
Steam news
Full Steam announcements and update articles for this title.
1.4 update features a series of combat animation refinements designed to make every encounter more tactile and responsive:
- Attack Nudge: Enemies now lunge forward to clearly signal their attacks.
- Shake on Hit: A new reactive animation adds physical weight to every successful strike.
- Hit Splashes: New visual effects for both player and enemy hits in the attack zone.
- Enhanced Casting: Magic and enemy abilities now feature subtle visual effects instead of simple background color shifts.
- Obscured Filter: Insanity-obscured enemies (???) are now actually hidden behind a blur filter.- added combat animations for enemy attacking and being hit - added new combat animation for player attacking - improved skill, spell & item combat animations
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This page aggregates Steam news feeds, patch notes, and developer announcements for Grim Tides - Old School RPG, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Grim Tides - Old School RPG statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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