
Steam news
Full Steam announcements and update articles for this title.
To celebrate the occasion, we have prepared a new music preview from the upcoming sequel! This time it's for Jet, the Hydro Circuit. His stage has plenty of aquatic action in store!
We have TWO huge announcements today, and we are starting with the big one for you!
Gravity Circuit, the Overwhelmingly Positive-rated original that the community loves, is also freshly updated today with the latest Patch 1.1.2.
- Developed by Domesticated Ant Games & Published by Dear Villagers
🚨 Oh, and one more thing... Gravity Circuit 2 is officially announced! 🚨
A new Ark has appeared and Kernel City needs its Circuits. Gravity Circuit 2 is coming to PC in 2027, featuring Kai AND a brand-new playable hero, Cable, the Power Circuit ⚡.
Wishlist now and be ready when the fight begins:
Last but not the least...
More great games, more great prices. Check out the full sale here:
https://store.steampowered.com/sale/dearvillagerspublishersale2026
ADDED
Added a banner that links to GC2 Steam store page, how exciting! If you wish to disable this banner, create a file called "disable_sequel_banner.txt" (without quotes) in the game's save folder.
FIXES
Little visual tiling fix in City Center's Master Level variant.
Fixed a visual offset bug if player is holding something while on moving platforms.
Fixed a slight wall collision animation bug (code was checking player's current velocity, rather than direction).
Fixed a typo in French localization.
Fixed the pause menu to display the correct description for a certain menu option ("quit current level") after player has used the boss rush feature at HQ.
Fixed a small rendering error relating to the achievement pop-ups in-game.
Fixed an issue where if player had disabled achievement popups in-game, they'd stop unlocking on the given platform. If you missed an achievement because of this, they should unlock by relaunching the game.
Fixed an issue where one of the late-game bosses might "glide" along the floor if player crouched or performed a slide at the right time. This made the boss invulnerable until it touched either wall within the boss room.
Fixed an issue where the final boss could crash the game, if certain Burst Techniques were used together to "skip" phases.
Fixed the audio system to be less error prone, as there seemed to be some rare null reference error at seemingly when launching the game. Usually seemed to manifest only on slower/older hardware.
Fixed an extremely rare game crash that could happen during Trace, the Patch Circuit's boss fight (1 in 65000 whenever she summons an enemy).
CHANGES
Hot-Headed Red Armor Paint received a slight buff: the "bonk" upon touching an enemy is now a heavy bounce, adding an extra bit of damage.
Made it easier to hug or grab onto walls/ledges on moving platforms that are moving away from the player. This was something that was added to GC2, so we are backporting this back into GC1.
Modified the game's shaders a bit, so that the game doesn't crash if player is trying to use Reshade (an application to apply custom on-screen shaders, usually for CRT-like filter effects) or similar applications.
(LINUX) Modified the default AppImage that it can now launch as stand-alone outside of Steam. This can help with launch issues, as AppImages may not necessarily play nice with all Linux distributions. If you run into issues on Linux, give the "linux-appdir" branch a try.
Days are getting shorter, it’s snowing, and your wallet’s already hurting with Christmas around the corner.
Don’t worry, the Winter Sale has you covered! ❄️☃️
Launch yourself into an action packed platforming adventure this winter with 🤖 Kai!
✨ 55% OFF during the Dear Villagers Winter Sale (Dec 18 - Jan 5)!
🎁 Discover all our Dear Villagers Winter Sale deals!
INCOMING TRANSMISSION!
The Virus Army is back and robots everywhere are in danger! Good thing Gravity Circuit is joining the Games Under 5 Hours event (October 13-27)!
Remember the glory days of 90s action platformers? That rush of running through colorful levels, pulling off sick combos, and taking down epic bosses? That's Gravity Circuit – but with modern polish and a fresh twist!
As Agent Kai, you've got the power of the Gravity Circuit. Punch enemies, GRAB them mid-air, and THROW them at their buddies. Build insane combos. Unlock new abilities. Look absolutely stylish while doing it.
Why you'll love it:
Fast, satisfying combat that feels amazing
Gorgeous pixel art with vibrant colors
Grab and throw mechanics that make every fight dynamic
Level up and unlock powerful abilities
Killer soundtrack that'll get stuck in your head
Boss battles that'll test everything you've learned
Pure retro joy from start to finish!
🎁 GIVEAWAY TIME!
We're giving away 2 Steam keys!
✅ Follow Dear Villagers on Steam
🔁 Retweet this post on X (Twitter)
Winners randomly selected on October 27th!
Explore 400+ other incredible games in the Games Under 5 Hours collection 🎮
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Gravity Circuit, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Gravity Circuit statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.