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Full Steam announcements and update articles for this title.
The team is thrilled to see the warm reception that Fangs of Asterkarn has gotten so far. We set a new all-time concurrent player record (outside of a free trial weekend), which shows just how many of you were eager to jump back into Cairn.
As always, a smooth experience is our utmost priority. We have just pushed our first hotfix to address critical issues, including some of your recent feedback.
The theme of our last expansion is letting you play the game the way you want. To that end, we will be making the following changes (very soon):
The Dread has proven to be a contentious addition. While we are pleased with the challenge it offers and do not plan to nerf it, we understand that its regular and unexpected interruptions can be frustrating to some of you. As such, we will be adding an (optional) method to disable the Dread from spawning in Ascendant mode unless you specifically boost its spawn rate in the altar. This would be reversible if you later change your mind.
In terms of quality of life, we are looking to add an Evade Targeting toggle for WASD controls that allows you to select between mouse cursor or player-facing targeting for the Evade ability.
We will also introduce a new BIG Cursor toggle for those BIG screens.
Finally, we will continue to monitor the forums to address cases where monster damage feels unfair/too high, and will be making adjustments accordingly. An update and expansion this big is going to have some growing pains, but we think our history of udpates speaks for itself in that regard.
We expect this should address the most pressing pain points the community is currently experiencing with v1.3.0 and Fangs of Asterkarn, but of course this is only the beginning of our post-release support.
In the meantime, enjoy Asterkarn!
V1.3.0.1 Hotfix 1
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Addressed some UI blurriness at default UI scale.
Added support for Lenovo controller glyphs (ex. Legion Go S)
Reduced search box string length requirement for better language support.
Improved WASD controls with hotslots on cooldown.
Adjusted name display position at top of HUD for Chinese fonts.
Fixed an issue with terrain shaders appearing as black boxes or blown out textures on Medium or lower settings.
Fixed an issue where an entire stack of items could get consumed by the Ascension Altar in Multiplayer.
Fixed an issue where Werewolf and Wereraven forms could results in crashes in Multiplayer.
Fixed an issue where + Summon Limit modifiers would sometimes not work in Multiplayer.
Fixed an issue with controller hot slot toggle to only include one wereform bar per wereform.
Fixed an issue where Winds of Asterkarn would leave visual FX behind in Multiplayer.
Fixed a crash with on screen keyboard after UI scaling unloads font styles.
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Reduced burst potential of some early game bosses at lower levels (ex. Queen Ravna, Zarthuzellan, Bonehunter, Yurra, Blackheart).
Reduced Boss health at levels 1-35.
Slightly reduced the base chance the Dread appears in Ascendant Mode and increased the minimum kills before it can spawn again. To compensate the effects of Celestial Essence on the Dread's spawn rate have been increased.
All remaining localization has now been added in all languages.
Enabled the missing Fangs of Asterkarn load screen.
Necromancer's Skeletons now have an additional 10% Life Leech Resist.
Fixed an issue where players that reset their faction with Barrowholm could not interact with a certain NPC in Asterkarn to complete the associated quest.
Fixed an issue where one-handed melee Avalanche attacks would deal off-hand % Weapon damage instead of main-hand.
Fixed an issue with some inconsistent behavior in Werewolf and Wereraven animations, in regards to whether they hit with the main hand or both hands.
Fixed an issue where the Source of the Corruption Kurn Channelers would not all respawn if they were not all killed in one session.
Fixed various issues with Localization (ex. missing symbols). If you spot more of these, please report them!
Known issue: we have discovered some tags were not properly translated in all languages and are displayed as Missing Tag. These have been forwarded to localization to be addressed for a future hotfix.
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Fixed an issue where the granted skill on the Awakened Black Grimoire of Og'Napesh would not summon a pet.
Fixed an issue where Occultist Hellhounds turned into Wendigos would only deal damage with Infernal Breath once per cast, instead of twice.
The long wait is over! Alongside our most comprehensive free QOL update ever (patch v1.3.0), you now have Grim Dawn's largest expansion ever!
The team could not be more proud of how Fangs of Asterkarn turned out. This may not be Grim Dawn 2, but to us it is very much Grim Dawn 1.5. A massive expansion of everything you’ve loved about the game and so much more. We’ve raised the quality bar in every way imaginable, with more custom unique art, more animations, a fantastic soundtrack recorded with a live orchestra, and a massive world that has never been more compelling to explore every inch of.
Our final expansion is a love letter to the community that will send off Grim Dawn with a triumphant roar.
Conquer the Ascendant Game Mode – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power.
A Transformative 10th Mastery – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!
A New Chapter of Cairn Unfolds – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.
New Environments – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.
Potion Customization – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
Affix Transmutation – reroll your rare and magic items to perfect your equipment.
Crucible Expanded – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
The Shattered Realm Grows – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
Discover Hundreds of New Items – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
Awaken Items – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency.
Three Factions – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.
Tackle New Foes – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.
Two New Rogue-Like Dungeons – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
We have seen these questions come up regularly in our communities, and since the information is a bit scattered, we figure we should put it in one official place!
Grim Dawn: Fangs of Asterkarn releases on July 23rd at 10AM EDT on Steam and GOG and is priced $18.99 USD. Note: Fangs of Asterkarn will release on Xbox after a delay, likely in August.
Grim Dawn's v1.3.0 quality of life update is releasing on all platforms (including Xbox) on July 23rd, whether you pick up Fangs of Asterkarn or not.
Fangs of Asterkarn is Grim Dawn's largest expansion ever, an absolutely unprecedented amount of content that expands the world of Grim Dawn grows by over 30%!
Conquer the Ascendant Game Mode – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power.
A Transformative 10th Mastery – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!
A New Chapter of Cairn Unfolds – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.
New Environments – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.
Potion Customization – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
Affix Transmutation – reroll your rare and magic items to perfect your equipment.
Crucible Expanded – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
The Shattered Realm Grows – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
Discover Hundreds of New Items – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
Awaken Items – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency.
Three Factions – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.
Tackle New Foes – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.
Two New Rogue-Like Dungeons – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
Currency
Price
USD
$ 18.99
British Pounds
£ 16.99
Euro
€ 19,25
Swiss Francs
CHF 16.75
Russian Rubles
820 ₽
Polish Zloty
80,99 zł
Brazilian Reals
R$ 65,99
Japanese Yen
¥ 2,350
Norwegian Krone
225,00 kr
Korean Won
₩ 20,000
Mexican Peso
Mex$ 249.99
Canadian Dollar
CDN$ 22.75
Australian Dollar
A$ 26.75
New Zealand Dollar
NZ$ 29.49
Chinese Yuan
¥ 73.00
Indian Rupee
₹ 885
CIS
$ 10.49
SASIA
$ 10.49
LATAM
$ 10.49
MENA
$ 10.49
We'll be talking ARPGs this Sunday at 1PM EDT. Come join us.
EDIT: If you missed the live podcast earlier today, the VOD is now available on Youtube:
GrimTools, which we all know is the real game that Grim Dawn happens to be associated with, has been updated with previews of v1.3.0 and Fangs of Asterkarn.
Be sure to thank Dammitt for all their hard work!
Did you know Grim Dawn's third and final expansion arrives in just a month, on July 23rd?!
We will be joining RektbyProtoss, content creator and one of the modders behind the Grim Dawn Community League, in a livestream on Monday June 29th at 1PM EDT to answer your burning questions and give you a sneak peek at all of the new content!
Mark your calendars and join us!
EDIT: if you missed the livestream, you can now watch the entire (3 hour!) stream on Youtube!
The wait is nearly over. On July 23rd, you will journey to Asterkarn and parlay with the mighty Kurn in our largest expansion ever. Wishlist now!
The team is taking an extra month to get this right, and we are making every additional day count. This is a massive expansion by every measure, an unprecedented amount of content for just $18.99 as the world of Grim Dawn grows by over 30%!
Conquer the Ascendant Game Mode – turn the campaign world into a challenge worthy of ascendant demigods, with every dungeon and boss encounter sure to test your limits. Ascend your equipment to attain incredible new power.
A Transformative 10th Mastery – become a frenzied force of destruction upon the battlefield capable of shapeshifting into vicious beastlike forms. The new Berserker mastery brings the total number of mastery combinations to an astounding 45!
A New Chapter of Cairn Unfolds – journey West into the rugged wilderness of Asterkarn and contend with the mighty Kurn. Discover the dark legacy that continues to haunt these nomadic people and again drives them East, towards renewed conflict.
New Environments – discover a vast new region that expands the total game world by a staggering 32%, over 80% the size of the base game. Trek across the glorious snowy peaks of Asterkarn, delve into frozen caverns, and explore ancient forest valleys and breathtaking hot springs as you seek to purge the corruption tainting this idyllic landscape.
Potion Customization – alter your potions to suit your playstyle. Turn them into powerful tonics that restore your character’s vitality, or have them provide powerful unique buffs and effects.
Affix Transmutation – reroll your rare and magic items to perfect your equipment.
Crucible Expanded – delve deeper into the Crucible’s challenges with thirty additional waves (requires the Crucible DLC).
The Shattered Realm Grows – discover new regions and boss arenas being slowly consumed within the Shattered Realm’s unstable infinity.
Discover Hundreds of New Items – a veritable vault of treasures awaits you with hundreds of new Monster Infrequents, Epic items, and unique Legendary items!
Awaken Items – unleash the true potential of many Epic items to turn them into powerful implements worthy of Legends! Ascend items to unlock their full potency.
Three Factions – parlay with the Kurn tribes and aid them in rekindling old alliances as you contend with the darker side of their bloody history. Learn ancient secrets from an unusual new ally.
Tackle New Foes – test your mettle against new super bosses and additional Nemesis bosses for old factions. Five new hero monster archetypes populate the entirety of Cairn alongside to deliver new twists to old content.
Two New Rogue-Like Dungeons – two new roguelike dungeons will be introduced with free content updates for the Fangs of Asterkarn expansion.
Fun fact: Fangs of Asterkarn is 86% the size of the base game. It is our largest expansion by a massive margin.
See just how much in our latest dev update.
Venture beyond the safety of Kurnhold in our latest dev update and enter a once vibrant land now dominated by the Bloodbound, a vicious cult devoted to bringing about the return of the primordial god Ch'thon.
Can you believe there are 200 Grim Misadventures?
The 200th one gets personal, but you will have to see for yourself on the official website!
It's wild to say that, 10 years ago today, an upstart studio shipped a little game called Grim Dawn. What's mind-blowing to us is that that game went on to not only become a success beyond our wildest dreams at the time, but to become a staple in the ARPG genre.
Grim Dawn's success enabled Crate Entertainment to grow from a studio of just 8 people to a team of 29 today, with 4 projects currently in development. Your early support has allowed us to not only stay independent from publishers, but to pour our passion into each of our creations.
Likewise, when we started, we never could have imagined that 10 years later Grim Dawn would not only still be receiving major updates but it would have another expansion on the way. Our engineers bent the old engine to their will. Even as recently as last year, we addressed bugs that have been there since Titan Quest. Across 82 updates both big and small, we refined and polished, revamping everything from melee animations to how Nemesis bosses spawn on the map. We overhauled loot tables and added loot filters, revamped UIs and smoothed out the difficulty unlocks. Now with v1.3.0 on the way, truly nothing feels off the table to make the game better for you.
After 10 years, Grim Dawn will have a modern scaleable UI, something once thought impossible in an engine created when a 4:3 aspect ratio was still common-place and 1080p was a luxury. An overhauled stash will greatly expand how you organize your awesome loot. And, dare I say, more surprises are still in store for our Fangs of Asterkarn pre-patch.
When we shipped Forgotten Gods, Grim Dawn's second expansion, in 2019, we thought that sales would naturally decline and the game would be finished. And it seemed like a fitting end, with some of our most epic boss encounters yet and an infinite endgame mode to test the limits of your builds. But the Grim Dawn community surprised us again when in 2023 we found ourselves looking at growing player counts instead. Despite having 3 games already in development, we knew we had to reassemble the team for one more loop around the sun. As it turned out... that may have been a bit of an understatement as we enter 2026!
But the wait is nearly over. Fangs of Asterkarn development is in its final stretch, and while we know for certain that *This time* it will be Grim Dawn's final hurrah, calling it just another expansion is a gross understatement. Your journey into the land of the Kurn will span over 5.5 square kilometers. For reference, that's 76% the size of the base game, 170% as big as Ashes of Malmouth and 223% as large as Forgotten Gods.
You will contend with over 60 bosses and minibosses, most of them featuring unique models and animations. You will gather over 370 new unique items and 116 Monster Infrequents, with more custom models and less retextures than ever before. 8 new Nemesis monsters will haunt your ever step, and 3 new super bosses will make your builds weep for buffs. You will customize your potions in a brand new alchemy system and refine your gear to its peak potential with awakened Epic items and Affix Rerolling.
And you will need all this if you are to endure the challenges of a fully-customizable brand-new game mode that will make the entirety of the massive 18 sq km world your endgame playground.
A legendary 10th mastery will bring the number of class combos up to a staggering 45 and introduce shapeshifting, a system we once thought was untenable in this old engine. New skill mechanics for both you and your foes will add even more variety to Grim Dawn's already vast number of builds, shaking up old archetypes and introducing new ones.
When we wrap up Fangs of Asterkarn, Grim Dawn will not be going out with a bang, it will be a tremendous roar that will cement the game as a cornerstone of the ARPG genre. We are immensely proud of everything that's in store for you and can't wait to get it into your hands in just a few months.
Now if you'll excuse us, we have an expansion to ship!
-Your team at Crate Entertainment
Beyond the safety of Kurnhold’s walls lies the domain of the feared Bloodbound, an enemy from within. This foe is like a festering wound, refusing to be stamped out. And now they appear closer to their goals than ever.
Learn more about them and their agents of despair in our latest dev update.
Many changes are coming to the game UI in v1.3.0, which will be here sooner than you might think.
Learn about everything that's in store in our latest dev update.
Grim Dawn's upcoming expansion, Fangs of Asterkarn, will feature 26 tracks recorded with a live orchestra. Hear some of them today in our latest dev update.
The Kurn are the major faction featured in Fangs of Asterkarn. Learn more about their bloody and contentious past in the latest dev update!
Epic items new and old will be awakened to unleash their true potential.
Discover the latest portion of the Fangs of Asterkarn arsenal in our latest dev update.
In Grim Dawn's upcoming expansion, you will explore the far reaches of Asterkarn, from its frozen peaks, to its verdant valleys, and beyond.
Witness the sights in our latest dev update.
Epic Items will be awakened in Fangs of Asterkarn. Learn what that means in our latest dev update!
Also, you should definitely read up on the state of the expansion’s development. We go over the facts and give some statistics that you might find enticing.
Our latest update is now available on Steam (coming by July 9th to Xbox and GOG). Enjoy the latest quality of life improvements and balance changes to continue to grow the game's build diversity!
For the full list of changes, stop by the forum.
If you have not kept up with news of our upcoming expansion, Fangs of Asterkarn, we highly recommend giving our dev update a read.
We are now nearing the middle of 2025, and many of you are no doubt eager for an update on where in development Grim Dawn’s third expansion is and when you can be expected to play it.
In today's development update, we'd like to give you some insight on where we stand, and a new estimate on when you can get your hands on Grim Dawn's third expansion.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Grim Dawn, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Grim Dawn statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.