
Steam news
Full Steam announcements and update articles for this title.
Added Relic of Founders and 10 associated trinkets/relic modifiers
Added 4 new iridescent followers
Bug fixes!
Added portrait for sea-kissed and hollow followers
Followers from special sources can now be burnished!
Added 1 collector-exclusive follower
Unlocked relic modifiers will now be marked when selecting relics
Fixed a bunch of bugs and typos
Added Steam community items!
Followers that cost 14 faith or more can now be burnished! (but how can you afford them?)
Added 1 new hunt
Added 2 new trinkets in Endless Mode
Added a new soundtrack that'll (rarely) play in Endless Mode
Added new relic modifiers that'll force a specific hunt boss to spawn
After all fragments are unlocked, you can now enable Fast Forward before Endless Mode
Each reroll in Reliquary will always contain at least 1 undiscovered modifier among the 3 relics
Fixed a bunch of bugs and typos
Relic of the Recruiter will no longer disable skip button if you don't have enough faith to recruit any followers, aspects or trinkets in a recruit event
Relic of the Enchanted and Relic of Multitude will no longer affect followers' additional trait limit if they already have a higher limit from other effects
Fixed artificer-ed burnished hoarder not unlocking their journal entry
Fixed a bug that would cause the game to freeze or crush sometime after killing the dragon (usually happened during the first combat in endless mode.) Thanks to everyone who submitted logs!
Improved performance in endless mode, especially for summoning builds
Fixed burnished zealot and scythe not affecting dragon's organs
Fixed some typos
(This actually happened about 6 hours before this post)
You can now use the save file on the Steam Cloud by clicking the button at the top left of the main menu! Your local save file and Steam Cloud save file are stored separately, so you can swap between them at any time.
You can now choose Relic of the Visage as a custom relic
Fixed recruiting Artificer-ed Burnished Hunter not unlocking their journal entry
Fixed some typos and mismatched journal entry notes
Scene transition speed is now controlled by combat animation speed. At max combat animation speed, scene transition will be twice as fast as before.
Dragon will now show up for an infinite number of times until either it is killed or core health is completely depleted.
Relic of visage now has "Core health can't be gained by followers."
Burnished speaker's trait can no longer spread itself, or traits that can summon more followers.
Followers encountered in demo version of the game will now also display as silhouettes in the Journal.
Beacon of the intrepid is now disabled in relic of the recruited to prevent a softlock.
Fixed burnished flagbearer not working with followers summoned after the flagbearer is dead.
Fixed burnished gladiator's effect not applying to themselves.
Fixed burnished fisher not working.
(Below are the patch notes for Hotfix v19H8, which happened a day before this post)
Fixed hollow scattered not working with stats gained outside of combats.
Fixed hollow followers from moth of cultivating not working with some moths.
Fixed sea-kissed reaver also affecting themselves.
Fixed sea-kissed custodian being able to revive multiple time in each combat.
Fixed moth of sculpting not working with artificer.
Fixed some typos and missing localizations.
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We were planning to implement steam cloud in this patch, and we did finish all the setup in game and on Steam. But then we realized that pushing it now might result in some very messy save file conflicts or even wipes for people that are already playing the game on multiple devices.
So, we now plan to go back and add an in-game button that you need to press to manually activate steam cloud, just as a precaution. Hopefully it'll be done tomorrow!
Fixed some infinite loop with burnished speaker
Fixed burnished herald summoning sculptures with incorrect stats
Fixed burnished prospector always costing 6 faith (instead of the current faith)
Removed some relic modifier combinations that do not make sense
Fixed "complete all hunts" achievement not unlocking. (If you have already done all hunts, it should unlock the next time when you open the journal)
Fixed delver's incorrect description in Simplified Chinese
(This happened about 10 hours before this post)
Fixed burnished stinger not working with friendly damage
Fixed Beacon of the Intrepid and sea-kissed followers being unavailable
Fixed crossroads not offering Cockatrice or Manticore
Fixed crossroads may offer no choice in some extreme cases
Fixed missing sprites for custom relic
Fixed Black Knight Medallion also affecting non-attack damage
Fixed Burnished Archivist not working
Fixed an interaction between artificer and burnished followers
Fixed a bunch of typos and missing localization
Fixed some visual bugs related to cards' price tags
(This happened about 5 hours ago before this post)
Fixed Death Mask not consuming Locus if there's only 1 follower alive
Fixed Bloodletter being able to kill dragon's organs
Fixed Charm removing core health instead of gaining it
Fixed some typos
Fixed adding a multi-trait aspect will not remove the description of any aspect that are already on the follower.
Fixed a certain aspect having the wrong description
Fixed burnished followers not working with simplified Chinese
Fixed some missing localization.
Fixed several mismatched portraits.
Hello everyone! Today's the day! We're incredibly excited (and nervous!) to share that our debut game Holder of Place is out now! Thank you for all the support you've shown us throughout development, from our very first Itch.io demo, to our Steam playtest, to now - our full release! It's been quite a journey over the last few years, but we're incredibly proud to be sharing what we've created with you all! In the full release you'll be able to: Face The Dragon - Embark on an Auto-Battling journey through the dark underworld of Mir, encountering a variety of fearsome foes and bizarre events, all leading up to your final confrontation with The Dragon. Synergistic Chaos - Recruit from over 150+ followers and trinkets to build the perfect party to aid you on your journey. Four Unique Playstyles - Choose between 4 unique origin followers, each with their own distinct followers and mechanics. Take on the Reliquary Mode as well for an added challenge, to augment and modify your run with powerful relics.
Thank you again for all your support and really hope you enjoy what we've created! We've taken down our demo temporarily as the content is out of date, but we hope you like everything new we've added!
Join us over on our Discord as well to share your runs, discuss builds and chat directly with us!
Ardent Fields
We're incredibly excited to announce that Holder of Place will be releasing into 1.0 next week Wednesday 26th November 12pm GMT!
After working on the game for the last few years, we're so proud to be sharing this moment with you all, and are incredibly grateful for all the positive words and support you've given us throughout!
As a debut game as a studio, we're equally excited and nervous to finally have our game out in the wild, but we really hope you all enjoy what we've made as much as you've all enjoyed our demo & playtest!
4 Distinct Factions - Each offering a different to play style and unique units (two brand new)
Over 150+ Followers & Trinkets - Build your own custom party of scavengers and warriors
Reliquary Mode - Augment your runs with game-changing relics for an extra challenge
Expanded Journal - Explore the hidden secrets of Mir, track your discoveries and uncover your story within it...
Thank you again for all the support you've shown us, from our Itch.io Demo to our Steam Playtest, and we can't wait to share our final work with you all next week!
Just a little update...
Added settings to speed up transitions and invert left/right clicks
Holding left click can now also be used to move followers
Added a confirmation when trying to retry and exit runs
Cleric, Hollow Serf, Hollow Thinker, Hollow Attendant, Hollow Rampart, Hollow Bruiser, Hollow Caller all gets slightly more stats
Hunter will now deal 4 random damage (used to be 3)
Turret will now deal 5 random damage (used to be 3)
Fervent Aspect will now cost 14 faith (used to be 15)
Cord Segment will now cost 6 faith (used to be 10)
Hollow Serf will now give other hollows +2/+2 (used to be +1/+1)
Hollow Caller will now give other hollows +1/+2 (used to be +1/+1)
Hollow Scattered will now proliferate to 3 hollows (used to be 2), but its base stats is now to 1/1
Chance for crossroads event to replace hunts is increased
Fisher something something hunts something
Fixed a lot of bugs
Hello everyone \\o/ Ahead of Steam Next Fest we've dropped the new demo early; this demo includes the new origin follower, Fate's Beloved, and the wish mechanic!
Thanks to everyone who played and tested them in the open playtest, your feedback really means a lot! Even though we didn't manage to implement all the suggestions for this update (especially quality of life suggestions like option to speed up transition or invert mouse control), we are working really hard to get them ready for the full release. Stay tuned!
Added Origin Follower (used to be called "Faction") - Fate's Beloved. They'll show up in the first recruit event, and recruiting them as your first follower will as your first follower will replace all normal support followers with a new type of follower: Moth! 🦋
Added wish event - a strange machine that, seemingly, can let you wish for a perfect card...? You'll encounter this event in every run as long as you have more than 1 core health. 🎴
Updated Unity Editor to the latest version to avoid vulnerability CVE-2025-59489
Hunt events will now have a chance to provide multiple choices. The chance of this happening will scale with the number of hunt bosses you have already encountered
Added 1 new hollow follower & 1 new endless mode elite
Changed "a Camp Amidst a Ruin" event (unlock re-roll) to always show up between the first and second hunt, as long as you have killed the dragon once. Also lowered the trinket cost from 14 faith to 10.
Beekeeper's Bee is now 1/1 (was 1/2)
Hoarder is now 1/3 (was 1/2)
Hobgoblin now has 3 less health
Reliquary will now only unlock after killing the dragon once
The game will now remember your combat speed setting
Made some small adjustments to some early game card's spawn weighting
Witch's golem will now deal their attack damage (instead of 1 damage) to the witch on death
Witch in endless mode will no longer protect herself from random damage, and she will no longer protect adjacent enemies after death
False sun in endless mode will now scale their stats 90% slower
In Relic of the Visage, Dragon will now gain additional attack damage as its health get lower
Updated some graphic assets and portraits
Fixed followers with extremely high attack damage sometimes dealing 0 damage to free company palisade
Fixed re-rolling causing locked followers to gain stats in Relic of the Locked
Hello everyone \\o/
After a period of hard work, you can now access the Holder of Place playtest on the Steam store page! The playtest will be live until October 10th.
In this playtest we mainly want to gather some feedback on our first origin follower (used to be called "Faction"). We've been working on it for a reeeaally long time, and it's quite different from all updates we had done before. So please let us know you feel about it!
Click on the "Request Access" button on the game's store page, and you will instantly join the playtest anytime when you see this post — until October 10th when this playtest ends!
(New content in this playtest will only show up if you have beat the dragon at least once, although the playtest will use the same save file as the demo)
Added Origin Follower (used to be called "Faction") - Fate's Beloved. They'll show up in the first recruit event, and recruiting them as your first follower will as your first follower will replace all normal support followers with a new type of follower: Moth!
Added a very special (and mysterious) event - a strange machine that, seemingly, can let you wish for a perfect card...? You'll encounter this event in every run as long as you have more than 1 core health.
We are also bringing some regular updates to the build.
Other than Fate's Beloved, Moths and new cards from the special event, there is also 1 new hollow follower & 1 new endless mode elite
Changed "a Camp Amidst a Ruin" event (unlock reroll) to always show up between the first and second hunt, as long as you have killed the dragon once. Also lowered the trinket cost from 14 faith to 10.
The game will now remember your combat speed setting
Made some small adjustments to some early game card's spawn weighting.
Witch's golem will now deal their attack damage (instead of 1 damage) to the witch on death.
Witch in endless mode will no longer protect herself from random damage.
False sun in endless mode will now scale their stats 90% slower.
If you have any feedback (or want to suggest some new moths), please chat with us in our Discord or post your thoughts on Steam Forum!
Hope you enjoy the game! We appreciate your support. This means a lot to us :3
Happy Summer \\o/ Thank you so much for playing our demo! Hope you enjoy it as much as we enjoy making it. We have received tons of feedbacks and suggestions, and here's a patch that addresses some of them! We will continue working hard to improve the game, so please look forward to it :D
Added 3x speed option
Added new audio tracks!
Added 1 new trinket in Endless Mode
Maze in Endless Mode will now only move a follower to the front-most or back-most position
Archivist reworked: "Whenever an aspect or trinket is used on a follower, give them +1/+2 permanently"
Added an option menu! With it, you can now change the volume of background music and sound effect separately or change display mode and resolution.
Added some new character portraits
Fixed a bug that caused the game to freeze when more than 50 followers are present
Fixed Casual Looper not working with several followers
Fixed recruit events during the Dragon fight not spawning as many followers as they should
Fixed Herald always triggering Raven as if only 1 faith is gained
Fixed Artificered Sculptor not working correctly
If you have more thoughts or just want to chat about the game, join our Discord and share your insights with us!
Meanwhile we've finished implementing the localization framework, and the game is now playable in Simplified Chinese. We will continue to add more languages as we get closer to release.
We've managed to port the game to MacOS, and you should be able to download and play the demo on your Mac device. However, the game hasn't been notarized through Apple yet, and we are not sure if this will cause any issues. Please let us know if you encounter anything.
If for whatever reason we must go through the notarization process to release a Mac version on Steam, then unfortunately we probably won't be able to do it. In that case, Mac support may be postponed or simply might not happen at all :(
Also here are some teasers for what we are working on for the full release! We still have a lot of exciting features and content going on in the pipeline, please look forward to what's coming!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Holder of Place, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Holder of Place statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.