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Hello Adventurers,
Helix is waiting for you! We can't wait for you to begin your descent, explore the ruins of this fallen world and find your way back.
Helix: Descent N Ascent will be available today at:
9 AM Pacific Time
12 PM Eastern Time
5 PM GMT
6 PM Central European Time
01 AM China, Beijing (next day)
02 AM Japan (next day)
04 AM Australia, Sydney (next day)
Greetings, everyone!
We would like to take this opportunity to thank you for your support and patience. Once again, we apologize for the delay in releasing Helix: Descent and Ascent. We are on track for July 23, and we can assure you that the game will be substantial.
In the meantime, the Cerebral Puzzle Showcase 2026 has you covered with amazing bundles and tons of puzzle games on sale! Now is also a good time to revisit Helix's demo ;)
https://store.steampowered.com/sale/cerebralpuzzleshowcase
See you soon,
Badass Mongoose
It was not an easy decision to take, but we've decided to postpone the release of Helix: Descent N Ascent.
The new date has been set for July 23!
In light of the demo's success, we have decided to add an extra layer of content to bring the game up to the scale we had originally envisaged. We needed more time to make sure everything is polished in every aspect. We also wanted to ensure that the PC and Nintendo Switch versions would be released simultaneously.
Thank you for your understanding,
Hi everyone!
It's a biggy! We're sharing this brand new official Release Date Trailer with you for the first time.
We hope you like it 🤍🖤
Now, we're heading back to work to bring you Helix: Descent N Ascent right here on May 21!
Nuff said,
Badass Mongoose
Hey,
We want to say a massive THANK YOU to everyone who played, added to their wishlist, or reviewed Helix's demo!
You made this Steam Next Fest a huge success, and we are deeply grateful for that. We are fully charged to attack the final stretch before release! If you really liked the demo and have a bit of time, you can still review it by navigating directly to the demo’s store page (from your library or from the search bar). Review or no review, you rock!
Badass Mongoose
...
Oh yeah, and in two days at the Spring Game Showcase, we'll announce the release date 😉
Thank you all for playing the demo and giving your feedback!
Pressing Select (controller) / Tab (keyboard) allows to open the map of the current floor
Improve the level design in the Drone Dungeon to avoid confusion
Change the order of the signs appearing on top of the big door to avoid confusion
Fix layer issues when using the drone on the second floor of Level-2
Fix a sound issue in the pause menu after picking up a collectible
Fix moving thornes render issue in Level-1
Tweak the deadzone of the controller
Small graphical improvements
Improve hitboxes
Save the previously selected tab on each page of the Pause Menu
Fix cannot pause the game while controlling the block-drone
Improve level design of dungeon block-drone (2nd puzzle)
Add lead VFX (Heat) after picking up an Ability Level 2 or 3, or after re-picking an Ability Level 1
Fix the black fade issues on a few screens
Improving some environment with fog and other FXs
Adding environment in white labyrinth (Level 0)
Thanks for playing Helix's demo. Here are the fixes in this patch:
Fix video rendering for Steam Deck
Fix water rendering for Steam Deck
Improve automatic resolution selection on first launch of the game
Fix small animation bug when leaving arcade mini game
Fix HUD can sometimes stay visible in pause menu or during loading screen
Tweak joystick deadzone to be less sensitive
Fix the direction of the player's animation when they pick up an item from the ground.
Add new interaction icons in the HUD
Fix some environments' hitboxes
(Edit)
Fix visible hitboxes in some dungeons
Fix the drone shadow on some screens in Level-1
Thanks for playing Helix's demo. Here are the fixes in this patch:
Fixing a bug that allows a statue to be pushed halfway into the water
Fixing some environments' hitboxes
Adding fog to some screens
Adjust the position of the floor switches in the Drone Dungeon
Hi there,
Today is a big one for us! This is the day we finally show to the world what we've been cooking for the past few years. It's been a long and exciting journey to arrive at this point. As a core team of two, we gave a lot of care for this project. Although it hasn't always been a quiet trip, we never lost the passion and always kept our goal in sight. Now, go and play the demo 🤍🖤
In the demo, you play through the very beginning of the game. As you explore the remains of a broken world, you start to familiarize yourself with the game's features. You have access to two simple abilities in level-1, then to those two abilities together in level-2. You can also search for and collect a few hidden objects scattered throughout the maps. Can you find them all? 🤔
We hope you like it! And if so, don't forget to rate the demo and wishlist the full game, it helps a lot 😉
Join our Discord
Discord: https://discord.gg/VVj86bKUdf
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Helix: Descent N Ascent, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Helix: Descent N Ascent statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.