Minor Patch 2.0.4F
Hero Lodge Devsteam_community_announcementspatchnotes
Changed some perks, fixed some bugs, buffed a few accessories :)
Patch 2.0.4F
11/13/2025
- Adjusted some of the random starting names for heroes.
- Updated secret skill unlock tooltips for Blacksmith to reflect new changes.
- Fixed a minor bug with the Lightning Jar accessory when used against an enemy with a body that immediately disappears on death (ie dracula bats).
- Snowman Hammer will no longer knockback 0 HP targets to avoid some bugs.
- Ankh of Life endgame Holy One accessory reworked to give revive skill 6 range instead of no HP cost.
- Sentinel and NG+ Sentinel now properly show Blind Immune in their Bestiary Entries.
- Barkeep Mighty Swing will no longer be able to knock up large targets (had some VERY funky visuals vs some bosses like Rat Queen/Lizard God).
- The negative perk that increases enemy basic attack damage from turn 15 on wards now only increases damage by 50% instead of 75%.
- Perk that gave bonus backstab damage to wind and holy damage changed to be wind and pierce: most Holy damage skills cannot backstab so this perk was really dumb... also buffed to 35%!
- Perk that gave bonus execute damage to fire and pierce changed to fire and Holy since pierce was moved to the damage specific backstab bonus.
- Lucky Dice accessory nerfed to now give -5 Max HP.
- Ferv's Boon accessory buffed to give 5 more crit chance.
- Ferv's Bane accessory bonus XP buffed to 10 from 5.
- Fixed bug with the perk that gives bonus XP but reduces team size only giving 10% bonus XP from map EXP rewards instead of 15%.
