
Steam news
Full Steam announcements and update articles for this title.
Thank you for playing holoVillage.
We've released the following update today.
Added pause functionality
Added a button to the Main Menu that fully pauses the game, including in-game time and enemy movement
You can also pause instantly with a shortcut without opening the menu
Controller: Press in the right stick
Keyboard: P key
Movement now continues even when the movement input is held during area transitions
Fixed typos in some text
If you experience issues after the update, please try verifying the integrity of the game files using the steps below:
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
For other issues requiring individual support, please contact us at:
Please note: we are unable to respond to inquiries about planned additions of new hololive members; however, we are actively considering them.
We hope you continue to enjoy holoVillage.
Thank you for playing holoVillage.
We've released the following update today.
Added hololive Office furniture
Added several furniture items to the "hololive" furniture series that let you recreate the famous office featured in Holo no Graffiti
Improved furniture-on-furniture stacking in Housing
Previously, you had to enter the shelf placement mode on the bottom furniture first, then select the furniture to place on top from the list. With this update, you can pick up the furniture you want to place first, point your cursor at the bottom furniture, and follow the button guide to place it on top.
Villagers can now follow you into buildings when given the "Follow me" command
Adjusted Fishing so that the camera angle no longer resets each time
Adjusted the effects of some endgame weapons to match their ability descriptions
Added abilities to some Rank 3 katana weapons
Fixed an issue at the Blacksmith and Restaurant where the count of placed cash registers and shop shelves could become inaccurate
Fixed an issue where the number of materials consumed could be incorrect when crafting items in batches (such as cooking)
Fixed an issue in Housing where the focus outline on furniture placed on shelves could remain visible
Bug fixes will continue to be released on an ongoing basis regardless of the above.
If you experience issues after the update, please try verifying the integrity of the game files using the steps below:
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
For other issues requiring individual support, please contact us at:
Please note: we are unable to respond to inquiries about planned additions of new hololive members; however, we are actively considering them.
We hope you continue to enjoy holoVillage.
Thank you for playing holoVillage.
We've released the following update today.
Added a fine-adjustment mode for facility placement that locks the character's facing direction
Activate by holding Shift (keyboard) or R2/RT (controller) while moving with a Construction Ticket equipped
Also works when repositioning with the Hammer
Cooking now retains the previously selected quantity for easier consecutive crafting
Added Apple Juice, Pickles, and French Fries to the initially unlocked cooking recipes
All initial farm crops, as well as apples gathered from the Grassland, can now be used in cooking
These will also be unlocked for players already in-game if not yet unlocked
UI improvements to the material selection screen in Smithing Development
Stats preview now shown on mouse hover when adding materials
Fixed an issue where clicking outside item icons (but still within the background frame) would close the UI
Other minor behavior adjustments
Villagers tending a shop can now be given "Pose" or "Come With Me" commands
Sped up the initial loading of Kumarin Store screens and outfit-related screens
Fixed an issue where equipment crafted at the Anvil and meals made at the Cooking Station would sell for less than the displayed price when sold to NPCs other than Smiths and Cooks
Fixed an issue where clicking directly on the dish icon would not register when cooking is complete
Minor adjustments to visitor and villager behavior
Bug fixes will continue to be released on an ongoing basis regardless of the above.
If you experience issues after the update, please try verifying the integrity of the game files using the steps below:
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
For other issues requiring individual support, please contact us at:
Please note: we are unable to respond to inquiries about planned additions of new hololive members; however, we are actively considering them.
We hope you continue to enjoy holoVillage.
Thank you for playing holoVillage.
We've released the following update today.
Added new color variations for Color Walls in Housing
Added new crafting recipes and items using certain fish caught while Fishing
If you've already obtained the relevant fish, you can unlock the recipe by moving it from the Item Box into your inventory.
Large placed objects (such as houses) now become semi-transparent when the character moves behind them
Added the M key as a shortcut for opening the Map
The ground now correctly remains in a watered state after harvesting crops during rain
Fixed an issue where the Gathering Damage Up effect was not being applied correctly
Fixed an issue in Housing where some color variations of the Prison Wooden Door were unusable
Fixed an issue where using a Pickaxe to retrieve a planted Shining Seed would turn it into a regular Seed
Bug fixes will continue to be released on an ongoing basis regardless of the above.
If you experience issues after the update, please try verifying the integrity of the game files using the steps below:
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
If the game gets stuck on the loading screen at launch, please contact us at:
We hope you continue to enjoy holoVillage.
Thank you for playing holoVillage.
We've released the following update today.
Fishing Balance Adjustments
Eased the difficulty balance and encounter rates for rare fish
Increased the effect of the Fishing Job quest endgame item from 5% to 30%
About the rare fish encounter rate boost: Regardless of these changes, the encounter rate boost is applied as multiplication on top of the base rate. For example, if the base rate is 10% and equipment provides a +30% boost, the resulting rate is 13%.
Fixed an issue where certain beds could not be slept in
Fixed an issue where BGM would cut out when transitioning between areas in rapid succession
Adjusted shelf area positions on some furniture (Country series)
Adjusted the AquaLite Rod's magic, and fixed an issue where it could fail to deal damage to enemies
Fixed UI issues with the cooking interface when using a controller
Other minor fixes
Bug fixes will continue to be released on an ongoing basis regardless of the above.
If you experience issues after the update, please try verifying the integrity of the game files using the steps below:
https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB
If the game gets stuck on the loading screen at launch, please contact us at:
We hope you continue to enjoy holoVillage.
Thank you for playing holoVillage.
We've released the following update today.
Offline Play Support
Internet connection is now required only for the first launch; subsequent launches can be played offline
Kumarin Tickets accumulate internally and are granted all at once on your next online launch
Outfits and furniture cannot be purchased in Offline Mode
Easing the Fuel Shortage
A Giant Tree yielding a large amount of wood now appears in the Grassland area
Additional trees placed in the Grassland area
Giant Coal yielding a large amount of coal now appears in the Mountain area
Additional coal placed in the Mountain area
Improved Oil efficiency — one piece now smelts 3 ingots
Added a new Random Title Call voice (Japanese only) by Kikirara Vivi, recorded live on her stream
Significantly buffed the rare fish encounter rate boost from Fishing abilities and similar effects
Added crafting recipes for some endgame tools
Changed certain key materials for unlocking crafting recipes to be more intuitive
Other minor fixes, including SFX volume adjustments for some enemies and UI corrections
Fixed an issue where a non-existent Hoe was displayed in the Encyclopedia
Fixed an issue where using Fast Travel immediately after defeating a boss could allow re-entry to the boss room
Implemented safeguards against save data corruption caused by game or PC shutdowns
If corruption has already occurred and is not resolved, please contact us by email at [email protected]
Adjustments to rare fish in Fishing
Adding additional moments outside of boss fights where time does not pass
Improvements to village facility placement controls
Quality-of-life improvements for character movement speed, actions, and more
Bug fixes will continue to be released on an ongoing basis regardless of the above.
We hope you continue to enjoy holoVillage.
The following update has been released for holoVillage.
Replaced some of Himemori Luna's voice lines with versions recorded live on her stream
Significantly raised the village facility placement limit (approx. 50 → approx. 100)
Fixed an issue where loading "From the Start of Day" on a day a villager joins could result in the villager not being invited
Fixed errors in the English text for Cooking Recipe Memo D
Support for play in offline environments
Adjustments such as increasing rare fish encounter rates in Fishing
Adding additional moments outside of boss fights where time does not pass
Improvements to village facility placement controls
Quality-of-life improvements for character movement speed, actions, and more
Bug fixes will continue to be released on an ongoing basis. For example:
Automatic save data backup and auto-recovery for corruption
The following update has been released for holoVillage.
Added Nekomata Okayu's voice to the Random Title Call
Fixed an issue where swapping the Confirm button in settings would cause guides for buttons other than the swapped one to display incorrectly
Fixed an issue where the second-tier Fertilizer Expansion and Sow Expansion abilities were not taking effect
Fixed an issue where opening the map or starting Fishing at the exact moment a day ends would cause time to stop progressing
Fixed an issue where the Status screen could not be opened depending on the item being held
Fixed an issue where using Fast Travel immediately after defeating the final boss would cause the player to fall through the ground
Made minor corrections to Shirakami Fubuki's and Ookami Mio's rooms
Support for play in offline environments
Quality-of-life improvements for character movement speed, actions, and more
Adding additional moments outside of boss fights where time does not pass
Various improvements to facility placement within the village (raising the placement limit, improving placement controls)
Easing the strike rate and adjusting difficulty for fish in endgame Fishing content
Bug fixes will continue to be released on an ongoing basis. For example:
Automatic save data backup and auto-recovery for corruption
Loading "From the Start of Day" on a day a villager joins may result in the villager not being invited (will be fixed in the next update)
Addressing cases where button guides don't match the connected device
The following update has been released for holoVillage.
Time no longer passes during boss fights
Reduced the strength of some endgame fish in Fishing
Mallet price changed from 600 → 100 coins
Smithing fixes
Fixed an issue where the materials list could overflow the screen, making materials unselectable
Fixed an issue where enhancing equipment stored in the Item Box would not grant abilities
Fixed an issue where Equipment Development would become impossible once the development recipe history exceeded a certain size
Fixed an issue in the quest "Gather Emergency Supplies for the Village" where speaking to the quest giver with only part of the required delivery materials would consume those materials without progressing the quest
Fixed an issue where the first Farming Job quest could not progress if a Farm had already been purchased from Nodoka and placed before accepting the quest
If you've already placed a Farm, speak to Kedama Korone to advance the quest
Renamed a Fishing quest whose title incorrectly referenced "Volcano" even though the target fish cannot be caught there; the title now reflects the correct location
Fixed so that the player's outfit is now correctly reflected in new villager arrival event scenes
Fixed an issue where Cloud Save data was not syncing correctly between devices
Save data corruption caused by application crashes and similar events
A simple auto-recovery feature has been implemented in this update. However, depending on the location of the corruption, some cases may still be unrecoverable; further measures will be considered.
Window mode / resolution settings persistently malfunctioning depending on the display in use
Fullscreen mode behavior was part of the underlying issue, so following the practice of many recent titles, the game has been consolidated to its default Borderless Window setting. This is a provisional measure for users who had become unable to play, and we will monitor the situation going forward.
The combination of ultra-wide displays and Borderless Window is now supported. When playing on aspect ratios other than 16:9, black bars will appear at the margins; this is by design.
To prevent crashes, the frame rate cap is now set to 120 even when VSync is off. However, because there is little practical benefit to disabling VSync in this game, we are considering making VSync always-on in a future update.
Support for play in offline environments
Improvements to character movement speed and action responsiveness
Adding additional moments outside of boss fights where time does not pass
Various improvements to facility placement within the village
Bug fixes will continue to be released on an ongoing basis, including the following:
In some environments, button guide icons may not match the connected controller type (Xbox / PS / Switch)
In rare cases, starting Fishing or attempting Fast Travel at the exact moment a day ends can leave the game stuck at night, requiring a restart
Loading "From the Start of Day" on a day a villager joins may result in the villager not being invited
Some Job Abilities are not functioning as intended
Adjusting the strike rate of fish in endgame Fishing content
About
This page aggregates Steam news feeds, patch notes, and developer announcements for holoVillage: Our Cozy Days, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main holoVillage: Our Cozy Days statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.