1. Fixed the issue where the cutting force field wouldn’t activate after a player is rescued following death in online mode.
2. Fixed the issue where client players couldn’t 'activate' chips in online mode.

Steam news
Full Steam announcements and update articles for this title.
1. Fixed the issue where the cutting force field wouldn’t activate after a player is rescued following death in online mode.
2. Fixed the issue where client players couldn’t 'activate' chips in online mode.
Fixed an issue where the Pheromone Chip was ineffective.
Fixed an issue where mouse clicks did not register in the equipment configuration slots.
Fixed PS controller UI mapping errors.
Local Multiplayer Upgrade: Now supports one player using a keyboard and mouse, while other players use controllers.
New Language Support: The game now supports Spanish (Español).
UI Optimization: During local multiplayer sessions, the interface now dynamically displays the corresponding controller icons based on connection status.
Commanders!
The wait is over—I am incredibly hyped to announce that Greedland is now officially available on the Nintendo Switch!
Whether you’re squeezing in a quick bug-hunt on your commute or settling in for a marathon survival session, the Switch makes it easier than ever to keep the action going. Jump into your Mecha and unleash hell wherever you are!
To make sure the game feels right at home on the console, I’ve heavily optimized the Switch version. Whether you're playing docked or in handheld mode, you can expect a smooth, stable, and wildly chaotic combat experience.
A huge thank you to all of you for having my back!
If you run into any issues, or just want to squad up with fellow mercenaries, come hang out in our Discord.
The greed never stops, and neither does the slaughter!
You can choose not to experience mech-related content. During the preparation phase, click on the mech type and select “Do Not Pilot Mech” to disable mech-related content.
Bug Fixes
Fixed an issue where the spaceship had no HP bar when the player was ejected
Fixed an issue where the spaceship departure animation was out of sync on the client
Warriors,
Greedland v1.0.1 is officially live on mobile! Jump into the battlefield on your mobile device and unleash total destruction with Titan mechs! Brand-new weapons, gear, and maps—break free from location limits and dive into combat anytime, anywhere. The battle starts now.
Thank you all for your support and encouragement. This mobile port significantly expands the game’s content, and we’ll continue adding even more in future updates—so stay tuned!
Awaiting Titan drop—turn the tide of battle!
The iOS v1.0.1 version is currently in development—coming soon!
Fix the issue where Endless Mode tasks do not change
Fixed an issue where the upgrade option might not appear after removal
Fixed the issue where the position of options changes after removing the upgrade option.
Fixed the issue where there are no elite enemies in Mecha mode.
Fixed the issue where there is no upgrade content prompt during auto-upgrade in Mecha mode.
Fixed the issue where extra upgrades cannot be selected after completing an upgrade.
Fixed the issue where the level in the save list does not update.
Fixed an issue where turrets would not be destroyed properly when mechs and turrets were destroyed at the same time.
Adjusted the damage text display rules.
Adjusted monster spawning rules.
Fixed an issue where manually opening the upgrade UI could result in obtaining two auxiliary equipment items.
Fixed an issue in multiplayer where one player could not progress when mining, restarting the radar, scanning geology, or picking up loot boxes.
Compatible with PS series controllers
Fixed the issue where the camera view in local games would be affected by multiplayer settings
Fixed the issue where new options might not generate after excluding options
Fixed the issue where upgrade options set to auto-select would not be randomly chosen
Hello, players!
Thank you all for your long-term support! We’re excited to share some great news — Greedland is dropping in Bullet Heaven 3.0 Festival, and at the same time, a brand-new warrior has arrived!
A battlefield is never complete without someone who can build, repair, and fight. This time, we’re introducing a new character — the Combat Engineer!
Core Ability: Deploying an automated turret.
The turret uses the weapon you currently have equipped.
If you’re using a Rocket Launcher or Missile Launcher, the turret’s appearance will also change accordingly!
New Mecha
New Characters
New Weapons
New Missions & Maps
Development for more platforms
Continuous balance adjustments and experience optimizations
We will keep working hard to bring you a more complete and exciting gaming experience!
The mobile version of Greedland is coming soon — stay tuned!
Hello everyone! I'm V, the producer of Greedland.
First off, a huge thank you for your continued support of Greedland! I also want to share a little personal story—"Little V" was born shortly after Greedland entered Early Access, and just like the game, they are now 2 years old! Time flies, and thanks to your company, we've been able to witness this growth together alongside the game's development.
New Mecha
New Characters
New Weapons
New Stages & Maps
Development for more platforms
Continuous balance adjustments and experience optimizations
We will keep working hard to bring you a more complete and exciting gaming experience!
The annual Steam Awards are almost here! During this year's event, players can earn rewards by completing tasks, one of which is to leave a review or update an existing one.
If Greedland has brought you joy, challenges, or memorable moments, we would love for you to leave a valuable review. Your voice not only helps more players discover the game but also serves as the driving force for me to keep updating and moving forward.
With the new year approaching, I want to wish everyone a smooth and successful 2026 in advance! Thank you again for your support along the way. Greedland has more surprises in store for the future, so stay tuned!
—— V, Producer of Greedland
Fixed the issue where right-clicking in the 'Battle Settings' interface would make it disappear
Fixed the issue where client players could not sync map quest progress in online multiplayer
Fixed the issue where Quest 3 of Legendary 8 could not be completed
Fixed issue where the BOSS does not drop the Super Core upon death.
From 2 to 4, it's time for a crazy battle with friends! Thank you all for your continued support of Greedland! We've made a series of sweeping changes to the multiplayer system to bring you an even more thrilling co-op experience! 4-Player Co-op Mode is Live — From 2 players to 4—it's time to expand your squad! You can now fight side-by-side with 3 friends and beat those bugs to a pulp!
Independent View Feature — My Screen, My Rules! No more fighting over a single screen! Get your teammates to try the brand-new split-screen mode. Say goodbye to the old way! My screen, my rules!
Shared EXP Feature — Imagine you're in the heat of battle while your teammate is... slacking off and hoarding all the EXP. Say goodbye to that! Now, everyone shares EXP, avoiding the awkwardness of an unfair split.
Manual Upgrades — No More Suicidal Auto-Popups! This update lets you choose when to upgrade, freeing you from those "forced interruption" popups that always seem to get you killed. (This setting is also effective in single-player mode).
Come and experience this unprecedented co-op fun! The battle never stops, and the updates never end! More fresh content and optimizations are on the way, so stay tuned!
Added 4-player online co-op function.
Added a Shared View setting. If unchecked, each player will use their own independent camera.
Added a Shared EXP setting. If checked, all players will share experience.
Added an Auto-open Upgrade Interface setting. If unchecked, available upgrades will be banked, allowing players to open the upgrade interface at their convenience.
Added Combat Number Style setting. Can be set to Standard, Scientific Notation, or Off.
Adjusted the Super G-crystal (Boss drop) so it can now be picked up via direct contact or magnetic pull.
Optimized the style of the Mecha charge bar.
Optimized the Battle Shop animation to highlight the Time Machine function.
Removed collision from Elite enemies and Bosses immediately upon death to prevent players from getting stuck on their corpses.
Optimized the dash animation effect in online mode.
Added Name, Level, and available upgrade counts to the Mecha energy bar display. (Level and Name are only displayed in co-op mode).
Added a display for the spaceship's remaining time in Endless Mode.
Increased the font size for prompt text (Airdrops, Mecha Mode, etc.) that was previously too small.
Added a display above the player's head to show the item name when the Auto-Upgrade Mod performs an upgrade.
Fixed a bug where Lava Elites had no disappearing effect upon death.
Warriors,
Greedland has officially launched on iOS!
👉 Download now on the App Store!
No matter where you are, you can now jump into battle anytime, unleash your power, and survive on these greed-infested lands where a new battlefield has opened!
From the decision to create a mobile version to its official launch today, this journey has faced more challenges than anticipated. Mobile porting wasn't just a simple transfer; it was a complete reconstruction, from the game's core systems to the player experience. I've poured immense effort into optimization and refinement, all to bring you the best possible mobile adventure. I will continue to polish the game, ensuring every exploration is worth looking forward to!
Gear up, warrior. The land continues to greedily devour everything, and only you can stop it!
Fix BUG:
Fixed the issue that you cannot exit from online rooms by pressing ESC
Fixed the incorrect challenge items in the preparation interface and online interface
Fixed the issue that the task panel did not display in the level
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Greedland, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Greedland statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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