience. Here’s a look at what we’re considering:
Potential New Map We’re currently exploring ideas for a possible new map in the future, which could introduce new environments, challenges, and deeper lore. While nothing is confirmed yet, it’s something we’re excited about.
New Language Support In upcoming updates, we aim to expand accessibility by adding more language options, including:
Chinese
Italian
Portuguese
Ongoing Improvements We’ll continue to optimize performance, fix bugs, and refine gameplay based on your feedback. Launch Discount
To celebrate the release, HUSHED is available at a 15% launch discount for 14 days. Don’t miss your chance to jump in at a reduced price! Thank You
Your support means everything to us. We’re incredibly excited to have you join us on this journey, and we can’t wait to hear your feedback as we continue to shape the future of HUSHED.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for HUSHED, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main HUSHED statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.