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As of Thursday March the 7th GL will be free to play. As always, GL is not pay to win, that's not changing.
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A labyrinth of 12 preconstructed deck levels have been added!
Playing through these levels is a sure fire way to become well-versed in the deck building meta of GL.
Also. Full release coming soon!
gl hf :)
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New card art has been added!
More coming soon!
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New card art has been added!
More coming soon!
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Steam Achievements have been added!
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Steam Achievements have been added!
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We're gearing up for the last phase of production on GL.
GL will be fully released sometime between late February to early March.
It's going to be an exciting winter. More updates coming soon.
gl hf
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25993457/f5731eff114f73bc9648f8ab8f86a77c202ddfdb.png
We're gearing up for the last phase of production on GL.
GL will be fully released sometime between late February to early March.
It's going to be an exciting winter. More updates coming soon.
gl hf
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25993457/9f193896264391477391ab0952c92a860aa49644.png
Two new storms have been added!
Fortitude and Special Summon.
gl hf
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25993457/9f193896264391477391ab0952c92a860aa49644.png
Two new storms have been added!
Fortitude and Special Summon.
gl hf
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25993457/f1d3d03ea489fa94662b7469b8725a21d1555d24.png
Two new storms (levels) have been added.
Catastrophe and Vicious!
Chained Dragon now has an additional ability which reads: At the start of each player's turn, Chained Dragon depletes that player of 2 gold.
Hoarding Dragon now has an additional ability which reads: At the start of each player's turn, Hoarding Dragon drains that player of 1 aether.
Mind Bender's Empower ability now, in addition to granting 2 mana to all combatants in an are of two tiles, also increases their max mana by 1.
Serene Angel's Transcendent Victory ability has had its mana cost reduced from 15 to 12.
Serene Angel's now has an additional ability called Smile Upon. Smile Upon, costs 0 mana, and reads as follows:
Select an allied combatant, it is granted 1 mana for each domain you have in play. Serene Angel is stunned until end of turn.
Serene Angel now has an additional ability called Righteous Voice which reads:
A card with Righteous Voice will not be affected by Silencing Strike.
More updates coming soon. Two more level and more balance changes are in development!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25993457/f1d3d03ea489fa94662b7469b8725a21d1555d24.png
Two new storms (levels) have been added.
Catastrophe and Vicious!
Chained Dragon now has an additional ability which reads: At the start of each player's turn, Chained Dragon depletes that player of 2 gold.
Hoarding Dragon now has an additional ability which reads: At the start of each player's turn, Hoarding Dragon drains that player of 1 aether.
Mind Bender's Empower ability now, in addition to granting 2 mana to all combatants in an are of two tiles, also increases their max mana by 1.
Serene Angel's Transcendent Victory ability has had its mana cost reduced from 15 to 12.
Serene Angel's now has an additional ability called Smile Upon. Smile Upon, costs 0 mana, and reads as follows:
Select an allied combatant, it is granted 1 mana for each domain you have in play. Serene Angel is stunned until end of turn.
Serene Angel now has an additional ability called Righteous Voice which reads:
A card with Righteous Voice will not be affected by Silencing Strike.
More updates coming soon. Two more level and more balance changes are in development!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25993457/ee34db90bc5ff202ae0540c7fd84448f51564724.png
Mind Bender now requires a Divine Domain and 3 colorless domains.
Mind Bender's start/max mana is now 6.
Mind Bender's HP has been increased from 55 to 65.
Mind Bender's damage has been increased from 15 - 20.
Mind Bender's Empower ability now costs 3 mana and reads:
Mind Bender grants all other allied combatants in an area of 2 tiles 2 mana. This ability will not grant mana to other Mind Benders.
Fire Element now has an additional ability which reads:
When Fire Elemental attacks and hits an opposing combatant, Fire Elemental is dealt 15 damage.
Flash Flood now has an additional ability which reads:
If your opponent has fewer than 10 non-water tiles, you win the game.
New Serene Angel!
Requires Divine Domain (teir 1)
Costs 7 gold. max play 1
40 HP
0 starting mana, 15 mana max
3 movement
10 damage
attack position 2 to 3
Initiative
Aether Return: 2
At the start of your turn, Serene Angel is granted 1 mana. Serene Angel cannot gain mana in any other way.
Transcended Victory, costs 15 mana and reads: "You win the game".
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/25993457/ee34db90bc5ff202ae0540c7fd84448f51564724.png
Mind Bender now requires a Divine Domain and 3 colorless domains.
Mind Bender's start/max mana is now 6.
Mind Bender's HP has been increased from 55 to 65.
Mind Bender's damage has been increased from 15 - 20.
Mind Bender's Empower ability now costs 3 mana and reads:
Mind Bender grants all other allied combatants in an area of 2 tiles 2 mana. This ability will not grant mana to other Mind Benders.
Fire Element now has an additional ability which reads:
When Fire Elemental attacks and hits an opposing combatant, Fire Elemental is dealt 15 damage.
Flash Flood now has an additional ability which reads:
If your opponent has fewer than 10 non-water tiles, you win the game.
New Serene Angel!
Requires Divine Domain (teir 1)
Costs 7 gold. max play 1
40 HP
0 starting mana, 15 mana max
3 movement
10 damage
attack position 2 to 3
Initiative
Aether Return: 2
At the start of your turn, Serene Angel is granted 1 mana. Serene Angel cannot gain mana in any other way.
Transcended Victory, costs 15 mana and reads: "You win the game".
Added Silencer ability "Persecute". Costs 5 mana and reads; "Select a domain, Silencer begins silencing all cards requiring the selected domain until the end of your opponent's turn".
Added Abundant Harvest ability which reads; "At the start of your turn, you are granted 1 gold for each card being silenced by an allied combatant".
Grammar and text clean ups
added award for beating levels on casual!
added option to turn off controller vibration
added level completion awards for casual
added option to turn off controller vibration
naming your deck, "I'm insecure" toggles the Dame's "Politely End Conversation" ability back to reading as "Cultural Victory".
Another update is coming soon. Look forward to more storms!
Added Silencer ability "Persecute". Costs 5 mana and reads; "Select a domain, Silencer begins silencing all cards requiring the selected domain until the end of your opponent's turn".
Added Abundant Harvest ability which reads; "At the start of your turn, you are granted 1 gold for each card being silenced by an allied combatant".
Grammar and text clean ups
added award for beating levels on casual!
added option to turn off controller vibration
added level completion awards for casual
added option to turn off controller vibration
naming your deck, "I'm insecure" toggles the Dame's "Politely End Conversation" ability back to reading as "Cultural Victory".
Another update is coming soon. Look forward to more storms!
Goblin Looters, HP reduced by 15.
Arcane Domain, Research ability tier 3 requirement removed
Warlord, base damage increased by 15, Fury Stike increased by 5
Fissure has been unbanned
Gaia's Orchard has been remade. It now gives you 3 gold at the start of your turn and at the end of your turn it converts all terrain tiles in an area of 2 from water to swamp, swamp to hill, hill to forest, forest to lush forest.
Chained Dragon, damage increased from 25 to 35.
Chained Dragon, starting/max mana has been reduced to 1. Worship ability cost has been increased to 6 aether, grants the chained Dragon +45 damage and +60 health permanently.
Hoarding Dragon, damage increased from 30 to 40.
Hoarding Dragon, starting/max mana has been reduced to 1. Exalt ability cost has been increased to 15 gold, grants the Hoarding Dragon +45 damage and +60 health permanently.
Devouring Dragon, damage increased from 30 to 40.
Devouring Dragon, starting/max mana has been reduced to 1. Devour ability now requires of you to select 3 allied combatants which are slain, grants the Devouring Dragon +45 damage and +60 health permanently.
The Dusk Carnival level has been made easier. Goblin Looters will only be played on the pro difficulty.
Cosmetics
The replay mode's continue button, which is displayed after the match is over, has been remade.
The ambassador's poll has been slightly changed.
The Dame's Cultural Victory ability can be renamed. This will not change gameplay in anyway.
By naming your deck to read "I'm different", Cultural Victory will be changed to read Politely End Conversation.
By naming your deck to read "unrequited love", renames the ability back to Cultural Victory.
Bug Fixes
A bug where a player's steam persona name would not be displayed during replays has been corrected
A bug where audio setting preferences do not automatically apply on game start has been corrected.
Goblin Looters, HP reduced by 15.
Arcane Domain, Research ability tier 3 requirement removed
Warlord, base damage increased by 15, Fury Stike increased by 5
Fissure has been unbanned
Gaia's Orchard has been remade. It now gives you 3 gold at the start of your turn and at the end of your turn it converts all terrain tiles in an area of 2 from water to swamp, swamp to hill, hill to forest, forest to lush forest.
Chained Dragon, damage increased from 25 to 35.
Chained Dragon, starting/max mana has been reduced to 1. Worship ability cost has been increased to 6 aether, grants the chained Dragon +45 damage and +60 health permanently.
Hoarding Dragon, damage increased from 30 to 40.
Hoarding Dragon, starting/max mana has been reduced to 1. Exalt ability cost has been increased to 15 gold, grants the Hoarding Dragon +45 damage and +60 health permanently.
Devouring Dragon, damage increased from 30 to 40.
Devouring Dragon, starting/max mana has been reduced to 1. Devour ability now requires of you to select 3 allied combatants which are slain, grants the Devouring Dragon +45 damage and +60 health permanently.
The Dusk Carnival level has been made easier. Goblin Looters will only be played on the pro difficulty.
Cosmetics
The replay mode's continue button, which is displayed after the match is over, has been remade.
The ambassador's poll has been slightly changed.
The Dame's Cultural Victory ability can be renamed. This will not change gameplay in anyway.
By naming your deck to read "I'm different", Cultural Victory will be changed to read Politely End Conversation.
By naming your deck to read "unrequited love", renames the ability back to Cultural Victory.
Bug Fixes
A bug where a player's steam persona name would not be displayed during replays has been corrected
A bug where audio setting preferences do not automatically apply on game start has been corrected.
About
Steam news for Grid Legion
This page aggregates Steam news feeds, patch notes, and developer announcements for Grid Legion, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Grid Legion statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.