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Hello everyone, I'm Gon, Game Design Director of Grid Tactics: Duel.
In July, we adjusted the coin-to-pack exchange rate in the shop, and promised to provide corresponding player compensation for this adjustment.
Starting today, all existing players — as well as new players who log in to the game before 23:59 on August 31, 2026 (UTC+8) — will receive:
🎁 20 Standard Packs
Eligible players will receive this server-wide reward simply by logging into the game.
Whether you're a veteran who has supported Grid Tactics: Duel from the beginning, or a new player who joined recently, you're welcome to take part in this event.
At the same time, we're officially unveiling information about our next expansion.
Details about The Ring Coliseum will be gradually revealed, with the full release planned for September.
This expansion is expected to include:
● Over 60 brand-new cards
● Coverage of every faction in the game
● New core mechanic: Duel
● New keyword: Champion
● New status: Newbie
Deep in space at The Ring Coliseum, contests of every kind unfold throughout the day.
Here, anything can become the subject of a Duel, and any position on the battlefield can turn into the arena:
↔️ Row
↕️ Column
🔄 Adjacent
A Duel compares a specific stat among units within the designated range.
The unit with the lowest value in the Duel will be destroyed.
Different cards may initiate different forms of Duels. Adjusting stats, arranging positions, and preventing important units from being forced into the arena will become a whole new tactical challenge.
Some cards that can initiate Duels will feature the new keyword — Champion.
When a Duel produces a winner, the victorious unit will execute the Champion effect written on that card.
● The Champion effect belongs to the card that initiated the Duel
● The unit that wins the Duel becomes the executor of the effect
● Different winners can cause the same Champion effect to produce different results
Victory means more than just survival.
Every win in a Duel can become the turning point of the entire match.
Don't want your key units to be forced into a Duel?
You can try granting them the Newbie status.
Units with the Newbie status will not participate in any form of Duel.
Making good use of the Newbie status can protect your key units, and can also change the roster and final result of a Duel.
The Duel mechanic will further test players' mastery of the following elements:
◆ Deckbuilding
◆ Stat curves
◆ Battlefield positioning
◆ Protecting key units
How you arrange your competitors, maintain a balanced deck curve, and let your own Champion rise above the arena will be the core strategy of this expansion.
To celebrate the upcoming release of The Ring Coliseum, we will also gift eligible players a brand-new Legendary card:
Legendary Card "Super Host Committee"
All players who log in to the game before 23:59 on August 31, 2026 (UTC+8) will receive this Legendary card.
The card's full abilities and detailed information will be officially revealed in a follow-up announcement.
Thank you all for your continued support.
🏆 See you in the arena!
═══════════════════════════════════════
Update Notes
Update Time: 2026-07-21 12:21 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Planetary Natives
↓ Price decreased: 3 → 2
● White Rook
↑ Sturdiness increased: 5 → 6
● Hermit Crab
↓ Price decreased: 3 → 1
● Mercenary
↓ Sturdiness decreased: 6 → 5
↓ Attack decreased: 5 → 4
● Small Boat
⚠ Effect rules changed
● Super Host Committee ★ NEW
Energy: 3
Price: 2
Sturdiness: 4
Attack: 1
Effect: Play On - Add Quiz Contest, Collectible Contest, Gladiator Contest to your deck, then draw 1 card.
● Relentless Runner ★ NEW
Energy: 3
Price: 2
Cooldown: 1
Sturdiness: 4
Attack: 1
Effect: Activate - Move Right. Start a Sturdiness Duel with Up Down. Champion - Self Force Push to Left.
● Souvenir Vendor ★ NEW
Energy: 1
Cooldown: 2
Sturdiness: 3
Effect: Activate - Start a Price Duel in Below Row 3. Champion - Gain 2 Coin.
● Gladiator Contest ★ NEW
Energy: 3
Effect: Play On - Start an Attack Power Duel in the Column. Champion - Gain 1 Attack Power.
● Collectible Contest ★ NEW
Energy: 3
Effect: Play On - Start a Price Duel in the Column. Champion - Gain 3 Energy Orb.
● Quiz Contest ★ NEW
Energy: 3
Effect: Play On - Start an Energy Duel in the Row. Champion - Gain 5 Coin.
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Deepsea Probe
⚠ Effect rules changed
● Modifier
↓ Price decreased: 1 → 0
● Flawless Design
↓ Sturdiness decreased: 15 → 12
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Mutant Starfish
↓ Price decreased: 5 → 4
● Deepwater Bunker
📝 Description updated:
Activate - Self Move Down and Adjacent friendly units gain 1 Sturdiness.
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Tal
↑ Energy increased: 2 → 3
● Puffer Boomer
↓ Energy decreased: 6 → 5
● Submarine Volcano
↑ Price increased: 5 → 6
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Soul Observation Box
↓ Price decreased: 2 → 1
● Sea State Compass
↓ Energy decreased: 2 → 1
↓ Sturdiness decreased: 4 → 3
⚠ Effect rules changed
● Auto Ranch
⚠ Effect rules changed
● Omen Veil ★ NEW
Energy: 5
Price: 3
Cooldown: 2
Sturdiness: 4
Effect: Activate - If there are 3 or more opponent units in Column, Order them to Spawn 1 random friendly Spirit to their Right.
● Crystal Replica ★ NEW
Energy: 2
Price: 1
Effect: Play On - Produce 1 Spirit with Energy Cost 1, then gain a copy of it.
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-07-15 01:29 (UTC+8)
═══════════════════════════════════════
▶ Developer Announcement
Hello everyone, I'm Gon, the Game Design Director of Grid Workshop.
We are continuing to improve the game's visual and interaction systems. Notably, we have adjusted the exchange rate for future card packs when purchased with free currency.
We are also gradually replacing the temporary EA-phase art assets in the game and deploying more robust servers, which will increase operational costs to some degree.
Players who purchase card packs with Star Stones will not be affected by this change.
We also plan to provide compensation for players who registered before the change (i.e., before July 15). Details will be announced later.
▶ UI/UX Updates
● Optimized the visual presentation of card names.
● Optimized the WIKI to better match the current design style.
● Optimized server connection/verification status messages, and added an auto-reconnect mechanism for matches.
▶ Bug Fixes
● Selection panels from previous matches no longer remain on screen.
● Cards swapped out during the mulligan phase will no longer be drawn back.
▶ Store Updates
● The coin exchange rate for card pack products has been increased from 100 to 150.
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Small Battery
📝 Description updated:
Activate - Deal 1 Melee Damage to you. Play On - Increase friendly unit sturdiness by 1.
● Ochard Caretaker
↓ Price decreased: 3 → 2
↑ Sturdiness increased: 3 → 4
● Colony Power Station
↑ Energy increased: 2 → 3
● Space Engineer
↓ Price decreased: 1 → 0
● White Knight
↑ Price increased: 1 → 2
↓ Sturdiness decreased: 4 → 2
● Nature Ruins
📝 Description updated:
Survived - Attacker draws 1 card.
● Hazard Pay
📝 Description updated:
Play On - Destroy 1 random allied unit, gain 6 coins, draw 1 card.
● Brave Cat
↓ Sturdiness decreased: 6 → 5
● White Stone Giant
↑ Energy increased: 4 → 7
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Weird Dose
📝 Description updated:
On Draw - Fly into. Play On - Draw 1 card, randomly Poisoned 1 of your units, opponent gains 1 coin.
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Dart Skimmer
↓ Sturdiness decreased: 3 → 2
● Mechanical Bird
↑ Price increased: 2 → 3
● Ironclad Die Caster
📝 Description updated:
Play On - If both Left Right have friendly Construct, Implant its own Activate effect into self. Activate - Gain 1 Armor.
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Life Staff
↓ Price decreased: 3 → 2
● Old Cabin
📝 Description updated:
Activate - If both Left Right are occupied, gain 2 coins and summon 1 Old Cabin in Column.
● Secluded Valley
↓ Energy decreased: 2 → 1
↑ Price increased: 0 → 1
● Taming Incense
↑ Energy increased: 2 → 3
↑ Price increased: 6 → 7
● Dolphin Raider ★ NEW
Energy: 4
Price: 2
Sturdiness: 3
Attack: 1
Effect: On Attack - Order Left Right Aquatic to Damage(1).
● Tidecaller ★ NEW
Energy: 6
Price: 3
Sturdiness: 1
Attack: 2
Effect: Play On - Summon 2 random Aquatic for each player in Plus Shape. (Prioritize friendly units)
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-07-06 06:19 (UTC+8)
═══════════════════════════════════════
▶ Developer Announcement
Hello everyone, I'm Gon, the game's Design Director.
Recently we've made many optimizations to the game's UI/UX, including the card editor, card preview, battle effects, and more...
We hope you all enjoy them.
▶ UI/UX Update
1. The card preview interface is now more detailed and displays related cards.
2. Deck codes now display the deck details.
3. Optimized battle effects.
4. Fixed numerous translation errors.
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Aid Kit
📝 Description updated:
Play On - Below gain +4 Sturdiness.
● Trader Post
↑ Cooldown increased: 2 → 4
● Shuriken
📝 Description updated:
On Attack - Lose 1 Sturdiness.
● Hermit Crab ★ NEW
Energy: 3
Price: 3
Cooldown: 1
Sturdiness: 3
Effect: Activate - Move randomly within Row, then destroy the Frontline items Up Down. On Kill - Gain 3 sturdiness and 1 Frontline.
● Blue Coral ★ NEW
Energy: 2
Price: 3
Sturdiness: 2
Frontline: 1
Attack: 1
Effect: Play On - If there is an opponent's Frontline item in Plus Shape, summon 1 Blue Coral in Adjacent. Death - Summon Coral Reef.
● Coral Reef ★ NEW
Price: 2
Sturdiness: 3
Frontline: 3
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Genetic Tamer
📝 Description updated:
Activate - Grant Cultivated Trooper to Right 1 Attack Power.
● Modifier ★ NEW
Energy: 4
Price: 1
Sturdiness: 4
Attack: 2
Effect: Play On - The friendly item Left Morph into an item that costs 1 more Energy Cost.
● Aquatic Sample ★ NEW
Energy: 4
Sturdiness: 2
Effect: Death - Gain 3 coins, summon 1 Transgenic Fish.
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Deep Sea Salvage ★ NEW
Energy: 4
Effect: Play On - Friendly Worker Morph into Scrap Diver, draw 2 cards.
● Ironclad Die Caster ★ NEW
Energy: 3
Price: 2
Cooldown: 1
Sturdiness: 3
Effect: Play On - If both Left Right have friendly Construct, Implant its own Activate effect. Activate - Gain 1 Armor.
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-06-29 02:48 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Fungus Gnat
↓ Attack decreased: 2 → 1
● Starship Stallion
⚠ Effect rules changed
📝 Description updated:
On Draw - Fly into. Play On - Draw a card, add 1 Starship Stallion to your deck. On Attack - Deal (1) Melee Damage to you.
● White Pawn
📝 Description updated:
Quest(3) Activate - Move Down(1), Progress(1). Quest Complete - Morph into White Queen.
● White Rook
↓ Sturdiness decreased: 6 → 5
● Drifter
↓ Attack decreased: 3 → 2
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Deepsea Probe
↑ Energy increased: 0 → 1
● Honest Man
↓ Attack decreased: 2 → 1
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Dismantler Bian
↓ Attack decreased: 3 → 2
● Reforged Plating
📝 Description updated:
Play On - Give Row Construct +1 Frontline and +2 Attack Power.
● Tavern
↑ Energy increased: 1 → 2
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Infected Growth
↓ Sturdiness decreased: 7 → 6
● Stinkbeast
↑ Price increased: 1 → 2
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Specimen Gallery
↑ Sturdiness increased: 3 → 4
═══════════════════════════════════════
Hello everyone, I'm Gon, the developer and designer of Grid Tactics: Duel.
We're thrilled to announce that Grid Tactics: Duel now supports Brazilian Portuguese.
Special thanks to Moitão, our Brazilian Portuguese community translation contributor, for helping bring a high-quality localization to the game.
Over 95% of the game's text entries are now translated into Brazilian Portuguese, including card descriptions, the rulebook, and story campaigns.
If you're a native speaker of another language and would like to help localize Grid Tactics: Duel, you're welcome to join our Discord community and reach out to the developer directly. We'll get back to you as soon as possible. Thank you to all our players for supporting the game's localization.
═══════════════════════════════════════
Update Notes
Update Time: 2026-06-21 05:21 (UTC+8)
═══════════════════════════════════════
▶ Developer Announcement
Hello everyone, I'm Gon, Game Design Director for Grid Tactics: Duel. We've made some fine-tuning to the game rules to close the gap between the first and second player as much as possible. This update also rewrites part of the underlying code to improve combat stability.
▶ Rule Adjustment
The first player now starts with four cards, one more than the second player.
▶ Bug Fixes
1. Fixed a bug where the AI player would always choose not to play a card when it had 0 gold.
2. Fixed an issue where the English interface displayed garbled text.
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Black King
↑ Price increased: 6 → 7
↑ Cooldown increased: 2 → 3
⚠ Effect rules changed
● Black Queen
↓ Energy decreased: 8 → 6
↓ Sturdiness decreased: 4 → 3
● White Feather Clan
↑ Price increased: 3 → 4
● Boat Maker
↓ Price decreased: 4 → 3
● Floe Skimmer
↓ Price decreased: 4 → 3
● Sea Frog
↓ Price decreased: 4 → 2
● Trader Post
↑ Price increased: 3 → 4
● Rebuilder
↑ Price increased: 0 → 1
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Genetic Tamer
↑ Energy increased: 0 → 2
● Sea Denial Platform
↓ Price decreased: 2 → 1
↓ Sturdiness decreased: 4 → 3
● Floating Foundation
↓ Price decreased: 3 → 2
● Water Tree
↑ Sturdiness increased: 3 → 4
● Containment Dome
↑ Sturdiness increased: 6 → 8
● Purity Vow
↓ Price decreased: 4 → 3
● Flawless Design
↓ Attack decreased: 3 → 2
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Armored Enforcer
↓ Sturdiness decreased: 6 → 5
● Decoy Fish
↓ Price decreased: 2 → 1
● Rustproofing
↑ Energy increased: 1 → 2
↓ Price decreased: 6 → 5
● Great Black
⚠ Effect rules changed
● Flare
↓ Price decreased: 3 → 2
● Armored Bash
↓ Energy decreased: 2 → 1
● Big Club Bot
↓ Prepare decreased: 1 → 0
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Boiling Lake
↓ Sturdiness decreased: 10 → 7
● Puffer Boomer
↓ Price decreased: 4 → 3
● Kago's Paper House
↓ Sturdiness decreased: 10 → 5
↓ Attack decreased: 4 → 2
● Whardine
↑ Price increased: 0 → 2
↑ Attack increased: 0 → 1
● Submarine Volcano
↑ Price increased: 4 → 5
● Seven Flower Luo
↑ Energy increased: 9 → 10
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Crystalline Wall
↓ Price decreased: 3 → 2
↑ Sturdiness increased: 8 → 9
● Dive Deep
↓ Price decreased: 4 → 3
● Ship in a Bottle
↓ Price decreased: 3 → 1
● Massive Wave
↑ Energy increased: 3 → 4
↓ Price decreased: 4 → 2
● Demon Contract
↓ Energy decreased: 2 → 1
● Lens Tower
↑ Price increased: 1 → 2
↓ Cooldown decreased: 4 → 3
═══════════════════════════════════════
Hello everyone, this is Gon.
Recently we've received quite a bit of feedback from players saying they weren't very clear on the rules, match flow, and some of the card mechanics in Grid Tactics: Duel, which made it harder to get started when they first began playing.
Since Grid Tactics: Duel isn't a traditional CCG, but rather a competitive game that combines deckbuilding with board positioning, figuring out how to help new players understand the rules and tactical logic has always been a very important — and quite challenging — task throughout development.
So, in addition to the existing in-game tutorial, this update adds an "In-Game Guide / Wiki" button on the main screen.
Through this feature, players can look up more detailed match rules, interface explanations, card effects, and common mechanics, helping them understand the game more quickly.
We hope this feature improves the experience for new players, and makes it more convenient for everyone to look things up in-game whenever they run into rules they're unsure about.
Thank you to all players for your continued feedback, support, and suggestions.
Sincerely, Gon
Hello everyone, this is Gon.
Since the EA period ended, more and more new players have been joining.
We've also received a lot of helpful feedback along the way.
I've been keeping a particularly close eye on certain system bugs, the new-player onboarding, and the free card pack rewards.
As the number of matches has grown, we've gained a better understanding of the metagame balance, so this hotfix targets several cards that are clearly too strong in the current environment.
Delivering a fair and smooth competitive experience has always been the ultimate philosophy behind this game's development, and I will make it a reality.
═══════════════════════════════════════
Update Notes
Update Time: 2026-06-18 00:07 (UTC+8)
═══════════════════════════════════════
▶ Game System
● Fixed an issue where the client could freeze abnormally after reconnecting from a disconnect.
● Before a player's first Ranked match, the game will now recommend and guide them to complete part of the single-player campaign first, earning rewards / cards / decks, and more.
▶ Story Campaign
● Lowered the difficulty of the second stage of the Kalaka campaign.
▶ Shop
● The shop now correctly displays all items (including purchasing card packs with coins).
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Scrap Diver
📝 Description updated:
Activate - Deal 1 Melee Damage to Below.
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Eden Expansion Node
📝 Description updated:
Activate - Summon 1 Cultivated Trooper to Below, then Force Push Below.
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Bombardier Boomba
↑ Energy increased: 3 → 4
↓ Price decreased: 3 → 2
↑ Attack increased: 1 → 2
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Kago's Paper House
↑ Energy increased: 7 → 8
↑ Price increased: 0 → 2
● Living Armor
↑ Energy increased: 1 → 8
● Seven Flower Luo
↑ Energy increased: 8 → 9
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Ship in a Bottle
↓ Price decreased: 5 → 3
● Aquatic Silage
↑ Price increased: 0 → 1
● Massive Wave
↑ Energy increased: 1 → 3
● Sea State Compass
↓ Energy decreased: 3 → 2
═══════════════════════════════════════
Hello everyone, I'm Gon.
To celebrate the upcoming end of the Early Access phase of Grid Tactics: Duel, I've prepared a launch card pack reward event for all players.
During the event, players can earn Standard Pack rewards by sharing their invite code.
After entering the game, you can view your own invite code on the main screen.
Share your invite code with friends.
Once your friend opens the game, they tap "Enter Invite Code" on the main screen and enter the code as prompted.
After a successful invite, both sides receive 5 Standard Packs. If a player is not online at the time, the packs will be delivered directly to their pack storage.
※ Each player can receive the invitee reward only once by entering an invite code. ※ There is no limit on sharing your invite code. The more players who redeem rewards through your code, the more packs you receive. ※ There is no cap on invitation rewards.
※ Please do not post personal referral codes in the Steam review section. Violators will be disqualified from receiving rewards.
Thank you all for your continued support. May your packs be lucky and your duels be a blast!
Hello everyone, I'm Gon, Game Design Director of Grid Tactics: Duel.
After several months of planning, development, and tuning, we are thrilled to officially launch our brand-new expansion today — Ocean 18.
This expansion brings 62 brand-new cards, each with a unique effect, all centered around the deep sea, deck manipulation, and a fresh tactical rhythm.
Have you ever wondered what a match would be like if you shared the same deck with your opponent?
In Ocean 18, the Shared Deck has both players battling over a single deck. You can manipulate the deck, change the draw rhythm, and even disrupt your opponent's upcoming plans.
Armor blocks incoming damage.
Unlike HP, Armor has no maximum cap. Used well, it lets you build an overwhelming line of defense.
Simply place certain cards into the deck, and their effects trigger automatically when the match begins.
These cards add more upfront strategy to deckbuilding, letting the mind games quietly begin before the match even starts.
Cards featuring these new mechanics can all be collected in Ocean 18.
Get ready to dive into the deep sea, complete your collection, and bring your opponents a shock from the azure stars. 🌊😎
═══════════════════════════════════════
Update Notes
Update Time: 2026-06-13 08:45 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Armor Maker BanBan
↑ Price increased: 1 → 2
● Blue Bird
↑ Energy increased: 3 → 4
↑ Price increased: 2 → 3
↓ Sturdiness decreased: 4 → 3
● Cardinal
↑ Energy increased: 3 → 4
● Colony Base
↑ Attack increased: 1 → 2
● EMP Gauntlet
↓ Price decreased: 4 → 3
● Earthbird Azi
↓ Price decreased: 6 → 5
● Iron Spike Shield
📝 Description updated:
Survived - Deal 2 Melee Damage to the attacker. Death - Deal 2 Melee Damage to Adjacent.
● Vanguard Kalaka
📝 Description updated:
Activate - Move Up, then deal 2 Melee Damage to Adjacent.
● Floe Skimmer
↓ Cooldown decreased: 2 → 1
● Scrap Diver
📝 Description updated:
Prepare(1) Activate - Deal 1 Melee Damage to Below.
● Makeshift Shack
↑ Energy increased: 1 → 2
● Rust Lord
↑ Sturdiness increased: 4 → 5
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Conservation Seeds
📝 Description updated:
Activate - Deal 1 Melee Damage to Right. Death - Summon 1 Seed.
● Offshore Fish Pen
↓ Price decreased: 3 → 2
● Transgenic Fish
↓ Price decreased: 4 → 2
● Chain Slasher Mary
↓ Price decreased: 2 → 1
📝 Description updated:
Play On - Deal 2 Melee Damage to Left Right then Move Down. On Kill - Repeat this effect once.
● Honest Man
↓ Price decreased: 2 → 1
● Seeder
↑ Sturdiness increased: 4 → 5
● Wasteland Recruiter
↓ Price decreased: 2 → 1
● Beauty Shrimp ★ NEW
Energy: 3
Price: 1
Cooldown: 2
Sturdiness: 3
Attack: 1
Effect: Play On in Living Zone - Gain 4 Armor. Activate - Deal 2 Melee Damage to a random opponent item.
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Spike Roller
📝 Description updated:
Activate - Deal 2 Melee Damage to Below. On Kill - Gain 3 coins and Move Down.
● Factory Worker
↑ Prepare increased: 0 → 1
📝 Description updated:
Prepare(1) Activate - Deal 1 Melee Damage to Left.
● Timed Mine
↓ Cooldown decreased: 4 → 3
● Bombardier Boomba
↓ Energy decreased: 4 → 3
↓ Price decreased: 4 → 3
↑ Sturdiness increased: 0 → 5
● Rust Pusher
📝 Description updated:
Activate - Deal 2 Melee Damage to Right. On Kill - Gain 2 sturdiness and Move Right.
● Big Club Bot
↓ Price decreased: 7 → 5
↓ Attack decreased: 1 → 0
● Scuttle Assassin ★ NEW
Energy: 4
Price: 1
Cooldown: 2
Sturdiness: 3
Attack: 2
Effect: Play On - Draw 1 card. Activate - Swap with Above, then destroy the Above item.
● Deepwater Bunker ★ NEW
Energy: 4
Price: 2
Cooldown: 1
Sturdiness: 6
Frontline: 3
Attack: 1
Effect: Activate - Move Down, then Adjacent friendly items gain 1 sturdiness.
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Taming Incense ★ NEW
Energy: 2
Price: 6
Sturdiness: 2
Frontline: 1
Effect: Death - 3 random opponent items with 0 Attack Power Defect to your side.
● Kago's Paper House ★ NEW
Energy: 7
Sturdiness: 10
Frontline: 1
Attack: 4
Effect: On Game Start - Gain 10 Armor. Death - Draw 2 cards, lose 10 Armor.
● Lone Gee ★ NEW
Energy: 2
Sturdiness: 2
Frontline: 1
Attack: 1
Effect: Play On - If there is a Bird in Adjacent, gain 5 coins. On Attack - Return to Hand your Bird.
● Tidehunter ★ NEW
Energy: 5
Price: 1
Sturdiness: 1
Attack: 2
Effect: Play On - Summon a random Aquatic to Left.
● Whardine ★ NEW
Energy: 3
Sturdiness: 4
Effect: Survived - Draw 1 card, summon 1 Fish Larva in Adjacent.
● Berserk Aquatics ★ NEW
Energy: 4
Price: 1
Effect: Play On - Order all Aquatic to Damage(1).
● Fishing Rod ★ NEW
Price: 2
Cooldown: 2
Sturdiness: 2
Effect: Activate - Draw 1 card from Shared Deck.
● Submarine Volcano ★ NEW
Energy: 4
Price: 4
Cooldown: 2
Sturdiness: 3
Effect: Play On in Conservation Zone - Gain 4 Hot Stone. Activate - Summon 2 Hot Stone in Plus Shape.
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Tagging Specialist
↑ Energy increased: 4 → 5
● Triple Shade
↓ Price decreased: 3 → 2
● Specimen Gallery
↑ Attack increased: 0 → 2
● Mimic Form
↑ Energy increased: 3 → 4
● Breach Walker
↓ Sturdiness decreased: 4 → 2
● Ship in a Bottle ★ NEW
Energy: 3
Price: 5
Sturdiness: 6
Effect: On your Spirit's Death - Gain 1 Attack Power. On Kill - Gain 1 Spirit.
● Klabautermann ★ NEW
Energy: 1
Price: 1
Sturdiness: 2
Frontline: 1
Attack: 1
Effect: Play On - Halted non-Aquatic items in the Row.
● Black Stingray ★ NEW
Energy: 2
Price: 1
Cooldown: 1
Sturdiness: 3
Attack: 1
Effect: Play On - Plan 1 Living Zone in Left Right. Activate - Poison the Below item.
● Hermit Anglerfish ★ NEW
Energy: 3
Price: 4
Cooldown: 1
Sturdiness: 3
Attack: 1
Effect: Activate - Draw 1 card from Shared Deck. If it is not a Spell, grant it 2 Attack Power.
● Aquatic Silage ★ NEW
Cooldown: 2
Sturdiness: 1
Effect: Play On in Living Zone - Produce 1 Aquatic. Activate - Gain 3 Armor.
● Fields the Plunderer ★ NEW
Energy: 4
Price: 3
Sturdiness: 3
Attack: 2
Effect: Play On - Deal 1 Melee Damage to Plus Shape. On Kill - Add 3 Cursed Chest to the opponent's deck.
● Massive Wave ★ NEW
Energy: 1
Price: 4
Effect: Play On - Force Push Column Right, Collision Damage(4).
● Sea State Compass ★ NEW
Energy: 3
Cooldown: 1
Sturdiness: 4
Effect: Activate - Shuffle items in the Row. If there are items in both Left Right, gain 2 coins.
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-06-02 08:41 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Mercy Release ★ NEW
Energy: 3
Effect: Play On - Summon 3 Fish Larva to Up 3.
● Floating Foundation ★ NEW
Energy: 4
Price: 3
Cooldown: 2
Sturdiness: 3
Attack: 1
Effect: Activate - Designate a living zone in Plus Shape. Gain 4 Armor.
● Water Tree ★ NEW
Energy: 3
Cooldown: 1
Sturdiness: 3
Effect: Activate - Grant 3 Plant in Down 3 Frontline(1). Gain 1 coin.
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Bombardier Boomba ★ NEW
Energy: 4
Price: 4
Attack: 1
Effect: On Kill - Deal 3 Melee Damage to the opponent.
● Flare ★ NEW
Energy: 1
Price: 3
Effect: Play On - Grant Frontline(1) to Adjacent opponent items.
● Armored Bash ★ NEW
Energy: 2
Effect: Play On - Deal Melee Damage equal to Armor to Adjacent items.
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-05-21 23:47 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Small Fire Gun
⚠ Effect rules changed
● Parrot
↑ Frontline increased: 0 → 1
● Nature Ruins
↓ Sturdiness decreased: 5 → 2
● Kuhl Fisher
↑ Sturdiness increased: 3 → 4
● Aid Kit
↑ Energy increased: 0 → 3
↓ Price decreased: 2 → 1
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● White Zone Greenhouse
↓ Sturdiness decreased: 4 → 3
● Ecology Overseer
↓ Price decreased: 3 → 2
● Eden Expansion Node
↑ Price increased: 4 → 5
↓ Sturdiness decreased: 5 → 4
● Offshore Fish Pen
↑ Frontline increased: 0 → 2
● Transgenic Fish
⚠ Effect rules changed
📝 Description updated:
Activate - 1 friendly Aquatic Morph into Transgenic Fish. Death - Gain 1 coin.
● Chain Slasher Mary
↑ Sturdiness increased: 3 → 4
● Flawless Design
↑ Energy increased: 5 → 6
↑ Price increased: 5 → 6
● Sterile Outpost
↓ Attack decreased: 2 → 1
● Migration Plan
↓ Energy decreased: 3 → 2
● Sea Denial Platform ★ NEW
Energy: 4
Price: 2
Cooldown: 3
Prepare: 2
Sturdiness: 4
Frontline: 1
Attack: 3
Effect: Prepare(2) Play On - Move to a random space in the Row. Activate - Plus Shape Return to Hand.
● Deepsea Probe ★ NEW
Price: 1
Cooldown: 1
Sturdiness: 3
Effect: Activate - If Below is not Aquatic, Swap with Below, draw 1 card from the Shared Deck, then gain 3 coins.
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Power Thief Moray
⚠ Effect rules changed
● Junker Du
↓ Energy decreased: 10 → 9
↓ Price decreased: 10 → 9
● Great Black ★ NEW
Energy: 6
Price: 4
Cooldown: 1
Prepare: 3
Sturdiness: 6
Frontline: 2
Attack: 3
Effect: Prepare(3) Activate - 1 random hand card gains 1 Frontline, gain 4 Armor.
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Life Staff
↑ Energy increased: 0 → 1
↑ Price increased: 1 → 3
● Living Armor
↑ Energy increased: 0 → 1
↑ Price increased: 6 → 8
● Wild Energy Transfer
↑ Price increased: 2 → 5
● Seven Flower Luo
↑ Price increased: 8 → 9
● Puffer Boomer ★ NEW
Energy: 6
Price: 4
Cooldown: 1
Sturdiness: 4
Attack: 1
Effect: Survived - Gain 3 sturdiness. Activate - If self sturdiness exceeds 10, deal 4 Melee Damage to the opponent, then destroy itself.
● Whale Song ★ NEW
Price: 2
Effect: Play On - Add 3 random Aquatic to both decks, the player draws a card.
● Fissiparous Sea Cucumber ★ NEW
Energy: 2
Price: 3
Sturdiness: 3
Attack: 1
Effect: Survived - Summon 1 copy of itself to the Left.
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Specular Invocation
↑ Price increased: 1 → 3
● Dive Deep ★ NEW
Energy: 2
Price: 4
Effect: Play On - Summon 1 Astarian Scholar at random, transfer 1 random card from the opponent's deck to the Shared Deck.
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-05-18 01:27 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Energy Recycler
↓ Sturdiness decreased: 5 → 3
● Test White Bird
⚠ Effect rules changed
● White Knight
↑ Price increased: 0 → 1
● Crab Mercenary
↑ Energy increased: 1 → 2
↑ Price increased: 1 → 2
● Ochard Caretaker
↑ Energy increased: 2 → 3
↑ Price increased: 2 → 3
↑ Cooldown increased: 1 → 2
↓ Sturdiness decreased: 4 → 3
● Gift Box
⚠ Effect rules changed
● Hermit Dragon
↓ Attack decreased: 3 → 2
● Underwater Ruins
↓ Sturdiness decreased: 15 → 10
● Boat Maker ★ NEW
Energy: 3
Price: 4
Sturdiness: 2
Attack: 1
Effect: Play On - Summon 3 Small Boat on Right 3.
● Floe Skimmer ★ NEW
Price: 4
Cooldown: 2
Sturdiness: 3
Attack: 1
Effect: Activate - Move Left then deal Melee Damage(1) to Below, repeat 3 times.
● Stone Breaker ★ NEW
Energy: 3
Price: 1
Cooldown: 2
Sturdiness: 2
Attack: 1
Effect: Play On - Produce 1 Weapon. Activate - Destroy the Frontline item Below.
● Sunken City Tislan ★ NEW
Energy: 4
Price: 2
Cooldown: 1
Sturdiness: 4
Effect: Play On - Add 10 random Aquatic to Shared Deck. Activate - Draw a card from Shared Deck.
● Small Boat ★ NEW
Energy: 1
Cooldown: 1
Sturdiness: 1
Effect: Activate - Swap position with the item Above, then Force Push self Move Left.
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Eden Expansion Node
↑ Energy increased: 3 → 4
● Offshore Fish Pen ★ NEW
Energy: 3
Price: 3
Sturdiness: 3
Attack: 1
Effect: Play On - Produce 1 Aquatic. Death - Draw 3 cards from Shared Deck.
● Transgenic Fish ★ NEW
Energy: 4
Price: 4
Cooldown: 1
Sturdiness: 2
Attack: 2
Effect: Activate - 1 friendly Aquatic Morph into Transgenic Fish.
● Uplift ★ NEW
Energy: 1
Effect: Play On - All Aquatic Morph into items with 1 higher Energy Cost.
● Water Walker ★ NEW
Energy: 3
Price: 2
Cooldown: 1
Sturdiness: 3
Attack: 1
Effect: Activate - Move Down then gain 1 Attack Power.
● Chain Slasher Mary ★ NEW
Energy: 5
Price: 2
Sturdiness: 3
Attack: 3
Effect: Play On - Deal 2 Melee Damage to Left Right then Move Down. On Kill - Repeat this effect once.
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Dismantler Bian
↑ Price increased: 3 → 4
● Radiation Cannon
↑ Energy increased: 4 → 6
↓ Price decreased: 6 → 5
● Timed Mine ★ NEW
Price: 4
Cooldown: 4
Sturdiness: 4
Effect: Activate - Destroy Adjacent items.
● Decoy Fish ★ NEW
Price: 2
Sturdiness: 1
Effect: Play On - Randomly summon 3 Decoy Fish in Adjacent tiles.
● Mutant Starfish ★ NEW
Energy: 2
Price: 5
Sturdiness: 4
Attack: 2
Effect: Play On - Poison self. Death - Destroy 1 random opponent's item.
● Rustproofing ★ NEW
Energy: 1
Price: 6
Effect: Play On - Friendly Construct with Frontline gain 3 sturdiness, player gains 5 Armor.
● Power Thief Moray ★ NEW
Energy: 4
Price: 4
Cooldown: 2
Sturdiness: 3
Attack: 2
Effect: Activate - Deal Damage(1) to a random opponent item twice.
● Offshore Oil Rig ★ NEW
Cooldown: 1
Sturdiness: 4
Effect: Activate - If there are no items Adjacent, gain 2 coins.
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Old Cabin
↓ Price decreased: 1 → 0
↓ Prepare decreased: 1 → 0
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Prasiolite Soldier
↓ Price decreased: 1 → 0
● Verdant Ore
↑ Sturdiness increased: 4 → 5
● Triple Shade
↓ Price decreased: 4 → 3
● Demon Contract
↓ Price decreased: 2 → 0
● Glass Tower
↓ Energy decreased: 6 → 5
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-05-10 11:55 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Test White Bird
⚠ Effect rules changed
● White Knight
↑ Price increased: 0 → 1
● Gift Box
⚠ Effect rules changed
● Hermit Dragon
↓ Attack decreased: 3 → 2
● Underwater Ruins
↓ Sturdiness decreased: 15 → 10
● Boat Maker ★ NEW
Energy: 3
Price: 4
Sturdiness: 2
Attack: 1
Effect: Play On - Summon 3 Small Boat on Right 3.
● Floe Skimmer ★ NEW
Price: 4
Cooldown: 2
Sturdiness: 3
Attack: 1
Effect: Activate - Move Left then deal Melee Damage(1) to Below, repeat 3 times.
● Stone Breaker ★ NEW
Energy: 3
Price: 1
Cooldown: 2
Sturdiness: 2
Attack: 1
Effect: Play On - Produce 1 Weapon. Activate - Destroy the Frontline item Below.
● Sunken City Tislan ★ NEW
Energy: 4
Price: 2
Cooldown: 1
Sturdiness: 4
Effect: Play On - Add 10 random Aquatic to Shared Deck. Activate - Draw a card from Shared Deck.
● Small Boat ★ NEW
Energy: 1
Cooldown: 1
Sturdiness: 1
Effect: Activate - Swap position with the item Above, then Force Push self Move Left.
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Eden Expansion Node
↑ Energy increased: 3 → 4
● Offshore Fish Pen ★ NEW
Energy: 3
Price: 3
Sturdiness: 3
Attack: 1
Effect: Activate - Add 3 Aquatic cards to Shared Deck. Death - Draw 3 cards from Shared Deck.
● Transgenic Fish ★ NEW
Energy: 4
Price: 4
Cooldown: 1
Sturdiness: 2
Attack: 2
Effect: Activate - 1 friendly Aquatic Morph into Transgenic Fish.
● Water Walker ★ NEW
Energy: 3
Price: 2
Cooldown: 1
Sturdiness: 3
Attack: 1
Effect: Activate - Move Down then gain 1 Attack Power.
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Dismantler Bian
↑ Price increased: 3 → 4
● Radiation Cannon
↑ Energy increased: 4 → 6
↓ Price decreased: 6 → 5
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Old Cabin
↓ Price decreased: 1 → 0
↓ Prepare decreased: 1 → 0
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Prasiolite Soldier
↓ Price decreased: 1 → 0
● Verdant Ore
↑ Sturdiness increased: 4 → 5
● Triple Shade
↓ Price decreased: 4 → 3
● Demon Contract
↓ Price decreased: 2 → 0
● Glass Tower
↓ Energy decreased: 6 → 5
═══════════════════════════════════════
Hello Steam players, I’m Gon, the designer of Grid Tactics.
To thank everyone for your support, we are launching a 6-day “Limited-Time Login Bonus Event”! Whether you are a long-time player or a new challenger joining us for the first time, simply log in during the event period to claim rewards with ease.
Event Period: 5/6 00:00 – 5/11 23:59 (HKT)
How to Claim: Log in to the game daily to receive 2 Basic Card Packs for free.
Total Rewards: Log in for 6 consecutive days to claim up to 12 Basic Card Packs!
Card game fans, don’t miss this massive supply drop! Log in now, claim your rewards, and strengthen your deck!
Gon, Grid Tactics
═══════════════════════════════════════
Update Notes
Update Time: 2026-05-01 15:48 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Colony Power Station
↑ Price increased: 6 → 7
↓ Sturdiness decreased: 4 → 3
● Gremlin
⚠ Effect rules changed
● Photon Samurai
↑ Energy increased: 3 → 4
↓ Price decreased: 1 → 0
● Parrot
⚠ Effect rules changed
📝 Description updated:
Play On - Implant the Activate of the item Right into itself.
● Scrap Diver
↑ Energy increased: 1 → 2
↓ Price decreased: 1 → 0
● Sea Frog ★ NEW
Energy: 3
Price: 4
Cooldown: 1
Sturdiness: 2
Attack: 1
Effect: Activate - Swap with Left, then Force Push Right Collision Damage(3).
● Shell ★ NEW
Energy: 1
Sturdiness: 1
Effect: Play On - Gain 1 coin.
● Radiant Turtle ★ NEW
Energy: 2
Sturdiness: 2
Attack: 1
Effect: Death - Add 2 Shell to the opponent's deck.
● Kuhl Fisher ★ NEW
Energy: 3
Sturdiness: 3
Frontline: 1
Attack: 2
Effect: Play On - If all Plus Shape positions have items, draw 1 card from Shared Deck and gain coins equal to its Energy Cost.
● Sea Monster Nino ★ NEW
Energy: 5
Sturdiness: 6
Frontline: 1
Attack: 4
Effect: Death - Gain 5 Armor.
● Tislan Mariners ★ NEW
Energy: 4
Sturdiness: 4
Attack: 2
Effect: Play On - Add 3 Cursed Chest to Shared Deck.
● Poseidon's Trident ★ NEW
Energy: 1
Price: 2
Sturdiness: 1
Attack: 1
Effect: On Attack - Deal Melee Damage(1) to Above.
● Fish Larva ★ NEW
Price: 1
Cooldown: 1
Sturdiness: 3
Effect: Activate - Add 1 card with Gold Cost 2 or more to Shared Deck.
● Waterspout ★ NEW
Energy: 2
Price: 3
Effect: Play On - Transfer 3 cards from your deck to Shared Deck, draw 3 cards from Shared Deck.
● Cursed Chest ★ NEW
Energy: 4
Sturdiness: 1
Effect: On Draw - Fly into. Play On - Transfer 1 card from your deck to Shared Deck. Death - Draw 1 card from Shared Deck.
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Purification Agent
↓ Price decreased: 2 → 1
↓ Attack decreased: 1 → 0
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Engineer Butter
↑ Price increased: 2 → 3
● Contagion Tank
↑ Price increased: 0 → 2
↓ Sturdiness decreased: 6 → 5
● Smog Factory
↑ Energy increased: 2 → 3
↓ Price decreased: 1 → 0
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Old Cabin
↑ Price increased: 0 → 1
↓ Sturdiness decreased: 3 → 2
● Living Armor
↑ Price increased: 5 → 6
● Mutated Lightning
↑ Energy increased: 0 → 1
↓ Price decreased: 4 → 3
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Astarian Scholar
↑ Price increased: 0 → 1
● Union Headquarters
↑ Energy increased: 4 → 5
↑ Price increased: 3 → 4
↓ Sturdiness decreased: 6 → 4
⚠ Effect rules changed
📝 Description updated:
Play On - Gain Attack Power equal to the number of Worker on the board.
● Ghost Shade
↓ Attack decreased: 1 → 0
● Breach Walker
↓ Energy decreased: 5 → 4
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-04-25 04:22 (UTC+8)
═══════════════════════════════════════
▶ Developer Announcement
Hello everyone, this is Gon, Design Director at GridTool.
We're planning to launch a new card series, "Ocean 18", this June.
The pilot Legendary card "All Blue Whale" has already been released, and will be gifted for free to all players who log in before June.
Thank you all for your support!
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● All Blue Whale
↑ Energy increased: 0 → 5
↑ Sturdiness increased: 1 → 4
↑ Frontline increased: 0 → 2
↑ Attack increased: 0 → 3
⚠ Effect rules changed
📝 Description updated:
On Game Start - Transfer 3 cards from each player's deck to Shared Deck, summon 1 Underwater Ruins.
● Trader Post
↑ Price increased: 1 → 3
↓ Sturdiness decreased: 4 → 3
● Underwater Ruins ★ NEW
Sturdiness: 15
Effect: Survived - The attacker draws a card from Shared Deck.
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Little Gary
↑ Price increased: 0 → 1
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Dismantler Bian
↑ Energy increased: 3 → 4
● Junker Du
↑ Cooldown increased: 1 → 2
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Seven Flower Luo
↑ Price increased: 4 → 8
📝 Description updated:
Play On - Deal (4) Melee Damage to 7 random opponent's items. Death - Gain 7 Seed.
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-04-19 05:45 (UTC+8)
═══════════════════════════════════════
▶ Developer Announcement
Hello everyone, this is Gon, the Game Design Director.
▶ Balance Update Highlights
● White Feather Clan / White Feather Storm
Based on match data across many games, the synergy between White Feather Clan and Shuriken has been performing exceptionally well across the board — and it has forced many cards in the meta to have their sturdiness raised.
We're adjusting Shuriken to cost energy so it slows down a bit, and giving White Feather Storm a small buff so it sees more play.
● Casting Mold
The most compelling moments in Grid Tactics: Duel come from positional choices and disruption. This new card is designed to give the meta more early-game board-placement mind games.
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Orange
↑ Energy increased: 0 → 1
● Fungus Gnat
↓ Price decreased: 3 → 2
● White Feather Clan
↑ Energy increased: 4 → 5
↓ Sturdiness decreased: 4 → 3
● Forging Table
↑ Price increased: 4 → 5
● Armor Maker BanBan
↑ Frontline increased: 0 → 1
● White Wall
↓ Sturdiness decreased: 10 → 8
● Defense Camp
↓ Sturdiness decreased: 9 → 8
↑ Frontline increased: 1 → 2
● White Feather Storm
↓ Price decreased: 6 → 5
● Bone Collector
↓ Price decreased: 3 → 2
● Space Engineer
↓ Energy decreased: 2 → 1
● Hermit Dragon
↓ Sturdiness decreased: 3 → 2
● Trader Post
↓ Cooldown decreased: 3 → 2
● Emergency Exit
↓ Price decreased: 3 → 1
● Fungal Remnant
↑ Energy increased: 0 → 3
↓ Price decreased: 3 → 0
● Shuriken
↑ Energy increased: 0 → 1
↓ Price decreased: 1 → 0
● Casting Mold ★ NEW
Energy: 2
Cooldown: 2
Sturdiness: 2
Effect: Activate - Summon 1 random Weapon to Up Down.
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● White Zone Greenhouse
↓ Sturdiness decreased: 5 → 4
● Eden Expansion Node
↓ Sturdiness decreased: 6 → 5
● GM Plants
↓ Sturdiness decreased: 5 → 4
● Hatchling
↑ Energy increased: 1 → 2
● Containment Dome
↓ Sturdiness decreased: 9 → 6
↑ Frontline increased: 2 → 3
● Seeder
↑ Frontline increased: 0 → 1
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Spike Reinforced Wall
↑ Sturdiness increased: 2 → 3
● Iron Ball 8
↓ Sturdiness decreased: 11 → 9
● Armaments Factory
↓ Sturdiness decreased: 7 → 6
● Assembly Conveyor
↓ Sturdiness decreased: 4 → 3
● Dismantler Bian
↑ Energy increased: 2 → 3
↓ Price decreased: 4 → 3
● Armored Excavator
↓ Sturdiness decreased: 7 → 6
● Big Club Bot
↓ Price decreased: 8 → 7
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Stoneguard Altar
↑ Energy increased: 1 → 2
↓ Sturdiness decreased: 4 → 2
● Relic Warden
↓ Sturdiness decreased: 3 → 2
● Morph Pillar
↓ Sturdiness decreased: 4 → 3
● Legendary Scimitar
↑ Sturdiness increased: 2 → 3
● Boiling Lake
↓ Price decreased: 3 → 2
↓ Sturdiness decreased: 15 → 10
● Secluded Valley
↓ Energy decreased: 3 → 2
● Gogol Patrol
↓ Sturdiness decreased: 4 → 3
● Mutagenic Spores
↓ Cooldown decreased: 2 → 1
● Infected Growth
↑ Energy increased: 3 → 4
↓ Price decreased: 7 → 4
↓ Sturdiness decreased: 8 → 7
● Bio Radiation Beast
↓ Price decreased: 7 → 3
● Giant Root
↓ Sturdiness decreased: 8 → 6
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Resonant Mantle
↓ Price decreased: 6 → 4
● Chaotic Conductor
↑ Frontline increased: 0 → 1
↓ Attack decreased: 3 → 2
● Crystalline Wall
↑ Price increased: 0 → 3
↑ Attack increased: 0 → 1
● Cabin Wight
↓ Energy decreased: 2 → 1
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-04-18 06:06 (UTC+8)
═══════════════════════════════════════
▶ Developer Announcement
Hello everyone, this is Gon, the Game Design Director.
The "Rust & Radiance: Survival Notes" card series has now been fully released, marking the official conclusion of its development phase.
This series includes cards from 4 factions and Neutral, totaling 92 cards with unique mechanics and strategic depth.
▶ Players can obtain "Rust & Radiance: Survival Notes" cards through the following:
● Standard Pack
● Rust & Radiance: Survival Notes Pack
▶ Future Plans
Thank you all for your continued support and feedback.
The next card series has entered the planning phase, with related content scheduled to be gradually revealed in the second half of this year.
Stay tuned.
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Resource Box
⚠ Effect rules changed
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Prime Form
↑ Energy increased: 4 → 5
↓ Price decreased: 6 → 5
● Demon Contract
⚠ Effect rules changed
● Lens Tower
↑ Cooldown increased: 3 → 4
↓ Sturdiness decreased: 3 → 2
● Handover Worker ★ NEW
Energy: 1
Price: 1
Cooldown: 1
Sturdiness: 1
Effect: Play On - Swap with Left. Activate - Deal 1 Melee Damage to Right.
● Auto Ranch ★ NEW
Energy: 2
Price: 2
Cooldown: 1
Sturdiness: 3
Attack: 1
Effect: Activate - Shuffle Adjacent, deal 3 Melee Damage to Left, Plan 2 Living Zone in Adjacent.
● Specimen Gallery ★ NEW
Energy: 4
Price: 4
Sturdiness: 3
Effect: Play On in Living Zone - Self gain +5 sturdiness. Survived - Implant a random friendly item's Death into self.
● Mimic Form ★ NEW
Energy: 3
Price: 2
Sturdiness: 1
Attack: 1
Effect: Play On in Living Zone - Implant self's Play On into the Activate of Plus Shape friendly items. Play On - Morph into a friendly item in Adjacent.
● Cabin Wight ★ NEW
Energy: 2
Price: 2
Sturdiness: 1
Attack: 1
Effect: Play On in Living Zone - Morph a random card in opponent's hand into Cabin Wight. Death - If Attack Power > 1, gain 1 Cabin Wight.
● Breach Walker ★ NEW
Energy: 5
Price: 3
Sturdiness: 4
Attack: 1
Effect: Play On in Living Zone - Gain 1 Attack Power. On Attack - 2 random opponent items lose Frontline(1).
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-04-15 05:22 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Seed
↑ Energy increased: 0 → 1
● Photon Samurai
📝 Description updated:
Prepare(1) Activate - Deal 1 Melee Damage to Adjacent.
● Trader Post
📝 Description updated:
Prepare(1) Activate - Full Plus Shape Summon 3 Resource Box.
● Hazard Pay
⚠ Effect rules changed
📝 Description updated:
Play On - Destroy 1 allied item, gain 6 coins, draw 1 card.
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Healing Glow
↑ Price increased: 0 → 1
⚠ Effect rules changed
📝 Description updated:
Play On - Player HP +7.
● Living Armor
↑ Price increased: 4 → 5
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Specular Invocation
↓ Price decreased: 2 → 1
● Union Headquarters
↓ Energy decreased: 5 → 4
↓ Price decreased: 4 → 3
● Verdant Ore ★ NEW
Energy: 4
Cooldown: 1
Sturdiness: 4
Frontline: 2
Effect: Survived - Gain 4 coins. Activate - Gain 1 coin.
● Hex Bundle ★ NEW
Energy: 2
Price: 2
Sturdiness: 2
Attack: 2
Effect: Death - Diagonal Cross Summon 1 Resource Box and 1 Hex Bundle.
● Ghost Shade ★ NEW
Energy: 2
Price: 1
Cooldown: 5
Sturdiness: 1
Attack: 1
Effect: Play On - Deal 4 Melee Damage to Right. Activate - Damage(5).
● Triple Shade ★ NEW
Energy: 6
Price: 4
Sturdiness: 2
Frontline: 1
Attack: 2
Effect: Play On - Summon 1 copy of itself to each of Left Right.
● Forbidden Tome ★ NEW
Energy: 5
Cooldown: 1
Sturdiness: 4
Attack: 3
Effect: Activate - Poison Adjacent items, move to a random Diagonal Cross space.
● Demon Contract ★ NEW
Energy: 2
Price: 2
Effect: Play On - Morph a random opponent's item in Column into The Becoming. Gain 1 random Spirit.
● Archaeology Team ★ NEW
Energy: 1
Price: 1
Cooldown: 2
Sturdiness: 2
Effect: Activate - Draw 1 card, deal Melee Damage(1) to Nature Ruins in Adjacent. Add 1 Nature Ruins to your deck.
● Scrap Relic ★ NEW
Energy: 4
Effect: Play On - Implant allied items in Adjacent. Survived - Gain 1 coin and grant Frontline(1).
● Porter Drill ★ NEW
Price: 5
Cooldown: 2
Sturdiness: 5
Effect: Activate - Force Push self to Below. Death - Draw 4 cards.
● Glass Tower ★ NEW
Energy: 6
Cooldown: 2
Sturdiness: 5
Effect: Survived - Destroy 1 random opponent's item. Activate - Gain 1 coin.
● Lens Tower ★ NEW
Energy: 1
Price: 1
Cooldown: 3
Sturdiness: 3
Attack: 1
Effect: Activate - Grant 2 Attack Power to a random card in hand.
● Focus Array ★ NEW
Energy: 5
Price: 3
Effect: Play On - Summon 3 Lens Tower in Up 3.
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-04-09 11:45 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Energy Gun
↑ Cooldown increased: 2 → 3
● White King
↓ Price decreased: 4 → 3
● Black King
↓ Price decreased: 7 → 6
● Fungus Gnat
↓ Price decreased: 4 → 3
↑ Frontline increased: 0 → 1
● White Feather Clan
↑ Price increased: 2 → 3
● Forging Table
↑ Price increased: 3 → 4
↓ Cooldown decreased: 1 → 0
↓ Prepare decreased: 1 → 0
● Armor Maker BanBan
↓ Cooldown decreased: 2 → 1
● High-Tech Watermelon
↑ Sturdiness increased: 6 → 7
● Temp Workers
↑ Price increased: 2 → 3
● Barricade
↓ Price decreased: 1 → 0
● Drifter
↑ Energy increased: 2 → 3
↑ Attack increased: 2 → 3
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● White Zone Greenhouse
↓ Energy decreased: 1 → 0
↑ Price increased: 0 → 1
● Ecology Overseer
↓ Energy decreased: 4 → 3
↓ Price decreased: 4 → 3
● Domesticate
↓ Energy decreased: 3 → 2
● Hatchling
↓ Price decreased: 2 → 1
● Flawless Design
↓ Price decreased: 6 → 5
● Honest Man
↑ Energy increased: 1 → 2
↑ Attack increased: 1 → 2
● Seeder
↑ Attack increased: 1 → 2
● Wasteland Recruiter
↓ Price decreased: 3 → 2
● Migration Plan
↑ Energy increased: 0 → 3
↓ Price decreased: 6 → 0
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Siege Moulder
↑ Price increased: 2 → 3
● Garage
↑ Attack increased: 0 → 1
● Tavern
↑ Attack increased: 0 → 1
● Ruin City
↓ Price decreased: 5 → 2
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Bamboo Fencer
↑ Attack increased: 1 → 2
● Life Staff
↓ Price decreased: 2 → 1
● Morph Pillar
↑ Attack increased: 0 → 1
● Tal
↓ Energy decreased: 5 → 2
↓ Sturdiness decreased: 8 → 5
↓ Attack decreased: 3 → 2
● Hot Stone
↑ Attack increased: 0 → 1
● Secluded Valley
↓ Energy decreased: 4 → 3
● Infected Growth
↓ Price decreased: 8 → 7
● Living Armor
↓ Price decreased: 5 → 4
⚠ Effect rules changed
📝 Description updated:
Play On - Implant self's Death into Column allied items and grant them Frontline(1). Death - Summon 1 Wasteland Beast.
● Nature Watch
↓ Price decreased: 2 → 1
● Crystal Tree
↓ Price decreased: 3 → 2
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Astarian Scholar
↑ Attack increased: 0 → 1
● Prismatic Refraction
↓ Price decreased: 3 → 2
● Specular Invocation
↓ Price decreased: 3 → 2
● Winged Envoy
↓ Energy decreased: 3 → 2
↑ Price increased: 0 → 1
● Emerald Striker
↓ Energy decreased: 1 → 0
↓ Price decreased: 2 → 0
● Union Headquarters
↑ Attack increased: 1 → 2
● Crystalline Wall
↑ Sturdiness increased: 5 → 8
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-04-08 19:43 (UTC+8)
═══════════════════════════════════════
Hello everyone, I'm the developer Gon. The game now features the Battle Log system, allowing players to view the trigger chain of card effects at any time during a match.
Thank you all!
▶ Balance Changes
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Seven Flower Luo
📝 Description updated:
Play On - Deal (4) damage to 7 random opponent's items. Death - Gain 7 Seed.
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Prime Form
↓ Sturdiness decreased: 10 → 6
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-04-06 11:39 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Miner
↑ Energy increased: 2 → 3
● Forging Table
📝 Description updated:
Play On - Full Plus Shape Weapon gain 1 attack.
● Flood
↓ Energy decreased: 8 → 7
↓ Price decreased: 8 → 7
● Xenobotanist
↓ Price decreased: 4 → 3
● EMP Gauntlet
↑ Price increased: 3 → 4
● Hazard Pay
⚠ Effect rules changed
📝 Description updated:
Play On - Destroy 1 allied item, gain 7 coins, draw 1 card.
● Big Pot
↓ Sturdiness decreased: 10 → 7
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Genetic Tamer
↓ Price decreased: 2 → 1
● GM Plants
↓ Cooldown decreased: 3 → 2
● Conservation Seeds
↓ Sturdiness decreased: 2 → 1
● Hatchling
↓ Price decreased: 3 → 2
● Little Gary
↓ Energy decreased: 4 → 3
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Armaments Factory
↓ Price decreased: 1 → 0
● Factory Worker
↓ Sturdiness decreased: 2 → 1
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Bamboo Fencer
↑ Energy increased: 2 → 3
● Relic Warden
↑ Sturdiness increased: 2 → 3
● Morph Pillar
↓ Energy decreased: 3 → 2
● Coin Tree
↑ Sturdiness increased: 3 → 4
● Tal
↑ Sturdiness increased: 4 → 8
↑ Frontline increased: 0 → 1
↑ Attack increased: 2 → 3
● Boiling Lake
↓ Price decreased: 4 → 3
● Secluded Valley
↓ Energy decreased: 5 → 4
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Electrostatic Cutter
↓ Sturdiness decreased: 5 → 4
● Specular Invocation
↓ Price decreased: 4 → 3
● Winged Envoy
↓ Energy decreased: 4 → 3
● Union Headquarters
↓ Energy decreased: 7 → 5
● Viridian Mayfly ★ NEW
Price: 4
Sturdiness: 1
Effect: Play On - Deal 2 Melee Damage to the opponent. If all Left 3 slots have items, gain 1 Viridian Mayfly.
● Chaotic Conductor ★ NEW
Energy: 5
Price: 2
Cooldown: 2
Sturdiness: 5
Attack: 3
Effect: Play On - Draw a card for each opponent's item in Diagonal Cross. Activate - Friendly items in Plus Shape gain Frontline(1).
● Prime Form ★ NEW
Energy: 4
Price: 6
Sturdiness: 10
Frontline: 2
Attack: 4
Effect: On Attack - Restore 2 HP to the player and give +1 Attack Power to 3 random cards in hand.
● Crystalline Wall ★ NEW
Energy: 5
Sturdiness: 5
Frontline: 3
Effect: Death - Gain 3 Nature Crystal.
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-04-02 11:29 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Black King
⚠ Effect rules changed
● Unstable Stone
📝 Description updated:
Survived - Row lose 1 sturdiness.
● Calm Spirit Cat
📝 Description updated:
Play On - If Below has no item, Morph into Sinfury Cat. Survived - Morph into Brave Cat.
● High-Tech Watermelon
📝 Description updated:
Activate - Gain 3 sturdiness. Survived - Gain 1 coin, opponent restores 1 HP.
● Graveyard
📝 Description updated:
Play On - Gain 5 coins. Survived - Player loses 2 HP.
● Iron Spike Shield
📝 Description updated:
Survived - Deal 2 melee damage to the attacker. Death - Deal 2 melee damage to Adjacent.
● Nature Ore
📝 Description updated:
Survived - Grant the attacker 1 coin.
● Nature Ruins
📝 Description updated:
Survived - Attacker draws 1 item.
● Nature Crystal
📝 Description updated:
Survived - Grant the attacker 1 Energy Orb.
● Junk Mountain
📝 Description updated:
Survived - Give the attacker 2 gold. Poison attacker.
● Shelter
📝 Description updated:
Activate - Gain 3 sturdiness. Survived - Defect to the attacker's side.
● Big Pot
📝 Description updated:
Survived - Plan 1 Living Zone on Adjacent. Death - Deal 3 Melee Damage to Adjacent.
● Sinfury Cat
📝 Description updated:
Survived - Player takes 5 damage.
● Brave Cat
📝 Description updated:
Survived - Damage(3).
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Infected Subject
↑ Energy increased: 3 → 4
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Bio Radiation Beast
📝 Description updated:
Survived - Gain 2 coins.
● Crystal Tree
📝 Description updated:
Play On in Conservation Zone - Morph a random opponent's item into Crystal Tree. Survived - Grant the attacker 1 Energy Orb.
───────────────────────────────────────
■ Crystal Academy
───────────────────────────────────────
● Resonant Mantle ★ NEW
Price: 6
Effect: Play On - Implant to Above. Survived - Deal 5 damage to the attacker.
● Drifting Ark ★ NEW
Energy: 1
Sturdiness: 1
Attack: 1
Effect: Play On - If there is a Nature Crystal in Adjacent, add its Attack Power to a random card in hand.
● Astarian Scholar ★ NEW
Energy: 2
Cooldown: 1
Sturdiness: 3
Effect: Activate - Grant 1 coin to each opponent item in Plus Shape.
● Prismatic Refraction ★ NEW
Price: 3
Effect: Play On - Gain 2 random cards from opponent's hand.
● Electrostatic Cutter ★ NEW
Price: 1
Cooldown: 2
Sturdiness: 5
Effect: Activate - Deal 1 Melee Damage to Up Down.
● Specular Invocation ★ NEW
Energy: 2
Price: 5
Effect: Play On - Gain 3 cards destroyed this game with Energy Cost 2 or less.
● Winged Envoy ★ NEW
Energy: 4
Cooldown: 2
Sturdiness: 4
Effect: Activate - Draw 1 card and gain 1 coin.
● Emerald Striker ★ NEW
Energy: 1
Price: 2
Effect: Play On - Implant onto Up 3: Activate - Move Left(1), Force Push self to Right. Up 3 Move Left(1).
● Prasiolite Soldier ★ NEW
Energy: 4
Price: 1
Sturdiness: 5
Attack: 2
Effect: Play On - Halted enemy items in Left Column 3.
● The Becoming ★ NEW
Energy: 4
Price: 2
Sturdiness: 3
Attack: 2
Effect: Death - Summon 1 item with Energy Cost 8.
═══════════════════════════════════════
═══════════════════════════════════════
Update Notes
Update Time: 2026-03-30 14:33 (UTC+8)
═══════════════════════════════════════
▶ Game System
● Added Japanese, Korean, and Vietnamese language options.
● Added in-match emote bubbles.
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Junk Mountain
📝 Description updated:
Survived - Give the attacker 2 gold. Poison attacker.
● Buyout ★ NEW
Price: 80
Effect: Play On - Defect all opponent items.
═══════════════════════════════════════
Hello everyone, this is Gon.
The Ruins Survival Mini Expansion Series will be rolling out soon.
This series introduces a new gameplay mechanic, the "Living Zone". Some of the new cards are already available in today’s update, with more cards to be released gradually before April. Stay tuned!
═══════════════════════════════════════
Update Notes
Update Time: 2026-03-23 04:53 (UTC+8)
═══════════════════════════════════════
▶ Game Rules
The deck size has been increased from 30 cards to 32 cards.
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● Silver Whip
↑ Sturdiness increased: 2 → 4
● Research Table
↑ Price increased: 0 → 1
● White Pawn
↑ Attack increased: 0 → 1
● Fungus Gnat
↑ Price increased: 2 → 4
↑ Attack increased: 1 → 2
● White Wall
↓ Energy decreased: 2 → 0
↑ Price increased: 2 → 3
↑ Sturdiness increased: 8 → 10
● High-Tech Watermelon
↓ Cooldown decreased: 4 → 3
● Machine Gun Turret
↓ Attack decreased: 2 → 1
● Photon Samurai
↑ Price increased: 0 → 1
● Golden Spear
⚠ Effect rules changed
📝 Description updated:
Prepare(4)Activate - Deal 1 Down 3 to the Column.
● Starship Stallion
↑ Energy increased: 2 → 4
● Checkered Pendant
⚠ Effect rules changed
● Scrap Ddiver
↑ Sturdiness increased: 3 → 4
↓ Attack decreased: 1 → 0
● Common Drone
↑ Price increased: 2 → 3
● Emergency Exit
↓ Energy decreased: 2 → 1
● Rebuilder ★ NEW
Energy: 1
Sturdiness: 2
Attack: 1
Effect: Play On - Plan 2 Living Zone.
● Makeshift Shack ★ NEW
Energy: 1
Price: 1
Cooldown: 1
Sturdiness: 3
Effect: Play On in Living Zone - Gain 2 Makeshift Shack. Activate - Gain 1 coin.
● Drifter ★ NEW
Energy: 2
Sturdiness: 2
Frontline: 1
Attack: 2
Effect: Play On in Living Zone - Self: -1 Frontline.
● Rust Lord ★ NEW
Energy: 4
Price: 2
Sturdiness: 4
Frontline: 1
Attack: 3
Effect: On Attack - Plan 1 Living Zone.
● Can Thief ★ NEW
Price: 1
Sturdiness: 2
Attack: 1
Effect: Play On in Living Zone - Deal 1 Melee Damage to Adjacent, then Return to Hand.
● Big Pot ★ NEW
Energy: 5
Sturdiness: 10
Frontline: 2
Effect: Survived - Plan 1 Living Zone on Adjacent. Death - Deal 3 Melee Damage to Adjacent.
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Hatchling
↑ Sturdiness increased: 4 → 5
● Radiance Scanner
↑ Price increased: 0 → 1
↑ Frontline increased: 0 → 1
● Toxic Angle Gu
↑ Attack increased: 0 → 1
● Containment Dome
↑ Sturdiness increased: 8 → 9
● Flawless Design
↓ Energy decreased: 6 → 5
↑ Price increased: 5 → 6
● Module Block ★ NEW
Price: 2
Effect: Order - Plan Living Zone in the Row to Below.
● Honest Man ★ NEW
Energy: 1
Price: 2
Cooldown: 1
Sturdiness: 1
Attack: 1
Effect: Play On in Living Zone - Draw 1 card. Activate - Gain 1 coin.
● Seeder ★ NEW
Energy: 2
Cooldown: 2
Sturdiness: 4
Attack: 1
Effect: Play On in Living Zone - Summon 1 random Seed. Activate - Return to Hand.
● Wasteland Recruiter ★ NEW
Energy: 3
Price: 3
Cooldown: 2
Sturdiness: 2
Attack: 1
Effect: Play On - Plan 3 Living Zone. Activate - Deal 3 Melee Damage to Left Right.
● Migration Plan ★ NEW
Price: 6
Effect: Play On - Summon 4 Seed in all Living Zone, add 3 random Legendary cards to your deck.
● Neighborhood Watch ★ NEW
Energy: 4
Price: 3
Cooldown: 1
Sturdiness: 4
Frontline: 3
Attack: 3
Effect: Play On in Living Zone - Draw 3 cards. Activate - Gain a random card from your deck.
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Mechanical Bird
↑ Attack increased: 1 → 2
● Radiation Cannon
↑ Price increased: 5 → 6
↓ Sturdiness decreased: 6 → 5
● Garage ★ NEW
Energy: 2
Cooldown: 1
Sturdiness: 4
Effect: Activate - Gain 1 coin, Plan 1 Living Zone.
● Tavern ★ NEW
Energy: 1
Price: 1
Cooldown: 2
Sturdiness: 4
Effect: Play On in Living Zone - Gain a random Worker. Activate - Gain 2 coins.
● Blast Gang ★ NEW
Energy: 3
Price: 3
Sturdiness: 3
Frontline: 1
Attack: 1
Effect: Play On - Destroy Above Resource, Plan 4 Living Zone.
● Clockwork Hub ★ NEW
Price: 6
Sturdiness: 6
Frontline: 2
Effect: Play On in Living Zone - Friendly Construct gain Speed Up(2).
● Big Club Bot ★ NEW
Price: 8
Cooldown: 2
Prepare: 1
Sturdiness: 6
Attack: 1
Effect: Activate - Damage(3) to 2 random enemy items.
● Ruin City ★ NEW
Price: 5
Effect: Play On - Morph 1 card in opponent's hand into Ruin City. Play On in Living Zone - Cards in hand cost 1 less Energy Cost.
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Stoneguard Altar
↓ Energy decreased: 3 → 1
↑ Price increased: 0 → 6
↑ Frontline increased: 0 → 1
● Relic Warden
↑ Price increased: 0 → 1
● Gogol Patrol
↓ Energy decreased: 3 → 2
● Healing Glow
↓ Energy decreased: 1 → 0
═══════════════════════════════════════
Hello everyone, this is Gon.
As the developer of Grid Tactics: Duel, I’m excited to announce that the match replay system has officially been implemented in this version.
This system records every match you play, allowing you to review each turn taken by both you and your opponent at any time. We hope this feature will help players evaluate their gameplay more effectively and improve both deck building and decision-making.
Let’s take a look at what this replay system brings!
You can replay any specific turn and review the detailed actions taken during that turn without replaying the entire match from the beginning.
This feature is particularly useful when analyzing complex turn sequences and decision orders.
The replay system runs directly on the same in-game match engine.
This means all card data, states, and visual effects are reproduced exactly as they were in the original match. Players do not need to learn any new interface—watching a replay feels just like observing a real match.
The current version includes several analysis charts that allow players to view:
Gold income per turn
HP change over time
Board placement analysis
Total damage ranking of each card during the match
These tools help players better understand the flow of a match and identify key turning points.
The system will store up to 50 replay records. Players can manage these files through the replay directory.
Thank you for your continued support.
Gon Developer of Grid Tactics: Duel
═══════════════════════════════════════
Update Notes
Update Time: 2026-03-09 05:49 (UTC+8)
═══════════════════════════════════════
▶ Balance Changes
───────────────────────────────────────
■ Neutral
───────────────────────────────────────
● EMP Gauntlet
↓ Energy decreased: 4 → 3
● Scrap Ddiver
↓ Sturdiness decreased: 4 → 3
● Temp Workers
↑ Price increased: 2 → 3
● Survivor Quinn
↓ Sturdiness decreased: 5 → 4
● Trader Post
↑ Cooldown increased: 2 → 3
───────────────────────────────────────
■ Eden Initiative
───────────────────────────────────────
● Systemic Cleanse
↑ Energy increased: 5 → 6
● Sterile Outpost
↓ Sturdiness decreased: 5 → 4
↑ Attack increased: 1 → 2
───────────────────────────────────────
■ Iron Hegemony
───────────────────────────────────────
● Junker Du
↑ Price increased: 5 → 10
● Reforged Plating
↓ Price decreased: 4 → 2
───────────────────────────────────────
■ Feral Frontier
───────────────────────────────────────
● Infected Growth
↓ Energy decreased: 5 → 2
↑ Price increased: 7 → 8
● Living Armor
↓ Energy decreased: 3 → 0
↑ Price increased: 2 → 5
● Old Cabin ★ NEW
Energy: 2
Cooldown: 2
Prepare: 1
Sturdiness: 3
Effect: Prepare(1)Activate - If both Left Right are occupied, gain 2 coins and summon 1 Old Cabin in Column.
● Legendary Scimitar ★ NEW
Energy: 2
Price: 4
Sturdiness: 2
Frontline: 1
Effect: Attack Power equals Sturdiness.
═══════════════════════════════════════
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Grid Tactics: Duel, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Grid Tactics: Duel statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.