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Greetings.
This is the Godius: Eternal War team.
We will be conducting regular server maintenance to ensure server stability and provide a more pleasant gaming environment.
Please note that you will not be able to access or play the game during the maintenance period. We kindly ask you to check the schedule below to avoid any inconvenience.
KST, JST: July 30, 2026 (Thu) 08:00 ~ 11:00 (Approx. 3 hours)
UTC: July 29, 2026 (Wed) 23:00 ~ July 30, 2026 (Thu) 02:00
※ The maintenance schedule is subject to change, end early, or be extended depending on the progress. Any changes will be announced through this notice.
1. Server Stabilization
2. Bug Fixes
1) Fixed an issue where the cooldown would be applied multiple times when retrying a renewed Warrior skill under certain conditions.
2) Fixed an issue where the 'Curse' effect would reapply upon reconnecting or moving to another map after the effect had already expired.
3) Fixed an issue where some letters could be omitted or only numbers could be entered when typing a character name using an English or multilingual keyboard.
4) Fixed an issue where the first click to select a class would occasionally not register after entering a character name.
5) Fixed an issue to ensure item acquisition notifications are displayed correctly while in a party.
6) Fixed an issue to ensure that 'Demon's Horn' drops normally when defeating the 'Arch Demon Red' monster.
3. Improvements
1) Improved the skill hit registration for 'Titan Charge' to apply more accurately.
2) Improved the "Insufficient MP / Class Skill" notification messages to display more stably according to your language settings.
4. Other Matters
1) Following this week's maintenance, the restriction on creating new characters in the VELK nation will be lifted, allowing you to freely create characters.
2) To improve player convenience when using the General Shop, the item purchase limit in the General Shop will be removed after the regular maintenance on Thursday, August 6, 2026. Along with this, related system improvements will be carried out, so please keep this in mind for your gameplay.
※ Maintenance details, including additional bug fixes, are subject to change during the process. Any additions or modifications will be updated in this notice.
To ensure a pleasant and fair gaming environment, we will further strengthen our monitoring and detection of abnormal play, including bots and macros. Any violations detected may result in strict penalties in accordance with our Operational Policy. We kindly ask for your active cooperation in fostering a fair gaming culture.
1. The game will be completely inaccessible during the maintenance period.
2. To safely save your character data, we highly recommend completely closing the game in a safe location before the maintenance begins.
3. The maintenance schedule is subject to change depending on internal circumstances.
4. Please understand that we cannot provide assistance or compensation for buff items consumed if the maintenance begins while you are playing.
We will always do our best to provide a stable and enjoyable world in Godius: Eternal War.
Thank you.
Greetings, This is Godius: EternalWar.
To resolve the recent lag and latency issues occurring in certain areas, we will be rebooting some of our map servers.
\
Starting shortly at 14:30 and proceeding sequentially
During this process, if your character is located in a map that is being rebooted, you may experience a sudden disconnection from the game, and temporary login or connection difficulties may occur.
To ensure your character data is safe, we highly recommend avoiding combat and staying in a safe location during this time.
We sincerely apologize for any inconvenience this may cause to your gameplay. We will do our best to complete the process quickly to provide a more stable and smoother environment.
Thank you.
Greetings, This is Godius: EternalWar.
We will be conducting regular server maintenance to stabilize the servers and provide a smoother gameplay environment. During the maintenance, the game will be inaccessible.
Please check the schedule below to avoid any inconvenience to your gameplay.
KST, JST: July 23, 2026 (Thu) 08:00 ~ 11:00 11:30 (Approx. 3 hours and 30 minutes)
UTC: July 22, 2026 (Wed) 23:00 ~ July 23, 2026 (Thu) 02:00 02:30
*Please note that the maintenance time is subject to change. It may end early or be extended depending on the progress. We will notify you through this announcement if there are any schedule changes.
1. Server Stabilization
2. Bug Fixes
1) Fixed an issue where the expiration time position of chat emotes was misaligned.
2) Improved the accuracy of using First Aid Kits.
3) Fixed an issue where the maximum party size could exceed 7 members. *The maximum party size is strictly limited to 7 members, including the party leader.
4) Fixed an issue where item names were not displayed according to the language setting when acquiring items depending on the party's loot rules.
5) Addressed an issue where trading would not proceed normally in certain situations when registering items for sale on the Exchange.
6) Fixed an issue where retrieving expired registered items from the Exchange would fail in certain situations.
7) Fixed an issue where hotkey settings would reset upon reconnecting to the game.
(Added) 8) Fixed an issue where portal destination coordinates in certain cave maps were placed outside of Guard Zones.
3. Improvements
1) Improved the movement and walking animations of other characters to look more natural.
2) Adjusted the enhancement effect outlines of Mace and Bard weapons to make them more visible.
3) Improved the system to clearly display the reason for failure when a First Aid Kit fails to be used.
4) Improved the system to restore the previous language input state after a 1:1 trade.
5) To ensure a pleasant chat environment, a 3-second cooldown (transmission standby time) and a system notification message will now appear if identical messages are sent repeatedly or if multiple chats are attempted within a short period.
6) Reinforced the explanation text in the warning prompt that appears when attempting to delete a character.
7) For system stability, a temporary cooldown restriction will now be applied if shop interactions (buy/sell/repair) or crafting attempts are made too rapidly and repeatedly.
*Please note that additional bug fixes or changes to the maintenance details may occur during the process. Any additions or changes will be updated through this notice.
1. You will not be able to log in or play the game during the maintenance.
2. To safely save your precious character data, we highly recommend completely closing the game in a safe location before the maintenance begins.
3. The maintenance schedule is subject to change due to internal circumstances.
4. Please understand that it is difficult to provide recovery for consumable buff items that were active when the maintenance started.
We will always do our best to provide a pleasant and stable world of Godius: EternalWar.
Thank you.
Greetings. This is Godius: EternalWar.
We will be conducting regular maintenance to stabilize the game servers and provide a pleasant gaming environment. Please note that the game will be unavailable during this time. Kindly check the schedule below to avoid any inconvenience.
KST, JST (Korean, Japanese Standard Time): July 16, 2026 (Thu) 08:00 ~ 11:00 (approx. 3 hours)
UTC (Coordinated Universal Time): July 15, 2026 (Wed) 23:00 ~ July 16 (Thu) 02:00
※ Maintenance time is subject to early completion or extension depending on the progress. If there are any changes, we will notify you through this announcement.
1. Server Stabilization
2. Bug Fixes
1) Fixed an issue where first aid items were incorrectly consumed upon failed use.
2) Fixed an issue where healing or beneficial effects were incorrectly applied to enemy characters.
3) Fixed an issue where the weight and stats of some items were inaccurately displayed in the exchange detailed info.
4) Fixed an issue where Titan Charge could not be activated via mouse click while moving.
5) Fixed an issue preventing users from receiving mailed items with attachments when the inventory is full.
6) Fixed an issue where some map names appeared broken or displayed incorrectly in the location search.
7) Fixed an issue where Bind/Hold skills were not applied when used on monster targets.
8) Fixed an issue where the visual effects of enhanced armor items were not visible to other players.
9) Fixed intermittent errors that could occur during item manipulation and acquisition.
3. Improvements
1) Improved connection stability to maintain the session more reliably while the game window is minimized or when using other windows.
2) Improved the system so that character appearances and cosmetic changes occurring while minimized are stably reflected upon returning to the game.
3) Improved character movement processing for better stability.
4) Improved the target recognition for some recovery and buff items to be applied more consistently.
4. Miscellaneous
1) \
Mimic spawns will be temporarily suspended for system improvements. We will notify you via a future announcement when they respawn after the improvements are complete.
\
The Mimic system improvements are complete. Mimics will resume spawning under updated conditions following the July 16 maintenance.
2) To resolve the population imbalance between nations and create a smooth faction environment, the creation of new characters for the overpopulated VELK nation will be temporarily restricted.
- Existing VELK characters can connect and play normally.
- New characters for the TAFERI nation can be created without restrictions.
※ There may be changes to the maintenance details, such as additional bug fixes, during the process. If there are any additions or changes, we will inform you through this announcement.
1. The game will be completely inaccessible during the maintenance period.
2. To ensure the safety of your character data, we strongly recommend completely exiting the game in a safe location before the maintenance begins.
3. The maintenance schedule is subject to change depending on internal circumstances.
4. Please understand that we cannot assist with the recovery of buff items consumed if maintenance begins while you are playing.
We will always do our best to provide a pleasant and stable world in Godius: EternalWar.
Thank you.
Hello, this is the Godius:EternalWar Operations Team.
We would like to inform and request the cooperation of our users regarding the Japanese Discord channel currently linked on our official Discord and Steam pages.
This channel is a precious space where Japanese users who cherished the old Japanese Godius have voluntarily maintained their bond even after the official service ended. We merely introduced this channel out of gratitude for their dedication, and we want to clarify that the community and its administrators (moderators) have no business or operational affiliation with our company.
Recently, there have been instances where some users have mistaken this community for an official support channel, raising issues such as in-game bugs, system troubleshooting, or making unreasonable demands that should be handled by our official operations team.
This channel is strictly a "general community channel" where Japanese users who love Godius purely communicate with one another. This situation is causing a significant mental burden on the community administrators who are volunteering their time, so we earnestly request that you refrain from raising game operation and system-related inquiries or issues in that channel any further.
For all inquiries related to game operations, such as bug reports, suggestions, and troubleshooting, please use the respective inquiry channels on the official Godius Discord.
We would like to reiterate that this channel is a pure user community voluntarily created by Japanese users. We ask for your active cooperation and consideration so that a healthy and proper community environment can be maintained.
Thank you.
Sincerely, The Godius:EternalWar Operations Team.
Hello. This is Godius:EternalWar.
We will be conducting regular server maintenance to ensure server stability and provide a smoother gameplay environment. Please note that the game will be inaccessible during the maintenance period. We recommend checking the schedule below to avoid any inconvenience.
KST, JST (Korea/Japan Standard Time): July 9, 2026 (Thu) 08:00 ~ 11:00 12:00 (Approx. 4 hours)
UTC: July 8, 2026 (Wed) 23:00 ~ July 9, 2026 (Thu) 02:00 03:00
※ The maintenance schedule is subject to early completion or extension depending on the progress. Any changes will be updated through this notice.
1. Server Stability Improvements
2. Bug Fixes
Fixed an issue where the walking animation would continuously play when stuck against a wall or impassable terrain.
Fixed an issue where enhancement failure results were intermittently displayed as successes.
Fixed an issue where weapon effects were displayed abnormally under certain circumstances.
Fixed an issue where the tutorial guide would not appear under certain circumstances after reaching level 6 for the first time.
Fixed an issue where some messages were omitted when sending a party chat with a short character name.
Fixed an issue where the First Aid Kit could intermittently not be used.
3. Improvements
Improved character movement and screen scrolling for a smoother transition.
Adjusted the inventory limits for certain potion items. (Previous Limit: 50 -> New Limit: No Limit) ※ All potion items can be stacked up to 50 per slot. They cannot be stacked beyond this limit.
Improved Tonic items so they can now be stored and used in stacks. (Can hold and stack up to 10)
Improved the system stability of the item registration process in the Trade Market.
Improved the transition animation to be more natural when using 'Titan Charge' while moving.
※ There may be changes or additions to the maintenance details, such as further bug fixes, during the maintenance process. Any additions or modifications will be announced through this notice.
You will not be able to log in or play the game during the maintenance.
To ensure your valuable character data is saved safely, we highly recommend completely closing the game in a safe location before the maintenance begins.
The maintenance schedule is subject to change depending on internal circumstances.
Please understand that we cannot assist with the recovery of consumable buff items that expire or are lost if maintenance starts while you are playing.
We will continue to do our best to provide a stable and enjoyable Godius:EternalWar experience.
Thank you.
Hello, this is Godius:EternalWar.
First of all, we sincerely apologize for the inconvenience caused by this sudden maintenance to all players enjoying Godius:EternalWar.
We will be conducting a temporary maintenance today to fix a confirmed in-game issue and to take follow-up actions against abnormal gameplay. Please refer to the details below for the maintenance schedule and contents.
KST(Korea Standard Time) / JST(Japan Standard Time): July 7, 2026 (Tue) 11:00 - 12:00 UTC(Coordinated Universal Time): July 7, 2026 (Tue) 02:00 - 03:00
1. Item Retrieval and Sanctions for Abusing the 'Personal Storage' Purchase Bug
All items acquired by abusing a bug—which granted an abnormal quantity of items upon purchasing the 'Personal Storage' from the shop—will be fully retrieved. Accounts that intentionally abused this bug, thereby negatively impacting the in-game economy, will be subject to sanctions in accordance with our operational policy.
2. Currency (Lance) Restoration for Innocent Buyers
Relief measures will be provided for users who legitimately purchased the 'Personal Storage' items distributed by abusers through in-game trading. For the items that are retrieved, we will refund the in-game currency, 'Lance', that you paid during the purchase. Please submit a request via the Steam Bug Restoration email ([email protected]) to receive your refund. (Refunds will be distributed sequentially based on the order of received requests.)
Note: You do not need to remember the exact amount of 'Lance' you spent. We will verify the details through our system logs based on the information you provide.
\
Character Name (Buyer):
Quantity of Purchased Items:
Approximate Date and Time of Purchase:
3. In-Game Bug Fixes
Fixed an issue where weapon effects were displayed abnormally in certain situations.
Game access and play will be unavailable during the maintenance period.
We recommend logging out of your character in a safe location before the maintenance begins.
We deeply apologize once again for causing great concern to our players due to the in-game issues.
The Godius:EternalWar team will do our best to provide a more stable and fair gaming environment.
Thank you.
Hello, this is \.
We have recently identified an issue where the game speed becomes abnormally slow or the game suddenly crashes in certain users' environments. We would like to inform you about the cause and the solution for this issue.
1. Cause It has been identified that this issue is caused by a graphics compatibility problem in specific PC environments following a recent Windows update.
2. Solution: Update Graphics Card Drivers
If you experience this issue, updating your graphics card driver to the latest version may resolve the problem. Please update your driver to the latest version through the official website of your graphics card manufacturer, and then restart the game.
3. How to Check Your Graphics Card Search for and open \ in the Windows taskbar search box, then click on \ to check your currently installed graphics card.
We sincerely apologize for the inconvenience this has caused. We will continue to do our best in monitoring and optimizing the game to provide a more stable playing environment.
Thank you.
Hello. This is Godius:EternalWar.
First of all, we sincerely apologize for any inconvenience you may have experienced while playing the game.
Recently, it was confirmed that some players were unable to access the game due to graphic driver errors in specific PC environments. A client patch has been deployed to resolve this issue.
The login issue has been improved through this patch. For smooth gameplay, please follow the instructions below to proceed with the update.
Details
1) Fixed an issue where players could not log into the game in certain PC environments (graphic driver errors).
2) Fixed an issue where the "Deeval" map was being caught by the profanity filter, and an issue where portals could not be used.
Action Required: Please close the game completely and restart the client to update the game to the latest version.
Note: Once the update is successfully completed, you will be able to play the game without experiencing the login issue.
We apologize once again for failing to provide a seamless service environment.
We will continue to do our best to ensure a more stable gaming experience.
Thank you.
Hello. This is Godius:EternalWar.
We would like to inform you of an issue where the effects of enhanced weapons are being displayed abnormally in the game.
We sincerely apologize for any confusion this may have caused to your gameplay. Please refer to the details below regarding the error and the schedule for a fix.
1) An issue where equipping a specific enhanced weapon causes the enhancement effect to be invisible to the user's own character, while remaining visible to other characters.
2) An issue where enhanced weapon effects are displayed on items with an enhancement level below +7. ※ Weapon effects are only intended to be displayed on items with an enhancement level of +7 or higher.
We have internally identified the cause of this issue, and it will be fixed during a future maintenance.
The exact schedule for the maintenance and fix will be announced later through a separate maintenance notice.
Please note that this issue is purely a visual display error and does not affect actual gameplay or the real stats of the items.
We will do our best to fix this as quickly as possible through maintenance to provide a smooth gaming experience.
Thank you.
Hello. This is Godius:EternalWar.
Regular maintenance will be conducted to stabilize the game servers and provide a smooth gameplay environment. Please note that you will not be able to access or use the game during the maintenance, so please check the schedule below to avoid any inconvenience.
KST, JST (Korea, Japan Standard Time): Thursday, July 2, 2026, 08:00 ~ 11:00 (Approx. 3 hours)
UTC (Coordinated Universal Time): Wednesday, July 1, 2026, 23:00 ~ Thursday, July 2, 2026, 02:00
※ Maintenance time is subject to early completion or extension depending on the progress. If there are any changes, we will notify you again through this announcement.
Godius:EternalWar will conduct regular maintenance every Thursday at the time mentioned above (KST 08:00 / UTC 23:00) to provide stable services. (If there are any changes to the maintenance schedule, we will notify you in advance through a separate announcement.)
1. Server Stabilization
2. Bug Fixes & Improvements
Fixed an issue where the First Aid function could not be used when the main class is Gladiator and the sub-class is Alchemist.
Fixed a text line-break UI display error in the chat window and improved the convenience of whispering by clicking on character names.
Improved chat profanity filtering.
Improved certain in-game UI convenience and fixed text display errors.
Improved text descriptions in the Shop and Mail to display more accurately for each language.
Fixed an issue where materials would disappear under certain conditions during Alchemist's chemistry.
Fixed an issue where the tutorial guide would not appear under certain conditions after reaching Level 6 for the first time.
You cannot access or play the game during the maintenance time.
To safely save your precious character data, we recommend that you completely log out of the game in a safe area before the maintenance begins.
The maintenance schedule is subject to change depending on internal circumstances.
Please understand that it is difficult to provide assistance for restoring consumed buff items if the maintenance starts while you are playing.
We will always do our best to provide a smooth and stable world of Godius:EternalWar.
Thank you.
To ensure that everyone can enjoy a welcoming and respectful environment, we would like to share our moderation policy for the Steam Community and Discord server.
Recently, we have identified instances of abusive language, personal attacks, malicious harassment, false accusations, and other disruptive behavior within the community.
To maintain a healthy and positive environment, we will take firm action against the following behaviors.
Using abusive, offensive, or insulting language
Personal attacks or malicious harassment toward other players or the staff
Spreading false information or defamatory content
Intentionally provoking conflicts or disrupting the community
Spamming, excessive posting, or interfering with community operations
Any other behavior deemed harmful to the community by the moderation team
If any of the above behaviors are confirmed, we may take action without prior warning, including:
Removal of posts or comments
Restrictions from the Steam Community
Removal or permanent ban from the Discord server
Permanent suspension for repeated or severe violations
Constructive feedback and respectful criticism are always welcome. However, abusive behavior, harassment, and malicious attacks toward other community members or our staff will not be tolerated.
Thank you for helping us build a friendly, respectful, and enjoyable community for everyone.
GODIUS: Eternal War Team
Hello, This is Godius: Eternal War.
We have confirmed an issue where some weapon items incorrectly display base items as enhanced items due to a data display error.
This may cause confusion or loss during 1:1 trades and when using the Exchange. Therefore, we highly advise you to exercise extreme caution when trading items.
We are currently investigating the root cause and working on a fix, and we will take necessary measures to resolve this issue as quickly as possible.
We sincerely apologize for any inconvenience this may cause to your gaming experience.
Thank you.
First of all, we would like to sincerely thank everyone who waited for our official launch on June 27 and stayed up late to join us on launch day.
We would also like to apologize for the issues that occurred during the launch. Please find the details and our actions below.
Shortly after the official launch, a significantly higher number of players than expected attempted to access the servers simultaneously, resulting in temporary server connection issues.
We sincerely apologize to everyone who experienced inconvenience due to the unstable service.
We will continue to strengthen our server monitoring and management to provide a more stable and enjoyable gameplay experience.
We discovered an issue affecting the **Gym Uniform Costume** included in the Steam **Starter Pack**, and an emergency patch has been applied.
* Players wearing the **Gym Uniform Costume** were unable to use portals.
* The cause of the issue has been identified and fully fixed.
* All players who previously purchased the Starter Pack have been sent a new, properly functioning **Gym Uniform Costume** via the in-game mailbox.
* The defective costume will be removed from all affected accounts during the next scheduled server maintenance.
Please check your in-game mailbox and claim the newly distributed costume.
Once again, we sincerely apologize for the inconvenience caused.
We will continue doing our best to provide the best possible experience and earn your trust.
Thank you for your continued support.
**Plain World Team**
We have identified a configuration issue affecting the **Gym Uniform Costume** included in the Starter Package.
As a result, sales of the Starter Package have been temporarily suspended until the issue has been resolved.
Once the issue has been fixed, the **Gym Uniform Costume** will be reissued to all players who have already purchased the Starter Package.
The schedule for the reissue will be announced in a separate notice.
We sincerely apologize for the inconvenience and appreciate your patience and understanding.
We will continue to do our best to provide a more stable and enjoyable gaming experience.
Thank you for your continued support.
Hello, this is *GODIUS: Eternal War*.
We are currently experiencing server connection issues due to a higher-than-expected volume of players attempting to log in at the same time.
Our team is prioritizing the investigation of the cause and server stabilization. We are doing our utmost to restore normal game services as quickly as possible.
We sincerely apologize for the inconvenience this has caused. We will provide an update through an additional announcement as soon as the servers are stabilized.
Thank you for your generous patience and understanding.
Thank you.
We still remember the countless stories we shared back when you first set foot in the world of Godius. The fierce battlefields, the companions we laughed and cried with through long nights, and the precious memories and friendships we built along the way...
Though time has passed, the emotions of the world we shared remain deeply engraved in our hearts.
Carrying that nostalgia and passion, the 2D classic MMORPG finally takes its thrilling first step today towards adventurers worldwide through Steam.
We would like to express our deepest gratitude to our old companions who have watched over and waited for a new Godius for so long, as well as to all the new adventurers from around the world joining us on this journey. While there is still much to fill and improve, we promise to become a better and constantly growing Godius every day, using the valuable voices of our adventurers as our compass.
Once again, on the Continent of Godius where a new door is opening, we hope you enjoy the heartwarming reunions with old allies and forge another unforgettable legend with new companions from across the globe.
* Platform: Steam (Global)
* Supported Languages (11 Languages total): Korean (KO), English (EN), Japanese (JA),
Simplified Chinese (CN), Traditional Chinese (TW), German (DE), Portuguese (PT), Russian (RU),
French (FR), Spanish (ES), Polish (PL)
* If you add the game to your 'Wishlist' on the Steam Store page, you will receive an instant notification
as soon as the game opens. Don't miss your chance to enter this brand-new world!
We will be waiting for you in that world of adventure that once made our hearts flutter.
Thank you.
Sincerely,
playinworld
Hello. This is Play in world.
The true legacy of classic MMORPGs that has continued since 1999, Godius: Eternal War, will finally have its global official release on Steam this coming June 27th!
We sincerely thank all the testers who sent valuable feedback and checked the game's stability during the last Closed Beta Test (CBT) period. By actively reflecting your feedback, we have intensively improved various in-game system issues and errors. After going through an optimization process to ensure a pleasant play environment, including support for three languages for our global adventurers, we are finally ready to raise the curtain on a new journey.
Official Launch Date: Saturday, June 27, 2026, at 10:00 PM (KST) / 1:00 PM (UTC)
Service Platform: Steam Global
Supported Languages: Korean, English, and Japanese (3 languages in total) (※ Additional detailed information, such as the schedule for the client pre-download, will be provided through a separate notice later.)
The following experiences await you on the newly opened global server:
Return of Classic 2D Pixels: Retro dot graphics that evoke nostalgia for the golden age of online RPGs, paired with a deep multiplayer environment.
Fierce Nation Wars and PVP: A large-scale nation war between the two nations, Belk and Taperi! Fight for honor and territory in unlimited enemy nation PVP, guild wars, arenas, and more.
Player-Driven Economy: Freely trade equipment, materials, and rare items with other players and directly lead a community-driven economy.
Convenience Renewal and Growth Support: With an improved inventory system and the addition of tutorials for beginners, new and returning adventurers can comfortably start their adventures without any barriers to entry.
Have a joyful reunion with old comrades in the world of Godius, make precious connections with new users from all over the world, and experience a fun game together! If you add the game to your 'Wishlist' on the Steam store page, you will receive notifications as quickly as possible upon release.
You can also check the official Discord channel for active communication among users and additional update news. We will see you on the newly opened battlefield this coming June 27th!
Thank you.
Hello. This is Play in world.
First of all, we would like to express our sincere gratitude to all the testers who participated in the 2nd CBT, which ended at midnight today. Thanks to your passionate interest and support, as well as the valuable feedback you provided through your gameplay, we were able to successfully complete this test. Based on your active reports during this CBT period, we were able to identify several important issues within the game, and we are currently working on finding the causes and fixing them.
The main issues we are currently focusing on investigating and fixing are as follows:
1. Issues related to the use of unauthorized programs (hacks).
2. An issue where certain skills of some classes do not function or display correctly.
3. An issue where some consumable items cannot be used.
4. An issue during the 'Helpido Team Competition' event where buffs are not applied normally if a character from an enemy faction belongs to the same team.
5. Other bugs and areas for improvement reported through Discord and Steam discussions.
The primary purpose of conducting a CBT is to discover and resolve these very issues in advance to provide you with a better gameplay experience. Therefore, please do not worry too much about the inconveniences you experienced during the test period, and rest assured as we address them.
We will thoroughly review and fix all the matters you have reported, and we will do our best to provide a more polished and pleasant environment next time. As for our upcoming schedule, we will provide an update through a new notice as soon as everything is finalized.
Once again, we deeply thank everyone who participated in the 2nd CBT.
Hello, this is Play in World.
Ahead of the upcoming 2nd CBT, we are currently conducting pre-tests related to the in-game stacked item system. As a result, there will be temporary restrictions on certain features during the 2nd CBT period, which we are announcing to our Adventurers in advance.
1. Issue: Temporarily unable to drop stacked items from the inventory onto the ground.
2. Note: There are no issues with normally using stacked items directly from your inventory.
We kindly ask for your understanding regarding the temporary restriction of the "drop item" feature, as it is a necessary testing process to ensure a stable system implementation.
We apologize for any inconvenience this may cause during your gameplay in the 2nd CBT. We will do our best to complete the tests successfully and restore the feature to normal before the official launch.
Thank you for your continued interest and support for Godius: Eternalwar.
Thank you.
Hello, this is Play in world.
The opening schedule for the 2nd CBT (Closed Beta Test) of , originally scheduled for 09:00 (KST) today, has been changed due to an extended maintenance for service stabilization.
We sincerely apologize for the inconvenience to all users who have been eagerly waiting for the opening. Please check the details of the changed schedule below.
Original Schedule: Saturday, June 20, 2026, 09:00 (KST) / 00:00 (UTC)
Changed Schedule: Saturday, June 20, 2026, 15:00 (KST) / 06:00 (UTC)
\ Additional final server checks and system stabilization works are underway to provide a more pleasant and stable testing environment for all adventurers.
Depending on the maintenance progress, the opening time may be shortened or further extended. If there are any changes, we will promptly inform you through this notice.
If the maintenance is completed earlier than expected, we will immediately announce it through this notice and open the servers.
We deeply appreciate your continued interest and support for . We will do our best to ensure you can enjoy your 2nd CBT adventure in a stable environment at 15:00 (KST) / 06:00 (UTC).
Thank you.
Hello. This is Play in world.
We sincerely thank all the testers who participated in the 1st CBT, the first journey of , and sent us unsparing affection and valuable feedback. Based on the various opinions and reports you provided, we would like to inform you of the schedule for the end of the 1st CBT and the start of the 2nd CBT in order to present a more complete Godius.
End Date: Wednesday, June 17, 2026, at 15:00 UTC (Playable until June 17 at 14 :59 : 59
UTC).
Additional Information
Game access and gameplay will be restricted after the end time.
Characters and play data created during the 1st CBT period will be carried over to the 2nd CBT after the test concludes.
Schedule: From Saturday, June 20, 2026, at 00:00 UTC to Sunday, June 21 at 14 : 59 : 59
UTC.
Eligible Participants: All 1st CBT testers and new applicants.
In this 2nd CBT, new large-scale PK content called the 'Hellpido Team Deathmatch', where four factions clash, will be added. Defend your allied 'Hell Tower' and destroy the enemy towers to become the ultimate winning team!
1. Match Schedule Held over two one days from Saturday, June 20, to Sunday, June 21, 2026.
※ However, please understand that to provide server stability and a smooth testing environment during the CBT period, the event may inevitably be limited to a single day on Sunday, June 21 . The exact status on the day of the event will also be announced via in-game notices, so please keep this in mind .
Entry and Waiting Time: Entry opens and waiting period from 13:00 to 13:10 UTC (10
minutes).
Match Start: Battle begins at 13:10 UTC.
Entry Deadline: 13:30 UTC (New entries and re-entries for fallen players will be
completely restricted 20 minutes after the battle starts).
Match Duration: Runs from 13:10 to 14:00 UTC (Match ends at 14:00 UTC, with a total
battle time of 50 minutes).
2. Participation Criteria
Entry Level: Characters level 6 or higher.
Entry Method: Enter through the 'Barracks' located in each nationality's village.
Precautions: Entry is not permitted while a party is formed. (However, users assigned to the same team may form a party inside Hellpido after entering) .
3. Match Rules
Team Assignment: Upon entry, players are randomly assigned to one of four teams (1 : 1 : 1 : 1 ratio). (A maximum of 800 players can enter, with up to 200 players per team) .
Waiting Time: A 10-minute waiting period is provided after entry opens. If you re-enter during the waiting period, your assigned team may change randomly.
Battle Start: Once the actual battle begins after the waiting period, team assignments will lock, and PK against other teams will be enabled.
Re-entry Rules: Even if you die during the match, you can re-enter until the entry deadline. (However, if your assigned team is full at 200 players, you must wait until a spot opens up) .
\: 20 minutes after the match begins, new entries and re-entries after death are strictly prohibited.
Faction Information: There are five 'Hell Towers' in each team's base. The damage status of the Hell Towers for all four teams will be displayed on the screen, with the allied tower's status shown in white text. (Information is displayed in the order of Team Name, Number of Entered Players, and Remaining Hell Tower HP) .
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When you attack a Hell Tower, its HP is displayed at the top of the structure (only physical attack damage applies).
All opposing team members are marked in red, while your allies, including yourself, are marked in blue. (Note: Refer to original document for Hellpido Map and Hell Tower images).
4. Victory and Defeat Conditions
Victory Conditions
When all opposing teams' Hell Towers are destroyed.
When all participating players from opposing teams are eliminated.
(If all towers are not destroyed) Rankings are determined by the team possessing the Hell Tower with the most remaining HP.
(If remaining Hell Tower HP is tied) Rankings are determined by the team with the highest number of surviving members.
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When all Hell Towers of your team are destroyed.
When all team members are eliminated during the restricted entry phase (20 minutes after the match starts).
The feedback provided by our testers during the 1st CBT has been a tremendous foundation for taking to the next level. We will make every effort to prepare the 2nd CBT so that you can experience an even more pleasant and enjoyable adventure on the upcoming June 20.
Please continue to show great interest and anticipation for .
Thank you.
Hello. This is Play in world.
The start of a new journey, the Closed Beta Test (CBT) for Godius:Eternalwar is beginning soon!
This CBT has been prepared to listen to our users' valuable feedback and check the stability of the game before the official launch.
Please find the detailed CBT schedule and important notices regarding your participation below.
※ The exact end time is currently undecided and will be announced through this notice once confirmed. We ask for your generous understanding that the CBT may end early depending on the progress of internal testing.
To ensure a smooth testing environment, we would like to inform you of a few important notices that users must review.
1) Data Wipe: As this test is a CBT environment and not the official service, all game data—including character information and items created during the testing period—will be completely deleted (wiped) once the test concludes.
2) Frequent Maintenance and Patches: To fix critical bugs or stabilize the servers during the testing period, temporary maintenance and client patches may occur frequently without prior notice.
3) Bug Reporting: If you encounter any bugs or inconveniences during gameplay, please feel free to leave a report at any time on the \ board, and we will thoroughly review and address them.
The interest and feedback from our users are the greatest driving force in making Godius:Eternalwar a more polished game. Even if you experience some inconveniences during the testing period, we kindly ask for your patience and hope you enjoy the game.
We will do our best to provide a stable testing environment.
Thank you.
Hello. This is Play in World.
Ahead of the CBT for the newly introduced , we would like to inform you in advance of the key differences and improvements from the original Godius that you might be most curious about. Check out what's new for a more pleasant and exciting adventure right now!
1) Opening of 3 Worlds
You can experience new gameplay in a total of 3 worlds: Gamria, Goldred, and Narrow.
Additionally, a channel system will be operated within each world to provide a smooth and pleasant playing environment.
(※ The number of worlds is subject to change in the future.)
2) Introduction of Day and Night System
Explore a more vibrant world where day and night change over time.
1) Activation of PK Between Enemy Nations
With the removal of the kill penalty, free PK between characters of enemy nations is now possible.
Please prepare for fiercer and more thrilling battles for the honor of your nation.
2) Restriction on Party Formation Between Enemy Nations
Please note that party formation between hostile nations is not possible for safety and security reasons.
1) Item Stacking Feature
To resolve the inconvenience of bag management, materials and consumable items can now be stacked up to 99 per slot.
Quantities exceeding 99 will be automatically divided and stored in the next slot, allowing for more comfortable inventory management.
(e.g., If you acquire 200 of the same item, they will be divided into 99, 99, and 2.)
2) Screen Mode Switching Support
We support both windowed mode and full-screen mode to suit your playing environment. You can easily switch screens at any time during the game by pressing the Alt + Enter keys.
3) Global Language Settings Support
To ensure that adventurers from various countries can enjoy the game conveniently, we support language settings in three languages: Korean (KR), English (EN), and Japanese (JA).
1) Step-by-Step Tutorial and Support Funds Provided
A tutorial will be introduced so that those visiting the game for the first time or returning after a long time can easily adapt.
We will fully support you with essential items and 'Lance' necessary for progress in each growth stage.
The official CBT schedule and detailed participation methods will be announced again through a separate notice later.
We ask for the continued interest and anticipation of our adventurers for , which will come with new changes. We look forward to seeing you in the upcoming CBT!
Thank you.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Godius Eternal War, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Godius Eternal War statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.