Fellow Demon Hunters!
Today we're releasing another update focused on making combat more varied and dynamic.
The battlefield is now more dangerous than ever. Maps can now generate a variety of environmental hazards that affect both you and your enemies, creating new tactical opportunities in every run.
Hazards
Unique sets of hazards for every biome
Hazards affect both players and enemies
Control enemy movement using environmental effects
Trigger interactive objects to deal even more damage
We're already working on the next environmental update, which will introduce dynamic weather. Your feedback on the new hazards will help us shape its development!
Also, in case you missed it, we recently teamed up with our fellow roguelike bullet heaven friends from Reap and Rush for a collaborative bundle. They celebrated their launch just a few days ago, and if you haven't checked it out yet, now's the perfect time. It's hella fun!
Got feedback to unload, builds to forge, or just want to sharpen your skills with fellow demon hunters and chat with the devs before the next hellgate opens?
