
Steam news
Full Steam announcements and update articles for this title.
From the very first Demo to multiple public playtests, it was the wild builds you shared in the community, your feedback (and the many times you crashed the game with absurd amounts of "overflow chips") that helped shape this game. As a solo dev, seeing you all find that pure dopamine hit in the game is my greatest motivation!
What to expect in the full release:
🧩 The Ultimate Deckbuilding: Over 150 plugins and events, combined with unique character skills, offering endless build possibilities.
⚙️ Custom Machine: Freely replace the symbols on the machine to construct your very own "invincible wheel."
💥 Pure Dopamine: Unhinged chain reactions and massive multipliers. Make no mistake, your goal is to break the rules and watch your chips skyrocket, pushing the numerical limits all the way to e300!
🎁 Launch Discount To celebrate the release, the game is launching with a 20% discount! There has never been a better time to jump in!
If Greedy Spin brings you joy, please make sure to leave a positive review on Steam! Every single review is incredibly important for an indie game and helps get it seen by more people.
Thank you all for the support, and good luck with your spins!
Hello players! This update focuses on fixing a series of calculation bugs related to the "Devil Fruit." We've also added an unpredictable new Legendary plugin.
🐛 Bug Fixes: Devil Fruit Synergies Restored
"8424" Fixed: Fixed an issue where the "8424" plugin bonus was not correctly affected by the "Devil Fruit."
Character Bonus Fixed: Fixed an issue where the character "Watermelon Destroyer's" exclusive skill and Lv3 bonus effects were not affected by the "Devil Fruit."
"Melon Field" Calculation Fixed: Fixed a calculation bug with the "Melon Field" plugin. Now, when holding the "Devil Fruit," Lemons on the machine will correctly count towards the total number of valid Watermelons.
🆕 Plugin Additions & Tweaks
New Plugin "Digital Camera" (Legendary): At the start of each level, changes the plugin on the right into a random edition.
"King" Reworked: Effect changed to "All symbol multipliers ×2; permanently multiplies by 1.5 whenever settled with a selected BAR."
"System Update" Effect Optimized: Can now trigger multiple times when multiple symbols are selected simultaneously.
Hello players! This update focuses on optimizing the gameplay experience and fixing late-game performance issues based on your feedback. We've also reworked and rebalanced a large batch of plugins, making your runs smoother and your builds more diverse!
⚙️ Plugin Mechanic Tweaks
"Decorative Virus" Epic Buff: Say goodbye to bad luck! The trigger condition for the "Decorative Virus" effect has been changed from a "chance to activate" to a "100% guaranteed activation."
Sea: Rarity upgraded to Epic. Effect changed to: All symbols multiplier +3, permanently gains +3 per settlement.
Mountain: Rarity upgraded to Epic. Effect changed to: All symbols chips +10, permanently gains +8 per reroll.
Restless Top: Effect changed to: 1/5 chance to add +1 settlement count upon rerolling.
8424: Effect changed to: Watermelon multiplier ×4.
Constant Even: Effect changed to: If the selected symbol's multiplier is even, settlement count is not consumed during settlement.
One Punch: Effect changed to: Initial settlement count becomes 1, all symbols multiplier ×10.
👤 Character & Feature Optimizations
Shopkeeper Bonus Optimized: The level bonus effects for the "Shopkeeper" character have been optimized.
🚀 Bug Fixes & Performance Optimizations
Late-Game Calculation Lag Fixed: Resolved the severe lag that occurred during the calculation phase when reaching ultra-high scores. Now, no matter how explosive your numbers get or how many plugins you have, the calculation process will be smooth as silk! (Probably, maybe, hopefully resolved...)
VIP Bonus Bug Fixed: Fixed an issue where reaching level 1 with an out-of-match VIP character would incorrectly apply their level bonus to the "Wonder Gadget," even when playing as a non-VIP character who unlocked the gadget via an in-match event.
Hello players! This update introduces a batch of "electronic garbage" peripherals with insanely strong stats but very short lifespans. They offer massive short-term boosts, but will completely break if you aren't careful. Ready to try out this new deckbuilding strategy?
🆕 New Plugins: High Risk, High Reward
🖱️ Faulty Mouse (Epic): Selected symbol multiplier ×2 (Breaks after 5 uses).
⌨️ Faulty Keyboard (Rare): All symbol multipliers +3 (Breaks after 5 uses).
🕹️ Drifting Joystick (Common): At the start of each round, all symbols on the machine gain multiplier +1 (Breaks after 5 uses).
🛠️ Wb-40 (Legendary): The ultimate savior for the fragile meta! Effect: Plugins no longer break. Manage to get your hands on this, and all those fragile peripherals will instantly become permanent god-tier artifacts!
⚙️ Plugin Balance Adjustments
📸 Vintage Camera (Legendary): To balance its immense inversion power, the effect has been changed from "At the start of each level, turns the plugin on the right into its negative version" to "At the start of each level, turns the plugin on the right into its negative version (Breaks after 3 uses)."
You'll need to time its uses much more carefully now!
New Plugin — Gear: The selected symbol gains +50 chips for each remaining reroll.
New Plugin — Sudden Top: Starting rerolls +5.
A new machine symbol preview button has been added to the Store. Hold the button to view all symbols currently on the machine.
Repeat Bet now continuously repeats the previous round’s betting pattern until all available chips have been wagered.
If there are not enough chips to complete another cycle, all remaining chips will be wagered automatically.
Chime: Now gives all Bell symbols on the machine +2 multiplier whenever you reroll.
Holy 77: When sold, multiplies the multiplier of every 77 symbol on the machine by 7.
7777: Gain +1 reroll when settling with a selected 77. It now upgrades after triggering 9 times.
Color Bell: Now activates after all other multiplier bonuses, including Plugin Edition effects, have been applied.
Fixed an issue where moving Blueprint away from Form of Unn changed the displayed target score without correctly updating the actual target.
Fixed the related Demon event effect. After each reroll, every symbol wagered on during the current round now gains +20 chips instead of selecting a random symbol.
Updated the affected Plugin descriptions and localization text.
Thank you for your feedback, and good luck with your spins!
Hello players! We've packed a ton of new content into this update, bringing more build possibilities, spicier RNG, and of course, a new friend to the shop!
🧩 Massive Plugin Drop & Classic Symbol Buffs
New Plugin Batch: We've added a huge wave of brand-new plugins all at once!
77 & Bell Takeoff: The "77" and "Bell" symbols have received massive buffs from these new additions. Builds based around them can now truly shine.
🎲 5 New Random Events: Heart-Pounding Choices
Double the Thrill: Added 5 new interactive events filled with the unknown, significantly increasing the number of choices you have to make.
Heaven or Hell: The outcomes of these new choices have extreme highs and lows. You could strike it rich or lose it all—the RNG and tension are dialed to the max! Dare to test your luck?
🛍️ Shop Overhaul: Enthusiastic Shopkeeper Hired
Shopping Experience MAX: Completely revamped the visual presentation of the shop. Now, a cute and enthusiastic shopkeeper is officially on duty to serve you.
"Friendly" Interactions: A quick heads-up: if you try to buy a plugin when you don't have enough coins, this lovely shopkeeper will send a very "friendly" greeting your way.
Hello players! This update focuses heavily on optimizing the experience based on your feedback. Of course, just to prove we're still coding hard every day, we're also bringing some massive "teasers" for features coming to the full release!
⚙️ Optimizations & Adjustments
Scratch Card Overhaul:
Pity System Added: A blessing for the unlucky! To prevent you from going completely bankrupt, we've generously added a pity system so you can always get a little something back.
Jackpot VFX: Implemented cool exclusive visual effects for hitting the "Jackpot" on scratch cards.
Shop UI Optimization: Improved the UI animations when purchasing plugins in the shop.
Big Wheel Tooltips: Added more detailed text descriptions for the Big Wheel mechanics, making it perfectly clear what effects each spin brings.
🤤 "Teaser" Zone for the Full Release (Note: NOT available in this Demo!) We’ve quietly finished building the following hardcore content behind the scenes. Look forward to them in the full release:
Two Brand New Characters: Two characters with completely new exclusive mechanics and playstyles are finished (Unfortunately, locked in the Demo).
Abyss Difficulty: Think the Master level isn't challenging enough? The extreme "Abyss Difficulty" is ready, featuring 9 layers of the Abyss with gradually increasing difficulty. It's strictly tailored for hardcore players seeking ultimate punishment and min-maxing (Again, locked in the Demo!).
🐛 Other Adjustments
Fixed several known bugs to further improve game stability.
Hello players! This update brings a few more little tricks to make (or take) your money, along with major adjustments to the level pacing. Are you ready for a tougher challenge?
🆕 New Features
Scratch Cards: Who can resist a scratch card that could make you instantly rich (or lose it all)? Come test your luck!
Legendary Plugin "Vintage Camera": Added a highly unique new Legendary plugin. Effect: "At the start of each level, turns the plugin on the right into its negative version."
Machine Skin System (Teaser): We've implemented a brand-new skin system for the machine, but... unfortunately, it is not available to play in the Demo version. You'll just have to look forward to the cool cosmetics in the full release!
⚙️ Optimizations & Adjustments
Level Pacing & Difficulty Rework: The total level length has been changed to 21 levels! Additionally, we have significantly ramped up the mid-game difficulty. Surviving the mid-game will now require much tighter deckbuilding strategies.
Big Wheel Visual Upgrade: Completely overhauled the visual presentation of the Big Wheel.
🐛 Bug Fixes & Visual Tweaks
General Fixes: Made several detailed UI display optimizations and fixed some known bugs to ensure your jackpot journey is smoother than ever.
Hello players! This update brings a brand-new auditory experience with exclusive Boss tracks! We've also tweaked how certain plugins are obtained, adjusted some effects, and fine-tuned the pacing of Endless Mode.
🆕 New Features
Exclusive Boss BGMs: The pressure is on! Every Boss now has its own unique background music, bringing you a more immersive showdown experience.
⚙️ Optimizations & Adjustments
"Even Unchanged" Acquisition Rework: This plugin can no longer be purchased directly from the shop. It must now be obtained by upgrading the "Odd Unchanged" plugin.
Stock Plugins Tweak: The stock market is risky, and cheating won't save you. Stock-type plugins are no longer affected by the probability effects of the "Cheat Dice".
Endless Mode Accelerated: Increased the growth speed of target chips in Endless Mode. Get ready for a much harsher challenge!
"Tag Virus" Optimization: Improved the logic for this item. When used, it will no longer randomize into a tag that the symbol already possesses, preventing useless mutations!
🐛 Bug Fixes & Visual Tweaks
General Fixes: Made several visual optimizations and fixed some known bugs.
Hello players! This update brings a massive wave of new plugins and balance changes, along with a brand-new welfare system in our "greedy" shop. Get your Cash ready!
🆕 New Features
New Characters Unlocked: The Demo version now features two brand-new playable characters: the "Robot" and the "Salesperson", bringing completely different strategies and starting experiences!
New Plugins: Added 10+ brand new plugins, bringing even more absurd combos and build possibilities!
Cumulative Top-up Rewards: The Top-up Center has been upgraded! Every bit of your "spending" is now tracked. Reach specific amounts to unlock generous cumulative rewards (The more you spend, the more you earn?).
⚙️ Optimizations & Adjustments
Stock Plugins Rework: Completely overhauled the mechanics and effects of Stock-type plugins, making the in-game stock market fluctuations more thrilling and strategic.
Plugin Balance Shuffle: Adjusted the numerical balance of a large number of existing plugins to optimize the overall economy and pacing.
Bankruptcy Guide Optimization: Optimized the tutorial and guidance process when going bankrupt, so you won't get executed just because you can't find the revive button.
🐛 Bug Fixes
General Fixes: Fixed several known bugs that affect the gaming experience.
Hello players! This update brings "automation" features to further reduce repetitive operations. At the same time, we have optimized and buffed some UI displays and game mechanics.
🆕 New Features
Auto Repeat Bet & Auto Start: Free your hands! You can now enable the Auto Repeat Bet and Auto Start features! Of course, as such a premium "automated service," you will still need to spend some Cash to unlock them (hiring robots costs money, after all).
⚙️ Optimizations & Adjustments
Plugin Display Capacity Increased: Further increased the number of plugins supported on the UI panel, effectively preventing issues where having too many late-game plugins would overflow the screen or overlap the frame.
VIP Character Buffed: We have buffed the character skills and level-up bonus effects of the "VIP" character.
Wheel Prizes Buffed: Enhanced the trigger effects of the "Thirteen Orphans" and "Little Four Winds" prizes on the wheel. Their effects are now much stronger (though still not quite as good as a Grand Slam).
Hello players!
This update brings a highly useful Boss Preview feature to help you better plan your builds. We've also made a ton of balance adjustments to the mid-to-late game economy and numerical experience.
🆕 New Features & QoL Improvements
Global Boss Preview: Added a Boss Preview feature in the stage progress UI. You can now check the details of all upcoming Bosses in your current run ahead of time!
Boss Entrance Prompt: Added a new banner animation prompt when entering a Boss stage.
Animation Speed-up: Sped up the animation when using consumables for smoother gameplay.
⚙️ Balance & Mechanics Adjustments
Target Chips Lowered: Decreased the target chip requirements for mid-to-late game stages, making the transition smoother.
Legendary Rate Up!: Increased the appearance probability of "Legendary" rarity plugins.
$ Rewards Increased: Increased the amount of $rewarded upon clearing the game. The interest mechanic has also been modified: you now gain 1$ in interest for every 5 $ you hold.
Overflow Chip Exchange: Smoothed the exchange rate curve for converting "Overflow Chips" into Cash.
Endless Mode Scaling: Accelerated the growth rate of target chips in Endless Mode. Get ready for a much crazier challenge!
Plugin "Devil Fruit" Buffed: Optimized the trigger logic for this plugin. Its effects now cover almost every imaginable trigger scenario.
🐛 Bug Fixes
General Fixes: Fixed several known bugs and made minor visual tweaks.
Hello players! This update brings the animation speed adjustment feature, allowing you to better control the pace of the game.
🆕 New Features
Animation Speed Adjustment: The game now supports adjusting the animation playback speed in the settings.
Unlock Higher Speeds: Naturally, the basic speed adjustment is free. But if you want to experience the lightning-fast maximum speed, you'll still need to spend some Cash in the shop to unlock it (time is money, after all!).
Hello players! This update mainly focuses on optimizing the UI display for massive plugin inventories in the late game, along with fixing some bugs that affect the gaming experience.
⚙️ Optimizations & Adjustments
Plugin Overlap Handling: Optimized the UI display logic for when you have a massive amount of plugins in the late game.
Negative Plugin Purchase: When a Negative Plugin appears in the shop, you can now purchase it directly even if your plugin inventory is currently full.
Event Adjustment: Reduced the number of "negative" versions of plugins added during events.
🐛 Bug Fixes
Virus Egg Drop Fix: Fixed an issue where the "Virus Egg" would never drop the "Decoration Virus" and "Tag Virus".
Hello players! The underlying system has been overhauled and now supports massive numbers. Meanwhile, to balance the overly inflated economy, we've added some more absurd mechanics.
🆕 New Features
Infinite Numbers: Removed the 1999999999 cap. Numbers can now go almost infinitely high! (This should be big enough for now, right?)
Win and Run?: Quitting the game normally now requires a fee of 10% of your current total Cash.
New Upgrade "I Leave When I Want": Quitting the game will no longer cost Cash after purchase. Price: 30% of current Cash (minimum 300).
Top-up Price Surges: In the Top-up Center, the price of all options will double after every 5 purchases.
⚙️ Optimizations & Adjustments
Exchange Rate Floor: The minimum chip-to-cash exchange rate drops to 0 (the chips generated are just too high, even 0.000001% is breaking the bank).
Tally Logic Overhaul: When the "Selected Symbol" plugin effect triggers multiple times, it now calculates sequentially with continuous animations for clearer feedback.
Tally Optimization: Smoothed out the chip tallying and transfer process.
Probability Adjustment: Decreased the appearance rate of "Grand Slam" on the wheel.
Hello players!
A new update patch is now live. As your builds have gotten stronger and stronger, we noticed that some players' single-run earnings have broken through the boundaries of the universe! To protect your hard-earned chips from being wiped out by the system, we've urgently added a temporary protection mechanism against large number overflows in this update, along with a series of control optimizations and bug fixes.
Here are the detailed update notes:
🆕 New Additions
The Feedback Channel Now Charges Too!: Clicking the "Submit Suggestion/Bug" button on the main menu will now bring up a secondary confirmation pop-up. You must confirm the deduction of 5 Cash before it officially redirects you to the questionnaire webpage.
New Shortcut Key: You can now press the Esc key on your keyboard during combat to quickly open the options menu.
⚙️ QoL Improvements & Balance Adjustments
Large Number Overflow Protection: In response to the crazy combos you've been pulling off, when in-game numbers overflow (exceeding the 32-bit limit), they will now be temporarily capped at 1999999999 to prevent the tragedy of your numbers resetting to 0. A future update will overhaul the underlying system to support much larger calculations.
Faster Tallying: Drastically sped up the tallying animation speed when transferring extremely high chips, saving your precious time.
Top-up Center Optimization: After a purchase is completed, the Top-up Center window will no longer close automatically, making it more convenient for consecutive purchases.
Balance Adjustment: The rarity of the "Even Unchanged" plugin has been increased to Legendary.
🐛 Bug Fixes
The "Bug" Has Been Fixed: Fixed an issue where having the "Bug Plugin" in your inventory would incorrectly trigger its effect and result in an "instant clear" when selling other, unrelated plugins.
Thank you for your continued support and feedback.
Hello everyone,
The nearly two-week public Playtest for Greedy Spin is coming to an end! Thank you all for the feedback you've provided, the builds you've shared, and all the bugs you've helped us track down during this time.
△ Playtest Closing Time This Playtest will officially close today, April 19th at 23:00 (UTC+8) / 8:00 AM PT.
△ Important Note on Save Files Please note: Because future updates will undergo massive optimizations and introduce new content, save files and progression from this Playtest will NOT carry over to the final release. Thank you for your understanding!
△ What's Next After the Playtest ends, the dev team will dive deep into all your feedback, fully dedicating ourselves to developing new content and polishing existing mechanics. If you enjoyed the game, please remember to add it to your Steam Wishlist!
You are more than welcome to stay in our QQ Group and Discord community, where future dev logs and updates will be shared as soon as possible. Thanks again for your support of Greedy Spin, and we'll see you in the full release!
The public Playtest for Greedy Slots is now officially open! This is an open test, meaning there is no need to wait for access—you can jump right in.
△ Test Schedule
Current Status: Live Now!
Ends: April 19, 2026, at 8:00 AM PT
△ We Need Your Feedback
The game is still in development, and we are especially eager to know:
Which builds are overpowered or out of control?
Which mechanics feel frustrating or tedious?
Did you run into any weird bugs or game-breaking issues?
👉 Feel free to share your feedback via:
The In-game Feedback Button
Steam Discussions
QQ Group / Discord
Every single suggestion from you is key to helping us polish the final release!
Best of luck in Greedy Slots, and have fun!
Hello players! The Greedy Slots Playtest will begin on April 7th. Once it starts, simply go to our store page and click "Request Access" to get your playtest build and start playing immediately!
△ Main Test Content
A single run in this Playtest takes about 20–40 minutes and is highly replayable. The main available content includes:
1) 1 Playable Character (Level capped at 1)
2) 100 Unique Passives
3) 5 Unique Events
4) 14 Boss Skill Effects
5) 2 Meta-Progression Upgrades
6) Various other completed little features and surprises
△ Test Schedule
Starts: April 7th, 2026 at 3:00 AM PT (18:00 UTC+8)
Ends: April 19th, 2026 at 8:00 AM PT (23:00 UTC+8)
△ Feedback & Suggestions:
You can fill out our questionnaire by clicking the in-game "Feedback" button, post in the Steam Discussions, or join our Discord / QQ group to chat with us.
The game is still in the early development phase. I will be closely monitoring your feedback and continuously updating the game during the playtest. Future development progress will be shared via Steam Announcements.
QQ Group: 1093031232
Discord:
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Greedy Spin: Reel Roguelike, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Greedy Spin: Reel Roguelike statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.